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Generally I start my campaigns at level 3, to reflect some experience in the adventuring world and to give the players a slight edge. I did, however, start my current city based campaign at level 1 and most of the players are nearly level 13 now, with everyone committed to going all the way to 20th.
Here's the part that's concerning my player, who uses a light crossbow:
"Benefit: The time required for you to reload your chosen type of weapon is reduced to a free action (for a hand or light crossbow)..."
Does this mean she gets to load and fire the number of Iterative Attacks allowed at her level (2 at the moment) or simply reload the crossbow then make a full move to reposition herself for her next shot?
Ok, here's my take on the Revised Trickster. I even edited my original review with the following text.
The Trickster (Revised)
Ok, at first glance I didn't care for it that much (but I was on painkillers for a bad knee at the moment). I've had a chance to read it over again and I like pretty much everything they've done, with the exception of cutting back Skill Points to 4 per level. I love Skills and having my players use them, so I'll probably house rule it that they still get 6. The new Shadow Forte is a good addition, and the Dual Forte Archetype is a nice addition.
Changing the magic schools to exclude Evocation and Necromancy is something I'm on the fence about. I personally think the Trickster should be able to choose which two schools he excludes himself, but it's a minor quibble and one I'm sure won't be shared by everyone who uses the revised version.
Overall I like the revisions, and it may be the one I offer any players who might like to give the class a try. And like I said, I like skilly characters, so I may keep the 6 per level option from the original version. Good job Marc and Kobold Press!
The text for this ability reads:
"You can grant divine spells to those who follow your cause, allowing them to select you as their deity for the purposes of determining their spells and domains. Select two domains upon taking this ability. These domains must be alignment domains matching your alignment if possible, unless your alignment is neutral. You grant access to these domains as if you were a deity. Creatures that gain spells from you don't receive any spells per day of levels higher than your tier; they lose those spell slots. In addition, you can cast spells from domains you grant as long as their level is equal to or less than your tier. Each day as a spell-like ability, you can cast one spell of each level equal to or less than your tier (selecting from those available to you from your divine source domains). If you're a cleric or you venerate a deity, you may change your spell domains to those you grant others. At 6th tier and 9th tier, you can select this ability again, adding one domain and two subdomains to your list each time and adding their spells to the list of those that you can cast."
I'm assuming only a divine caster can cast spells granted by the user of this ability. What do you guys think?
Most of my RPG writing is done on sketched out notes and half filled pages. I rarely write long game works now. My writing problems stem from the fact that despite everyone telling me I could write great fiction, I've discovered that after 40 years of trying to write things (I'm 52) I hate writing. It could be my own Clinical Depression or something else, but while I DO think I'm a fairly good fiction writer, I just can't stand the process so I get about 6 pages into something and quit.
Theater of the mind. That's how we still roll.
A friend of mine got to meet her at the Dallas Comic Expo (or whatever it was called) a couple of weeks back and she said her people were in talks with another network about the possibility of picking up "Agent Carter" as a series. And the hoopla about her opinion on Cap kissing her niece was just that, hoopla. She laughed about it during the Q&A session. The media made it seem like she was really upset about it, when she thought it was actually kinda funny.
This is only distantly related to the original post, but I have one player who Skypes in for sessions because she moved away for work. I run the audio through my home theater system. We tend to get pretty noisy when we play, and this way everyone can hear her contributions, as opposed to using the tinny laptop (yes, now I have a laptop) speakers.
I echo LizardMage's thoughts. I like to GM and play in every such scenarios. Right now in my campaign things are taking a dark turn but someone in the party will inevitably do something hilarious at just the right moment to boost party morale and break the tension in the room when things are at their darkest.
This happened to me at a radio station I once worked at. I worked the over night shift and was reading Lovecraft for the first time and a storm knocked out the power. Every creak and bump and moaning of the wind kept me very, very alert.
I enjoy the silence and darkness. I'm something of a nyctophiliac and love the night and darkness, so it's actually quite relaxing for me. I have LED flashlights at different places in my house, so I just use the cellphone to find and keep one of those handy so that I don't use up cellphone battery lighting the area if necessary.
I suffer from major social anxiety, bipolar depression type 2, and treatment resistant clinical depression. All of this started only a few years ago, and it's made me unable to hold a job (so I draw a gubment check) and do Pathfinder stuff all the time.
I'm ok around my friends (most of the time) but can no longer go to cons or large gatherings. I can manage a concert if I'm so tranked up on Xanax it would stop a rhino, and even going to the movies is hard (usually a lesser dose of Xanax). It helps that at a concert or a movie there is some singular thing to concentrate on, like the band or the movie. But something like a con, with so many people moving about and bumping into me, would send me into either a panic or a rage. There's a small con near my home town in a couple of weeks and I was asked to run a game there, but had to decline. I felt bad turning my friend down but it would really be for the best.