Kitsune

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My Pathfinder group has expressed interest in playing starfinder when it comes out, so i've been coming up with and idea.

The players would be part of an effort to ensure that rare species from Golarion don't go extinct. Since the planet disappeared many colonies of Strix, Kitsune, Samsarans, and the like have been founded to try and boost their numbers. The players would be part of a task force looking into problems occurring in the colonies. That's about as far as I've gotten in the couple of days since i proposed playing the game to my group.


So I've been running a campaign for a while now, and we are starting to wrap it up. We're getting to a point where I will be revealing the identity of a mysterious individual who has been causing trouble throughout the campaign.

This campaign started out with them trying to discover who this person is, and so far they have been unable to identify them. I am planning on the players getting trapped where the individual will reveal their identity.

My question is how I should do this. The way my sessions are structured it would be best to do the reveal at the beginning or end of a session. Should I end the session right as they are about to learn the identity and then reveal it at the beginning of the next session, or should I reveal the identity and then end the session?

Thanks for your input. And the reason i am being so vague is because some of my players use the boards and I don't want to give anything away if they find this thread.


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Serenity (firefly)

Amaterasu (starship operators)

Normandy SR2 (mass effect 2/3)


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The only race in pathfinder that I would want to be core is kitsune, but I can almost guarantee that they will not make the cut. Besides I would be more interested in new alien races than the same old ones from pathfinder.


Scythia wrote:
Sounds reasonable. I haven't been to any part of New England myself, and campsites here in Ohio usually have concrete buildings with pit toilets instead.

We call those outhouses where I come from. I don't think I've ever seen a stereotypical one that was still in use.


DeathQuaker wrote:
Quote:
Scythia wrote:
Why are there outhouses all over? The bombs fell in 2077 not 1877. :P
Presumably they built them after they no longer had functional plumbing.

Okay having played through more, I see what you're saying. You find them in ruins of campsites and such.

I have a vague recollection--which means I could entirely be making this up and should be taken with a large grain of salt--from the last time I went to Mt. Desert Island (the setting for the DLC) that some of the older, more rustic campsites were equipped with outhouses (or buildings that used to be outhouses but were later repurposed).

Old farms and other sufficiently old buildings--of which there are many in Maine--sometimes also still have outhouses (the house I grew up in [not in Maine]) had an outhouse). Now, realistically being largely wooden structures that need a fair bit of maintenance to remain standing, they shouldn't have survived the apocalypse, but the same goes for a lot of stuff in the Fallout landscape, so.

But probably the real reason is to feature an item you can now build in settlements -- for which I am very grateful, as I am one of those weirdoes who has to build bathrooms for their settlers. Look, people need to have a place to pee!

There's not a LOT of new settlement stuff in FH but what is there I really like. The barn building set (which includes the outhouses) is really great. The traps are cool too, as are the nautical decorations.

On another note, I am really impressed on the details on the landscape in this game. I know this is going to sound bizarre if you haven't been there, but the rocks really look like Maine coast rocks. I'm sure a resident would find issue, but as an occasional visitor, the place really does look and feel to me like I'm wandering around a postapocalyptic Mt. Desert Island--even moreso than Boston or Washington, DC, two places I've also been to frequently. Mind, it's reasonably a much smaller relatively speaking area with a lot less urban detail, but...

I've never been to Maine, or many places out east, but outhousesare quote common in the West. They are usually abundant in areas that are hard to get to and maintain. I can't think of a single national park I've been to that does not have one. Granted they look way different than the stereotypical ones in fh.


Gotta say far harbor is my favorite falloutdlc yet. The writing is some of the best Bethesda has produced, and the island itself is beautiful, and engrossing. The frame rate problems are disconcerting though, but that is my only complaint so far.


Wei Ji the Learner wrote:


In addition to the on-point commentary from Alayern above, there is also the 'out of the box' consideration of 'don't be a jerk'.

If you have fellow players at your table who are hearing impaired, it could be viewed as an insult.

Explore, Report, Cooperate

Equally as important as

Courtesy, Dignity, Respect

I don't see how playing a deaf character would be offensive to the hearing impaired. My best friend is paraplegic, and he was ecstatic when I played a lame cleric. He said it's great when others show that being disabled doesn't make someone useless. As long as you're not being mean about it, and being respectful to the condition.


JiCi wrote:
Cr500cricket wrote:

Kindred anyone?

Like I stated, Kindred is a Hunter... or a Ranger/Nature Warden, come to think of it, but you'll have to go 3rd-party for a sheep humanoid... and find whatever alternate class feature to turn your animal companion into a phantom.

Or you could make a custom race. The advanced race guide has been out for a while longer than kindred has.


Atarlost wrote:
DoomOtter wrote:
A friend of mine came up with the orb of self seeing. It allows you to see your present self, and nothing else.
Not a mirror of self seeing?

That would be much better!


A friend of mine came up with the orb of self seeing. It allows you to see your present self, and nothing else.


Sad to say it, but if they get rid of kitsune I'm going to stop playing society. They are the only race in the game that interests me. Hopefully they will keep them for another season or two.

Also everyone is going on about four XP to grandfather in. I'm ninety percent sure you only needed one or two last time they retired a race.


Morlaf wrote:

I have already decided these things as well as the atmosphere of the game etc. I just did not want to bore ppl with things that do not interest them and data they do not need in order to answer my question.

but since you ask here is a brief....
Fighters are trains in combat. And by that i mean: TRAINED!
Barbarians are a primal force. as thus their combat training is limited.
hence their 3/4 BAB. but they do tap into energies most ppl do not. and that is the ferocious, untamable, unpredictable force of Nature and Life.
As thus Rage brings about other changes: Increased speed, natural armour, more hp, area attacks, extra attacks, FH, DR, SR, ignore wound penalties, etc, etc, etc...........

Was asking for SPECIFICALLY what do you recon balances out a drop in BAB (that was a) and how you feel the chaotic, unpredictable nature of Rage is best manifested (while maintaining game balance).

Thanks,
Morlaf

When you say barbarians receive no training you mean in your own setting right? Because the general idea of barbarians not training is rediculous. Norse berserkers whom a lot of the barbarian stereotypes came from trained from a young age to fight. They just augmented their abilities with drugs. The difference would be that fighters are proffesionals who focus on nothing but fighting where barbarians are a sort of primitive militia

Sorry about that. History is kinda my thing. Something youight find interesting is the chance for a barbarian to be unable to tell friend from foe. Perhaps give a percentage chance where they lose control and attack anything made out of matter.


Ventnor cannot tell the difference between colors and mid nineties pop songs.


Sissyl is speaking perfect Russian.


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In the off chance that I was my favored race I would worship Daikitsu. Aside from that Desna is the deity that I feel most comes close to my ideals.


Wei Ji the Learner wrote:


So I just ripped through this list of drek and was surprised to *not* see some...

'Class of Nuke'em High Part 2: Sub-humanoid Meltdown'

'From Beyond' (Spent too much time trying to tie it to things that weren't even story elements in the original short story -- BDSM? WOT?)

'Dracula' (Keanu Reeves played a part in it, I *think*?) Fell asleep during it at the show.

And a couple that have been mentioned already...

'Star Wars Episode Two: Attack of the Clowns Clones' Fell asleep during the really bad failure of 'romantic' scenes, would wake up for the action ones.

'Starship Troopers' (Would have been AWESOME if they'd spent the money on the *suits* rather than having a bunch of folks playing 'Laser Tag' with CGI Bugs.)

You got through all ten pages? Good job.

The last airbender was an abomination. I had a friend who claimed no movie was so bad he couldn't watch it. That is until I showed him that piece of filth.


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The Usual Suspect wrote:
Pan wrote:
Christopher Dudley wrote:
DoomOtter wrote:
I hate it when people play classes and races stereotypically.
Yeah, that used to bug me, then I figured that maybe I've seen it hundreds of times, but they haven't gotten to play it hundreds of times, so, I just smile and nod. I haven't seen a clichéd character type that didn't have some individual expression come through in it.
+1 The only characters I hate at the table are absolutists. You know the type that must murder on site their favored enemy even to the point of suicidal odds, or the guy playing a "pharasmin follower" so he must destroy all undead immediately despite any assistance or leads say a ghost might provide the party, also the paladin that detects evil 24/7 and kills immediately once ping'd no matter the context. Those folks need not apply at my table.
SO in agreement here. I would so pone a paladin that automatically attacked all evil characters on sight. What happened to the lawful part of lawful good? What gives you a right to attack another character in game? This of course depends on the situation; but if you're playing an urban campaign and you meet the BBEG at the King's ball you don't whip out your holy avenger and cut him down. The King, who can't detect evil, might not like you cutting the head off his adviser. Players that can't understand that basic idea need to take a step back and check themselves.

I once played a paladin who I modeled after Shepherd book. I wasn't overbearing, and while disapproving of questionable acts I never got indignant. I figured that he would not hold others to his extremely high standard. There was another player who threw a fit, saying that I wasn't playing him like I should. He said that paladin's should be played lawful stupid.


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I hate it when people play classes and races stereotypically. A paladin doesn't have to be a self righteous douche, a barbarian doesn't have to be a moron,wizards and alchemists don't have to be eccentrics, elves don't have to be tree huggers, and dwarves don't have to be drunkards.

Please be original!


I can't seem to get a group going where I live, and have been dying to game for montsh, so I'm in. I have a buddy who might be interested as well.


I only play kitsune. I also think that it is fine to play a race that is detrimental to the class you have chosen.


So I convinced my DM to allow me to play test one of the new classes in her campaign. After some thought I ultimately decided on the swashbuckler. I don't know if there is a proper way to record a playtest, so sorry if it seems weird

My stats were as follows

Strix Swashbuckler lvl 7

Str 14
Dex 20
con 12
Int 10
Wis 12
cha 14

The feats I chose were extra panache(grit), signature deed(Opportune parry), Signature deed(Riposte), combat reflexes, and improved initiative.

I quickly gained the ire of my DM when nothing she threw at us could hit me, and I slaughtered a couple of her creatures. I must admit I had the four best rolls of my life in a single round though.(20,19,19,19)

Personally I love the class. I was extremely excited to see it, and think it is well done. There were a few problems with it though. I feel extremely limited in weapon selection. I think if you gave the class the ability to use the heavy and light bladed fighter weapon groups it would be a better fit. (one handed only of course.) I think you should also limit the class to using blades. (A swashbuckler could use a pick for example.)

That's all i have for now, seeing as I've only had one encounter with the class so far. I'll give more feedback as I play.

Current Campaign


Tiger's Heart


Our adventure begins in the small town of Belric, just on the western edge of the Arthfell Forest in Andoran.