Other than being very difficult to fight/kill, the creature doesn't have a lot of interesting abilities. Maybe they could have different abilities based on a certain emotion or cause of death? Or they could have different abilities based on certain powerful souls that are part of the swarm.Also, how do these creatures relate to ghosts? Can you make out a spokesperson among the swarm that can be talked and reasoned with?
Yup, this creature was intended to be hard to fight, that's why I decided to have only those abilities above. It's one of those creatures where you can built a story around and which you usually try to foreshadow. It's not a creature for a random encounter.I thought of it more as a mindless creature, not as single one with different individuals, but this might be an idea to explore more...
What kind of additional abililties do you have in mind the swarm should have?
Can the creature be put to rest by other means than destruction? Finding an individual soul that is part of a soul swarm could be an interesting quest. Destroying a swarm usually disperses the creatures. Maybe individual ghosts that are captured by the swarm could be set free?
Other means to put it to rest sounds like a great idea? If I think of my example in my campaign: villagers have been herded into their small village temple, locked inside and the building was put on fire. All villagers died... If you take this, it could be either done with rebuilding the temple or make a proper burial site out of the ruins. Things like this could easily be done and should have something to do with the kind of death the souls experienced. You're right, this should've been worth mentioning in the entry!
The stat block is still a bit rough. A few observations:
- Why is the size huge? Swarms normally use the individual creature's size (despite occupying several squares).
Well, I needed a huge creature for my campaign and didn't check it before posting. Maybe I only had the Undead-Type in mind while doing the size. You're right when it comes to a swarm. But this can easily be fixed. But I would still go with huge.
- Resurrection has a casting time of 1 minute.
Yes, which makes it even more difficult.
- Does the creature have a hive-mind?
No, not really. You can't communicate with it. Maybe I should lower it's INT because of this. If you try to communicate, you only hear maddening screams and shouts and crying, etc...
- What is the DC for energy drain?
Accodrding to Bestiary1 it should be:Fortitude save (DC 10 + 1/2 draining creature’s racial HD + draining creature’s Cha modifier). Would be DC28
- Maybe a creature killed by the swarm joins the swarm (cannot be raised unless the caster succeeds at a caster level check)?
This is a cool idea, I like that!