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Actually, no. I'd forgotten about the Troop encounter. I just read it over on d20pfsrd, but I'm still not clear on one thing. Is a single attack (or iterative attacks if they apply) by a PC all that is needed to hit a troop and deal damage to it?
Marc Radle wrote:
It might be a couple weeks before I can get it, but I'll definitely do so! I'm saving my cash to buy it and Ultimate Intrigue at the same time.
Benefit: Toughness provides you twice as many hit points. In addition, when you're below 0 hit points, you gain DR 10/epic. This DR stacks with any other DR/epic you might possess.
Does this feat give you an extra HP per level you've already gained or does it begin with the next level you gain after attaining Mythic status?
Wannabe Demon Lord wrote:
Strange question, but is this Ahool inspired by the Gyaos from Gamera as well as the myth? Just noticed a few similarities in the fluff of the creatures.
I don't know about any similarities to the Gyaos but it's based on a cryptid from the Indonesian Islands, specifically Java.
I live on disability, and after the cost of Medicaid is taken out, I draw $963 dollars a month. A MONTH. I live below the poverty level for even a single person. After paying my bills I often have less than $70 to live on for the rest of the month. I get food stamps to supplement that, but I still have to have help from my ex wife from time to time. Fortunately, we're on very good terms and she understands the hard time I have getting by. The vast majority of my PF library comes from the kindness of friends.
Does this come from the Inquisitor itself, or does it have to multiclass with a class that channels energy to use this feat?
Prerequisite: Channel energy class feature, inquisitor level 1st.
Benefit: When you use channel energy to deal damage, your inquisitor levels count as cleric levels for determining the number of damage dice and the saving throw DC.
I'm playing a 7th level cleric in one of the RARE games in which I get to be an actual player (I'm the GM 95% of the time). My strategy is to hang back, use Selective Channel to heal my comrades, and fight only if absolutely necessary. I provide buff spells to my comrades as well as myself to ward off damage and to increase my chances of survival. We've had combats where half the party was down to 0 or below and I had taken no damage simply by not engaging the enemy directly. This may not work for everyone, but it seems to be a strategy that works for me.
That pretty much covers it. A friend is going to play the BBEG in a few upcoming adventures while being shapeshifted into a human form. The actual creature is a Avatarana Rakshasha, which is found in The Occult Bestiary. I just couldn't remember it (cold meds and pain meds make a difficult thinking combination).
Thanks for the quick answer!
I've always tried to have a Session 0 with my players, but with most of them going back nearly 30 years in some cases it's hardly a necessity. Only on the rarest of occasions when someone new joins the group do I have hold a "get to know the setting" session with them.
The last Session 0 I had was with my three most consistent players when planning out the current campaign. For over 20 years we'd used the same city and nations to adventure in, so we decided to explore another part of the setting world with a new base city and environs. And like some folks have said in above posts I use email with new players to send them documents with house rules and general campaign information to get them started. We've never used FB chat because one of my players doesn't even own a computer (he gets emails at work) and the other doesn't use FB at all. So for us it's face to face or group email sessions.
I've thought of doing something along these lines, but could never quite get it to gel properly in my head. I like what you've done.
Ever since 1e I've been fascinated by the Egyptian pantheon, and have incorporated it into every one of my homebrew settings, even expanding it beyond the desert lands from which it originated. I still do this, and my players have never had an issue with it.
During the very earliest days of 2e I implemented a system called the "10,000 Paths" whereby a cleric could choose any two spheres (now domains) to follow as a sort of godless philosophy. I've continued this tradition into PF and it works as well as it ever did (pretty good, IMHO. Most of my players who follow a religion still choose this method). Sometimes the spheres or domains even contradicted each other, but if the player could justify this I allowed it.
So, does anyone else homebrew their religion or do you use the Golarion deities, even if you don't play in the Golarion setting?
Look up fafhrd and the gray mouser I think is how it's spelled. Series of stories by Fritz Lieber. It may help.
Somewhere I have have the 1e Module Lankhmar: City of Adventure (or something like that) based on the Fafhrd and Grey Mouser stories. It's a fun read (never got to play it).