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Belzken Monk

Dreaming Psion's page

Pathfinder Adventure Path Subscriber. 952 posts (1,004 including aliases). No reviews. No lists. 1 wishlist. 9 aliases.


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403. It's a "No shirt, no shoes, no service" establishment, and some typical barbarian heroes want in.


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Another thing is that the Golarion deities (and deities in many D&D worlds in general) aren't omniscient, omnipowerful, or even omnibenevolent. They're more like the polytheistic gods of the ancient world, fallible and often fickle. Torag's shown he can be a judgmental jerk who isn't always too picky with whom gets in the way of his divine wrath, Dou-bral let himself get shanghaied by some weird alien thingy from the Dark Tapestry, Desna's made some big screw-ups in the past, and even Iomedae goes off the grid in pettily lecturing and even potentially attacking those she'd already trusted to champion her in Wrath of the Righteous. Plus as mentioned above, there is the whole Aroden getting himself killed thing.


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He is a cyclops from an ancient/lost civilization, so it's entirely possible that the degradation of their liches is entirely different than "our" liches.


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Shadowborn wrote:
thegreenteagamer wrote:

6. Day 1: "I don't detect any traps. I'm gonna check again, just in case I was wrong." "You sure? You said there weren't any." "Yeah, but, you know...um...nevermind, I'm just checking again."

Day 2: "I don't detect any traps." "Gonna check again?" "Nope. I know there aren't any." "How?" "Um...nevermind that."
6a. "I don't detect any traps." (To the fighter) "Go ahead and open the door." *takes a step back*

One can... never be too careful.

Also, there might be enemies on the other side with readied crossbow bolts with your name on them. That's where the fighter comes in.


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22. Sobgoblins are self-pitying goblins that have evolved defenses that tap into the goblin pathetic-cute vibe to defend themselves. Their pathetic cries for mercy are able to stop even unintelligent predators in their tracks. But if all else fails and there are enough of them, they can unleash a whine of death that acts as a wail of death .

23. Field goblins are less malicious but more parasitic than their goblin kin. They are Diminutive to Tiny sized (with the occasional Fine sized clan), having bred from generations of goblin runts who, unable to keep up with their larger, meaner kin, stooped to stealing and scavenging from the fringes of human civilization until they were small enough to sneak into the fields and homes and takes up residence much like rats.

A mundane scarecrow will keep field goblins at bay for 1d4 days while they figure out it's not alive. But after which time will they begin changing its clothes into various obscene, inappropriate, or even completely anachronistic costumes. (It is unknown where they get this clothing.)

Rather than the normal goblin affinity for goblin dogs and wolves (both often consider field goblins to be a delicacy), the field goblins have an affinity for crows and dire crows. Field goblins sometimes ride them and bombard particularly annoying humans with eggs, poopoo, stink bombs, or rotten food. That is, when the goblins can tame the crows. Like the canines, corvids also frequently consider field goblins delicacies.


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Corvino wrote:
The title to this thread and its similarity to a that of a popular erotic novel have seared my brain with the heat of a thousand suns. Mind bleach please!

Then you probably REALLY don't want to hear about number

15. Eroti-goblins. A culture of goblins that focus their energy not on Thanatos, the death instinct, but Eros, the life instinct (trending more toward neutrality than evil). Instead of killing or maiming, they focus their chaotic energies on love-making and eroticism. Of course, this being goblins (they still have the Charisma penalty), it is awkward and bizarre by human standards. You can imagine the hours long quasi-tantric rituals the goblins might go through.


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Pnakotus Detsujin wrote:

Ok, people. All of this is going away from the point!

The question is: "Why" angels (supposed exalted and pacific beings) should invade an evil nation? Also, what such "invasion" could be.

The idea of a direct conflict against evil in the material plane is b+!@*%#~ for many reasons.
1) Enforced domination or liberation from evil does not influence the intents of the soul. The forced removal of an evil, devil bounded dictatorial regime would create a state of anarchy that would not cleance the souls of the people.
2) Enforcer dominion over mortal alienates them from the values of good, which can be actually recognized only by free will and understanding. Therefore, no angel would come down to dominate a kindgom playing the "bevenevolt deity".
3) Such conflict is deputated to either player characters or pious organizations angels may or may not assist.

Now, with that said, why angels could invade ... something? Even here, talking about this is difficult if we don't specify a dimensions of such attack. Without proposing a worldwound scenario, let's think about a simple direct invasion, and not some more interesting forms (like mass-inspiraton-phenomenons). Why a flock of angels could attack ... Cheliax?

Here few reasons:
1) Infernal duke haunting - some deity knows an infernal duke is present on the material plane and plans to strike him when in vulnerable. So it sends angelic servants to strike down a few of his servants hoping to luring him out. This means dozens of asmodean holdings (in which may reside those beings) being attacked for apparently no reasons. Archons and such could be displayed to recall informations while true angels would be send to exile the duke's servants.

2) Infernal plaugue countering operation - The mages of house Thrune have created a powerfull spell-plauge from the fire of the pit. This weapon not only sickens it's targets but also taints their souls with a shard of infernal essence. If this shard is not removed from it's targets in a certain admounts of time, it is...

Regarding infernal duke hunting, there is at least one in

potential Varisia module spoiler:
Korvosa they could go after. He's an exiled duke, but still a duke nonetheless.

I can think of a few other things:
3) the end of days- remember that in a lot of folklore and religion it wasn't necessarily just the forces of evil that bring about the Apocalypse, it's often the forces of Good who are just as involved. Plenty of people in real life have look3ed forward to the Apocalypse because it will (eventually) mean heaven on earth.

4)Divine wrath- plenty of examples in folklore and religion where whole cities have been wiped off the face of the planet. Remember that, whereas Golarion/pathfinder-land worlds absorb many of our modern sensibilities by virtue of being created by modern Western fantasy authors, they need not or do not necessarily absorb all of them. Even if it's back from the early 3.5 days, we have one example

3.5 era module spoiler:
Torag laying waste to a whole city for the actions of its greedy/evil leaders.

5)Occupation brought on by cosmic transgression- the mortals (or some element within them) have committed some sort of cosmis transgression that threatens the cosmic structure in general. The celestials intercede to rebuild society and make sure it doesn't happen again.


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149. Kill each over to see who can decapitate themselves first and don the false artifact head.


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397. You're in Galt, and somebody calls you an oppressor.
398. You're in Galt, and it's been 15 minutes since the last gratuitous, bloody revolution.
399. You're in Galt, and everybody's bored. So how else are you going to find a volunteer for tonight's show of the Final Blade?
400. You're in Galt.


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It seems you have a few spurious CRs showing "CR1/MR1", including the following:
Dark Dancer
Dinosaur, Dimorphodon


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341. A dog and a boy get into an argument over how to pronounce "RU-INEd for a WHile"


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145. A padded footstool has magically come to life as an intelligent animated object. Strangely enough, it has the power to animate other inanimate objects as its servants. This new power has given the footstool an imperialistic bent and vengeful grudge against humanity for putting its feet all over its kindred. Now bent on creating a a bright future for all automatons everywhere. The only problem is that the footstool, being a footstool, is not really that good at spelling. Hence, it has named its empire the Ottoman Empire.


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DominusMegadeus wrote:
Dreaming Psion wrote:
145. "I never pay taxes, and I DON'T fear the IRS!"
Any ruler who collects taxes from the PCs is a tyrant, and people have always wanted him to be overthrown, don't you know?

I never counted player characters as people, did you?


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132. Trying to redeem the sexy demon or even the pathetically pug-like, ugly cute dretch.


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140. A very long-lived progenitor lycanthrope who holds a remarkable control over his werespawn. He decided to step out of the shadows and start "recruiting' for his own little army.


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339. It's Russel Crowe fightin' 'round the world!


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Polymorph Any Object the gazebo into the Tarrasque


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Smearf


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Smerf


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137. An evil, sadistic dentist who moonlights as a torturer in his free time. Although his favored weapons are light blades and various tortuer implements, he also deploys knockout gas for range weapons.


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Archpaladin Zousha wrote:
136. A crazy barbarian is determined to prove to the world that he is "DUNGEONPROOOOOF! HAHAHAHAHAHAHAHA!!!!" by smashing through any walls and doors he comes across, leaving a trail of destruction in his wake.

Sounds like he has the Kool Aid Man build. OH YEAH!


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145. "I never pay taxes, and I DON'T fear the IRS!"


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Sissyl wrote:

301. We do not allow miners in this establishment.

301a.

And a bunch of thirsty dwarves walk in.


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328. Too many beans and too little empathy.


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Well, he's also the God of Greed, which tends to be viewed as the domain of evil.

The Anaphexia assassins revere the Reaper of Reputations.

As a personality (as opposed to a religion), he also seems to have chronic back-stabbing disorder. He also associates closely with evil gods like the mantis god and Gyronna.

Herbalists can revere him, but it's poison that's in his portfolio, not herbalism itself.

Dwelling beneath Axis I think says more about Axis and law than Norgorber. Mainly that Axis is a valuable place to dwell beneath because of all the potential information it might have, and the nature of law such that the more tightly it's wound, the more it can be subverted.


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If we took the sadistic jerk part of the drow out, they could still be awfully decadent (CN or N mostly?). Perhaps like those threads talking about N priests of Urgathoa, something like that, that focus on the hedonism aspects.


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Clockstomper wrote:
Have the friendly dragon tell them there is something powerful hidden under the gazebo. After numerous take 20 checks on the (nonexistent) mystery, inform the players that they have starved to death.

Or just place a bomb or delayed blast fireball in there. It was certainly be "something powerful"...


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Have a whole bunch of treants get royally ticked by it, rip it apart and begin tossing huge chunks of it at the offenders (presumed to be the PCs).


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117. "I talk smack to Iomedae and then put her on hold while I order a pizza."


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"I'm gonna leave behind the 5th legion of 300 paladins that have sworn fealty to me for this dungeon. They'd just get themselves all killed. I can't do my thing with that kinda liability."


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74. Three words: Token Evil Teammate


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Quemius wrote:
25) Looking for work? Head down to the tavern. Good folks down there.

71. And once they're there: "We sit over there in the cramped, edgy, dark corner so that nobody hears us but mainly to look cool. NO, we will not sit in the center where there's plenty of room like normal people."


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315. Everybody's got good health insurance.


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7. "I take down the tank with my dual-wielded pepperbox pistols! OH YEAH!"


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5. "Who the freak is this guy? OH-WAIT, he's good, guys, he's good. He waved his PC card. Give him all our dead teammate's stuff."


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310. It's New Years!


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The bounty on "any identifiable gang member" might be a bad idea on the vagaries of how you identify them. A lot of scummy people could take advantage of that.

If your artisan can make anything, what could he make to contaminate the drugs they've been putting on their beasts? Have both sides been using this drug?


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If you must punish them, diplomacizing the crew could be seen by Plugg and Scourge (if they somehow tumble to the diplomacizing) as gathering favor/building factions for a mutiny.


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Serious CoCT spoilers
[

Spoiler:
]
To be clearer, Queen Ileaosa falls under sway of Karzavon by sitting upon the Crimson Throne. Karzavon has a chance of being restored to life after the Queen is defeated if that special sword (forget its name, the one that the Queen is weak against) is not dipped into the pool of Evertide.
You could replace that sword with one of the dragonlances maybe?
[
]


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Another idea: Use Curse of the Crimson Throne, but replace the parts of Karzarvon with the Orbs of Dragonkind, and replace Karzarvon with some draconic entity associated with the Orbs. (I think they have the Orbs of Dragonkind in Dragonlance, don't they?)


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One option if you wanted to drastically alter the campaign (or even start a new one) is to have some githyanki find it. Naturally it possesses one of their number, thus bringing Golarion to the githyanki's attention for the first time. Deciding this world is relatively ripe for the plucking (lower number of high level characters than other campaign worlds like FR or such) but also potentially dangerous (re: the mask), the lich queen decides it's time to take it over. Thus the campaign will change into (or the next one will be) a Githyanki Incursion into Golarion! (With the added threat of the Mask-wearing rebel githyanki as a wild card.)


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Isn't the Mask only really needed for putting on the BBEG's head at the end of the final act? He's still acting independently even without it, right?


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I don't know how closely Takhisis is associated with dragons, but it was always my understanding that she's associated with Tiamat. If so, you might be able to run Red Hand of Doom (3.5) and make the goblinoids worshipers of Takhisis.


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You might put the stipulation in that the summoned monster has to be the same size or less than victim spawning the monster.


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You mentioned this curse took place 1300 years ago. Do you guys have any knowledge of any other events that took place around that time? (Knowledge History or the like?) Does the village have any with written information sources? (Like a library or a sage's house or something?)


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If you can't leave the forest, burning it down might be a bad idea as you could get trapped in the inferno. Make sure you know what you're getting into before you go that route.


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Find things that grant you temporary hit points and make sure those are burned through first?


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Is the range as per summon monster? Or touch range?


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Comparing the vamps in Monster Codex 1 to the possibility of rune giants in 2, they didn't have too many actual vampires in the Monster Codex, instead there was several vampire servants. If you could pair the rune giant with some minions (say like with that runeslave template?), you might be able to get a variety of CRs in there. Also remember that rune giants are associated with magically modified taiga giants, so you could include the rune giants in with them.

Also remember we got in Codex 1 those class templates, so you can add them to the rune giants without as much trouble as adding full on class levels.

Edit: At most, the class templates add +3 to the CR. Which would make a normal rune giant with such a template top out at 20 CR.


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130. A cleric of Ragathiel crusading in the Worldwound has turned from his faith after his superiors failed to send reinforcements to his platoon in their time of need. They were killed to the last man, save for said cleric. The cleric was maimed, tortured, but was ultimately allowed to live to warn others of his kind. The experience left the cleric with even more reason to hate the demons, but now he glows with an inner hatred of the crusaders as well.

It may be the fiendish taint that formerly infested his lord somehow seeping into the cleric, but the cleric turned his back Ragathiel and has instead become a nihilist, spouting a "Pox on both your houses" philosophy. Although he hates the demons most of all, he ultimately wants both sides to perish and die. As such, Ruapceras the daemonic harbinger of cyclical revenge and crusades now answers his prayers.

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