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Sonthonax

Dragon78's page

RPG Superstar 2013 Star Voter, 2014 Star Voter. Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber. 5,196 posts. 26 reviews. No lists. No wishlists.


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1 to 50 of 5,196 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Nice new cover art.

Information on the Dominion of the Black and tech used by four alien races. I am really looking forward to this one.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

1)Well other then Agyra and Lord Varklops, do any of the Kaiju mentioned in B4 have more then one head?

2)Are any of them actually quadrupeds? or have a serpent-like limbless body?

3)If you could no longer get Wayne Reynolds to do the cover art for the next hardcover book, which artists would be your top 5 choices?

4)Have you guys established a planned page count for Inner Sea Races or Occult Adventures? If so can you say what they are?

5)Will Inner Sea Races be part of the campaign setting line?

6)Do you have a clear idea of what all the unstated Kaiju will look like that have mentioned so far?

7)Are there any creatures mentioned in past books that you might think of making them Kaiju now that the rules exist?

8)Do any Kaiju have only one eye or no eyes at all?

9)Will there be an announcement of when the Occult Adventures playtest will begin or will you guys surprise at the last minute?

10)What movies have you seen?


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I can't wait for this book, Occult Adventures, and Inner Sea Races. If there is a B5 this year, this will be one of the best years ever for hardcovers. I am sure I will find some very useful things in this book.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I know many were converted in B2 and all of then converted by the same third party that made the book. But there are still a few that I would like to see done by Paizo.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Thanks for the info Liz.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Cool, thanks for posting Tels. Though I wish they just showed random scenes throughout the season instead of a short clip. But it is better then nothing.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

The telekinetic ability to stop multiple ranged weapons like arrows, bullets, shurikens, etc. and maybe a single large range weapon like a boulder or siege engine based weapon.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Well I still want the Ravid, Thought Eater, Phasm, Brain Mole, Prismatic Dragon, Force Dragon, Sea Sprite, and Razor Boar. I would also like the Eye of the Deep but they have already said that they will not use it again even though they legally can.

I would like the Ethereal Filcher and Ethereal Marauder but by different names.

I would like the genius loci to be a group of creatures. Maybe even as intelligent constructs that are created by nature itself instead of being constructed.

I haven't had the epic or psionics handbooks in years so a lot of these creatures I don't remember or at least remember all that well.

I no longer have the tome of horrors. So I have to look up the list of creatures from that book. but I am sure there are at least a few things from that one.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Spells for detecting/dealing with spirits and haunts.

More specialized summoning spells such as a category for summoning undead(without evil subtype), summoning fey, summoning psychic related creatures, etc.

A racial feat for any race that has limited telepathy to make it telepathy, maybe at 9th level. A feat that grants limited telepathy would also be cool.

More force based spells would be nice.

Magic items that increase the power and range of telepathy, telekinesis, and other psychic powers and spells.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Thanks for the info Kthulhu.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I would like an ability for telekinetic focused kineticist and maybe other classes with telekinesis to add the combat maneuvers that are not in the telekinesis spell's description. Basically all the combat maneuvers from the APG.

Maybe a archetype for the spiritualist that is focused on other kinds of spirits then just a undead such as fey, kami, oni, elementals, etc.

Also if a class gets telepathy, how does it interact with a race that already has it or at least has a lesser version like the Lashunta.

Some psychic related alternate racial traits would be cool.

If there is a class that focuses on precognitive abilities it should get a insight bonus on initiative, perception, sense motive, and reflex saves based on wisdom and/or level, uncanny dodge, improved uncanny dodge, and an ability to reroll some skill checks.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

If it isn't then does anyone know were the current cover art is from?


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

If halflings are gelflings then the females should have wings;)


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Is that the final cover? I find it strange that none of the unchained classes are on the front cover. It would have been awesome to have the barbarian, rouge, monk, and summoner on the cover.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I am much more excited for this one then I am for the hell's rebels.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

The shipping soon emails should be starting soon, hopefully it will start shipping sometime this week for subscribers.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I remember that episode, wish that series lasted more then one season.

Can someone list all the creatures from 3.0/3.5 that Paizo could legally use but hasn't yet?


1 person marked this as a favorite.
Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I know I had this guy on the old wish list but I don't remember if I had him on this one.

Guivre-(French)- A dragon with a serpent body and poisonous breath, makes water it lives in toxic, can range in size from Tiny(baby) to gargantuan. It lives in wells, lakes, forest, pools, and rivers and is very aggressive. Also it is said they are afraid of naked people and will look away.


2 people marked this as a favorite.
Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I would also like to see kineticist that can manipulate positive energy, negative energy, spirits/spirit energy, plasma, and time.

A puppet master archetype would be cool, one version that animates objects all day and maybe it can control people's bodies like they were a puppet as well.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Wow, how did I miss this products update, also nice cover.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I remember a living lake creature from the cartoon series W.i.t.c.h.. I can't remember it's name but it was actually a small energy creature that could animate water around it to give it various forms. It's only weakness was electricity.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Well psychic magic has been strongly linked to Vudra, Castrovel, Dominion of the Black, some place(s) in Osirion, and to a lesser extent some of the other planets and some Mythos stuff.


1 person marked this as a favorite.
Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Wow, that is a lot sooner then I thought season 4 would come out. I thought for sure it would be at least a year if not more.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

So many things I would like to see done in a hardcover bestiary.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I have been asking for a giant blooded race(and a lot of other races) for awhile now. Some will happen, some will not, we will find out in time.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I agree Kevin_video, we need the rest of those 3.5 pathfinder AP and module creatures in a hardcover.


1 person marked this as a favorite.
Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Well I think that goes without saying Odraude;)

Well psychic stuff has often been linked to the realms of spirits and ghost;)


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Well you might get something like it one day, I mean we still need some outer plane based dragons.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Some stuff related to carnivals, circuses, worlds fairs, freak shows, art galleries, museums, etc.

psychic manifestations of different kinds of insanity.

psychic magic that specifically targets incorporeal creatures.

The effects of psychic magic on animals, plants, people, and locations.

That the Kineticist will have some kind of resistance against whatever energy or force that it controls.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Wich one was the Yokai that was an umbrella?


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

A psychic construct creature class feature that functions similar to the animal companion mechanic.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

So are the Syrinx, they are also native there and the masters(and I think created) of the Strix.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

"d'Artagnan cat", strange name but might work.


2 people marked this as a favorite.
Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I would like to see rules for ley lines, fairy circles, pyramid power, etc..


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I would like to see archetype for the kineticist that gives them sorcerer bloodline powers. I would love a fey blooded telekinetic, or dragon blooded pyrokinetic, or a boreal blooded cryokinetic, etc.. Bloodline feats and bloodline spells as spell like abilities would also be cool, but optional.

They compared the kineticist to characters such as Carry or Firestarter.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Nice cover.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

A horrific new monster associated with each monster...sounds interesting.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Ok, I see, you haven't gotten to that part yet.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

We will get telekinesis since we will be getting the Kineticist class and I can't see them not having telepathy somewhere. Though I agree about it being different then psionics and they have already said it will be different;)

Some rules for haunted items instead of just places.

Some stuff about psychology, palm reading, fortune telling, spirit worship, alchemy, astrology, Victorian sciences, steam technology, etc.

More types of Homunculi, including ones that look human and stranger ones.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

A class that creates weapons (and maybe armor/shields) out of psychic energy. Maybe as a archetype but whatever works.

A psychic animal template(think brain mole) that grants a +14 Int bonus and psychic powers of course.

A psychic creature template for most other creatures.

A haunted template for living creatures, basically haunted by a spirit but given powers as well.

A psychic energy creature or a template that creates a construct(or elemental) out of psychic energy.

Psychic dragons(Astral, Chakra, Dream, Esper, and Spirit), though this would be better for a new hardcover bestiary.

Reprint rules for insanity.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I was looking at your list Anthony and noticed that Agmazar in the Kaiju section doesn't have a listing of where you can find his stats. He is found in the Mythic Realms campaign setting book, unless your only listing hardcover bestiaries, APs, and Modules?


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Magic items for paintings, playing cards, record players/recorders, dice, crystal balls, magician's gear(top hat, trick wand, etc.), Victorian style clothing, sculptures, pottery/vases, monocles, taro cards, etc.

Haunting rules for objects and creatures.

Monsters based on artworks such as paintings.

An archetype for bards that focuses on art like painting and sculpting. Instead of bardic music uses art as a weapons and tools. Can create creatures and objects from artwork such as constructs from sculptures and summoned creatures from paintings. Can use paintings as pocket dimensions and/or teleport effects. Can make things from paintings and drawings real like fabricate and major creation. Can make a wall of paint(or pottery, etc.) or paint enemies to change there moods(rage, calm emotion, sleep, etc.).


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Yeah I meant "tactile", man I must have been tired last night.

Well, I was hoping we would get more then one non-caster and Telepath would be interesting as one of those non-caster classes.

Psychic power to replace limbs(and maybe some organs) with psychic energy so they will still function.

A psychic healing class that can use psychic ability to restore lost limbs on one's self at a much earlier level. Can use psychic energy to grant itself fast healing. Maybe it would get a psychic pool that it can use to create effects like lay on hands or channel positive energy.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Can you fix that link the Xiao?

I would like psychic magic archetypes for all classes except sorcerer and oracle. As for sorcerer and oracle, I would like a psychic bloodline and psychic mystery.

As for Kineticist:
-I would like types that deal with fire, ice, lightning, air, earth, water, force, and gravity.
-Telekinetic abilities that act like spells such as featherfall, fly, spiderclimb, telekinetic sphere, jump, wall of force, magehand, etc.
-Textile Telekinesis-use highest mental stat for str score.
-Telekinetic jumps- uses highest mental score with dex to jump and always considered having a running start.

I agree a Fakir type class would be cool.

I like the idea od psychic archetypes and templates for monsters as well.


2 people marked this as a favorite.
Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Yeah I remember that Jem, G. I. Joe, Transformers, and Inhumaniods shared the same version of earth.

Also here are some 80's cartoons that combined magic and tech: Thundarr the Barbarian, He-Man, Thundercats, Jayce and the Wheeled Warriors, Inhumanoids, She-ra, Silverhawks, Defenders of the Earth, Darkstar, Kidd Video, Ulysses31, Voltron, and The Real Ghostbusters.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Areokineticist is a type of Kineticist not an archetype. It was already mentioned that air would be one of the choices along with fire, water, and standard telekinesis.


2 people marked this as a favorite.
Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I remember an anime called Lensmen, was that based on something else?

I love FF games(before FF11), Chronotrigger, Phantasy Star II-IV, and many others that combined magic and tech.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

The better question would be if that gold dragon who rules Hermea is really LG or even a gold dragon;) But Hermea is on my wish list as well.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

I am hoping for some bender type archetypes though the kineticist itself might already fit that mold.


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Can you fix that link?

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