Douglas Pirko's page

Goblin Squad Member. 56 posts. No reviews. 1 list. No wishlists. 2 aliases.



1 person marked this as a favorite.

With a Fighter/Cleric and a Fighter, a Wizard and a collection of rogues and/or ninjas, I'll throw a Varisian Alchemist into the mix:

"I, Zando Parzull, am destined to be the greatest scholar of this generation. So-called masters of Arcane lore will see that their time is at an end! For, from dusty scraps of lore found -- borrowed -- from forgotten tomes I have pieced together the greatest of ancient secrets, the very alchemical sciences! Why, with some of this mixture, and a bit of that, there is no reason that -- nevermind that. The fire? It will burn itself out. But let's step outside, just in case."

"I, Zandull Parzull, am on the run. Oh, just a little misunderstanding, there's no reason that hair tonic should have had that effect. But people get so excited. I probably shouldn't go back to Riddleport for a few days. Or -- maybe weeks. In the mean-time, the secrets of your tiny village. Town? Really? Well, it is quaint, certainly, you can understand my confusion. There's no need for that kind of language! Have I mentioned that I, Zandull Parzull, speak seven languages? Well good day to you sir! I said good day!"

Not smooth-tongued enough to be a charlatan, the young genius really is opening new fields of magical research. Too bad no one else seems to be that impressed.

Zando Parzull
Human (Varisian) Alchemist (Mindchemist, Psychonaut) 1
N Medium Humanoid (human)
Init +2; Senses Perception +4
--------------------
Defense
--------------------
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 9 (1d8+1)
Fort +3, Ref +4, Will +0
--------------------
Offense
--------------------
Speed 30 ft.
Special Attacks bomb 1d4+4 (5/day) (dc 14)
Alchemist (Mindchemist, Psychonaut) Spells Prepared (CL 1):
1 (2/day) Shield, Cure Light Wounds
--------------------
Statistics
--------------------
Str 12, Dex 14, Con 13, Int 18, Wis 10, Cha 10
Base Atk +0; CMB +1; CMD 13
Feats Brew Potion, Magical Aptitude, Splash Weapon Mastery, Throw Anything
Traits Azlant Fanatic (Knowledge [history]), Scholar of the Ancients
Skills Appraise +8, Craft (alchemy) +8 (+9 to create alchemical items), Craft (glass) +2, Heal +4, Knowledge (arcana) +9, Knowledge (history) +9, Knowledge (nature) +8, Perception +4, Spellcraft +10, Survival +4, Use Magic Device +6 Modifiers alchemy +1
Languages Azlanti, Common, Osiriani, Shoanti, Skald, Thassilonian, Varisian
SQ cognatogen (dc 14)
Other Gear 175 GP
--------------------
Special Abilities
--------------------
Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Azlant Fanatic (Knowledge [history]) You gain a +1 trait bonus to Knowledge (arcana) and Knowledge (history) checks. One of these skills (your choice) is always a class skill for you.
Bomb 1d4+4 (5/day) (DC 14) (Su) Thrown Splash Weapon deals 1d4+4 fire damage.
Cognatogen (DC 14) (Su) At 1st level, a mindchemist learns how to create a cognatogen, as per the cognatogen discovery.

This ability replaces the mutagen class ability (a mindchemist cannot create mutagens unless he selects mutagen* as a discovery).
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.


8 people marked this as a favorite.

Pathfinder doesn't deal with "medieval realities" like the justice system very often, but having the *legal right* to string up bandits? It turns the party from a band of Murder Hobos into "Sheriffs" *and* "Judges".

It remains my favourite charter.


2 people marked this as a favorite.

Solution:

Quest: Aaaaaaah! Giant Scorpion!

Source: Wanted Poster

Task: There is a ferocious Giant Scorpion in the Giant Scorpion Pit in the centre of town! His name is Giant Scorpion and he's been stinging and eating rebels, malcontents, and ne'er-do-wells for over a month! With new citizens flowing into the Greenbelt the Giant Scorpion needs to be slain before it acquires a taste for citizens proposing constructive reforms!

Completion: Kill the Giant Scorpion and display the body for everyone to see.

Reward: The kingdom approves a reward of 1200gp to the heroes who slay the Giant Scorpion.