Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Diver

DungeonmasterCal's page

2,605 posts (2,627 including aliases). 10 reviews. 3 lists. 1 wishlist. 7 aliases.


1 to 50 of 397 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>

1 person marked this as a favorite.
Dennis Baker wrote:

I honestly could care less if my character is the most powerful guy at the table. The only question I care about "Is it fun to play?"/QUOTE]

This is exactly the way I look at it. I don't care if the number crunching seems to indicate one class is more or less powerful than another. For me it's about fun and flavor. Play a rogue? Sure! Play an arcanist? You bet! I don't care how under powered some people believe the rogue to be, or how over powered some people think the arcanist to be. I don't give a fig about the math; I play for fun.


1 person marked this as a favorite.

To Hit vs AC or CMB vs CMD. Pick one. There's no need for both.


1 person marked this as a favorite.

You can find some really decent artists' galleries on deviantart.com.

One of my favorites is this guy sinammonite. He concentrates mostly on extinct mammals and dinosaurs, but he does really good work. I populate my homebrew with a lot of extinct mammals as replacement for more modern ones for flavor, and his work inspires a lot of that.


1 person marked this as a favorite.
Sniggevert wrote:
Well...it is kind of hard to skewer someone non-lethally ;)

But if you did it with luv....


1 person marked this as a favorite.

But that would make too much sense.

I always try to that very thing, and if I do happen to overlook a damage bonus I just let it slide. The players don't know any different. I just make sure to remember it next time.


1 person marked this as a favorite.
Randarak wrote:
"I do 34 points... No wait... 38 points... No wait... 40 points... No, no... 42. Yea, 42." (you move on) "Wait, I forgot to add the extra damage that my weapon does..."

There's at least one person in every session who does this throughout the game. And it's not always the same guy.


1 person marked this as a favorite.

A series of games strung together in a story arc is my preferred method of play, with a fairly equal balance of roleplaying and action. The roleplaying should be focused on the plot, not wandering around buying rope for the next dungeon crawl. That can be handwaved unless absolutely necessary, though players should still have the freedom to develop the personalities and goals of their characters.

I really miss the days when my group could get together every week, or even every two weeks. We would get into some serious roleplaying, character development, and story development. Now we're doing good to gather once a month and our sessions don't last as long as they used to (because we're old) so none of those things really take place anymore. We used to have whole sessions where it was nothing but roleplaying without a single die being cast.

I've begun a weeknight group of early 20 somethings (friends of my son) so they have a lot of enthusiasm that my primary group (we've been at this nearly 30 years) seems to have lost. Up till now these sessions have been rather short as we usually wait for all the players to arrive (some don't get off work until 8 or 9) so our sessions tend to be a bit short for their liking. We're hoping to change that by the next game. I have high hopes for putting some of the stuff I've missed back into the game.


2 people marked this as a favorite.
Lincoln Hills wrote:

DM* says: You see mind flayers.

DM means: You are already dead.

* Technically only DMs, not GMs, are supposed to use these monsters.

Yeah, but with a little tweaking to skills and their powers a GM can slot them into PF. I do. :)


1 person marked this as a favorite.

Occult Adventures is the only one that holds any interest for me. I look forward to this one quite a bit.


7 people marked this as a favorite.

My gaming dollars are precious and few. I wouldn't invest in a 2.0 at all. I'd just keep the current iteration and continue to use it until I'm in the Old Gamers Home.


2 people marked this as a favorite.

1. I love that my hospital stay for chest pains turned out fine.
2. I love that I have many, many friends who offered prayers, good vibes, and phone calls to check on me.


2 people marked this as a favorite.

Can we switch the tracks back to the original topic, please?


1 person marked this as a favorite.

Don't think of it as necrophilia. Think of it as post-mortem love.

Alice Cooper "I Love The Dead"


1 person marked this as a favorite.

I meant to edit my earlier post and add this, but got taken away from the computer by other circumstances. I want to add that you've done exactly what I've been trying to do with one of the religions in my setting. I may steal your idea... lol.. Seriously, though I really won't. That's yours, Orthos, and it's great!


1 person marked this as a favorite.

That's awesome stuff!


1 person marked this as a favorite.

I've never done so, but I would LOVE to run an all rogue campaign, or at least a short story arc. I've wanted to do this ever since my son was little and we watched "The Road to El Dorado".


1 person marked this as a favorite.

Everyone has written something to expand on just the names of places, so I'll give it a shot.

Unkhoor: also known as "The Painted City" or "The City of Bridges" is the largest city known on the continent of Nehlas. It is a huge island that sits in the middle of the Pelo River and is the capitol of the nation of Kelvesiin. It is joined to the east and west banks by six immense bridges, three to a side. It is called the Painted City because all the buildings are painted in bright, garish colors. The island rises to a peak of sorts where the Palace of the Veiled Queen is located, and the rest of the island is divided into five socio-economic tiers, with each one descending being a bit less affluent than the ones above.

Dar-Shalul: Another large city in the nation of Kusoonoor, Dar-Shalul is a city in decline. Once the heart of a great kingdom, its fortunes have faded and many sections of the city are nearly abandoned (save for less savory individuals and organizations) because the populace has either moved into the heart of the city and making it more crowded or have moved away to other towns and cities.

Damul: The capitol of the nation of H'Nakva, a paranoid military theocracy that has largely shut itself off from its neighbors. Marikan is a dark, dirty city whose citizens live in constant fear of the secret police and being reported by their neighbors for things both real and fabricated. Military service is mandatory for both men and women, with each gender serving side by side from the age of 16 to 20.

Qarikan: The capitol of Sesnakhar, Qarikan is the City of Temples. Much more a theocracy than its neighbor, it still worships many of the darker and more dangerous gods of the old ways, which for the most part have been abandoned in the other of the Four Great Nations. Rumors of humanoid sacrifice abound, and there is evidence to support these reports. Citizens who try to flee are turned back at the borders and sent to prison or worse.


1 person marked this as a favorite.

Talented Bestiary? I really need to keep up with this thread better. I'm very excited about this.

I really, really like the Talented series and hope that eventually all the classes get some love.


1 person marked this as a favorite.

the PRD and d20pfsrd.com are your friends. I've banged my head on my desk a thousand times because my group just refuses to use or even look at them.


2 people marked this as a favorite.

The "Autumn Sky" cd from Blackmore's Night.


1 person marked this as a favorite.

Anything this one guy in my game plays. Anything.

....wait, maybe it's him.


1 person marked this as a favorite.

The majority of the time we play without a map, mostly because that's how we "came up" playing. We usually don't even have a central table; just people on couches rolling on the end table or coffee table. I've used maps when playing in a space that allowed them, and they're very handy. But we manage without them.

Sorry for the derail. Carry on.


1 person marked this as a favorite.

I wish I could lay hands on the 3.5 hardback supermodule "Expedition to Ravenloft".


2 people marked this as a favorite.

At GenCon I saw a girl dressed as a cat on the floor playing with a ball of yarn while her (I assume) her boyfriend held onto her leash.

All kinds, man. All kinds.


1 person marked this as a favorite.

This is all I'm concerned about. I dont' give a fig about redesigned classes... LOL

"Delve into a new system for resolving player actions designed to speed play and dispel confusion."


3 people marked this as a favorite.
Tinkergoth wrote:
DungeonmasterCal wrote:
Ghostwalk.
Oooooh, seconded. I'd forgtotten about Ghostwalk, but now I want to try and get a group together. I remember reading it and going "Daaaaaaaaaaaamn, this is fantastic".

I've been wanting to run it for years. I got the book 10 years ago as a bday gift, but no one seemed interested in it but me. :(


2 people marked this as a favorite.

Ghostwalk.


1 person marked this as a favorite.

I love naps. I'll be taking one today, as a matter of fact!

Sidebar: Does anyone find Frank the Mime's quotes as funny as I do? I actually laugh out loud sometimes.


2 people marked this as a favorite.

Magical means aside, my campaigns always used messenger hawks and falcons. Yeah, I know. Not as smart as crows. But I didn't think of them first... lol.

The Aztecs (or the Mayans) used a foot relay throughout their empire whereby long distance runners would carry messages, either written or verbal, to other runners until the message reached its destination.

There was a Dragon Magazine article on this very topic back in the mid 80s sometime, too.


1 person marked this as a favorite.

Go, Mark Hoover, Go!

That's amazing. I'd run that game.


1 person marked this as a favorite.

Impressive!


1 person marked this as a favorite.
pH unbalanced wrote:
Pan wrote:
pH unbalanced wrote:

In small-town Northeast Texas in the early 80s, it meant you didn't talk about it in public.

But it didn't feel like special persecution against gaming because there were similar witch hunts against ........dancing.

Footloose?
Exactly. It sounds silly now, but it was very real then. (And still real some places.)

I used to DJ dances and proms. I can verify that many schools in small town Arkansas forbade dancing and the kids would have to go rent a space in a different town for their proms and homecomings.


1 person marked this as a favorite.

I agree with Kryzbyn. It's there to make the DM's job easier. Personally I'd prefer to not use the transparency rules, but since I only have one psionic character in my games I'd rather not run him off by imposing the non-transparency option.


1 person marked this as a favorite.

Aw shucks....thanks, you guys!


1 person marked this as a favorite.
Tirisfal wrote:
Sounds like I'm gonna want to multiclass a Slayer and Investigator! :D

I think there's your PF Batman.


1 person marked this as a favorite.

There are too many folks to name on the boards who I feel are great contributors to the many subjects discussed here. I have noticed a small number haven't been on as much lately, though, such as Klaus van der Kroft and Deathquaker. I've been missing their insights.


2 people marked this as a favorite.

Ya know, I may be one of the few 80s gamers who did not like the Dragonlance books. At all.


1 person marked this as a favorite.

Variant Rule X must apply across the board!


1 person marked this as a favorite.

Will there be rules on designing your own classes? I am so excited about this book.


1 person marked this as a favorite.
Lucio wrote:

GM says: Has everyone read the handouts I emailed round?

GM means: No one ever reads the handouts, but now I totally get to screw you over for not doing so, bwhahahaha?

Every. Damned. Time.


4 people marked this as a favorite.

I've never used point buy. I'm too much of a dice freak.


1 person marked this as a favorite.
Laithoron wrote:
Not Required wrote:
i saved all the files separately from the computer and readjusted the computer to Factory settings

Care to share how someone might invoke this process, and for what operating system you're talking about?

While I'm not aware of any way to "reset" Windows (save by doing a reinstall/reimage or a system restore to a specific point), most web browsers do contain such a function. I've found that if I uninstall WSA Rocket from Control Panel-> Programs & Features, and then reset all of the installed browsers that this does the trick.

IE: Internet Options-> Advanced-> click the "Reset..." button at the bottom.
Chrome: Settings-> Show Advanced Settings-> click "Reset browser settings" at the bottom of the page.
FireFox: Help-> Troubleshooting Information-> click "Reset FireFox"

Well, I've given it a shot. It's worked so far. I'm cautiously optimistic! Thanks!


1 person marked this as a favorite.

Oh, and the quote of the night; "Hold still so I can punch a F****hole in your head!"


2 people marked this as a favorite.

I've tried, and it's not, well...easy. I have severe anxiety disorder and some days I can't even leave the house. I'm sometimes not very comfortable even among my friends, but being around people I don't know or know well is hell for me.


2 people marked this as a favorite.

I'm 50, and the title is no exaggeration. I've been with some of these guys nearly 30 years, and the rest at least 25. But time and life is catching up to us, and my group barely gets together now, and when we do, only half of us can't make it. I don't begrudge anyone their time with jobs, family, or their own personal ways of unwinding. Lord knows I need that time myself sometimes.

If this group finally disbands, which I think will be this year with get togethers for gaming only a couple times a year or so, I don't know if I'll join another group in my age bracket. I've become very set in my ways when it comes to gaming, and the times I've sat in with other groups my age I just felt, well, off for lack of a better word. I realize it would be very hard for me to join another group regularly.

I've been GMing Pathfinder for my son and a group of his friends, all in their early 20s. It's fun, but the generation gap is clearly noticeable. They don't get my social, historical, or entertainment references and I don't get theirs. And of course slang has changed, so I end up speaking like I'm some college professor in a "slang neutral" fashion because they laugh at my old slang and I don't understand some of theirs.. lol

Most people look forward to retirement. Mine looks like it'll be pretty dull and grey, as far as my primary fun activity goes.

Now I'll go find some cheese to eat with this whine. Thanks for letting an old fart ramble.


1 person marked this as a favorite.

Had a long time player (and one with very little experience with women, to be honest) really try to get me to describe the scene between his character and a prostitute in a game just a couple of years ago. I had to threaten him with the ban hammer over it.


5 people marked this as a favorite.

Curse you, Paizo! Curses, I say! So many things coming out this summer and so little money!!!


1 person marked this as a favorite.
ebon_fyre wrote:
Also, remember these things are part of a game. You, and your friends, should be more important than the characters.

That's the part people forget.


2 people marked this as a favorite.

I don't play with people like that, thank goodness. The worst I have is a guy who's played over 25 years and still has to be reminded what saving throws are. He also keeps his dice in the bag until it's his turn to do something, then he fishes and fishes around until he finds the one he wants. Oh, the horror.


1 person marked this as a favorite.

I thought of THIS

1 to 50 of 397 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.