My guys say I'm a pretty good DM. Tough but fair, challenging but fun. But one thing I've noticed among my players is that there is seldom a clear cut leader, and on the rare instances when I get to actually play I tend to try to take that role and run with it. I also tend to attempt much more daring stunts and actions than they do, and I think they have a somewhat negative feeling about that, feeling like I'm trying to upstage them.
Everything is overpowered.
There. I think that covers most of it.
My brother played a ship's cook in one of our campaigns several years back. Please pardon how NOT politically correct this is, but he played him up like Hop Sing from the old "Bonanza" television series. I showed him the Battle Chef and I think he's going to resurrect that character.
There are so many excellent products being produced by 3PPs for Pathfinder right now. I'd spend $100 or more a month on them if I could. Even though my gaming group of 25 years gets together less and less and I'm too xenophobic and held back by anxiety disorders to meet new players I'd still buy the stuff just to have it!
Oh, to win a lottery... sigh.....
John, it's a great way to expand on the original game, turning it into a really good story arc. This game is for a bunch of relative 3.5 and Pathfinder newbies (friends of my son). All are in their late teens and early 20s and from what I've heard of the games they've played in already they're Monty Haul type players who wade through every encounter without blinking an eye. They're about to have those eyes opened.
Print! Print! Print!
Sorry... got a little excited there. I know printing costs can be prohibitive, but boy oh boy would it be great to have compilations of the classes, feats, everything in print form! I'm not complaining, mind you. I love SGG's stuff so bad that I'd buy it if it were hand written by gibbons.
Has anyone ever heard of this new urban legend going around about children who appear to be between the ages of 10 and 16 who knock on doors and ask to be let inside? The victims report that the children's eyes are completely black (even the sclera, or whites of the eyes) and the more they refuse the more insistent the children become. Witnesses report feeling overwhelming fear and evil emanating from them. I've not read any accounts about what happens if they are allowed in.
So, having said all that, I'm about to run a game whereby I will introduce the Slender Man as the antagonist. The children are to be his heralds, sent to collect a debt owed to the Slender Man from an unfortunate individual who has hired the PCs to guard him.
Aside from the aura of fear, what other powers might they possess? I've seen the movie "Let The Right One In", but I'm not sure I want them to be vampires. Are there even a gaming statistic write up for them somewhere already? I want to scare this batch of newby players with a horror themed game, and I think these creatures would be ideal.
So, what do you think?
If Paizo stopped publishing Pathfinder tomorrow, I'd probably wear a black armband and listen to nothing but Solitude Aeturnus for at least a year. But I'd keep playing. The same goes for the prior editions I own. I hope 3.x and the OGL and what they helped create is around for a long, long time, but if not, my friends and I have always said we'd just keep on truckin' because the imagination is limitless, regardless of the game's mechanics. In fact, we've made a group wide decision that this is probably the last game we'll ever really buy into and spend money on. We like it the way it is, we tweak what we don't, and we're too old and cranky to change anymore.
My group is made up of 40+ year olds. Stuff like that will still make us stop and act like goofy 12 year olds.
Edit: A thesaurus can be your best friend.
Edit part deux: My Magus character has a rooster as his familiar. It's a pretty big one, so you can imagine the absolute lunacy my group of "mature adults" has when my Magus and his large c**k go charging into battle.
Nymian Harthing wrote:
I've a friend who writes his campaigns from 80's metal, too! I've written a campaign several years back with influences from a Disturbed album.
I ran a kick-ass one shot based on Dio's song "Sacred Heart" once, as well as incorporating elements of some of his other songs into different sessions. Manowar's "March for Revenge (By the Soldiers of Death)" was once the kernel of a short story arc for a PC seeking to avenge his brother's death. And I played in a game based on their "Dark Avenger" song. THAT was a memorable game!
"We don't like Nirvana and Nine Inch Nails being classic rock." From an earlier poster, and I couldn't agree more. If you're a Nirvana fan, don't ask me my opinion of Kurt Cobain. You will not like me. Forever.
I'm 49 heading toward 50. I started with 1e in college, watched the cartoon every Saturday morning then gamed all the rest of the day and evening some days. I'm not a fan of anime, but do have a special place in my heart for He-Man, Transformers, and Thundercats.
I grew up reading E.R. Burroughs, Robert E. Howard, and other pulp era adventure. I'm as much Tarzan as I am John Carter and Conan. The spirits of those stories still find their way into my games. Later the "Hercules" and "Xena" series were great fun and sources of game ideas. Movies like "Beastmaster", "The Princess Bride", and the Indiana Jones trilogy (I purposely excluded the 4th movie) still cause me to think of things I could drop into a game. 80s metal music influenced my adventure writing and campaign development immensely.
I ran my most memorable campaign, a decade long homebrew, under the 2e rules before switching to 3e when it premiered. Suffered through its errors until 3.5 came out and switched to it. I took one look at 4e and walked away with a broken heart. Stumbled across Pathfinder and I ain't lookin' back.
When taking a motion picture appreciation class in college, I saw "Citizen Kane" on the day Orson Welles died. Not an anniversary, but the actual day of his death. The syllabus had been made out weeks in advance, so that was kinda spooky. The instructor knew him personally, and she came in the lecture hall drunk as hell and sobbing to tell us the news. She said there'd be no lecture that night and we were welcome to just stay and watch the film. Then she took another hit on the bottle of Beefeater she was carrying and walked out.
For Klaus van der Kroft (see above)
The last recorded aurochs, a female, died in the Jaktorów Forest, Poland in 1627. But I have no doubt the Romans contributed to the decline in their population. But I take comfort that Bos primigenius' descendants live on in cheeseburgers. Delicious, delicious cheeseburgers.
Ok. I've had it. You guys must stop putting out such great stuff. Even at a dollar a holler, you guys are breaking me. If you don't stop, I will have no choice but to cash in my meager retirement savings and live in a refrigerator box under a bridge just so I can keep purchasing them.
Seriously, this is just another winner in a long line of winners. And the Deathly Wounds feat? Holy cow, that should be the rules for critical hit damage! With Valentine's Day fast approaching, I can only say "I love you, SGG."
Owen and Hyrum did a workup of Krampus for Super Genius Games' "Winter Ravagers" from a few years back. In fact, he graces the cover. The interior art is more cartoonish, as the book was designed to be a fun holiday release. Also, he's only CR 4 there. A lot of folks malign this particular SGG release, but I loved it.
Freehold DM wrote:
You have never seen the ocean before? How odd.
Not in "real life". I've never traveled much, having lived all my life in Arkansas, except for one unfortunate year in St. Louis, Missouri. The farthest I've ever traveled from here has been Denver, Colorado and Indianapolis, Indiana for GenCon 9 years ago.
While it's not unrealistic to think I will see the ocean someday, it's not on my bucket list. Or any list. I loathe flying and will never willingly do so again, and my increasingly acute anxiety disorder makes me want to stay home more and more. So, I doubt I ever get to see it, and I'm really okay with that.
The "West of Eden" series by Harry Harrison is set in a world where the no extinction event occurred and intelligent dinosaurs became the dominant race on the planet. Men evolved, too, but they're stone age level and seen as food or slaves.
The ruling dinosaurian race (the name of which escapes me)have mastered the science of bio-manipulation and have engineered living dinosaurs to serve various functions such as mass transit and as war machines. You can get an entire Kindle collection of his works for $1.99 at Amazon. These might serve as inspiration for some homebrew augmented dinosaurs.
I grew up and went to high school in the late 70s and early 80s. My school was in a very small, rural Arkansas town where most everyone (except me) liked to hunt. I can remember pickup trucks with rifles in gun racks during deer season, and one guy even killed a deer on his way to school one morning and they stored it in the cafeteria freezer until the end of the day for him. We carried pocket knives and openly displayed them to not only our friends, but our teachers would sometimes show us the ones they had on them at the time. Never, not one time, did anyone try to assault someone with either guns or knives.
I miss those days.
And the music was better... lol
Where mega-fauna is concerned (and other non-dinosaurian creatures, as well) I would hope and pray that some of the less well known creatures would be included. Mammoths, mastodons, megalodons, all those have been done to death. The fossil record has so many interesting creatures to offer a player as both friend and foe.
I'm a supporter of the Second Amendment, but I think arming all the teachers and faculty is not the answer. There are US military vets who are home now and some haven't found jobs. Hiring vets to help protect the children would be doing both parties a great favor.