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Efreat 'al Inferis's page

418 posts. Alias of Graynore.

Profile

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Full Name

Efreat 'al Inferis, Knight Protector of Kelmarane

Race

Human (Keleshite)

Classes/Levels

Sorc (Elem - Fire) 7

Gender

Male

Size

Medium

Age

21

Alignment

LN

Location

Kelmarane

Languages

Common, Kelish, Ignan, Osiriani

Occupation

Merchant

Strength 12
Dexterity 14
Constitution 14
Intelligence 13
Wisdom 10
Charisma 19

About Efreat 'al Inferis

A/C: 13 (FF 11/T 12) 16 (ff 14/t 12)
Saves: F +5, R +5, W +6
HP: (53)
Init: +2
Speed: 30'
Vision: Perception +0
BA/CMB: +3/+4
CMD: 17
XP: 0

Sorcerer Traits: Cantrips, Eschew Materials, Bloodline (Efreet), Elemental Ray (1d6+3 fire; 30' range), Elemental Resistance(ex) (fire resis 10)

Feats: Eschew Materials(b), Point Blank Shot(b), Cosmopolitan [Diplo & Sense Motive, Ignan & Osiriani], craft wonderous item, craft magic arms & armor, empower spell(b), forge ring

Skills (ranks)[item]: Acrobatics +2(0)[5*] +7 for jumps, Appraise +5(1), Bluff +8(1), Diplomacy +9(2), Intimidate +8(1), Know(Arcana) +11(7), Know(Planes) +11(7), Sense Motive +8(5), Spellcraft +11(7), Use Magic Device +11(4)
+4 to know checks involving genies.

Racial Traits: +2 Chr, +1 skill point per level or 1 spell, 1 bonus feat, favored class: sorcerer (+1 skill point/level)

Height/Weight: 5'0"/94 lbs.
Eyes/Hair: Bluish Black/Orange hilighted Red

Weapons:
Dagger +5 (1d4+2; 19-20)
Ranged Touch +5 (by spell) [+1 att/dam w/in 30']

Equipment: Jambiya, Thunderstone x2, Traveler's outfit, Backpack, Bedroll, Chalk x10, flint & steel, belt pouch, Waterskin x2, Whetstone, Ring of the Ram(0), Bracers of Armor +1, Cloak of Resistance +1, Ring of Jumping, Courts of Stone & Flame Book (value 300gp, +4 to know checks w/ genies), Dagger +1, Wand of Magic Missile 3L(13), Potion of CLW x2, Turban of Disguise; Headband of Chr +2;

Money: see dm page,

Active spells:

Sorcerer Spells:

Spoiler:

Elemental Ray 7/day(x): 1d6+3 fire; 30' Range
Per Day: 7/7/5(xxxxxxx/xx/x); DC: 14+SL
0L7
Read Magic Mecheaze
Detect Magic Drasheaze
Light Fizzar
Mage Hand Cumay
Ray of Frost Kreash'vos
Acid Splash Kreash'rah
Disrupt Undead

1L5+1+2(favored class)
Shield shon'koom
Color Spray Flear'zish
Enlarge Person Ven'ree
Mage Armor Krack'koom
Magic Missile Shiz'koom
Shocking Grasp Bok'zeal
Protection from C/E/G/L shon'cea
Feather Fall dos'oun

2L3+1+2 favored class
Flaming Sphere Kree'nar
Scorching Ray Kreash'nar
Acid Arrow Mish'rah
See Invisibility floz'eaze
Resist Energy shon'(varies by protection)
Mirror Image floz'besh'ree

3L2+1
Haste besh'ven'dos
Fireball besh'kree'nar
Dispel Magic oun'ravass

[ooc][u]base words[/u]
besh = mass
ven = enhance
dos = time
floz = concealed
'eaze = reveal
'rah = acid
'nar = fire
'ree = personal might
'ravass = destroy; break into components; disintegrate
mish =
kree = area spell
kreash = ray spell
oun = magic
'koom = force effect
shon = personal protection
'crea = alignment focus
bok = touch attack
'zeal = electricity
'zish = prismatic effect
flear = cone area
'vos = cold effect

Appearance

Spoiler:

Efreat's efreeti heritage is obvious to all. His spiked, orange hilighted, red hair (red hair being rare in keleshite bloodlines) seems to move on its own accord at times. Efreat's eyes seem to mirror the hotest blue flames with a hint of charcoal black.

Not being a desert warrior, Efreat prefers to dress in red, flowing clothes which never show even a hint of persperation despite the heat. His black silk cloak waves in the breaze to reveal the bronze bracers on his wrists. Efreat often rests ram-ringed hand on his jambiya when talking.

Traits

Spoiler:

Finding Haleen (Favored Class give additional +1 hp & skill point) Haleen was a childhood friend who went missing; recently received a dream of her near the ruins of Kalmarane; signed up with Garavel's mercinaries to find her.

Genie Blood (fire) Human-Keleshite; +1 on saves vs. fire atts & +1 to bluff, intimidate, diplomacy, & sense motive checks vs. creatures of that type.

Background

Spoiler:

Efreat's mother was a rich sorceress by the name of Inferis. When Efreat was 10, Inferis disappeared on one of her adventures. No word has ever reached Efreat as to his mother's whereabouts. Shortly after his mother disappeared, all of her property was seized to cover some debt to a Osirian merchant. Efreat may have starved if not for his good friend Haleen.

Haleen showed Efreat how to live on his own. Soon Efreat learned to use his skills in persuasion to make a living. When Haleen told him that she was going off to be an adventurer, Efreat was disappointed. It was the adventurer's life that took his mother away; however, Efreat wished her well as she set off. Efreat expected that he would never see her again.

In the years that have gone by, Efreat has learned to harness his efreet bloodline. He plays up his connection both to gain prestige and to help with his negotiations between parties. Efreat claims to represent both sides in his negotiations but ultimately lies or bullies one side into an agreement.

All was well until the dreams began. Dreams of fire and screaming. Dreams of Haleen. During one negotiation with a western nomad, he heard the description of the city from his dreams, Kalmarane. From that point on, Efreat has been looking for a way to reach the ruined city. He lost his mother but he will not lose Haleen. He has joined Garavel's company as a means to an end. Such is the way of the market, such is the way of the world. Garavel will use him to retake the city and he will use Garavel to find Haleen.

After reaching Kelmarane, Efreat and his companions liberated the city from the vile gnolls that had taken it over. In the process, he found his dear Haleen. Once the smoke cleared, Efreat and his companions were given the title of Knight Protector of Kelmarane. Staying on for the year, Efreat split his time between a new business, his magical research and reuniting with Haleen.


Planned feat progression:
Spoiler:
5L-craft magic arms and armor
7L-empower spell(b), forge ring
9L-elemental spell(cold)
11L-craft staff
13L-skill focus(know-planes)(b), quicken spell
15L-Selective spell



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