There are 31 iconics today and there will be 37 iconics by the end of the year. If there were a comic book line for all of them and they wanted to keep divided by six-persons parties, then there would be 6 comics lines for parties and a solo adventurer comic line. What would be your choice of parties compositions ?
We already have Seoni (Sorcerer), Valeros (Fighter), Kyra (Cleric), Meisiel (Rogue), Harsk (Ranger), and Ezren (Wizard) in the core party.
We could name Sajan (Monk), Amiri (Barbarian), Lini (Druid), Setyel (Magus), Lem (Bard), and Seelah(Paladin) for the alternative party (they lack a trap-springer and a full arcane caster, but the first party was power hungry and got both). Seelah mighty have trouble adventuring with Setyel, but would be interesting story-wise.
Then we have the APG party: Alain (Cavalier), Damiel (Alchemist), Feiya (Witch), Alahazra (Oracle), Balazar (Summoner), and Imrijka (Inquisitor). They only would need help with traps.
Now the trouble comes. Between the Ultimates Iconics, the Advanced Class Iconics and the Occult iconics, we have to make three parties that lack a lot of essencial roles.
I would make the Hybrid Party with: Kess (Brawler), Shardra (Shaman), Enora (Arcanist), Quinn (Investigator), Hakon (Skald) Adowyn (Hunter), and have all bases covered.
The the hardcore outcasts party: Hayato (Samurai), Oloch (Warpriest), Crowe (Bloodrager), Zadim (Slayer), Reiko (Ninja), and Lirianne (Gunslinger).
Name Jirelle for a solo comics.
But a party made of the Occultist, Medium, Kineticist, Spiritualist, Psychic, and Mesmerist seems to lack a true melee type, or a dedicated healer. Can they survive ?