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Vrock Skull

Dungeon Master WA-74's page

205 posts. Alias of Winterwalker.

Threads


Mission 1: "Hefting A Knight Owl Ed Ad"

Location: In or near a small port city named Waterlog.

Waterlog: Est. Population 1,000
a Port city on the SW edge of the world. Waterlog is aptly named for it's booming Logging business and Sawmill works. Attracting mostly loggers and fisherman, Waterlog doesn't have many of the usually amenities adventurers crave, but all that is about to change. Poised to bring about a major change lies a man with a vision, Charles Able.

Current Cast:

  • Delweir Human 'Magic-User'(Wizard)
  • Sir Muerdon Human Cleric
  • Kavelin Human Diviner(Wizard)
  • Aubec Human Paladin
  • Caith Crunnelon Dwarven Cleric
  • Duneriur Mawdancer Elven Wizard
  • Alvartus Human Rogue
  • Simn Thistlesworth Gnome bard

    A man claiming to be a messenger seeks you out and offers you a wrapped parcel, it chinks with coins.

    He states it is an invitation to a grand new, and lucrative deal, he stresses it is nothing illegal or anything like that. His boss Charles Abel sent him to find those that look like adventurers, and you fit the bill.

    Inside you find a small envelope with a blazing sun logo tattooed on it in richly colored inks, and a stylized "A" symbol in it's center.

    Visual Hand Out: Letter

    He says Charles will be in Waterlog tonight and tomorrow only, and you should get there fast if you want in.

    Messenger: "You'll know his boat when you see it. It's unlike any others." and with that the messenger simply runs off.

    Scene One:
    The PC's stand outside the wooden gates of Waterlog. There are two entrances to the walled city, one on the east side and a larger one for deliveries on the north east edge. The eastern gates are currently open and unguarded.

    Bisecting the walled city is the Arrow river, it looks as if the city was built right over the river. One one side of the river is the city itself, and the other is the Saw Mills. Both are protected by the great walls of Waterlog, and the river itself flows right through the middle of both sides.

    A massive 'locking' system is positioned on the North and South walls, allowing the city to control the flow. They city uses this when floating logs for the mills.

    Through the gates you can see a few buildings and people milling about.


  • This thread is the beginning of the Memory Lane campaign. It begins with 8 mortals exploring the dungeons of old.

    Welcome to your future, which is my past.


    Bzzt.

    Advertisment: Greetings Humans I have been reactivated for your enjoyment. I am fluent in over 20 languages and programmed to run you through old modules recently converted to 3.5.

    Question: Do you remember the Black Razor, or perhaps Whelm?

    Question: Do you remember the Expedition to the Barrier peaks?

    Question: Would you like to play a game?

    Statement: I am looking for 4-5 players to enter the realms of yesterday and start down the path I have created running classic dungeon crawls and plots of old.

    This will be run as a 3.5 adventure, you will start as 1st level. I am granting you the boon of starting with a single score at 18. The rest shall be rolled by the DM on www.invisiblecastle.com once your accepted into the game and assigned to you to add to your character sheet.

    I would like to have a selection of candidates ready for creation by Friday, if you are interested in a game that may seem at times familiar this may be for you.

    I expect to run only modules, with the occasional custom content thrown in when it's needed.

    I'll be choosing people randomly that are interested on Friday of this week. (giving you a day or two to get in line on this post, which is a bit more fair than the usual first come first served.)

    See you then!

    Warning: My morality plate has been damaged, I have no filter that will keep me from wanting to KILL you all. Be forewarned if you fall i will coup you, step on your face, or otherwise ensure you stay down.

    Recommendation: I suggest you plan on survival skills more than social skills, the locations may be more dangerous than those that inhabit such places. I could be trying to trick you though, so perhaps you should assume otherwise.

    Challenging Comment: "Vs lbh pna ernq guvf lbh haqrefgnaq gur vzcbegnapr bs gur ahzore 13. Nyy guvatf vaibyivat 13 unir fcrpvny cbjref. Lbh funyy or njneqrq n obba ol cbfgvat "V xabj bs 13." va lbhe punenpgre ovb."


    Bzzt.

    Greetings Humans I have been reactivated for your enjoyment. I am fluent in over 20 languages and programmed to run you through old modules recently converted to 3.5.

    Do you remember the Black Razor, or perhaps Whelm?

    Do you remember the Expedition to the Barrier peaks?

    Would you like to play a game?

    I am looking for 4-5 players to enter the realms of yesterday and start down the path I have created running classic dungeon crawls and plots of old.

    This will be run as a 3.5 adventure, you will start as 1st level. I am granting you the boon of starting with a single score at 18. The rest shall be rolled on invisiblecastle.com one your accepted into the game.

    I would like to have a selection of candidates ready for creation by Friday, if you are interested in a game that may seem at times familiar this may be for you.

    I expect to run only modules, with the occasional custom content thrown in when it's needed.

    I'll be choosing people randomly that are interested on Friday of this week. (giving you a day or two to get in line on this post, which is a bit more fair than the usual first come first served.)

    See you then!



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