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I was playing around with the gods list and noticed that none of them have influence over the domains of Creation and Scalykind, both OGL domains. Creation: I think this is good. I'm sure each culture has its own creation myth, and some of them likely have deities with the Creation domain. I think it's good that "the 20" do not have a god of creation. Scalykind: As with Droskar, I'm sure there are other deities that are outside "the 20" which service the religious needs of dragons and their ilk. As these are generally monstrous races, I understand why none of "the 20" have this domain. Anyway, just analyzing the absence of these two domains "out loud." Steve Greer wrote: I wish I could remember 'em! Our family used to go to Crane Pond and Minerva Lake (Upstate New York), and my Dad would tell the best stories. One of them was about these kids at summer camp, and how they'd get eaten by trees if they were caught alone in the woods at night. The roots would wrap around their ankles and drag them down underground. I never forgot that story, and when I got older I used it as inspiration for... well, for D&D monsters. I added a beak at the center of the roots and made these "trees" into kraken-like plants. So far, these bad boys have claimed three PCs. Lovely. Dream first appeared in Complete Divine. Tyranny is from Complete Warrior. According to d20srd.org, neither are OGL. However, I'm not sure if that list is complete. On Thursday, June 14th, James Jacobs (Pathfinder Editor-in-Chief) was the special guest on the #greytalk IRC channel. He was joined by Christopher West (Cartographer) and Stephen S. Greer (Sins of the Saviors). Special thanks to Rick Miller for hosting the chat. Below is a summary of discussions that relate to Paizo's new product lines. - - - - - Very early in the evening, there was a lengthy discussion about the maturity level of Pathfinder content. James had the following to say: "Pathfinder'll be about the same as Dungeon/Savage Tide when it comes to content. It'll get grim and edgy now and then, but it won't be going into the Hard-R rated zone. For Savage Tide... it kind of just developed into the 'soft porn' genre. Originally, for example, Malcanthet had no role in the campaign. She kind of wormed her way in throguh the author's work, and, well, where Malcanthet goes, the naughty goes. Savage Tide certainly did get sexed up, though. It's kind of unavoidable when you want to go for a swashbuckling type genre." "The first Pathfinder adventure path is certainly going to have less of that in there." "From what we hear from our readers via the messageboards and email and all that... grittier adventures are constantly the most popular ones. The Styes, for example, is hands-down the most popular location we've done in Dungeon over the last 45 or so issues." Greer added "Pathfinder will probably be more to you're liking if STAP didn't do it for you. From what I've read so far. But it stil has the violence and themes most adventures have. What's exciting about Pathfinder is that it really feels like the old D&D I grew up on. The feeling I got when I first opened up my Greyhawk boxed set is how I feel about what I've read so far of the Pathfinder manuscripts." OGL Content
James said "The OGL is like opening the door to a big building filled with cool toys only to see that there's a whole city of buildings out there to play in. Necromancer's Handbook is cool. I also like the Avatar's handbook and the Witch book. And the Drow book." GORTH?
SUBMISSION GUIDELINES
SANDPOINT DEVIL
WAR
OGRES
UNDEAD AND ABERRATIONS
On aberrations, he said "In the first adventure, a new aberration (the sinspawn) plays a pretty strong role. They pop up here and there later on, especially in Wolfgang's adventure (which looks like it'll have a pretty strong Lovecraftian element, actually)." FAVORED ENEMIES
ON GIANTS
NEW MONSTERS
James also mentioned the angel of Desna and the lamia matriarch, two more new monsters which haven't been "built" yet. VARISIA AFTER RISE OF THE RUNELORDS
I don't know... Do you really want to work in a town that bans popcorn? "City of Seattle could ban microwave popcorn" (King5.com) Jason Bulmahn (GameMastery) was joined by contributing author Nicolas Logue (Crown of the Kobold King) for this week's #pathfinder chat. New Product Announcement: GameMastery Brand Shiv... for when you need that perfect, sticker... compatible with the worlds largest roleplaying game. Production Update
GameMastery 2008
Jame Jacobs on #greytalk
Cheliax
Dragon's Trove Contest
It really depends on how you use Taint. Is it a substitution for alignment? If so, then all evil creatures become significantly weakened. You can mitigate this by assuming given stats already factor in the Taint penalties to CON and WIS, but it's not a realistic assumption. Does Taint supplement alignment? No benefit to offset the penalties is less of an issue in this case. However, if you're looking to emulate a creeping evil that grabs hold of a person, body and soul, a lack of benefit does not fit. For instance, the Shadowlands Taint is almost a sentient evil. It rots the victim, but also seduces them with greater power. Think of the Dark Side of the Force. Without a benefit for surrendering to the Taint, all you get is a large negative energy field. Lilith wrote: Google Earth SDK...lets you import your own maps for viewing in Google Earth. I toyed with this last year, creating a 3D rotating Oerth. It wasn't that difficult, though I didn't trying to play with any of the options. You're right, though, once the new world's map is generally settled, it'd be cool to see it in 3D. This week's #Pathfinder chat saw the largest turn-out yet. Jason Bulmahn (GameMastery) and James the Jacobs (Pathfinder) were joined by Nicolas Logue (who according to Dr. Jacobs "talks enough for a man four times his size"). - - - - - This week’s insane new GameMastery Product: GameMastery Brand Pressurized Cheese Product... great for drawing edible lines on your battlemat. Requests for GameMastery Brand Beer were rebuffed. "That would never make it out of our warehouse," said Jason. - - - - - Erik Mona, Paizo Publisher, is back from New York City, where he was attending a Book Expo. Unfortunately, he was unable to make the chat. This didn't keep us from talking about our favorite authors. We've been spending greater amounts of each chat talking about literature. Lovecraft, Howard and Leiber seem to be mentioned on a weekly basis, along with Burroughs, Bierce and Poe. If you have new questions about Planet Stories or want to discuss which writers top your list, please drop by next week, or post to the messageboards. Recent blog posts have detailed various aspects of Paizo's new campaign setting. The June 5th entry discusses the company's design philosophy, and contains statements by the GameMastery and Pathfinder editorial staff. We've talked about the "development through adventure" module Paizo is using, both in the weekly chats and on the messageboards. During this week's chat, Dr. Jacobs said "By developing this world via adventures first, rather than sourcebooks, I think we'll be able to keep things from being too clogged with minutae." Nurse Nicolas added, "Adventures as a means of world creation is genius from a narrative perspective. Tell great stories. Don't build a world and then try to figure out some great stories you can retrofit into it." Grafts
The issue isn't whether grafts will appear, but how and to what extent. James said "The thing about grafts is that they're a subset of rules not covered by the core rules. Every time we do stuff with them, we end up having to reprint a lot of rules and stuff. Each Pathfinder will be self-contained. If we introduce some sort of new rules or something in, say, 'The Skinsaw Murders' and then go on to use it in 'Hook Mountain Massacre,' (probably because Pett did it better and Logue needed the help) we'll reprint enough in 'Hook Mountain' that you can use it, but if you want details, we'll send you back to 'Skinskaw.' If you have thoughts on the use of grafts, please post them on the messageboards. Level Spread
Party Size
The Hook Mountain Massacre
D0: Hollow's Last Hope
Hollow's Last Hope is ideal for introducing Paizo's new campaign setting to your players. Jason said that it would take between six and eight hours to run the entire thing. However, if you'd like something to run as a off-shot, using the pre-generated characters, he suggested using the second half of the adventure. "The last half... is just one small dungeon, making it ideal to run in just a few hours." D1: Crown of the Kobold King
When asked about the Truescales, Logue said: "They are sick little bastards, of that you can be sure. They are full of lies, like me. Mostly they are having some HARD freaking times right now, those poor Truescales. Things just haven't been going good for them. They are desperate, and more than a little crazy, and none too bright. Not a good combination." Political Intrigue
Maps and Minis
As an aside, Paizo's Compleat Encounters line features adventures designed with miniature users in mind. What's more, the Encounters can be used with the new campaign setting. As you may recall, during the May 15th chat Jason listed a couple of the Encounters that have already found a home there. Elements of Power
Critical Hit Deck
Paizo Podcast
Art
Many GMs have requested Paizo provide web-enhancements of the maps and art from each product. While James said he'd like to see that happen, to best way to obtain them would be in the PDFs. Pathfinder subscribers receive a free copy of each chapter's PDF, a $13 value. It didn't come up in the chat, but based on recent messageboard discussions, Paizo is looking into providing a GameMastery subscription option as well. For artists looking to work with Paizo, there are a few names you need to remember. Sarah Robinson is the art director for Pathfinder, and Sean Glenn is the senior art director. James Davis is Paizo's new "art department resource management type guy" whose actual title James couldn't remember. Submission Guidelines
Iconic Moonlighting
What's wrong with Tacoma? My favorite GM lives there. It's a wonderful place to live. Ok, maybe not, but... I happen to live a little further south, in DuPont. It takes about 45 minutes to get to the SeaTac terminal, door to door. To Paizo's offices? That'd be a hike. But then, when I lived in NJ I commuted 1-2 hours each way, every day, for seven years. I'm not sure what's out to the east. Does anyone even live in central Washington? evilash wrote: What I would like to see is different favored classes for the different ethnicities. I use something similar to this in my home campaign, though I don't list a half-dozen classes as "favored." It seems to be a contradiction. If the PCS used a similar system, I would approve. I'd mimic the 3e Oriental Adventures / Rokugan favored class rules. Each family of each clan in Rokugan has a favored class, and a bonus class skill. Mulban wrote: where else do you wait 10 hours for a 20 minute flight? More like... wait 10 hours, get told to come back tomorrow, come back, wait 12 hours, sit on tarmac for 2 hours, get off plane, come back again the next day, then fly out. Anyway, drop me an email in advance. I may or may not be around... Jezebel wrote: You run that irc chatgroup don't you? That's hot. I need to check that out. When is the pathfinder chat again? I'll definitely drop by and say hello. The chat room is open all the time. The weekly chat is on Tuesday nights. It usually kicks off around 9:00 PM PST (midnight EST). I don't really "run" the room. I did create it, and am the one who writes the chat summaries. I'm not a Paizo employee, though. GO HERE: http://irc.otherworlders.org/chat/cf.php and put #pathfinder as the channel If you're using a chat client, such as mIRC, you can access the #pathfinder channel as follows: SERVER: chat.psionics.net
Aureus, you could always read the Monster Manual (page 49) entry on Derro for starters, as well. BTW, WotC has a search engine for all their published monsters. CLICK HERE The Seven Sins, they're obviously a major theme in the Rise of the Runelords Adventure Path. It's likely they'll have some cultural impact on the cultures of Varisia. But how far does this influence extend? Is the 'sin' element of the setting everywhere? Once one moves beyond Bloodsworn Vale, or into Belkzen, do they leave the 'sins' behind? I feel really stupid right now. I failed to realize we were only talking about a map of Varisia. William's post smacked me across the face a bit... My suggestions would still apply to a map of Varisia, but I don't think there would be as many people willing to buy a regional map. If I were Paizo, I might make one for RotRL and leave it at that... with not later updates. Path II, which is also set in Varisia, would have a map of its own. I suppose one could consider such a map an "update." Doesn't matter, though, as the talk is about who would buy what, right? If I had to choose between a regional map of Varisia and a world map, I'd go with the latter. I don't think one will be completed in the next couple years, though... so I'd be willing to throw a couple yen at a Varisian one. My reason for suggesting a download is that Paizo could update / edit at their leisure and not have to worry about getting the new one to customers. I suggest a two-part approach. (1) Sell a version of the map through the store. Update the map every so often, perhaps every year or two. People who want this updated version will have to purchase a new one, but at least they have the means for acquiring a new one, should they so choose. (2) Place a hi-res version on the website that is updated more often, perhaps every three - six months. Those who use this version could print out their own copies. You could make this service available for free to those who purchase a map under the first option, and charge a small fee to everyone else. I suggest charging, because it motivates Paizo to keep it up-to-date. If they're giving it away, the reality is that it won't be as high a priority. Of course, if Paizo had a setting wiki service, which people paid to access, this second option could fall under that service. Rambling Scribe wrote: Alright, first of all, there are two half-human races in the core races; half-orcs and half-elves. Let's use that as a starting point. I'd like to see a better justification for these half-races, and personally, I'd like to limit half-races that are not specifically created by some arcane or divine effect. I don't want to hijack the thread, but this half-race discussion could be interesting. Perhaps you should start another thread on it. Do you think your orc kingdom(s), built largely on slavery, would have been able to survive very long in the underdark? It's a very unforgiving place, where any weakness is quickly exploited. The humans as cousins of orcs is funny. Might be fun to play with, though it would mean that humans were, in some way, inherently evil. I'm sure this would please some people, and offend some others, but it's an interesting take. What motivates your orcs? As a species, are they fixated on anything? Any thoughts on cultural additions that, while mostly fluff, would help make your orcs new and exciting to play with? This week's chat was all over the board. Jason Bulmahn (Editor-in-Chief of Paizo's GameMastery line), answered questions on all sorts of topics. - - - - - Bulmahn quote of the week: "Seattle would be easy to storm by pirates." - - - - - Production Update
Copies of D0 'Hollows Last Hope' are going to be shipped soon, in support of Free RPG Day. Path II
GameMastery Modules
J1 'Entombed With the Pharaohs'
There will, however, be some ties to real-world Egyptian mythology - with a Paizo twist, of course. There is a certain amount of cultural analogs Paizo is trying to invest into the new campaign setting. Osirion is just one example. U1: 'Gallery of Evil'
Absalom, where 'Gallery' is set, is a major metropolis. Other powers have tried to take it over many times, leaving numerous siege castles in the area, but it has remained free. Jason said "It is also the seat for three major religions in our world... but I won't quite go into the 'why' of that yet." Chelliax
Unfortunately for him, that wasn't good enough for the #pathfinder crew, so he went on: "(Chelliax) is a rather large nation, that was once a vast empire. It has since slid into decline... and among other things, devil worship. (Varisia) was part of their expansion. (Chelliax) is a ways to the south, past a few other liberated states. It still exists, and it is still big, just not nearly as big as it used to be." Bloodsworn Vale
Abendigo and Balkzen and Brinewall
Orc and Half-Orcs Are you looking to play half-orc PCs in Rise of the Runelords? Don't despair. Jason said that Varisia will have some orc populations, though not as many as other areas. "Half-orc can be readily played in any area of our world," he said, "as can any other core race... and maybe a few noncore too." As with kobold and goblins, Paizo is planning on a fresh treatment of the orc. If you have ideas, now's the time to post them in the boards, as orcs haven't been touched much... yet. Elves and Fey
When asked about their relationship to mundane rosebushes, and how it would effect the floral industry, Jason informed the room that the reproductive cycle of the sprites is tied to the bushes. Their king awakens rose bushes to make more of his kin. You can imagine what that does to the price of roses. Considering their general disposition and numerous abilities, roseblood sprites will probably be a monster-only race, not suited for Player Characters. The discussion closed with a quip about 'bee familiars'... Magic Systems
Conventions
Living Pathfinder
This has been brought up in other threads. Some people have asked Paizo to set aside a portion of their campaign setting for this purpose, but they haven't commented on the subject yet. I doubt you'll see an official word on the subject, as those APs are WotC property, but you'll likely see fan-created adaptations / conversion notes. Just a guess.
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