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Cinder Wolf

Edi's page

13 posts. Alias of jfewx.


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Full Name

Edil'yelor-raxici

Race

Outsider

Classes/Levels

Eidolon Qudruped 2

Size

Medium

Age

Unknown

Special Abilities

Darkvision (60 ft)

Alignment

Lawful Good

Languages

Celestial and Common (can understand but not speak)

Occupation

Companion

Strength 15
Dexterity 15
Constitution 13
Intelligence 7
Wisdom 10
Charisma 11

About Edi

Description:
From a distance it looks like a brilliant white St. Barnard or similarly large and shaggy dog. Up close though you quickly notice this is no creature from the material plane. It's head resembles that of a small dinosaur, though with fur instead of scales, with a long snout and lots of sharp, visible teeth. At the end of its front legs are paws like that of a bear, complete with vicious looking claws. The rest of the body is pretty much exactly that of a large dog, though its fur is very dense almost as though it was covered with a woven armor, and it has no tail.

Init +6 ; Senses Perception +5

==DEFENSE==
AC 18, touch 12, flat-footed 16 (+2 dex, +6 natural armor)
hp 21 (2d10+2)
Fort +4, Ref +5, Will +0

==OFFENSE==
Spd 40 ft./x4
Melee Bite +4 1d6+2 20/x2
Melee Claws +4/+4 1d4+2 20/x2

==STATISTICS==
Base Atk +2
Cmb +4
Cmd +16

Feats Improved Initiative (PFCR 127)

Skills:

Acrobatics 2 dex + 1 rank + 3 class skill = +6
Acrobatics: Jump 6 acrobatics + 4 movement speed = +10
Climb 2 dex + 1 rank + 3 class skill = +6
Intimidate 0 cha + 1 rank + 3 class skill = +4
Linguistics -2 int + 1 rank = -1
Perception 0 wis + 2 rank + 3 class skill = +5
Stealth 2 dex + 1 rank + 3 class skill = +6
Swim 2 dex + 1 rank + 3 class skill = +6

Abilities:

• LINK - A summoner and his eidolon share a mental link that allows for communication across any distance (as long as they are on the same plane). This communication is a free action, allowing the
summoner to give orders to his eidolon at any time. In
addition, magic items interfere with the summoner’s
connection to his eidolon. As a result, the summoner
and his eidolon share magic item slots. For example,
if the summoner is wearing a ring, his eidolon can
wear no more than one ring. In case of a conflict, the
items worn by the summoner remain active, and those
used by the eidolon become dormant. The eidolon
must possess the appropriate appendages to utilize a
magic item.
• SHARE SPELLS - The summoner may cast a spell
with a target of “You” on his eidolon (as a spell with
a range of touch) instead of on himself. A summoner
may cast spells on his eidolon even if the spells
normally do not affect creatures of the eidolon’s type
(outsider). Spells cast in this way must come from the
summoner spell list. This ability does not allow the
eidolon to share abilities that are not spells, even if
they function like spells.
• EVASION - If an eidolon is subjected to an attack that normally allows a Reflex save for half damage, it takes no damage if it makes a successful saving throw.
• POUNCE - Evolution: Eidolon can make a full attack after a charge
• SCENT - Evolution: The eidolon’s sense of smell is quite
acute. The eidolon gains the scent special quality, allowing
it to detect opponents within 30 feet by sense of smell. If
the opponent is upwind, the range increases to 60 feet; if
downwind, it drops to 15 feet. Strong scents can be detected
at twice the normal range. Scent does not allow the eidolon
to precisely locate the creature, only to detect its presence.
It can detect the direction with a move action. The eidolon
can pinpoint the creature’s location if it is within 5 feet.
The eidolon can use scent to track creatures (see page 304
of the Bestiary for details).

Evolutions Claws (legs) 1 pt, Pounce 1pt, Natural Armor +2 1pt, Scent



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