So, we had the situation that my pc fought with an undead bane weapon vs an incorpreal undead creature.
... so that I can insert THE ASYLUM STONE?
I run both campaigns together for one group (with skipping Foxglove Manor and part 2 of SS).
I have the whole campaign laid out by now, but somehow don't know how to get the players to go to Kaer Maga (after they've beaten Barl Breakbones on Hook Mountain) instead of running straight to Sandpoint in order to help vs. the Giant's attack on the town.
Any ideas out there?! I seem to have a brain-blank on that by now... ;)
Regarding the Cloudwalk ability of the scales - do I miss something here?
So, I browsed the pdf of the adventure, and I have to say, I really like the new format.
The size of a singel AP-Adventure, even bigger, with lots of ideas to expand on.
Good job, Paizo!
I do it as well.
I had Sheila and her friend Ironbriar at the Swallotail festival, visiting Brodert Quink. Sheila needed to know some things about Thassilon, and I played Ironbriar out as a good friend of her!
I cancled the whole Nataliya Vancaskerkin thing, and instead, gave the first Shard Nualia (who got a bit buffed).
So far, it works good. I just didn't decide, if I will use Karzoug or Xin as the final BBEG...
Last session, my players decided to visit this little island. As I haven't much info about it, I decided to play some mind-tricks with them, which made them turn around, leaving the island on its own - for now...
Now I wonder, if anyone can tell me, if there's more info, other than that in the Jade Regent AP, and one of the issues of the PF comic?
I don't know what to do, if the go there again...
Is there any chance, to get a view of the new poster map?
Vic Wertz wrote:
That you've learned so much since then does mean what? That you think those books are great, or rather not?! Do you think such a product would be a possibility for Golarion/Paizo? :)
I really loved the small FR books which were called "Volo's Guide to "X"".
See here, for what I mean.
Ok, I've found a sidebar, explaining stuff about the flood. And thank you all, for your answers!
I am sorry, If you got trouble with your players, because of the title of this thread, Deanoth. But I don't really know how to adress my question using other words.
I only have to tell my players to stay away from the given AP forum for as long as the campaign lasts, and that was never a problem for them.
In the last part, Magnimar gets hit by a huge tsunami, and parts of the city are destroyed.
bwatford, I have one question about Dundjinni.
I found a great, great map for Shattered Star #1, but again without grid, mich makes them almost useless.
I had this once with my hp-printer. After I installed a post-script driver it worked. You might try this. Those drivers are normally free to have on the companies homepage.
bwatford, thank you so much for sharing these maps! They look great and will make Hook Mountain a so much better experience for my players! THX!
I would add a rival group and put the whole AP on a timer. Let the PCs know, that their rivals are pro-runelords, and that they are fast gathering information on the shards. Everytime your PCs are going to rest, let them think about it twice - shall they really waste time, or just plough through the coming dungeons, to stay ahead of their rivals.
Maybe add weather and strange happenings regarding magic, making Wind walk and teleport spells hard to cast.
To tie in TOWER OF THE LAST BARON, I did the following
I had Kreed capture Ulizmilla, because she is a close friend to the fey of Darkmoon Wood. He used her to blackmail the fey, so that his workers are safe. The PCs rescued that fox from FALCON HOLLOWS LAST HOPE, which I made Ulizmillas familiar (I made her a witch), and the fox led the PCs again and again to Kreeds Manor. My PCs rescued Ulizmilla from the cellars of Kreed's manor. She was guarded by a devil. Together with this fact and documents which they found in the cellar, the now knew that Kreed was working together with Baron Vendikon, to somehow get the wood to Cheliax (who payed more for it). The PCs told the Diamond Regiment (don't know the name of the femald leader richt now) about it and where asked to infiltrate Piren's Bluff.
I am all for a SHADOWS UNDER SANDPOINT product - pleeease....!
Anyway, the backmatter is the only reason I buy the comics - so awesome. I love such bits and pieces of information.
Are there Mythic Powers which can be aquired through a pact with outerworldly creatures?
Does having mythic powers make you lonely, because ordinary people dont't want to - or just plainly fear to hang around with you?
Do mythic characters seek each other out? Do they somehow know of each other?
"There can be only one!" Rules for absorbing Mythic powers!
I like Castle. Most of the actors don't look like they are playing roles, it comes really natural.
did I mention FIRELFY?! :)
Did I mention FIREFLY, already?!
Anyone had any experiences with Initiativeboard?
Hp, Dex, different campaigns, custom conditions, save/load option, etc...
If you don't know it, check it out.
Ahm, one question.
Single-author-APs? Yeah, would be cool, but not managable, at least, not on a monthly basis, as it was already explained above.
So, I hope, the "64ers" will fill that gap!
I always rule it this way, that,
If you wouldn't even hit the target's AC with a nat. 20 and a 20 comes up, than you hit, but you don't confirm for a critical!
Oh, and I just observed that, the value you enter for a players AC will be saved in all following entries for the other AC values and saves...
GringoireDM, would it be possible, to add an option to the hit points, where I can set them as I like, or a max hp option, according to the monsters hd?
I really like the update, thanx!
Somehow, I suddenly can't open my saved Battles anymore. As soon as I hit a Battle to open it, the App is shutting down, returning to the homescreen...on iPhone5 as well as on iPad3.
The Diplomat wrote:
Both are valid points, but my experince showed me, that "bonus xp" can cause problems.I have 4 players. The first two are very active, have several pages of background story, (which I can easily incorporate into the campaign) and drive the story constantly forward.
The other two almost have no backgroundstory and rather just hang on, enyoing the ride and do stuff when they are asked for.
All four are long-time friends and respect each other.
So I found myself in the situation, that I could constantly award the first two players and having a really hard time awarding the other two at all. The level-gap would be too huge in an ongoing campaign.
On a side note:
And thanx, guys, for your answers!
Well, your party has a goal, that's cool. I always like it, when I know what to do.
I know, it's been said a hundred times, but it can,t be said enough: Paizo's customer service is awesome!
They never make a fuss about anything.
So, again, thank you for being so awesomely fuss-free, down-to-earth and uncomplicated as you are!
Ok, I've read so many posts asking about which advancement track to use, what to change for parties of more, or less than 4 pcs, and what encounters to use, to not fall behind, that I started to wonder, how many of you guys take xps serious?!
I always tell my players, that they will level up, when the time is right regarding my campaign-planning. It's so much easier to plan a campaign, and it makes it easier to insert other stuff, which is not part of an AP, for example.
In the end, it's not GM vs players, so my players know that I won't cheat them, or keep them less effective against opponents on purpose.
How do you guys do XPs? Do you use them as precisely as possible, or any other way?
Those are cool ideas as well! And I am tempted to do those also. Varisia just has so much awesome stuff by now, which is great. I fear, though, that one can't use all in one campaign. But not using XPs, instead just telling my players when their pcs level up, helps tremednously.
I love to read what others come up with, when it comes to those campaigns and society scenarios set in Varisia.
I have only five players, so I have two faces, which are no longer recognizeable. This way, I have two options for new pcs.
And regarding adaptability of Andoran: I always found it the easiest country to adapt to other campaign settings.
Ok, Xin will be last... Maybe Karzoug has the last Shard in his city...?!
I will have Sheila Heidmarch attend the Swallowtail festival in Sandpoint, where she was visiting Brodert Quing to discuss their latest research regarding Thassilon. They've found a scroll from thassilonian times, with the Sihedron on it. At each point of the Sihedron is a faded, almost no longer recognizeable face of a person. When Sheila and Brodert see the PCs for the first time, they are in shock - their faces are the ones on the scroll.
I can't wait to see my players faces, once Sheila shows them the scroll, and as a sidenote telling them, that it's over 10.000 years old... :)
This way, I hope to be able to better merge the two APs. In the end, why should'nt both Lords rise at the same time...
Nualia's statblock show's one of her feats being Lamashtu's Mark. But I can't find the source of it, and it is not explained what it does. Can someone please point me to where I can find a description of that feat?