Chained Spirit

Dysfunction's page

Organized Play Member. 229 posts (246 including aliases). 1 review. No lists. No wishlists. 5 Organized Play characters.


The Exchange

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<bump>

also, can I request versioning on the doc, so we know when new content is added?

thank you!

The Exchange

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I am very passionate about this subject/line of progression, and I would love to see this project completed!

I have been looking for ways to get a progressive rule set in place for a mech style suit/power armor that wasn't just an animated item in place for some time.

Sure, everyone can house rule something, but it's always looked at as breaking/twisting the rules. It would be nice to have something published that can be referenced that is Pathfinder compatible.

Please keep up the good work!!!

The Exchange

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Any DMs out there dealing with a party that is trying to sell off all the robot bodies they get or harvest parts off them?

My party has an Alchemist Construct Rider that is trying to use his 4th level bonus feat to craft constructs with the parts, or add them to his mount.

If its not him, the rest of the party is trying to get scrolls of Infuse Robot to bring all the defeated robots back to life outside of the range of the signal and have them follow them as guardians.

Rules show these robots at CR*20,000 gold in new condition, what would you price a body that had make whole casted on it to restore it new condition - sans the ability to function as a creature/robot?

any suggestions or thoughts?

The Exchange 1/5

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Codanous wrote:

Without too much spoilers, here is a certain scenario in Season 6 that revisits Gamin the Misforged.

You think Badru would be able to fix it?

The Exchange

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all useless opinions at this point. let me restate my request:

as stated in the OP, the feat designer says he would have included Eidolons in the list, if Summoners existed when he created the feat.

James Jaccobs stated Eidolons are treated as animal companions for PFS.
Joshua J Frost stated the feat works for Eidolons, then, changed his mind 2 years later.

I am asking if anyone has found any posts by any actual Paizo employees that provide additional information or a more current posting since the Animal Archive came out last year.

k. thx. bai.

The Exchange 1/5

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This is a tie in to my previous posts points: 1,2, & 8.

NMoK is a decent example, but I was referring to modules/scenarios that it is assumed you would be fighting the boss.

Pathfinder Module: Dawn of the Scarlet Sun

Boss Tactics:
Female succubus assassin 2. Tactics says she spends 3 rounds gathering up a bow that she will never actually use in the fight. Instead, ops to use a wand of flame blades that requires an additional round to activate the wand.

Boss Feats:
Feats Deadly Aim, Improved Critical (shortbow), Point-Blank Shot, Precise Shot, Vital Strike

The Scarlet Son's tactics when fighting:
Which flying creature would not choose to pick up a non flying PC and drop them from a 100'? Why would you ever have a flying creature and not allow that as one of it's tactics

Pathfinder Scenario: Song of the witch

Boss Tactics:
Says he has to grapple a party member and drag him 150' to the pool of water, so that he can use his water movement.

PFS is definitively the diet coke of evil. Here's a really powerful boss monster, but we will limit the creature to stupid tactics and not actually use its natural abilities.

The Exchange

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thanks!

I have a specific question in mind, ill add it to the Rules listing.

thank you both very much for the speedy informative answers!

The Exchange

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unholy water has a damage type - look at the spell that creates it.

Curse Water
School necromancy [evil];Level cleric 1
Casting Time 1 minute
Components V, S, M (5 lbs. of powdered silver worth 25 gp)
Range touch
Target flask of water touched
Duration instantaneous
Saving Throw Will negates (object); Spell Resistance yes (object)
This spell imbues a flask (1 pint) of water with negative energy,
turning it into unholy water (see Chapter 6). Unholy water
damages good outsiders the way holy water damages undead and
evil outsiders.

unholy water heals undead for 2d4pts