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Erik Mona wrote:
I feared for a minute the 100th(!!!!) Pathfinder would explain what happened to him because, you know, 100 is an awesome milestone! Congrats to all of Paizo.
Unless you're Paizo's Iconic Wizard, Ezren, or want the roleplay aspect of being an Atheist in such a setting, or have interest in a myriad of other things about said setting. :)
Male Human Wilder(Blast WIlder Archetype)
Deciding to change things up a bit, Ramiel let's his power surge in a way he doesn't usually employ and fires off a small jet of fire before adding a bigger blast to follow. Both are aimed at the glassman that attacked Ammon.
Manifesting Energy Splash while Wild Surging(changing my active energy type to fire) expending my Psionic FOcus to use my Surge Blast as a free action.
Fire Splash, ranged touch: 1d20 + 5 - 4 ⇒ (1) + 5 - 4 = 2 vs it's AC + cover bonuses. -4 for shooting into melee. Deals 2 fire damage if it hits.
Surge Blast, ranged touch: 1d20 + 5 - 4 ⇒ (10) + 5 - 4 = 11
Psychic Enervation Chance %15: 1d100 ⇒ 47
"You've been selected to test a new virtual reality MMO! Do you wish to explore a wondrous world?"
A message every gamer wants to see at some point or another. With VRMMOs on the rise around the world, everyone's competing for an account in their genre of choice and keeping tabs on new developments, you haven't heard anything about Golarion Online. No one seems to know anything about it, and dismiss it as a hoax. Still, something made you click Yes and put on the headgear...
Character Creation Rules for “Golarion Online, Beta Testers”
20 point buy
Paizo Classes: Core, Base, Hybrid. No Summoners(Monster Trainers, below, take their place), Unchained, or Occult.
Two Traits, but no drawbacks.
Melee Feats: Feat trees are consolidated into the first feat, but you must pick a “path” to go when you take the feat and you gain the next feats when you qualify for them. Talk to me about the path if it's unclear. This is to help melee martials compete a bit more with their ranged counterparts.
Magic Item Creation: Dynamic Magic Item Creation from Pathfinder Unchained will be used, with the exception that the time is cut down immensely. When you start creating the magic item you make all the checks one after the other until the item is either finished, destroyed, or you simply failed. I'll roll for the events after we find out how many checks are needed.
Other Variant Rules: Ask and we'll see. Called shots are in.
Video Game stuff: HP and level display for allies, along with names. You can sends messages to your fellow players as well, as the spell sending. Items are stored in your Inventory, and while they aren't visible, they still count against encumbrance and can be stolen as normal. Think Sword Art Online, since that's part of the inspiration for me to try and run a game again.
Thanks to Jaster Kite, I'm going to try and run a game of my own, inspired by his. You'll be taking part as people controlling online avatars and exploring a new game world by taking part in a starting quest called The Dragon's Demand. Of course, that's the same name as the module made by Paizo, and the game I'll be running. :)
I will say there are going to be times I won't post for a few days though, so the game probably won't move as fast as it could. I apologize in advance.
One last thing. Don't talk about your characters here. Send me a private message. It's a test run made up of strangers, not a group of people getting together to plan out who plays what in the new game. Any questions you may have can be asked here though.
Male Human Wilder(Blast WIlder Archetype)
Anyone else thinking we don't have to worry about lighting at all now, since mirrors reflect light? Given that mirror houses usually have mirrors at angles, I'd hazard a guess that the entire place is kinda bright. ^^
"You owe me a bandanna." Ramiel says as he takes his neckpiece off and hands it over to Moment. "Or owe me a wash for it at least. And thanks for the light, Ammon."
Taking a few seconds for himself, Ramiel closes his eyes and concentrates on focusing his mind again. Full Round Action: gain Psionic Focus.
Most people will think of Lycanthropes and Skinwalkers as bloodthirsty monsters, but their is room for mixing myth and faith together in fun ways.
Is it stereotypical for a Werewolf to worship the moon? Yes. But what about when that very worship gives the Werewolf power of something the moon itself controls?
And thus a cabal of Werewolf Hydrokineticists rise each night to practice their art with the moon. :)
Delving a little further, I'm kinda disappointed that medium sized characters can't pilot an Aerial Mech until 11th level at this point. There's no way for a Medium character to fly on/in something at all at lv1 as a class feature.
The fact you can pilot a mech of your own size seems more Iron Man than Gundam too, but that's not going bother me any. I'll toy around with a Aerial character and see what I can come up with.
EDIT: What is the maneuverability of the Aerial Mech? It has a fly speed, but nothing to indicate if it's clumsy, average, good, etc.
Stile was a human paladin and my first character ever. He wore scale mail(it sounded really cool to me), and had a short sword as his backup, a glaive as his main, and a warhammer if he had to break something open.
He lost some of his appeal to my 15 year old self when that dang squirrel attacked him for no reason...
And that's when see invisibilty became a bad idea...
I have to agree with Davor. A character is spending a lot of money on a wand, a lot of skill points to use the wand reliably, and a standard action instead of attack to activate said wand.
Sneak Attack is precision damage. Shoot three things at the same time and see how precise you are. Smite Evil only cares about hitting your target.
And then at Lv5, a wizard throws out an Empowered Fireball. Blasting isn't hard to do by any means.
At level 6 a Wordcasting Sorcerer(crossblooded Orc/Draconic) adds +1 damage per die rolled for damage spells, or +2 for fire spells. 5d4+10 electricity and 5d4+10 fire in a cone, line, burst, single target(which means no saving throw), or brief barrier. As a third level spell. It gets better at lv10 when they spend the round to Intensify to the spell and it becomes 10d4+20 fire and 10d4+20 electricity.
And there goes my love of Urbar Barbarian. XD Barbarian gets to keep nothing and still has to be non-lawful...