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Draco Bahamut's page

Goblin Squad Member. Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber. FullStarFullStar Venture-Captain, Brazil—Salvador. 582 posts. 48 reviews. No lists. No wishlists. 7 Pathfinder Society characters. 1 alias.


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Sczarni

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The book has so much mechanic content that they could call it Ultimate Faith.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

I allways thought that there are CE humans out there that are so cruel and violent the even Orcs respect them and sometimes they have consensual unions. There is no need for good orcs, entire human populations can be as bad as them and join them ravaging the countryside. The good half-orcs born from these unions are rebels that try to break this circle of evil.

Sczarni

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I named my elf fighter/wizard composite longbow (that is his arcane focus) Trinity.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

Male Elf - Alchemist
Female Elf - Rogue

Male Half-Orc - Warpriest ?
Female Half-Orc - Inquisitor

Male Dwarf - Ranger
Female Dwarf - None

Male Gnome - Summoner
Female Gnome - Druid

Male Halfling - Bard
Female Halfling - None

Male Half-Elf - Magus
Female Half-Elf - Gunslinger

Humans :

Barbarian (Kellid)
Sorcerer (Varisian)
Fighter (Andoran)
Wizard (Taldan ?)
Cleric (Kellishite)
Paladin (Mwangi)
Monk (Vuldran)
Cavalier (Taldan)
Oracle (Garundi)
Witch (Tian)
Ninja (Tian)
Samurai (Tian)

Missing Human Ethnicity:

- Ulfen, Shoanti, Chelaxian, Erutaki, Jadwiga.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
James Jacobs wrote:
Axial wrote:
So, chances are that the re-written Asmodeus article won't mention Paladins of Asmodeus. ;)
I have to trust that we did indeed fix that. If we didn't... I might just give up and move to the Arctic Circle and become a hermit.

In defense of that article, it don't cleary state that the Paladins worship Asmodeus directly, just that Asmodeus's church is served by Paladins in it's lawful aspect. The Paladins might just have been manipulated or blackmailed or serve Asmodeus indirectly (like the Hellknight's order of the godclaw).

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

My question is, what is "a bit of useful information", and who decides that ?

So the DC to remember the Iron Cobra is 14, and the player roll 19. He gets two "bits of information". What should i tell ? The most useful bit ? A random bit ? The player can ask one question bit ? The least relevant bit ? And if the player roll 39, he gets five bits of useful information, there is so much information about an Iron Cobra ?

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

How do you think (non-paizo staff) they will handle the skills ? Knowledge (Engineer) will handle technology and there will be a computer code language or there will be new skills ?
Storytelling are aways creating news skill when they change the setting and this make us prints lots of different character sheet types.
I hope there is no "technocraft" skill. At least new knowledges/crafts/professions/performs are easy to handle in the present sheet as we have to write them down anyway.
I also hope that there aren't only adventuring tools, some technological musical instruments would be cool. (Quantum Guitar for my Heavy Metal Bard ?)

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

Can you play Iron Gods without this book ?

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

There is some sort of division by what type of approach you are trying to do or you can randomly flirt with someone while in social combat ?

Sczarni ** Venture-Captain, Brazil—Salvador aka Draco Bahamut

Year of the Starfinder !

Space, the final frontier, going where no Pathfinder has gone before ! The Pathfinder Society finds a spaceship inside the Dawrf cidatel, rename it to USS Starfinder and start exploring others planets.

Sczarni

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Technology is the magic of order and magic is the technology of chaos ?

Sczarni

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Cthulhudrew wrote:
Draco Bahamut wrote:
Now i want a Champions of Order, Champions of Madness, and a Champions of Non-commitment books.
Champions of Meh?

Hey, the people on the couch need champions too.

Sczarni

4 people marked this as a favorite.
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Now i want a Champions of Order, Champions of Madness, and a Champions of Non-commitment books.

Sczarni

3 people marked this as a favorite.
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This would help my Phantasy Star campaing taking off, now i only need stats for a diamond armor, and deep-dungeon-candy-stores.

Sczarni

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Cousin Karela ! Hang on ! We are going to save your hide !!!

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

Now we only need a campaing trait about the character had been abducted by aliens in the past and now he wants revenge !

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
James Jacobs wrote:
Draco Bahamut wrote:


4-) The lawful religions of Golarion have formal leaders like the Pope ?

4) Some regions (including lawful ones) have religious leaders, yes. Others do not. Being "Lawful" doesn't make it automatic in one way or another.

I see. Outside of being a game world, i allways thought about lawful religions organizing themselves into hierachies. Even if not one global organization, at least forming factions inside geographic regions.

1-) Is in the original spirit of the setting the GM creating formal continental spanning churches with hierachies for gods that like such things (like Abadar) or the Golarion religions are made for a more personal approach and making things like Iomedae's General-Pope is the same as creating powerful NPCs that robs the players characters of their spotlight as the prime-heroes ?

2-) I feel like there is a ghost presence in Golarion of NPCs or organizations that should exist but because is a game world they are never talked about because of lack of space or relevance in books. Do you fear that making these details for one organization, so GMs have a parameter of comparation for creating theirs would be a bad idea because most people would demand detais for every organization like what happened for sub-domains ?

3-) I see the paladin as a champion of a ideal, that could or could not seek inspiration into a religion. Do think could exist a "paladin school" or the calling can only come from themselves (more or less like the sorcerer and their bloodline) ?

4-) Too many deep questions, lets light it up. There is a non-core bardic spell that you learned to love and now any new bard character that you roll, she must learn it asap ?

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

New questions: Subject Golarion

1-) Do see elves cultivating farms inside their forests or they have other forms of feeding their people ?

2-) Given PC being so rare in the world, Golarion really is a horror setting with commoners having to live and work so close to monsters and no one to save them beside passing heroes. And yet just walking around helping people in need with minor but dangerous problems is a dull plot line for a campaing. Do you see, in baseline Golarion, minor adventurers running in the background doing minor things that the players aren't doing anymore or it is the bleak world where lives that the players don't save are lost ?

3-) Given the numbers of underwater monsters and most cities not having fortifications turned to the port area (only Absalom is described as having the Gillmen protecting port), is reasonable for the city guard to keep a troop prepared if Skums or others underwater critters show up or most of Golarion coastal cities are really unprepared because this sort of attack is reallly rare... until now ?

4-) The lawful religions of Golarion have formal leaders like the Pope ?

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

Strangelly i got a Critical Fumble Card in my deck of Mummy Mask items. I checked the remaining cards and it don't think it's missing any cards. The fumble card is the one that starts with Butterfingers and it is the same as the card from the original fumble deck except the release date. I guess that was a printer mistake, and theres is a fumble deck with a missing card.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

James Jacobs,

Sucess in all your endeavors.

1-) Which is the best one word to define how Asmodeus see Pharasma ? (not eyes)

2-) Which is the best one word to define how Pharasma see Asmodeus ? (not eyes)

3-) If there are Animal Lords, are there Dinossaur Lords ?

4-) Are there Dinossaur Agathions ?

5-) I miss the Red Mantis, do you miss them or they already had enough spotlight ?

6-) Are there seafaring Varisian "caravans" or they only go to places with roads ?

7-) Do we know everything important to know about Inner Sea elves, or there are still keeping some secrets that can bite us in the future ?

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

So, its already time to talk more about it ? It's like a Plot Twist Deck oriented to combat ?

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

Thank you very much for your support. I cannot recommend Paizo customer support more than i already do.
If you had any trouble with a brazilian customer who don't understand english very well, i can help. Some of them are already seeking me, but i try to make them contact you anyway.
( I work at a major brazilian bank, so people were already seeking help with international orders and credit cards support anyway. )

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
magnuskn wrote:
Well, I think you can't just brush off the criticisms with the "we can't account for experienced players", especially when some aspects which are clearly unbalanced are baked into the mythic system (i.e. Amazing Initiative) or will be taken by everyone who can read (i.e. Power Attack and Mythic Power Attack for melee).

I am not arguing, but i would like to say that are people out there playing Pathfinder RPG that can't read in english. They are intelligent people, some even have P.H.D.s, they just never had any motives to learn english and for some motive or another started to play Pathfinder and just want to have fun.

Beside people who can't read, there are people who just want to roleplay and don't want to take combat-oriented abilities everytime they level. Adventure Paths are know in Brazil for their rp aspects and not because they are challenging.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

I am sure that i didn't receive it yet, and it show as still pending on my order historic. At the time i remember that i received a e-mail saying that it got out from order #2816334 because the product got late on the warehouse or something, but i am not really sure.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

My order for the Flipmat Seedy Tavern still pending, since its in such state for so long time, can i ask if there is something wrong ?

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

Mostly 7th Sea.
Althrough i have not been playing lately, i do consider myself a Hunter:The Vigil narrator.

Sczarni

1 person marked this as a favorite.
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Mythic Adventure Path idea: The Norse Pantheon finds Golarion and tries to influence the Lands of Linnorm Kings by force, and the adventurers have to stop them before a godswar start.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

Not all religions are weirded by being present in fiction works. Yrth from Gurps Fantasy used real-word religions (even some Islamic ones) and didn't even arise much attention from that.

Sczarni

3 people marked this as a favorite.
Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

I hope now Paizo perceive how much a On Hallowed Ground type book is wanted by everyone. Setting gods are cool, but real world gods have a lot more impact and relevance. i loved Planescape because of that.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

What i do miss more about the players guide is a lets-assume-the-player-know-nothing-about-Golarion approach. Even without giving extra words, writing the player guide with some basic info about gods involved, the region politics and the monster types. A lot of players i give the PG didn't understand it very well (i am talking about the Reign of Winter one and it was very well done). Most players that already know Golarion can play with only the relevant companion, but new players have a hard time getting into Paizo style and more simple info player guide could help.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

I really love the art design of the player guide. Make me remember Legacy of Fire, but is so much mature and harmonic. Also, thank you very much for african love in character design, i apreciated the take on faux-egyptian fantasy adventurer types. Makes me really wonder how could be an Arcadia AP character design with fantasy faux-native-americans.

Sczarni

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Our cleric just got killed by a coup de grace by a harpy, i am arguing about it, but i can't decide myself.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
mach1.9pants wrote:
Kraal55 wrote:

Will this be part of the adventure card subscription? or will the subscription end when Rise of the Ruelords does? I am subscribed currently for the cards, but wouldn't want to pay the, no doubt,huge shipping on this over to me in New Zealand.

Yeah me too, it'll have to be stop sub, buy on Amazon, re-up sub after. Hopefully we can start with the add-on set.

Me too. The box size is extremelly cost proibitive to me.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

I don't run bluff skill to people believe in lies (or at least, not automatically). i run bluff skill for PCs to manipulate NPCs into doing something.

PC wants to go into the door guarded by NPC A. He can lie or tell only chosen truths or manipulate NPC to let him through the door. That way people who don't lies can use the bluff skill. I once created a character (elven wizard TN) who never lied, not because he made any vow. But because he was so arrogant that he believed he was so smart that he could manipulate eveyone with only the truth. He chose very well his words and led everyone to believe thing without lying and and represented that with bluff skill ranks. He ended befriending both a paladin order and a evil god church, and became a double agent actually saying that he couldn't be trusted and that he would do thing he alone believed were worth (but they choose to trust him anyway for lack of better options as he manipulated everyone to be).

If NPCs actually believe or not into a lie don't matter very much, the actual action that calls for a roll. Roll for NPC buying something, telling you something or anything. You could even try to make they tell a lie to other people (even if they didn't believe in it), its all smoke and mirrors.

Sczarni

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The way i use summoners in my campaing can be resumed in only one word: PERSONA !

Sczarni

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Now i am really confused. I am a (non english language born) Venture Captain, and my linguistic skill told me that Dimensional Hop broke regular rules for spell-like ability functioning more like a movement form than a cast spell action. Now Xaratherus put some reasonable arguments that at least in PFS RAW it not work in the way i thought.
Which would be a reasonable interpretation of how should Dimensional Hop effectvelly work ? Just a move action or a standard plus a move action ? Because Dimensional Hop + Breath of Life is a very popular life saving technic around here.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
Xaratherus wrote:

After activation, it allows you to move through threatened areas without provoking. In other words, it does exactly what it's supposed to do - it allows you to teleport around the battlefield without provoking from your [b]movement[/i].

Just like the Cleric spell Grace, its effect is that it stops you from provoking when moving - but it says\does nothing for actually casting the spell\using the Sp.

You are not explaining, teleport movement don't provoke normally. What would change in the power if you just cut the bolded sentence?

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
Quote:
Dimensional Hop (Sp): At 8th level, you can teleport up to 10 feet per cleric level per day as a move action. This teleportation must be used in 5-foot increments and such movement does not provoke attacks of opportunity. You must have line of sight to your destination to use this ability. You can bring other willing creatures with you, but you must expend an equal amount of distance for each creature brought.

Please, explain the bolded line. What would this serve for if any activation of the spell-like would provoke an AOO ?

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

There is no point the power saying that the movement don't provoke an attack of opportunity if this sort of movement don't provoke an attack of opportunity normally. In fact, i believe, that the movement IS the action (so, a spell-like movement form), an it don't provoke.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
Democratus wrote:

All Spell-Like abilities provoke AOOs.

See the table on this page.

Unless is stated that it not provoke an attack of oportunity.

Sczarni

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Haladir wrote:

Please-- let's shy away from using real-world religions in this discussion!

That way lies flame wars and moderator intervention!

This means we can´t talk about Lamashtu, Pazuzu, or Tiamat in this thread ? Or this limitations is only for religions worshiped in USA ?

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
Democratus wrote:

Doesn't matter what each culture calls good/evil. It's still a gut reaction for anyone within that culture. And there are some fairly universal goods/evils that are ubiquitous.

Good/Evil is visceral.
Law/Chaos is an intellectual distinction.

Yeah, but say that to a christian paladin trying to smite evil a wiccan witch when both of them consider themselves good.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
Democratus wrote:

The Law/Chaos axis is much more difficult to spell out due to the lack of real negative/positive connotations each carries.

Your gut can tell you when something is Evil. The same isn't true with Chaos. Thus we must work through this axis intellectually rather than emotionally. A much more difficult process.

I would say the exactly oposite. Good and evil is very relative from culture to culture. Some cultures violence is evil and sexuality is good, others culture say the oposite. Law and chaos generally is the same in any culture.

Sczarni

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I believe it uses just the move action and don't provoke an attack of opportunity.

Sczarni

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There are a lot of Brazilian legends, myhtology and folklore that could never have been translated to english. This is just the start of a really long text that have appeared on brazillian RPG communities:

ALAMOA - female fey from the island of Fernando de Noronha .

Lives in the peak and wander by its surroundings, observing everything that happens on the island . According to the myth, on fridays the stone peak splits and she appears as a bright light or a Will O Wisp. Protective of wildlife, she appears for fishermen that fish too much and hunters for sport in the form of a beautiful and naked woman, but when they approach, becomes a skeleton, making them mad.
The former inmates of the prison on the island of Fernando de Noronha told that on the eve of storms , often at midnight ,she appeared on the beach as a beautiful naked woman, with long blond hair and dancing to the sound of waves, illuminated by the lightning. Her feet were not touching the ground, but floating in the sand. It was Alamoa , feminine form of Alemão ( German in portuguese), because according to popular interpretation, a blonde woman in these parts could only be German.
Her shape varies. Sometimes she is a bright, multicolored light, sometimes attracts and seduces men. Those who succumb to his charms see it turn into a skeleton. For some it is a lost soul , looking for a strong man to help her unearth a hidden treasure.

The stone peak its her lair. On some nights , the stone splits, opening a door where a light goes out. The beautiful Alamoa dances, attracting its prey. Those who enter her lair as soon realize with horror the terrible transformation. Her beautiful bright eyes become two holes and she is seen as a gruesome skull. So, the gap closes and the poor man is never seen again. His screams of fright, however, still resonate across the place for many days.
It is characterized as a convergence of several legends of mermaids and Iaras. The theme of the supernatural woman who attracts and seduces men, becoming fell, is common and recurrent in the popular imagination , and therefore impossible to accurately determine its origin .

AMANA - MANHÃ - Mother Goddess of Rain and protector of springs. Has the shape of a frog and you can hear her sing when it rains . Live at the headwaters of the river Negro.

AMAO - Spirit of Rio Negro. Camanaos taught the indigenous process of making cassava bread , cassava flour , tapioca flour and various other things .

Divine character that taught indigenous camanaos , river Negro, Amazonas, the process of making cassava bread , cassava flour , tapioca flour and various other things . Then disappeared forever.

Brandão de Amorim heard the legend :
" At the beginning of the world , have appeared among other creatures a pretty girl . Did not know of man , her name was Amao . Once upon a afternoon, Amao went to the river , there sat . At the same time passed by her a cluster of fish, their scales, as told, actually shine. She reached into the river, caught a fish. The fish made ​​it tight in her hand, jumped straight in her shell , pierced it, then made ​​the jump into the river. Since then his Soul Patch was growing when he reached maturity of its moon , she had a boy .

The child already had two moons , when his mother was netting fish from the head of the stream . She left the boy lying on a stone. It was noon, Amao stood up, went to see the boy , found him already dead .

Carried his body was, wept in the night, when the sun came up , the boy spoke thus :
-My mother, notice how animals and birds are laughing at us. They frightened me to death. Now, do not let them scoff at you, smokes them with resin to turn them to stone. He only spoke so.
At the afternoon, Amao buried his son and at midnight all animals turned to stone. In the morning , as i was told, cururu , piping guan , shaman bird, and otter, were already transformed into stone . Big Snake , streak , Taiaçu , tapir only were not turned to stone because they were eating to the bedside of the river. Amao flew straight to the head of the stream, went on the top of a large stone, and there he found Taiaçu and Tapir sleeping. Amao beat Tapir first, then beat Taiaçu, both died. After that, she slashed open Tapir and Taiaçu , threw their meat at the river, leting alone a thigh from tapir, another from Taiaçu upon the stone, then turned them to stone. As the big snake, and the ray were still eating at the bottom of the water, she made a loop in the river to grab them. At night she heard something hitting the tie, gone to see and found the big snake with ray. He covered them with resin, turned them to stone immediately.

After that, she returned to teach all jobs to the people of her land.
Sat near an oven and showed her people how to make flour, tapioca flour, beiju and lots of things . After teaching all Amao gone up from this land, nobody knows where she went! "

Sczarni

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Casting any [Evil] spells is as evil as having an Satan poster on your bedroom. Could mean nothing, but is hard to justify that to your priest.

Sczarni

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So this mean we will never have a Clowns of Golarion book ?

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
The Crusader wrote:
This presumes that Anarchy = Greater Freedom. I would suggest that is at best fallacious, at worst demonstrably false.

This presumes that you are a lawful person. So it would be natural for you to think that.

Bhaene wrote:
Others have also stated that a society cannot exist without rules. Such rules are usually fashioned around people's sense of right, and wrong. Even chaotic people have rules. However chaos does prefer liberty to law. Chaotic people (as others have posted) see these rules as guidelines. Thus chaos can have codes of honor, laws, traditions, etc...

not only that, but chaotic people change opnions often and frequently, i have a friend who already proclamed himself to be facist, communist, anarchist and capitalist at different times. Fast adapting to different situations is also a chaotic characteristic, evolution is a chaotic process, so a chaotic person can claim to have rules but will discard them at a whim or when he would need otherwise without any afterthought.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber
The Crusader wrote:
"Freedom" always enters the discussion at some point. Chaotic characters value freedom, for themselves, for others, for everyone. As opposed to what? Lawful characters want everyone to be shackled or tiered in a societal caste? Wouldn't a chaotic king want to maintain his status quo? Wouldn't a lawful peasant try to improve his lot? Does that mean such characters can't exist?

I guess lawful evil characters try to estabilish tyranical laws that befit themselves and hurt people for their gain, thus abolishing freedom by choice.

Lawful neutral estabilish laws for the better control of society and enforce them because they feel not following them means anarchy, thus abolishing freedom by duty.

Lawful good create laws for the good of everyone, no sexist joke, no racist remark, no freedom that could hurt the next, thus abolishing freedom by need.

Sczarni

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber; Pathfinder Cards Subscriber

If you want to know what a chaotic good society would be, study Brazilian government. People follow only the laws that they want (even politicians), all the laws are open to wildly different interpretations, there laws that never "catched up" and are not enforced, people goes more on the spirit of what they feel there would be the worth laws over what is better for society, and there it goes.

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