Dublaine
Male Elf Rogue
AL: CN Size: Medium Humanoid
init +6; Senses low-light vision Perception +7
DEFENSE
AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
CMD 16
HP 10 (1d8+2)
Fort +2, Ref +6, Will +1; (+2 vs. enchantments)
Defensive Abilities None
Immunities None
Resistances None
OFFENSE
Speed speed 30 ft.
Melee Melee rapier +4 (1d6+2/18–20)
ranged dagger +4 (1d4+2/19–20)
STATISTICS
Abilities Str 14, Dex 18, Con 12, Int 10, Wis 12, Cha 10
Base Attack +0; Melee Touch zz; Ranged Touch zz
CMB +2
Feats
Weapon Finesse: description
Traits
Forlorn : description
Reactionary : description
Skills
Acrobatics +7, Climb +5, Disable Device +7, Escape Artist +7,
Knowledge (local) +4, Perception +7, Sleight of Hand +8, Stealth +7;
Armour Check –1
SQ trapfinding +1, elven magic, weapon familiarity
Languages Common, Elven
MAGIC
Class Rogue
Combat Gear acid flask, alchemist’s fire; Other Gear studded leather, daggers (6), rapier, backpack, hooded lantern, oil (5), silk rope (50 ft.), thieves’ tools, 13 gp
COINS
PP – zz
GP – zz
SP – zz
CP – zz
EQUIPMENT: