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Douglas Muir 406's page

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Haruka Shiraboshi wrote:


[dice=break free]1d20
HP should be 2 right now.
where is the exit of this room? to the north or th the east?

Wow, you got out twice in a row!

There are two exits, one on the NW and one to the east. The one to the NW is currently blocked by the bad guys -- no way out there without eating an AoO. The one to the east, you could reach; you'd have to pass Robed Guy, but he doesn't seem inclined to make trouble (and anyway he doesn't have a weapon on him right now).

Breaking free was a move, so you could still take a move or a standard.


Osei Otieno wrote:


If Osei made out this exchange, it is reasonable that, from context ('insurance' and 'snack'), he has identified that the demon has /someone/ in tow. Snack, he understands, but ... insurance?

Osei's a clever guy. Sure.

Quote:
Insurance against what? They certainly do not need the aid of a hostage to escape our efforts. This is curious, unless the demon is simply sowing chaos. Hmm.

Demons do sow chaos! but they like other things as well.


Summary of Round 6:

Takka: At negative hp
Sir Constantine: awake but in melee with the demon
Haruka: just regained consciousness, playing dead
Balek: will wake up just before Lewis' initiative this round
Kyami: dead
Osei: upstairs, done with writing

Sleek: facing the dwarf

NPCs

Nurrah: still disappeared, no sign of her
Torg: dead
Laurine: will wake up just before Lewis' initiative this round
Anycek: will wake up just before Lewis' initiative this round
Don: by door
Sergeant Kir: still unconscious
Benno: on ground next to demon and dwarf

Round 7 Initiative:

Nurrah, Takka, Sir Constantine, Haruka, Cringing Robed Guy, Balek, Kyami, Torg, Laurine, Lewis, Osei, the Dwarf, Demon, Anycek, and Don.


Sir Constantine Godalming wrote:

Sword and Board
Longsword Attack 1d20+3
Damage 1d8+2

Wow, you made your Will save! And now you're totally fighting a demon, hand to hand in melee. (Okay, hand to tongue.) Good for you. Good for you.

(What did it feel like? Exactly what it looked like: something flexible but stiff trying to insert itself into your mind. You managed to resist -- this time -- but the demon is horribly strong.

As noted, that was your next round's action. (You didn't hit.)


Don manages to flip himself out of the watersphere at the very end of the round and then stops, staring into the room. Then, he takes out his lucky coin and, with a murmured prayer, flips it.

The dwarf frowns at him, but Lewis brightens. "A Sczarni! Hello, chicken! It's bona to vada, but you're a proper bimbo if you don't troll right now -- the clot here is ready to zhoosh you good!"

"Stop that," says the dwarf. "It's annoying."


Sir Constantine, you take only 1d6 + 2 ⇒ (3) + 2 = 5 damage... the tongue doesn't do that much damage as such. However, you now need to make a Will save.


Takka of the Toad wrote:
Douglas Muir 406 wrote:
Okay. Well, that means no bullrush, because damage taken from an AoO is added to the defender's CMD.
It does? I'm rereading the bullrush rules and I can't find where it says that.

It's in the general discussion of all combat maneuvers. "Unless otherwise noted, performing a combat maneuver provokes an attack of opportunity from the target of the maneuver. If you are hit by the target, you take the damage normally and apply that amount as a penalty to the attack roll to perform the maneuver." I said above it was added to the CMD, but mathematically it's the same thing.


The demon drifts over towards Sir Constantine.

At the demon's approach, you'll finally snap out of the fascination. You can't act until next round, but you're not flat-footed.

Amuszement says the demon in your head. And then it lashes out with its horrible tongue. 1d20 ⇒ 7


Robed Guy is slowly trying to stand up from under the table. 1d20 ⇒ 15 He manages it. And then he sends the watersphere with Don far away (outside the door), so that Don won't be nearby if he comes out (which he will).

Don takes another 2d6 ⇒ (4, 2) = 6 of subdual damage.


Okay. Well, that means no bullrush, because damage taken from an AoO is added to the defender's CMD.

Sir Constantine: -2 Perception means you still are in vimeoland. So shiny!


It definitely provokes an AoO from the dwarf. Here it is: 1d20 ⇒ 9 That's enough to hit: 1d10 + 6 ⇒ (5) + 6 = 11

Edit: No, wait a moment, I just checked: Slurks have Improved Bull Rush! So, no AoO.

Edit2: No, wait again. Looking on your page, I only see Jumper for Sleek's feat. Is that because he only gets one feat as your mount? Clarification?


Probably should have rolled Sleek's save first. But never mind... I won't retcon the above. Assume they're ignoring Sleek, at least for the moment, in order to grab a quick heal and remove Takka from the board.

Okay, what if anything does Sleek do? Note that he's no longer being controlled by Takka, so he's acting on animal instinct now. Presumably he'd either flee or attack the dwarf.


On their initiatives, Sleek and Don get saves to escape the watersphere. Here they are: Sleek 1d20 + 5 ⇒ (18) + 5 = 23 Don 1d20 ⇒ 19

Wow, both are out! Sleek can act on his initiative, and Don at the end of the round.


Lewis taps the dwarf on the shoulder, healing him for 1d8 + 5 ⇒ (5) + 5 = 10 of damage. "More," grunts the dwarf irritably. "My face isn't healed. If she scarred my face, I swear I'll have her raised, just so I can cut her face off and make her eat it."

Lewis rolls his eyes. "I said, they're going to wake up...?"

"Yeah yeah. If you can deal with the little girl over there -- think you can handle that? -- I'll have a friendly chat with Sir Shouts-A-Lot." The dwarf spins his glaive, shifting the grip back to a longer reach.


Because if Haruka is still playing possum, we can fast forward through Round 6...

"They're going to snap out of it in a few seconds," says Lewis.

"Yeah, I think we can handle a few mooks, Lewis. Get over here and slap that heal on me, though." The dwarf strolls over to where the kobold is wriggling on the ground. He grins. "Okay, that's pretty funny. Well." He draws back his foot and delivers a savage kick to the helpless Takka.

1d20 ⇒ 17 for 1d3 + 4 ⇒ (1) + 4 = 5 damage. Yes, the dwarf has Unarmed Strike. He took it for exactly this reason... he likes kicking people. Takka, that means next round you'll need stabilization checks. Assuming he doesn't just kick you to death, of course.


Haruka, shall I assume you're still playing dead until further notice? Keep in mind that you are still in the webbing.


Osei Otieno wrote:


Red Doorway take the Garrison if they don't respond. Is ... is that a cackling kobold?

Yes... yes it us. Otherwise, though, things have gone disturbingly quiet.


Yes, Balacertar was very reasonable -- it really is just a difference in style and comfort level. Also, I appreciate his help in setting up the macro and the playing field.

BTW, going forward, please feel free to tell me if there are things that make you uncomfortable or unhappy. I think it's obvious by now that this is a slightly unusual campaign opening scenario. If we continue... well, it's the Worldwound: nothing is easy, bad things may happen. But I hope you guys will see this as a series of interesting / fun challenges and RP opportunities rather than a DM trying to screw you over.


Okay, summarizing Round 5:

Takka: Laughing helplessly on the ground
Sir Constantine: no longer paralyzed but still fascinated
Haruka: just regained consciousness, playing dead
Balek: fascinated
Kyami: dead
Osei: upstairs still writing

Sleek: in watersphere taking nonlethal damage

NPCs

Nurrah: still disappeared, no sign of her
Torg: dead
Laurine: fascinated
Anycek: fascinated
Don: in watersphere
Sergeant Kir: still unconscious
Benno: on ground next to demon and dwarf

Round 6 Initiative:

Nurrah, Takka, Sir Constantine, Haruka, Cringing Robed Guy, Balek, Kyami, Torg, Laurine, Lewis, Osei, the Dwarf, Demon, Anycek, and Don.

Takka, you can try a save to get out of the laughter. However, making the save is a FRA and even if you make it, you'll still be prone.


Here's Sleek's saving throw, so we can wrap the round: 1d20 ⇒ 12 Misses it by 1, again, so Sleek will continue to take damage on Robe Guy's initiative. Don gets one two (they're both in the waterball, being banged and churned together): 1d20 ⇒ 5


"Inszzurance," comes the horrible buzzing voice. "Amuszement. And a ssnack."

"Snack?" The dwarf frowns. "For me or for you?"


Sleek can attempt to escape on his initiative, which is the same as yours.

"Villains! You shall... ah heh... ah ha... ah hoo ha HA HA HA HA" Takka topples over, out of control. Suddenly he sees the insanity and absurdity of his situation! It's all so... hideously funny! He writhes helplessly on the floor, consumed with mad laughter.


"Yeah! Woo!" He looks down at Benno the halfling. "Sissy, what's this? What've you got for me, here?"

The demon's actions will depend on whether Takka made that Will save. Takka, you around? If not, I'll roll it for you.


That'll automatically do enough damage to kill Torg, drinker and singer of songs. Whatever his story was, you'll never know it now. The dwarf has seen too many prone crusaders get a cure spell and pop up again to take any chances.

"Okay, then. Nice and slow, now..." The dwarf is attempting to move out of the Grease spell. That's a DC 10 Acrobatics check: 1d20 ⇒ 16


"Lewis, quit screwing around and get me some healing! B~$%# hit my face! I hate that!" The dwarf looks around him for a moment. Then: "Oh, yeah," he mutters, and stabs Torg with the glaive.1d20 ⇒ 6


2d6 ⇒ (3, 4) = 7 nonlethal damage on Don.

"Aaaand I think that gives us the win," say Lewis. "Here, I'll get the lizard for you." He flicks a hand in Takka's direction. Takka, sorry, but you need another Will save! Lewis comes walking around the table towards the dwarf. "Ugh, grease. Should wear off in a minute... Vidkun Lauritz, get up off the floor, young man! Whatever would your mother say if she saw you like that?" He chuckles, then looks around the room. "Hey, do any of you mooks want to surrender?"

The fascination effect lasts for two rounds after Lewis stops singing -- so it will end on his initiative on Round 7.


Robed Guy is prone under the table, and can't cast this round. However, he still has a trick in reserve: the watersphere. It comes rolling around to sweep up Don!

Reflex save for Don: 1d20 ⇒ 1


Robed Guy shrieks in terror and attempts to duck under the table. (Remember the table? He's been standing right next to it.) It's a 5' step that will provide him with cover.

However, this takes him into the area of the Grease spell. So he needs to make a DC 10 Acrobatics check or slip and fall. 1d20 ⇒ 3


Haruka Shiraboshi wrote:
do I get any bonus to playing dead by being stuck in the goo? like for hanging in a unnatural position(as opposed to lying on the floor) explaining a change in breathing paterns or stuff?

Maybe! Your Bluff was 12... do you have any ranks, or a Cha bonus?


You don't have to look away from the pattern -- it's not like a gaze weapon. It only requires one save, at the start. (Otherwise, it would be really crazy powerful.

One of Takka's javelins finds a crack in the dwarf's armor! He takes a few more points of damage.

"Damn it, Lewis! Get over here! And Sissy, shut this little lizard down!"


Takka of the Toad wrote:
Sleek should be at full health (I didn't notice any attacks on him), but he's got about 12 points of nonlethal damage on him, if I haven't missed anything.

Correct, Sleek is at full health but taking nonlethal damage.

Quote:


Sleek croaks in frustration as more water surrounds him and carries him off, still kicking his legs to try and swim out of it again.

Ooh, so close! But not quite -- he's still trapped in there.

Quote:


Takka felt his blood grow cold as the realization that she may be dead, on his watch, sunk in. He had failed... how could he have failed? Apsu... please. I need help. I'm trying my best, but I need help. I can't do this on my own...

Am I the only one who's enjoying Takka's dialogue and monologues? Nice.


Sir Constantine Godalming wrote:

[dice=will save]1d20+3

Is there a way out of fascinate?.......

Hey, you made your Will save! Well done! You're no longer paralyzed!

Of course, you are still fascinated. Is there a way out? If only someone had, I don't know, some skill in the craft of spells...


Sitrep at the end of Round 4

Takka: still at large
Sir Constantine: still paralyzed and fascinated.
Haruka: back in web but slowly healing
Balek: still fascinated
Kyami: dead
Osei: upstairs still writing

Sleek: back in the watersphere

NPCs

Nurrah: still no sign of her
Torg: on ground next to dwarf, badly injured, bleeding out
Laurine: fascinated
Anycek: fascinated
Don: attacking robed guy
Sergeant Kir: still unconscious
Lance-Corporal Benno: lying on ground by demon and dwarf

Round 5 Initiative:

Nurrah, Takka, Sir Constantine, Haruka, Cringing Robed Guy, Balek, Kyami, Torg, Laurine, Lewis, Osei, the Dwarf, Demon, Anycek, and Don.


Ooh, just hit! Robed man takes 3d6 + 1 ⇒ (1, 3, 3) + 1 = 8 of damage.


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The robed man gapes at him. "There is? Where?"

"The grave, you treacherous son of a b**~~!" Don lunges forward. That was a Bluff check above, part of a feint check to catch the robed man flat-footed.

1d20 ⇒ 11


Cringing Robed Guy gapes at her. He was expecting her to protect him; he's now alone, 5' away from Don.

Don glances over his shoulder at the demon, winces, then turns back to the robed man. "Hey, buddy. There actually is a way out of this for you. There's a place you'll be totally safe from all this."

1d20 ⇒ 13


The demon finishes pulling Benno out of the webbing, and then moves slowly across the room to stand beside the dwarf (though not in the grease). She doesn't seem to be doing anything else.

Don could get an AoO at her, but Don is too terrified of her to even try.


Nobody has attacked any of the fascinated creatures, nor has anyone targeted any of them with a spell.

The enemies haven't been moving much. The dwarf doesn't dare take a step because of the grease, Lewis has been standing still while singing, and the robed man has only taken a single 5' step. The demon moved about 10' across the room, but she didn't actually "approach" anyone except Kir and Benno (already unconscious) and Haruka (not fascinated).

So I think we're within RAW here. If absolutely any movement or action by enemies broke the fascination, this spell would be pretty useless.


1d10 + 6 ⇒ (4) + 6 = 10 damage.

Kyami is dead.


Which is enough to drop her. And then...

"Nobody! Hits! Me! In the face!" screams the dwarf. He slashes at the helpless, prone Kyami with the glaive again and again.

A coup de grace is a FRA, so he must roll to hit... 1d20 ⇒ 15


That hits. Kyami takes 1d10 + 6 ⇒ (3) + 6 = 9 of damage.


The dwarf glares at Kyami. "B@$+!! Nobody hits me in the face!" He swings...

1d20 ⇒ 8


Phew!


On second thought, I didn't say it, so he really should make a concentration check for casting defensively. Here goes. If he fails it, we'll rewind. 1d20 ⇒ 12


Haruka Shiraboshi wrote:
I just relized something, would't I get an AoO against Cringing Robe Guy when he casts beside me?

Whoops, sorry -- he took a 5' step. Did I not say that? My bad. Pretty much standard behavior for a caster, though, yes?


Laurine and Anycek are still fascinated.

Osei is still scribbling!

Torg makes a stabilization check: 1d20 ⇒ 8

Lewis keeps singing: "Finish those two mooks with staff and with spears, banging you hard on the heeeead. I'll finish up soon, then all of these mooks will be gone, bum, bum, bum."


"Lewis! Get me some healing over here!"

"Once I stop singing, they'll all start to come to, ten seconds kaleidoscope eeeeeyes!"


Nice!

The dwarf roars in anger. He's been hit before, but this cracked him right in the face. He really doesn't like this.


Sleek is caught up in the raging waters once again, taking another 2d6 ⇒ (2, 1) = 3 of nonlethal damage. Takka, are you tracking this...?


Cringing Robed Guy takes a step back from Don. He picks up Haruka, checks to see if she's dying 1d20 ⇒ 7 [ooc]this is high enough to confirm that she isn't, but not high enough to notice that she's actually healing herself) and shoves her back into the mass of webbing.

"What are you doing?" bellows the dwarf.

"I, I, I'm re-securing the prisoners!"

"Pretty pointless. Help Sissy kill that slurk. But keep it intact -- I want to eat it."

The robed man doesn't reply but the watersphere comes around yet again. Another reflex save for Sleek... 1d20 + 5 ⇒ (4) + 5 = 9

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