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Dervish

Dragnmoon's page

Goblin Squad Member. Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber. FullStarFullStarFullStarFullStarFullStar ACG Venture-Lieutenant, Texas—San Antonio. 9,250 posts (9,324 including aliases). 1 review. 3 lists. 1 wishlist. 18 Pathfinder Society characters. 7 aliases.


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Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

1 person marked this as a favorite.
Ascalaphus wrote:

SO it looks like by RAW you could be a paladin of Erecura. However, since there's like almost no information printed on Erecura (a paragraph in a spread on Moloch, and some info in a Kobold Quarterly article), there's no specific paladin code.

So you default to the standard paladin code, which says (among other things) "thou shalt not lie", nor do any other overly clever things that would be considered dishonorable. And that makes a very poor fit for the goddess of subtlety.

Just a reminder, the Paladin codes of Golarion Gods don't replace the Normal Paladin code, the Deity Paladin Codes are an addition to the normal Paladin Code. So by default all Paladin follow the normal Paladin code no matter what deity they have.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

1 person marked this as a favorite.
Jiggy wrote:
Yep, CON damage is a bit more useful. Are there any available outside a chronicle sheet? If so, what book?

Ultimate Equipment

Black Adder Venom - 1d2 Con damage
Bloodroot - 1 Con damage and 1 Wis damage and confusion 1 round
Greenblood Oil - 1 Con damage
Nitharit - 1d3 Con damage

Cities of Golarion

Heathensnuff - Secondary Effect 1 Con damage

Rival Guide Pg 53

Fiddleback Venom - Secondary Effect 1d3 Str damage and 1d4 Con damage

Alchemy Manual

Vampire’s Kiss - 1d2 Con damage

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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Jiggy wrote:

Here's the list of poisons that are actually accessible for a PC who wants to use poison on a regular basis:

Giant wasp poison — 1d2 DEX damage
Large scorpion venom — 1d2 STR damage
Medium spider venom — 1d2 STR damage
Shadow essence — 1 STR drain on the first failed save, then 1d2 STR damage thereafter
Small centipede poison — 1 DEX damage

Huh? What?

The list is Much larger then that

Here is the list of Legal Poison with those with Poison Use:

Always Available Core Rulebook pgs. 559 - 560

Giant Wasp Poison
Large Scorpion Venom
Medium Spider Venom
Shadow Essence
Small Centipede Poison

Additional Resources – Ultimate Equipment

Black Adder Venom
Bloodroot
Giant Wasp Poison
Greenblood Oil
Large Scorpion Venom
Malyass Root Paste
Medium Spider Venom
Nitharit
Shadow Essence
Small Centipede Poison
Terinav Root

Additional Resources – Advanced Race Guide

Black Spider Marsh Poison

Additional Resources – Monster Codex

Venomsweat Salve

Additional Resources –Cities of Golarion

Heathensnuff

Additional Resources - Rival Guide Pg 53

Cockatrice Spit
Fiddleback Venom
Hag Spit
Rainbow Jellyfish Toxin

Additional Resources – Alchemy Manual

Alchemical Isolation
Count Ambras’s Punishment
Liquid Persuasion
Vampire’s Kiss
Flaming Doom
Smell of Fear
Confabulation Powder

Additional Resources – Shattered Star Chapter 1: Shards of Sin

Cytillesh Extract
Frostspore

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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I am not sure of the confusion here, the rules for changing Deity are not Cleric specific.

Here is the FAQ

PFS FAQ wrote:

What determines if my character can be a “worshiper” of a deity?

As a character, you may choose to worship a single deity or pantheon (the “deity”). If you worship a pantheon, you do not count as worshiping every god in that pantheon; you must choose one deity from that pantheon for the purpose of gaining mechanical benefits.

Your character’s alignment must be within one step of that of the deity he or she worships. Any character with levels in a class that grants spells or other features from a specific deity must worship that deity.

A character may only worship one deity at a time; the character may change which deity she worships between sessions at no cost. If this change requires the character to change alignment, the character is required to pay for an atonement. Any element incompatible with the new deity no longer functions. These elements may be retrained at normal cost using the rules from Ultimate Campaign.

For example, a cleric of Desna with the Travel and Luck domains and the Butterfly Sting feat switches her worship to Shelyn. The cleric may still use the Luck domain because Shelyn grants that domain, but not the Travel domain or the Butterfly Sting feat, because worship of Shelyn does not grant access to those features.

Scarab Sages

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Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber
TriOmegaZero wrote:
There's already a second printing? o_O

That is what I was thinking, it is a rarity that a Campaign/Companion gets a second printing. I am glad this book sold so well and so quickly.

Assuming the normal policy of not putting out a second printing before they are close to sell out of the product this one went fast. And for Campaign/Companion books that is the only way they get second printing by selling fast.

Scarab Sages

1 person marked this as a favorite.
Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber
Thanael wrote:
A nice haul there Dragnmoon. Lots of Razor Coast, Blackmoor stuff is somewhat rare I think.

Everything in the $100 Grab bags I own already so they are going to make good presents and prize support for local gaming events.

Scarab Sages

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Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

I just got the shipping email for the last grab bag, thanks Bill.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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I am going to Recommend a Spell for Season 6

Heart of Metal

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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I would recommend one change.

I have not participated in the play test since Ultimate Combat due to the inability of rebuild when the book came out. Even now with rebuild rules it is too costly to change archetypes and use feats that work better that are released with the main book. I would reather wait for the book to be released then to participate in the play test.

I would suggest more emphasis on the play test with a reduction on when you are allowed to play the PC after the play test is over but to make up for that with allowing a full rebuild when the main book is released.

So you can play the PC only during the play test period and can not play it again until the book is released and added to additional resources. To reward those that only play the PC during the play test and not again until the book comes out give them a full rebuild for playing for the 2-4 weeks of the play test.

You can use the Boon process again and add the rebuild for playing in a few games, make it a reachable goal though.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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Velarrio Ileor the Faceless wrote:
At character creation, the character (from my understanding) gets 2 traits and one faction trait.

That is incorrect. A new character gets 2 trait, one of which can be a faction trait.

Boon:
What this boon allows is an extra trait, a third trait which is one of your faction traits. The other 2 normal traits can't be faction traits.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

1 person marked this as a favorite.

The best place to look is the Guide to Pathfinder Society Organized Play.

There was also some blog posts about it.

Faction Evolution
Faction Evolution, Part II: Secrets and Liberty
Faction Evolution, Part III: History and Politics

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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Something we discovered while playing a season 6 scenario, a very useful spell versus Hardness

Heart of Metal

Scroll would cost you 475 gp
Potion would cost you 850 gp

You can go wand but it will cost a lot, 16250 gp

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

1 person marked this as a favorite.

Wow, he was made a VC quick.

Congrats!

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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Did they read it for the purpose of cheating or did they read it because he plans the GM it in the future?

The GM in exterme situations has the right to ask a player to leave the table if he spoils the scenario. This should be used as a last ditch recourse.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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I made a small update today:

Added Pathfinder Campaign Setting - Chronicle of the Righteous back as a legal source for Irez as according to the recent Additional Resources update.

You can find the latest file here.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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Beyond the advice you are already been given, unless the table is already aware, it is considered rude to be posting complaints on the forums in the middle of a game by many players.

It is better to deal with it locally before bringing it to the public. Bringing it to the public for advice should be done as a last ditch effort for advice only after all other means of solutions have been addressed and then only after the game is complete.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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I am assuming there I more to that story then the cleric casting into the mist since the mist would block line of sight.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

13 people marked this as FAQ candidate. 2 people marked this as a favorite.

Most of the RPG books either say everything is legal except, or only the following is legal, The Advanced Class Guide does not and lists everything individually, because of that we can't assume things not listed are either legal or not.

All of the problems are in the Archetype chapter section and Additional resources just states "all archetypes on pages 75–133 are legal for play, except" not everything is that section are archetypes.

The Advanced Class Guide Additional Resources is missing if any of the following is legal:

New Alchemist Discoveries Pg. 75: No listing on if they are legal or not.

New Barbarian Rage Powers Pg. 80: No listing on if they are legal or not.

New Dares for Gunslinger Pg. 94: No listing on if they are legal or not.

New Magus Arcana Pg. 104: No listing on if they are legal or not.

New Barbarian/Skald Rage Powers Pg. 114: No listing on if they are legal or not.

New Combat Style Pg. 118: No listing on if they are legal or not.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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d20pfsrd.com wrote:
I use d20pfsrd.com (gee that's a shock) and I own almost every single Paizo book made. For that matter, so do most of the guys I play with personally. Of course your experience may be different but virtually everyone I know or have seen using d20pfsrd.com are very strong supporters of Paizo. Perhaps things are different in your neck of the woods though.

jreyst, your site became absolutely useless to me once you where not able to use the Community use anymore, and I am sorry to say in general I always advice not to use your site for PFS play due to the problems with rules with PFS and owning the books.

It makes it difficult to actually track down the actual referenced stuff in the books since you can't use the real names. There are sites that can do it much better since they are using Community Use.

Since most of my play is PFS that kind of makes it difficult to use your site and recommend it to others.

Scarab Sages

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Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

Is this new? Have I missed this before? I love your Risks and Challenges!!!

Quests of Doom 'Risks and Challenges' wrote:


Less likely risks include but are not necessarily limited to:

(1) one or more asteroid(s) making violent contact with the planetary crust, and causing a dust cloud blanketing out the sun;

(2) a direct meteor strike on a Kickstarter-related production facility, including but not limited to computers, power stations required therefor, alien overlords thereof, and other potential but unknown un-, sub-, or supernatural forces required for the operation of Kickstarter, Amazon, their controlling entities, the controlling entities, thereof, and ultimately the Illuminati or the Knights Templar, as applicable;

(3) invasions or incursions in force by cannibalistic humanoids and/or morlocks traveling in time, leading to disruptions in urban transportation, offloading, and/or dispatching operations;

4) printing operations initially tasked to the Kickstarter’s fulfillment being diverted to production of bodice-ripping romance novels, teen vampire romances, or refrigerator user manuals;

(5) various individuals up and down the production chain being struck individually, sequentially, severally, or simultaneously by train(s) and/or other such devices;

(6) no members of the company have admitted to being in a tontine, so there’s that;

(7) disappearance in Amazon rainforests by employees, subcontractors, or freelancers of Wizards of the Coast LLC, whether or not related to those rumors concerning dinosaur rodeos and actual owlbear experiments;

(8) Ebola goes aerosol: kiss it all goodbye, people;

(9) rust monsters loose in the metal;

(10) tectonic shifts;

(11) Greenwood captured by fans for extended bacchanal;

(12) time-travel paradoxes instigated by third parties; (

(13) the wrong butterfly flaps its wings in the wrong damn place

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

2 people marked this as FAQ candidate. 1 person marked this as a favorite.

So Through Customer Service I discovered why these have not been added to my Downloads.

Sharaya wrote:

To my current knowledge, as of yet, this has not been turned into a digital product in our system, so it is not available to anyone as this time. Unfortunately, Customer Service has no further information beyond that.

Hopefully someone from the PFS team will chime in with more details on the forums where you originally asked, once they have more information. I'm sorry for any inconvenience in the meantime.

I assumed, and maybe Mike as well based on his comments in February that this was done already. It seems it has not.

Is there a time frame these will be given to who ever adds them as digital product in Paizo's system?

Scarab Sages

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Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

I'm sure there are a few of you out there...

I can't stand any back story that includes coming through a portal from a different setting... That drives me nuts for some odd reason.

Scarab Sages

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Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

Asking something to come out on time is far from unreasonable In fact it should be expected by all of us and anything less should be questioned by us.

PFS has had this problem for awhile now with getting things other the scenarios out in a timely manner.

I think it is fully reasonable for me to ask if Paizo has a plan to get this fixed.

To be clear I don't think it has anything to do with the Hard work by Mike or John but to do with Paizo not willing to prioritize PFS to the level it needs to be and/or the resources to complete their PFS commitments. Based on past comments on why these things are late PFS always seems to be pushed back for other projects which is very upsetting and at a certain point we need to voice that disappointment to remind them. The chronicle sheet for Wardens of the Reborn Forge is way past that point.

Scarab Sages

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Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

I know I have said this in the past, I am holding off from using all this great stuff I own from Frog God Games that is set in The Lost Lands until the Campaign Guide comes out.

Any news on when that might happen?

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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Finlanderboy wrote:
*** spoiler ***

Spoiler:

Schrödinger's Guaril Karela?

Scarab Sages

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Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

And there it is.

I agree I wish you did handle it better.

In the future if there is something that you do not have by the time shipment starts i am sure most of us would appreciate notice right away so we can decide ourselfs if we wish to wait or to get pushed what is available.

If I had known weeks ago that you did not have the addon I would have requested it get moved to September myself so I can get what I want is the rest of my shipment. You should have left it up to us to make that decision not wait until the last day to finally tell us.

This has been poorly handled, though luckily it is not something that I have seen in the past.

Scarab Sages

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Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

I was going to make the "Penultimate" reference but it has already been done.

If your goal was to get on Sebastian's "List"

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

1 person marked this as FAQ candidate. 2 people marked this as a favorite.

In February Mike Brock said all Four and five star GMs would get Gen Con Goblin Attack added to "My Downloads".

I still have not been able to download them, can that please be fixed?

Scarab Sages

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Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

Yay!!! This needs a blog

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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I like the clearing up of the Replay rules that made it clear you can only replay (With the exception of Tier 1 scenarios and Tier 1–2 sanctioned modules or GM Star Replay) to make a table legal.

It went from this which made it confusing:

Quote Guide 5.0 wrote:
If you have already played a scenario and wish to replay it for any reason, you must inform the GM that you have already played the scenario.

To this which clears it up:

Quote Guide 6.0 wrote:
If you have already played a scenario and wish to replay to help make a table legal, you must inform the GM that you have already played the scenario.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

1 person marked this as a favorite.

Warning to everyone in the province of Ontario, I may be volunteering for an assignment up there and I will be in driving distance of all the major cities of Ontario. Just want to warn you so you are prepared. ;)

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

4 people marked this as a favorite.
Eric Clingenpeel wrote:

I think that many use judge because as a campaign there is only one GM and that's Mike Brock.

I personally use GM, since PFS is my first OP campaign. I figure if it's good enough that the Guide to OP calls us GMs, it's good enough for me.

On Mike only one GM I always call b%%+&#+* on that ;)

Here is a irrational rehash on what I think of the term judge.

Dragnmoon wrote:

How Many times does the Guide Call those who run the game Judges? 0

How Many times does the Guide Call those who run the game GM or Game Master? 167

On the Chronicle Sheet is it GM Initials or Judge Initials?

It may be irrational, but every time I hear the term Judge I feel it is demeaning to what an actual Game Master does.

The way you use it makes it even worse to me, makes me feel less then Mike as a Game Master.

It may be irrational but that is how I feel.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

2 people marked this as a favorite.

My Favorite Items:

Feather step slippers - 2000gp

You ignore difficult terrain as if subject to the feather step spell.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

1 person marked this as a favorite.

I guess it may be just my luck, but every GM i have ever had for a Non-PFS game has limited what PC races I can play more stringently then PFS. In fact most have limited it to just Core Races.

PFS is the most open to other races game I have ever played.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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Some Random Dragnmoon Thoughts on running Scenarios Cold - These may or may not have anything to do with the OPs subject ;).

- Random Thought 1: I will never GM/Play or even Visit St Louis!
- Random Thought 2: Running cold here in San Antonio is rare, it rarely gets below freezing here.
- Random Thought 3: I prefer my scenarios preheated at 400°
- Random Thought 4: One of my favorite scenarios takes place in Irrisen, it gets cold there.

Non-Random Thought:

I don't run scenarios cold, the same as Chris I would rather a game did not happen so it could happen another day with a better experience.

Scarab Sages

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Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

Thanks for the quote wraithstike.

Nope the item was read during the game, a quick ruling was made by the GM and should have gone from there. GMs make mistakes, it happens you move on and bring it up again after the game as the OP was advised and assumed happened.

No ongoing problem first time ever brought up.

Scarab Sages

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Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

"Waiting for wraithstrike to notice my post right before his"

"waves"

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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Take this or leave it, But Mike actually had some input on this...

Michael Brock wrote:
Torture is evil.

Few lines down from that post

Michael Brock wrote:

We can list all kinds of situations. That isn't what this topic is about. If you want to discuss blood boiling, bathing in acid, setting on fire or many other acts, start your own thread instead of derailing this one.

Let me simplify. Torture is evil. I'm not arguing about it, I'm not debating it.

Torture is evil, plain and simple.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

2 people marked this as a favorite.

Thanks for putting the Logo in the Blog!

I requested the same in the past, but still would love to see the Logo for the current season either added to the Blog or the Community Package.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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If 2 Hours is all you got another option will be starting some time in August after Gen Con Pathfinder Card Game Org play which takes around 1-2 hours of play time.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

1 person marked this as a favorite.
nosig wrote:

the rule in the UE says...

"...Monks are proficient with brass knuckles. Brass knuckles can't be disarmed."

This does not reverse the rule in the APG which says...

"Monks are proficient with brass knuckles and can use their monk unarmed damage when fighting with them."

the rule reversal is only in the post from May 24, 2010...

Ummm, what?... That is exactly what It does since it takes out that Line, without that line it does not work with monk unarmed damage. A removal of the line is the change of the rule.

The Post was dealing with acutally another printning of the Brass Knuckles in the Adventurer's Armory which first change it.

Here is the Order.

APG Brass Knuckles
Changed in Printing of Adventurer's Armory pissed a ton of people off which got SKR talking about it.
UE added Brass knuckles with offical verion for PFRPG which removes the line that says it works with Monks unarmed attacks, without that line it does not work with thier attacks which was already changed in Adventurer's Armory.

APG still has not got a reprint with the new rule so Brass Knuckles has not been updated.

The post was just a clarification of something that was already printed, or soon the be printed I forget the exact order.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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Carlos Robledo wrote:
John Compton wrote:
I anticipate handling this in a manner similar to Thornkeep, in which "campaign mode" was not an option. I'm willing to hear out reasons for why Emerald Spire should be playable in "campaign mode."

I also don't see why it's needed. Every level was designed (to my knowledge) to be like a Thornkeep level, and Thornkeep worked great as a module-only playstyle.

My biggest reason for not allowing campaign mode is that honestly, it has been VERY hard to sell any of the multi-part modules and APs here for playing at a game day. For all the modules and APs that have sanctioned content, nobody wants to do it. Everyone would just rather do it in campaign mode (for both the freedom and the extra rewards...) so getting things like Dragon's Demand or AP books in the PFS schedule has been nigh impossible.

Conversely, Thornkeep modules have been immensely popular. We run them at game days, and we run them at conventions. It would be great to have a direct replacement for these, as TK is getting quite stale and less and less people can play in them anymore.

I am confused here... You don't want campaign mode because your players like the campaign mode?

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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I am not going this year.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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So as the resident self proclaimed expert of what is and has been legal for Gods I can tell you The Great Old ones have never been legal, and I am sorry all your GM and you missed that.

A quick look at the gods I don't see any that give dark tapestry other then the The Great Old ones.

That said there is a way to get it but you would have to retrain your archetype to Separatist which allows to you pick one domain that can be any you want as long as it is not a alignment domain opposite your god.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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For anyone that is interested there is 219 Deities and 10 Pantheons authorized.

That is a lot of choices.

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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Michael Brock wrote:
I also know he needed a new quote to point to saying he is correct in future posts and thought this was the perfect place to provide him that level of customer service ;-). (Note that I also quoted him so he couldn't change his initial post to make him correct on two totally different things).

Since I am always correct why would I need to link to you saying so?... I have never done that in the past, nope, never... ;)

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

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I updated the Document with the list deities that are PFS legal choices for PCs.

A lot of new gods were added (52) from both new sources that were added to additional resources.

Almost all the Gods that were already authorized, Inner Sea Gods was added as a source. The only ones that did not get Inner Sea gods added as a source were the Gods first introduced in Pathfinder Campaign Setting: Dragon Empires Gazetteer, Pathfinder Player Companion: Dragon Empires Primer and the new gods added from Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6).

Below is what was added to Additional Resources:

Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6): Gods: the gods on page 65–75 are legal for play

Pathfinder Campaign Setting: Inner Sea Gods:Gods: all of the gods listed in the appendix are legal choices except daemon harbingers, great old ones, infernal dukes, malebranche, nascent demon lords, orc deities, outer gods, qlippoth lords, and whore queens

New Gods:

Aegirran NG – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment NG/LG/CG/N)
Ahriman NE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment N)
Alazhra NE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment N)
Aldinach CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Andirifkhu CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Anubis LN – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6): (PC Alignment LN/N/LG)
Apep CE – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6): (PC Alignment CN)
Arazni NE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment N)
Areshkagal CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Bastet CN – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment CN/N/CG)
Bergelmir CG – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CG/NG/CN)
Bes NG – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment NG/LG/CG/N)
Camazotz CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Easivra LG – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment LG/NG/LN)
Erecura LN – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment LN/N/LG)
Feronia N – Sources: Pathfinder Campaign Setting: Inner Sea (PC Alignment N/LN/CN/NG)
Flauros CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Haagenti CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Hathor CG – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment CG/NG/CN)
Horus LN – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6): (PC Alignment LN/N/LG)
Irez NG – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment NG/LG/CG/N)
Isis NG – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment NG/LG/CG/N)
Jezelda CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Jubilex CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Kabriri CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Khepri NG – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment NG/LG/CG/N)
Kitumu CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Lissala LE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment LN)
Maat LN – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6): (PC Alignment LN/N/LG)
Mazmezz CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Mestama CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Neith NG – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment NG/LG/CG/N)
Nephthys CN – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment CN/N/CG)
Nurgal CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Osiris LG – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment LG/NG/LN)
Ptah N – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment N/LN/CN/NG)
Ra LN – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6): (PC Alignment LN/N/LG)
Sekhmet CN – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment CN/N/CG)
Selket CG – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment CG/NG/CN)
Set NE – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment N)
Shivaska CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Sifkesh CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Skode CG – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CG/NG/CN)
Skrymir CG – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CG/NG/CN)
Sobek CN – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment CN/N/CG)
Thoth LN – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6): (PC Alignment LN/N/LG)
Tjasse CN – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN/N/CG)
Urxehl CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Xoveron CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Wadjet LG – Sources: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PC Alignment LG/NG/LN)
Yhidothrus CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)
Zevgavizeb CE – Sources: Pathfinder Campaign Setting: Inner Sea Gods (PC Alignment CN)

Scarab Sages ***** ACG Venture-Lieutenant, Texas—San Antonio aka Dragnmoon

1 person marked this as a favorite.

Forgot to add a step

Set up guard to keep Dragnmoon out

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