I have a home brew campaign going and need some clarification on the rules.
In one of the cities there is a halfling rogue (villain) that the players have framed for grave robbing. They also had infected him with devil chills. They since left town and have left the local law to sort out the poor rogue.
The villain build was a level 10 rogue with two weapon fighting and improved two weapon fighting, along with unarmed strike. Before they framed him for grave robbing I had a concept around him being somewhat unassuming but able to sneak attack for decent damage unarmed.
Now since it has been so long, I was planning on them coming back and finding out that the poor rogue was convicted and burned at the stake for grave robbing.
The twist of course is that this makes a great backstory for a ghost. The challenge I am having is that my interpretation of the rules is not clear on the a couple of the rules.
1) Would sneak attack dice apply on Corrupting Touch?
2) Would sneak attack dice apply on Draining Touch
3) I would presume that if sneak attack dice apply to either 1 or 2 above then also things like befuddling strike, offensive defense, crippling strike would apply to that sneak attack
4) Corrupting touch is a standard action, so I would assume that TWF would not apply?
5) However Draining touch is a granted touch attack, so could this be used with TWF and/or an iterative attack (Essentially 4 attacks per round with TWF and Iterative attacks)
Thanks in advance for any insights.
Regards Drakkip Darkheart