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Whatever the people bring for themselves. It tends to be the same for most of them, though sometimes they stop at a fast food place on the way. One guy always brings hickory smoked peanuts in the shell for me, so I can always rely on that.. lol.
We only occasionally order a pizza. I have to really, really watch my budget so I'm seldom able pitch in, nor do I mooch off them. I usually eat before the game and snack on the peanuts throughout.
I'm Hiding In Your Closet wrote:
A little toy gallows with a box of Scrabble-like wooden letters beneath it; if a PC investigates, they find themselves inextricably transfixed into playing a game of hangman; you then actually play hangman with them - if the PC wins, they get an awesome reward, and if they lose, they turn into a little wooden figurine of themselves hanging from the little gallows.
I just stole the hell out of this.
2e game; The good guys are besieged in a small, abandoned fortress by an army of gnolls. Finding a crate of some sort of highly volatile liquid, they devise a plan to use arrows to shoot the small vials of the explosive at the gnolls in an effort to make them think they have a high level mage among them.
Affixing the first vial to an arrow, the Ranger draws back and...rolls a 1. The vial falls into the crate, exploding and killing half the party as well as creating a breach in the wall. The remaining heroes manage to escape via a secret passage in the nick of time. But no thanks to the Ranger.
I just stole these (runs away, laughing maniacally)
Early 3.0 Campaign:
The party (a motley lot of non-good alignments, save for one guy) had been interrogating a captured Lizardman and were getting nowhere with him, so they decided to let him think about things overnight before they executed him the next day.
The only good aligned member of the party, the Cleric, taking a measure of pity on him, wanted to use Alchemy to create a drink that would help calm him and deaden the pain of the upcoming execution. I made the roll and failed miserably. So, because of my roll (the result of which I kept secret) the Lizardman died a horrible twitching and foaming death by poison instead. The Cleric picked up the nicknames "Pastor of Disaster" and "The Sinister Minister", despite his protests that he was only trying to help.
Even as a 30 year veteran of D&D some of its iterations I'm still not a human rule book or even a rules lawyer. I have a good handle on most anything (though some spells or feats still have to be referenced) and my players are about the same. But since my players and I have been together for nearly as long as I've been playing it's not a hassle for us. If I were to join a new group of players it might be, I guess.
Mythic Evil Lincoln wrote:
GM: "I knew you were going to do this, so I also prepped the minotaur labyrinth. *throws cultist shrine notes over shoulder revealing minotaur labyrinth notes* "PROCEED."
I could sure have used this insight a few weeks ago when my carefully planned adventure was thrown out the window by the players who wanted to do something completely different instead. I used to be able to wing adventures right and left, but no more. I managed to give them a decent game, but by gosh from now on I'm having a backup.
if face to face isn't possible, I'd prefer not to game at all.
I'm the same way. I've tried it a couple of times but just didn't enjoy it (partly because of my Luddite ways). But I greatly prefer face to face for a variety of reasons. I've been invited to play in a roll20 5e game, and I agreed to give it a try. But that was 3 weeks ago and I've yet to hear a word from the guy who invited me.
Differing opinions are fine, but telling someone they're playing wrong? I think that crosses a line. But then again, that's just my opinion.
In a western I'd play a bard as an archeologist or a guy with a red and white striped shirt, handlebar mustache and straw hat that sings like Tom Lehrar and sells you snake oil for a night with your daughters. probably perform oratory to get my enemies to mess up rather than raise the spirits of my team mates.
Tom Lehrar for the win!
Same here. I spend a lot of time creating a homebrew setting that I hope is interesting enough for players to want to "be from" rather than some other place. I do allow portals from one place in my homebrew to another, but not other worlds or dimensions.