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Dreav Mistcaller's page
105 posts. Alias of Graynore.
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After meeting up with his companions away from the commotion, Dreav turns to his companions, "I believe it is time to go back to the locksmith. The business is to be closed all day. Changing disguises would be best but it seems unlikely to work if those fine gentlemen of the law are around."
Hearing Moonpate's request, Dreav begins muttering under his breath.
Cast obscuring mist and then darting into the nearest ally.
Spellcraft on spell: 1d20 + 6 ⇒ (12) + 6 = 18
Perception:1d20 + 7 ⇒ (19) + 7 = 26
Sense Motive:1d20 + 7 ⇒ (9) + 7 = 16
"Your loss." Exiting the shop he whispers to Borden, "try to remember that we don't know them."
Smiling, Dreav says, "Well, they are horribly unreliable...and they smell. Perhaps you know where I could find someone more interesting?"
bluff check to get the point across of where are they in the room. 1d20 + 11 ⇒ (9) + 11 = 20
Scratching his chin, Dreav ponders the locksmiths words.
Sense Motive: 1d20 + 7 ⇒ (16) + 7 = 23
"Greetings to you as well fine sir. We have some 'merchandise' for sale and heard that this was the place to be."
Bluff to get inuendo of "slaves for sale" 1d20 + 11 ⇒ (15) + 11 = 26
I"m okay with the current group as well.
Dreav walks in dressed as a local merchant. Looking around, Dreav smiles at the locksmith. "Greetings! I am looking for something special today."
Perception and Bluff: 1d20 + 7 ⇒ (17) + 7 = 24
1d20 + 11 ⇒ (15) + 11 = 26
Here is my disguise check and i'll make checks for anyone else that wants them: 1d20 + 9 ⇒ (3) + 9 = 12
Dreav nods to Moonpate, "You understnad the Mists too well sometimes, Diviner."
Darkmeer:
Dreav nods thoughtfully. "I could use a pint my dear friend." Once they are out of sight, Dreav states, "I know nothing of disguises; however, I would be willing to try on all of us."
Dreav looks on and listens as the gnome talks.
Sense Motive: 1d20 + 7 ⇒ (16) + 7 = 23
Leaving the orphanage, Dreav looks around and utters a small prayer that the Mists forgive the uncovering of this mystery.
Perception: 1d20 + 7 ⇒ (12) + 7 = 19
Arriving at the locksmiths, Dreav places his arms within the sleaves of his robe and walks in.
Perception: 1d20 + 7 ⇒ (7) + 7 = 14
Dreav seems to be confused by all of this. He sighs, "Let us be on to the locksmith."
Dreav nods to the madam and begins to look around the room.
Perception: 1d20 + 7 ⇒ (6) + 7 = 13
AFter hearing Moonpate's tale, Dreav ponders the morning mists.
DM:
At the orphanage, Dreav keeps to the back and listens carefully.
Perception & Sense Motive: 1d20 + 7 ⇒ (17) + 7 = 24
1d20 + 7 ⇒ (17) + 7 = 24
Dreav nods to Borden, "Let us be out of this place."
Taking in the structure, Dreav muses to himself, "Security. One of the greatest illusions."
Having heard the priestes' proposal, Dreav nods, "Would you mind shedding some light on these jesters?"
Looking at the Temple of Helm, Dreav shakes his head. "By the Mists, how do I get myself into these things. By the Mists."
"hummmmmm"
Perception & perception(search) 1d20 + 7 ⇒ (20) + 7 = 27
1d20 + 7 ⇒ (5) + 7 = 12
Dreav moves up to the other side of the street and waves his hand.
Move: move to I21
Stand: Silent image on the other end of the allie creating the image of city guards drawing swords, pointing and nodding to each other.
"we better have another round or else they'll kick us into the streets. I'm usually quite verbal; however, I have been talking up a storm as of late. The problem is that we haven't had any excitement since we took this job. Just one boring day after the other. It makes me long for the time when I was picking beans in Guatemala or in that barber shop quartet in Illinois. Alas, I believe that things will get exciting as soon as the night falls. This part of the jungle tends to attrack goblins and gibberlings like you wouldn't believe."
I suppose I'd better role this.....BLUFF! 1d20 + 11 ⇒ (12) + 11 = 23
"You should be wary. Ky'sstaa is getting hungry when his tongue moves in and out like that. I once saw him eat a small village when that started."
New people:
Dreav is ready to go.
Moonpate:
Dreav would seem to be displeased with the fact that they received nothing. Lies.....illusions......What a grand crusade I have been on. May the Mists be praised. "I am enraged that this went so pourly!"
"By the Mists."
Dreav casts detect magic looking for any auras on the pit or in it.
"Ahemm....Yes, lets leave...by the mists."
"Fear the Mists!"
Turn Undead: 1d6 ⇒ 4
"May the Mists take you."
Turn Undead (DC: 13): 1d6 ⇒ 1
"If this doesn't work, I'm just going to start firing into a bucket and then dump it on them."
Stand: acid spray v zombie 1d20 + 2 ⇒ (15) + 2 = 17
1d3 ⇒ 2
Moving away from the zombies, Dreav fires a spell at them.
Move: away from the zomibes and away from melee from othe rappoinents
Stand: Acid Spray vs zombie 1d20 + 2 ⇒ (3) + 2 = 5
1d3 ⇒ 1
"Perhaps this will help you burn."
Acid Spray vs. Dolan 1d20 + 2 ⇒ (3) + 2 = 5
1d3 ⇒ 2
"You worship of god of death that is DEAD!!!!! You will not feel the embrace of the faithful but that of the FAULSE!!!!!!"
Dreav tries to spray the priest with acid but misses terribly.
Cast Acid Spray at the priest again 1d20+2=3, 1d3=2
DM
"You have illusions that your master exists. That's my job."
attack with acid spray
acid burn!!! If they don't surrender.
Dreav begins to chant. "Surrender now and live."
Whispering, "I'll ready my acid spell."
In the interests of getting things rolling.
Dreav begins to creep forward.
Agreed, it is no place for a caster.
"We should head to the left. The Scaled One may need our assistance."
"This place is of the sacred kind. I swear it." Dreav looks around seeming at unease.
"We should proceed with haste so that the little ones outside don't come back." Dreav looks back over his sholder to see if the kobolds are coming.
Should we convert to Pathfinder? Looks like I loose the scimitar but that's okay. couldn't hit anything with it anyways.
BUMP
DM
Dreav motions with his hand and then flicks his finger at Borden. "Ashish!" cast Acid Spray at Bordern: Ranged Touch Attack 1d20+2=21, 1d3=3
DM
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