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Magma Dragon

Dragonborn3's page

RPG Superstar 6 Season Star Voter, 8 Season Star Voter. Pathfinder Society Member. 7,783 posts (27,360 including aliases). 3 reviews. 3 lists. 2 wishlists. 1 Pathfinder Society character. 102 aliases.


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1 person marked this as a favorite.

What's the rules question...?


1 person marked this as a favorite.

Paizo could just keep continuing to nerd things until the kineticist looks good. It's why the Scarred Witch Doctor is lacking it's awesome now, so why not get the rest of the classes too?

As far as combat goes, I don't think it's all that bad. ESPECIALLY water and earth mixed together. For sheer defense, no other elements will do(not that flame ever had a chance, clearly. Poor, mistreated element...)

And burn is terrible. Even with all the ways you can avoid it or even use it to your advantage, taking more no lethal damage just because you leveled up(and it's not even per kineticist levels!) is bad. People level up to get better at something, not worse. And the best way to mitigate burn, Gather Power, is severely limited at well. The only reason anyone can say that's a good thing is Kinetic Healer. There are easier ways to heal than bruising everyone.

Now if the other ranged attacks were limited to once per round attacks, with options to reduce "strain"(non lethal damage taken to use things like Deadly Aim, etc) there'd be outcry about that too.


1 person marked this as a favorite.

But wouldn't the fact they deal half the damage a Physical Blast does, have to deal with energy resistance and immunity*, in addition to possibly being negated by Spell Resistance mean the Energy Blasts are less reliable?

*Im aware of the ways around resistance and immunities to energy damage.


3 people marked this as a favorite.

I don't. It's even more Chained than the original.


1 person marked this as a favorite.
Azten wrote:

Guys, guys..

Air(Lightning) is perfect for something. Even just one level.

I'll return later. [/cackles madly.]

Here's a terrifying NPC.

Agesthran the Invincible Stormwood:

Greensward Shambling Mound, Kineticist 1, CR 8
XP 2,400
CG Large plant
Init +0; Senses darkvision 60 ft., low-Light vision; Perception +11

DEFENSE
AC 19, touch 9, flat-footed 19 (+10 natural, –1 size)
hp 75 (9d8+27+1d8+3+1)
Fort +11, Ref +7, Will +5
Defensive Abilities plant traits; Immune electricity; Resist fire 10

OFFENSE
Speed 20 ft., swim 20 ft.
Melee 2 slams +11 (2d6+5 plus grab)
Range electric blast +5 ranged touch attack (1d6+1 electricity), 30ft
Space 10 ft.; Reach 10 ft.
Special Attacks constrict (2d6+7)

STATISTICS
Str 21, Dex 10, Con 17, Int 9, Wis 10, Cha 9
Base Atk +6; CMB +12 (+16 grapple); CMD 22
Feats Cleave, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (slam)
Skills Perception +11, Stealth +11 (+19 in swamps or forest), Swim +13; Racial Modifiers +4 Stealth (+12 in swamps or forests), +4 Perception
Languages Common, Sylvan (cannot speak)
SQ[b] electric fortitude

[b]SPECIAL ABILITIES[b]
[b]Electric Fortitude (Ex)

Shambling mounds take no damage from electricity. Instead, any electricity attack used against a shambling mound temporarily increases its Constitution score by 1d4 points. The shambling mound loses these temporary points at the rate of 1 per hour.

Elemental Focus (SU)

As the first level Kineticist class feature. Agesthran's focus is air, and he has the basic aerokinesis talent.

Burn (Ex)

As the first level Kineticist class feature.

Kinetic Blast (Sp)

As the first level Kineticist class feature. Agesthran has the Electric Blast talent.

Gather Power (Su)

As the first level Kineticist class feature.

Infusion (Su)

As the first level Kineticist class feature. Agesthran has the Thundering Infusion talent.

Agesthran was once a powerful sylph Druid who, despite his vast knowledge of the sky and its creatures, knew very little of plants and the earth he so often flew over. When called upon to slay a murderous plant creature -a shambling mound- he was woeful unprepared for its ability to absorb the lightning he struck it with it, and soon was eaten.

Sill, all was not lost. Agesthran lashed out from inside the creature and managed to fuse his soul with the shambling mound and take control of it after he finally died. Now he walks a stretch of forest trying to find a way to return to his original form. Perhaps, he believes, if he protects the territory he's claimed, the dryads will help. Until then though, he must wait and watch the sky he could no longer dwell in...


10 people marked this as a favorite.

Too late to change them now, because that would invalidate all the books the printed using this errata. Makes it seem like more and more of a bad move to only put the errata out when you wanna sell more books, doesn't it?

Come on, Paizo, let us playtest errata for a couple months already. It'll help reduce any outrage and stop terrible changes that rob something of its uniqueness.


1 person marked this as a favorite.

"Pointy end goes in the other guy." :)


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Entryhazard wrote:

I hope the next update will replace Spell Mastery's wizard prerequisite with a more generic "spellbook" or "prepared arcane caster that record his spells" or something along these lines

Also, Wildblooded Archetype needs to go away in favor of a Subdomain-like structure, but this would be a too big change for something that stands as an Errata maybe.

Have you seen the some of the "fixes" they've done? Entire feats and class features now do nothing at all like their first incarnations. Killing off another archetype, probably when a new base class is coming out that does something similar, is entirely possible at this point.


1 person marked this as a favorite.

Does this mean you've sent the book to the printers again, or is there still time for people to "playtest" these changes and see if they're okay at least? I'd hate for interesting options(like Scarred Witch Doctor) to go the way of Scarred Witch Doctor.


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UnArcaneElection wrote:
Goth Guru wrote:
If the party herds animals into the dungeon first, have the vampire turn them all into minions and have them attack the adventurers. :)

Vampire cows! And you know what that means . . . .

It means players die. My friend ran a game that featured a vampire cow in an old, hay-filled barn. During the fight with The Cow-nt, they decided to use a bunch of fire spells. He kept telling them the barn was on fire, but they didn't listen.

They killed the cow right before the barn caved in and killed them.


1 person marked this as a favorite.

That is an awesome feat for a Knowledge based character! Time to add Kirin Style ... >.>


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It was pointed out in another thread that the Elemental Annihilator archetype for Kineticist can't use any of its class features with Fire, Electricity, or Cold damage because it only works for physical blasts. Pretty sure that means no composite blasts that use energy either, but I'm not sure.


1 person marked this as a favorite.

If Gather Power worked for utility and defense infusions, even on a much weaker scale, I think the class would be a pretty solid one. And if Earth had more choices. >.>

I love the Kineticist though, and even made another incarnation of a rather (in)famous goblin of mine just to see how it worked.


1 person marked this as a favorite.

Imagine a kingmaker with all of us...


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Gather Power is only for blasts, sadly...


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Goblin Maze here with a special messagboards offer!

Have you had trouble keeping your ever-growing goblin hoard fed? Well, worry no more! For the low, low price of 10,000 gold, you can buy our special Generic Whale X!

Is that just not good enough for your goblin army? For an extra 2,500 gold, upgrade to a Blue Whale! Yes, now you can eat this colossus of meat and blubber and not feel blue, but be blue! Because you are what you eat.

But wait, there's more! For just 12,600 gold -only 100 gold more than the blue whale- you can chow down on a limited edition, never before seen, Giant White Whale! [/live studio audience of goblins gasp]

The animals you can buy are pretty outlandish


2 people marked this as a favorite.

Oh, good, yet more proof Wild is no longer +3 worthy.


2 people marked this as a favorite.
N. Jolly wrote:
The base of this game is 3.5, so we won't have true balance unless we completely rewrite all spells, and I'm not expecting that. But more consideration to the new material added (I don't mind new material being more tame myself) would go a long way towards giving a reason to pick up these products instead of saying "I'll wait for the second printing so my book isn't invalidated," a very real concern post ACG.

+1


2 people marked this as a favorite.

I hope we can at least get to see errata before its printed in books. Imagine an "Errat Playtest"!

It would make the game better, avoid senseless, overbearing nerds of something into something biring(the new Scarred Witch Docotor) or nearly not worth the resource spent(the new Divine Protection)!


1 person marked this as a favorite.
N. Jolly wrote:
While I'm not 100% on board with Lemmy's attitude, I agree with them. These erratas have been as heavy handed as possible. It's almost sarcastic the level of brutal editing we're getting here.

Wanna know the worst part? Because they only release errata before a new printing, there's next to no chance it will change soon. Because those books have to sell before we see the new, hopefully but not likely, better errata.


6 people marked this as a favorite.

Lots of justification would be nice, actually. Imagine, if you will, that instead of piles of threads like this one, we got actual answers to our questions?

Right now we aren't.


2 people marked this as a favorite.

Most health? Probably not, since they still needed Int to get more spells per day.


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Kudaku wrote:
HOLY S&~* they killed the scarred witch doctor. It casts off Intelligence now. Wow, that one is massive.

Hmm... What was that 'casting' class that looks better now that it's the only one that uses Con? Oh yeah. The kinenticist. Paizo nerfs options so new classes look "better" guys, this isn't new.


4 people marked this as a favorite.
LoneKnave wrote:
Now that UCRogue actually got perfectly working DEX to damage, it's fine to nerf the feat to ground.

It's really not. Not everyone wants to multi class for a character to be effective.


1 person marked this as a favorite.

Here's something that's been bugging me for a while. Why in the world did they choose to use psionics in this book? You'd think, with so much talk of not using psionics they'd at least think up a new name for what's been a power in Psionics books for years(like Ego Whip).

It just doesn't make sense. Paizo should be able to do better than copy/edit/paste.

Shadow Lodge Star Voter Season 6, Star Voter Season 8

1 person marked this as a favorite.

So.. Yeah, this happened..


4 people marked this as a favorite.

Now I wanna know more about this. You could almost say I'm...

Intrigued.

(•_•)
( •_•)>⌐■-■
(⌐■_■)

YEEAAAHHHH!!!


1 person marked this as a favorite.

Prestige Classes Unchained. Make them worthwhile, but not more so than staying a single class.


1 person marked this as a favorite.

It's people like this that give Psionics the stigma it's gotten...

I agree with kestrel287's suggestions fully.


2 people marked this as a favorite.

Just because someone shouldn't, doesn't mean they won't.


7 people marked this as a favorite.
kestral287 wrote:
alexd1976 wrote:
I'm currently playing a Swashbuckler who identifies herself as a "Pirate" that worships Cayden Cailean and Besmara (thematically appropriate)-I feel that a world that has functioning magic should have nearly EVERYONE worship on a regular basis.
Eh. Debatable. In a world with actual divine presence, I can see a lot of people developing a "well what have the gods done for me?" attitude.

Contain Rovagug.


4 people marked this as a favorite.

You can be a designer and not like what other designers make.


1 person marked this as a favorite.
Guru-Meditation wrote:

And then a melee reincarnates into the body of a 6-year old / 90-year old. --> Slit your own throat to get a new roll, or trash the character.

So heroic.

Oh, but that's only if you don't want Negative Levels or Ability Burn. You know, those things that make characters more likely to die if the don't spend more of their gold?

Raise Dead becomes the cheaper option, suddenly...

20 Strength toddlers happen though, on occasion.

To the OP: you say you wanted to make Reincarnation more like its mythological roots, but then do nothing to actually accomplish that. First, the person's deeds(alignment) are taking into account and then his soul is reborn in a infant body of whatever the gods decided he deserve to come back as. Humans/humanoids were not the highest reward.

And things like backstory and class and ability scores are entirely linked to the body because the soul doesn't work out or retain memories.


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Start with a shark.


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It would be quite a shock.

Shadow Lodge Star Voter Season 6, Star Voter Season 8

1 person marked this as a favorite.

Thinking about the Sapphire Planet led me to doing research. Research led me to some interesting discoveries, which lead to ideas which lead to a character concept.

Further research reminded me of the perfect way to get the Concept into Reality.

I feel ingenious and evil all at the same time and its so awesome!


1 person marked this as a favorite.

The key words are "in any direction". It doesn't say "horizontally in any direction". It's slightly unfortunate.


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Scythia wrote:
Bandw2 wrote:

I feel like i must have been the only person who NEVER considered eidolons to be normal outsiders that for some reason attached themselves to some person.

I mean the iconic's story and the summoners fluff made them feel like a special outsider that couldn't maintain a form without someones help.

You're not the only one.

I thought it made sense that the eidolon was an extension of the Summoner's will given form. That's why it was shaped completely by their decision.

I will third this notion. Now alignment shifts just make the extension of your on will disappear, instead of changing to match.*

*If the Unchained version is used. Sorry, PFS players, more restrictions for you...


2 people marked this as a favorite.

You have to summon creatures on a surface that supports them.


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Luthorne wrote:

General changes I noticed:

Eidolons now have a default alignment based on type and the summoner must be within one step of that alignment.

The second most terrible thing for me. What happens if the summoner changes alignment? Do they lose a class feature, or have to pick a different type of outside and recreate an entire character's worth of stats again?

First thing: no more dragons, or animals, or plants or insects. No, that's a Angel. Or a Protean. No matter what it looks like, you've gotta add in those facts, and it just subtracts from the fun of an Eidolon for me. :/


1 person marked this as a favorite.
LazarX wrote:
Azten wrote:
I have to say, I don't see anyone that's not an arcane, non-armor wearing caster using the Monk VMC...
The world isn't full of Fighter/Monk multi-classing either, your point?

My point is that for all the work they put into making the Unchained Classes better/more balanced, they could've made some of the VMCs worth losing half your feats over.


1 person marked this as a favorite.
Apocryphile wrote:
Azten wrote:
I have to say, I don't see anyone that's not an arcane, non-armor wearing caster using the Monk VMC...

I saw that too. Not the most attractive VMC option ever. Especially as the bonus to AC you get comes in at 15th level! Yeah, I'll lose the ability to wear armour for my first 14 levels to get a poxy bonus at level 15!

Some of the other VMCs are awesome though. Shame we can't use them in PFS.

Druids get animal companions, barbarians get rage, but poor monk doesn't get Wis to AC for their VMC, or flurry, and get a piddly dodge bonuses at level 15. Yeah, not buying that.


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Cap. Darling wrote:
Arachnofiend wrote:
I blame Tolkien for the constant claims of cheese at martial tools. Imagine if people's impression of what a non-caster should be able to do in a fantasy setting wasn't Boromir and instead was Beowulf.

In Lord of the rings they talk about one man being worth more than thousand men so we cannot blame this one on Tolkien. There is a archer that one shots a dragon. A (apperantly) very high level hobbit expert that beat a gigant quasi divine spider. Tolkien have it all. He was a old cheese Ball, him.

Actually it is the magic guys that are low power in Tolkien that is why they all run around with swords.

And guns.

Shadow Lodge Star Voter Season 6, Star Voter Season 8

4 people marked this as a favorite.

The want is strong with this one.

Shadow Lodge Star Voter Season 6, Star Voter Season 8

1 person marked this as a favorite.

Wait...

You mean he'd hold her hand?! O.o

The scandal!


3 people marked this as a favorite.

What if you made it similar to concentration? That lets everyone make the checks without spending precious skill points. The only things this changes are prerequisites(I can't think of any right off the bat), Skill Focus no longer applying, and changing Alertness.


1 person marked this as a favorite.

Take the Spark of Creation trait for a 5% discount on crafting materials, then sell for the usual(not discounted) cost. Tell no one. >.>


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Well Defended just means he casts Mind Blank regularly.

Shadow Lodge Star Voter Season 6, Star Voter Season 8

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Just finished season one of Agents on Netflix. 5 stars.


1 person marked this as a favorite.

Scarred Witch Doctor uses con for spell DCs, levels of spells the can cast, and hex DCs. Bonus spells per day is still aint based.

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