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Trolls can still starve as they do not regen HP loss from Starvation.
And that's true, it just doesn't kill them. Drowning, likewise, wouldn't kill them unless what they were drowning could do at least one point of fire or acid damage each round.
They cannot die as long as their regeneration is still functioning.
Adventure Paths are notorious for not following the rules. Since this is the Rules Question part of the board mistakes by writers/setting specific changes shouldn't be used as justification.
Regeneration will not allow a creature to die as long as the regeneration is active.
Relevant text, and text that tells us what happens when they go under 0 HP: Creatures with regeneration heal damage at a fixed rate, as with fast healing, but they cannot die as long as their regeneration is still functioning (although creatures with regeneration still fall unconscious when their hit points are below 0).
Note how it does say "cannot die from hit point loss" in that sentence.
"I could never let you down... Even when times get tough..." Taron sings softly to the eleven eggs in their soft nest. A new song had been going through his head and he'd been trying to work out lyrics for it. Kamenwati helped on occasion but Taron found the song didn't quite come out with him around.
So he'd taken to singing to his children and their cousins instead. Between lyrics he'd tell them stories or, and this he kept a well-guarded mental secret, he would sneak food in and little the little silver creature the eggs made try some. He knew if that got out he'd probably be scolded, but that was later and this was now and now he needed the distraction. The good memory of the astral construct's little almost-face as it experienced taste. The solace it brought.
Today was plain popcorn without any kernel pieces.
I'm going to let the party Paladin kill everything that registers as evil, whether it's committing an evil act or not. Also, he can kill the children of "evil races" because they are irredeemable and must therefore be wiped from the world.
So it's this guy.
I'm not even that familiar with the rules, myself.
Do not do so in this case. It would be a shame to leave a bad taste from such a wonderful system.
If you do, though, remember the single most important rule of Psionic Characters: You can never spend more points on a power than you have manifester levels. You do not have to spend as much as you can either.
To put it in a spell version: Level 5 Wizard must spend 5 points on Fireball to cast it, but can never spend 6 without leveling up. At level 10 he could still spend only 5 points, but then his Fireball only deals 5d6. If he spend 6 it would deal 6d6, and so on to a max of 10d6 for 10 points.
You could allow your players to simply choose the other side of the gestalt after they complete the trials. I mean, if a GM told me that I HAVE to gestalt with a specific class, it would kinda suck, IMHO. Especially if I had a much better build in mind for my character.
What possible Gestalt would possibly invalidate a build you'd started? Barring alignments restrictions, Gestalt only adds to a character.
A recollection of a game I helped run for a friend on his birthday.
102: "You're Cordially Invited to the Birthday Party of Timmy Bundershoot"
The party receives and invitation to some kid's birthday/coming of age party. When they get there they encounter strange things, like a pitfall trap filled with rubber spheres and balloons(flying mimics) that try to strangle them.
The "oh f-" moment came when they reached the party room, see a glabrezu and some Vrock next to the kid, and the Glabrezu("Uncle Glabby") tells Timmy to make a wish.
"I wish my new friends would stay here forever!"
Tim was talking about the Glabrezu and his allies. The player's thought he meant them. Either way they scrambled to stop him from blowing out the candles and getting his wish.
"Silver champions are often concerned by their drake allies’ pragmatic natures, however, and are sure to treat them with respect, knowing that these lesser dragons must constantly be inspired to act on their better natures."
They can be concerned their ally uses poison, but still respect them and ally with them. This does not mean they can use poison themselves.
So if I am understanding this correctly, if the spellcaster does not have one specific trait the cannot do their job in the party?
That sounds a lot like whining because you didn't get the toy you wanted. Funny how people just assume they can use whatever they want and then get mad when this unfounded assumption is denied.
They don't have a very good track record of nerfing ANYTHING "a bit". Their first instinct seems to be to arm the orbital nukes... Anymore, I'm a quite hesitant to ask about anything that isn't truly and totally broken/unworkable. Ambiguous is better than crushed and in ruins. :(
This. Very much this. I'd rather keep options that are perfectly fine as is then see more options that people once used and loved turning into piles of wasted page space.
Produce Flame wrote:
Alternatively, you can hurl the flames up to 120 feet as a thrown weapon. When doing so, you attack with a ranged touch attack (with no range penalty) and deal the same damage as with the melee attack.
How much damage does the melee attack do? Does it apply Str damage? Let's look at that line now.
Produce Flame wrote:
You can strike an opponent with a melee touch attack, dealing fire damage equal to 1d6 + 1 point per caster level (maximum +5).
No mention of adding Strength to damage, so you can't.
It does do something for the people using big weapons. If your diety's favored weapon is your backup weapon, guessing you'd use a great sword most of the time, then your backup isn't just terrible.
Extreme example: A pharasman is using a great sword, but that gets sundered. Oh no! Luckily daggers are cheap and light! Yes, doing less than 2d6 is terribly, but a 1d8 dagger is pretty beefy.
Long story short, big weapon users don't need any help.
My point with the elves was that 'honorable combat' isn't a religious thing, but a cultural one. If we take gods themselves as examples, then Abadar and Erastil are both gods that not only have ranged weapons as their favored weapons, but have amazing options for those weapons too. Are their Paladins restricted unnecessary by medieval Earth customs that got made up and mostly ignored?
The Code of Chivalry from the Song of Roland:
To fear God and maintain His Church
To serve the liege lord in valour and faith
To protect the weak and defenceless
To give succour to widows and orphans
To refrain from the wanton giving of offence
To live by honour and for glory
To despise pecuniary reward
To fight for the welfare of all
To obey those placed in authority
To guard the honour of fellow knights
To eschew unfairness, meanness and deceit
To keep faith
At all times to speak the truth
To persevere to the end in any enterprise begun
To respect the honour of women
Never to refuse a challenge from an equal
Never to turn the back upon a foe
There is nothing in that code I see to prevent ranged weapons and if we take 'eschew unfairness' to mean you fight fairly then taking a bow to use against a bow wielder would be what you must do, since getting close to him and attacking with a sword is unfair to him.
Then there is what sounds a lot like racism. If something isn't humanoid it's not worthy? It's somehow lesser than this person and the paladin just knows it because he's humanoid and the other creature isn't? That doesn't sound like he's acting with honor.
William Werminster wrote:
If you want the party to stay in the island don't ban spells, just ban the chance for that spells to work. Like... a magical stone hidden somewhere in the most dangerous part of the island, protected by an almost unbeatable guardian?
So basically ban them and do it in the worst way?
102) The party hears a kid, in passing, talking about how his Uncle Hastur said if his class could put on a really good production of The King In Yellow the whole family would come to it.
Said kid was going to be my backup character for a Mutants & Masterminds game where we played high schoolers(like Spiderman). Never got to play him though. :(
Male Human Elementalist(Electrokinetic Archetype) 4
"That's true." Ramiel replies as he walks in with a chimichanga in hand. "There's a food truck run by some halflings that make the best chimi's around."
He looks around for a moment and then goes to look through the partially open door. "Silver and Frida late or something?"
Can we talk about how multiclass mutts are just better than either Fighter or Cavalier straight-classed?
This is a me story.
I was about 10 at the time and one day it's pretty quiet in the house for a weekend. My little sister was asleep and my dad was at work. My mother and I are just reading in the living room when the quiet gets to her finally and she finally tells me "It's too quiet. Say something."
"...I see dead people."
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