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Wow... that's a beautiful sheet. Make a Psionic version of the second page (maybe as an optional 3rd page?) and I'd use this puppy in a heart beat. I should say I'd use it anyway, but I would love the option to use it for a psionic character.
LOL I could've done that, and nearly did. But they clearly out-witted me and I wasn't going to take it away from them. Besides, we were more in the mood for food at the time, I think.. lol
Playing a Star Trek rpg with rules we created--the set up was the players would have to beam down and rescue the survivors of a crashed survey ship, but the mission was going to be extremely dangerous. Their solution? Locate them in the caverns where they'd taken shelter with the ship's sensors, phaser a hole in the roof, then beam them out. Entire game was over in 20 minutes and we all left to go have Chinese buffet.
Usual Suspect wrote:
183. Put on a belt that somebody has told them is magical, then immediately check their bust size to make sure nothing changed.
When I first began playing D&D back in the 1e days, my 18 CHA Antipaladin put on a belt that changed him to a woman. My DM, who was a classic male chauvinist pig, thought this would make me angry. I laughed and said, "Cool. Hot evil women always get their way." He was disappointed and changed me back.
In a 3.0 game, a botched attempt at mercy resulted in a concoction that was designed to sedate and numb a prisoner before interrogation and execution resulted in his dying a foaming, twitching death. The Cleric responsible was then "affectionately" known by the party as the Sinister Minister and the Pastor of Disaster.
I sure as hell hope it's worth the money I spent. Not having the means to view it on a laptop or tablet for actual game play I bought the soft cover (it did come with the pdf so I can at least peruse it while I wait for the print version to arrive).
I should probably have sought advice BEFORE buying it, but it was an impulse/retail therapy purchase, and for me it was a huge expenditure. So, thoughts on it by those who've used the system? Did I waste my money?
Resurrection and Reincarnation are both very difficult to come by in my setting, and cost more than an expensive diamond or whatever. It usually involves a favor in the form of a quest by the surviving party members. Plus, any PC class higher than 5th level, unless specifically designed as an adversary of the PCs (who can progress as high as possible) is an extreme rarity.
My group has voted to toss out the confirmation roll for critical hits, for one reason that it just bogs combat down and the other being it takes away from the excitement of seeing that crit number appear if it doesn't successful confirm. I know this negates a few feats and changes the the feat trees for some things, but has anyone else tried this? How did it work?
Freehold DM wrote:
I LOVE liver and onions. Always have!
Tinkering with a Vizier build. Nothing crazy, just hoping to make something solid and fun. I may have overlooked it, but does the Vizier get extra essence for having a high Intelligence score?
Also, since a Vizier cannot weave a Veil that opposes his alignment, where does this leave Neutral Viziers?
You're quite welcome. I like what I saw on your page. I personally don't use dinosaurs in my homebrew, though there are many extinct species from our world that live there (mostly mammals). I also love the workup you did for the Ropen. I'd love to see more cryptids statted out. Keep up the good work!
I struggle with this, too. I hate to give out a crap ton of treasure for every encounter, and as such, I dial it back quite a bit. And I'm going to restrict it even further when it comes to magic items. The players in my homebrew have plenty of magic goodies that I've begrudgingly doled out because the books suggest it, and it really galls me to do it. From now on, they'll find minor magic at most and if they want better they're going to have to pay to have it crafted specifically. It's hard to separate my views as a player from my views as a GM anymore. As a player, I don't care if I get a penny in an adventure; I play for the XP and the fun of it.