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I've seen that pdf's contents before. I think. Anyway, judging off of black steel and the fact allowing one thing from a PDF that Lyn doesn't have or have time to read means other things are possibly allowed, I can't back allowing it.
It just doesn't seem worth it, and even if it was allowed, a -2 to attack rolls means nothing against unattended objects you dont need to roll to hit. The material is nonsensical.
I know it's a bit late to be asking this, but would any gamers going be interested in playing a bit of the Emerald Spire during the convention? I'll be bringing ore generated characters in case someone doesn't have one or doesn't want to make one.
I'll only be accepting, at most, 5 players.
25 point buy.
Any Paizo material, but you have to bring the book it came from with you or the relevant pages printed out.
Try to bring your own dice.
Common and Featured races.
Only one archetype(if any).
Max hit points.
Average starting gold.
The yellow boxes wrote:
If you're off school grounds you aren't protected by the wards.
Thinking about the Sapphire Planet led me to doing research. Research led me to some interesting discoveries, which lead to ideas which lead to a character concept.
Further research reminded me of the perfect way to get the Concept into Reality.
I feel ingenious and evil all at the same time and its so awesome!
baldwin the merciful wrote:
Like Dric, a Halfling that smashes faces with anything he can pick up? Chakacoatl, pouncing Diety? Lobo Gris, the giant demon/angel wolf? ;)
Or are they wanting an actual Fighter classed character?
Will Save: 1d20 + 3 ⇒ (7) + 3 = 10
Dric Ghawn the Halfling "strong man".
Gip, the goblin. Hilarious to play, no matter his class.
Tik-Tik the Pseudodragon. Commonly an Alchemist, but lately Arcane Bomber or Transmuter Wizard.
Ray Remiar the farm boy turned unwilling adventurer when his village thought he'd deliberately summoned a demon(it was a fiendish riding dog).
Adina Eyvendr- Still stuck on the weird plane of existence she can't leave.
Summoner is okay-ish, but there's no reason to add more house rules for people to min-max all to hell and back.
If anything, I'd advocate using Limited Magic and that's it(caster level when casting is always minumum required for the spell, and so is the DC. Example: 20th level caster casts fireball. Deals 5d6 and has a DC of 14). Same thing applies to SLAs.
We have enough rules to use as it is. No more are needed.