Count Saleno

Don Walker's page

Organized Play Member. 1,240 posts (1,241 including aliases). 1 review. No lists. 1 wishlist. 20 Organized Play characters. 1 alias.


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Grand Lodge 5/5

3 people marked this as a favorite.

I'd also like a clarification on the re-roll wording in v8.0.

Personally, I'd much prefer to keep my +5 bonus with one re-roll per game than to now have up to 6 re-rolls per game with no bonus.

Grand Lodge 5/5

Congrats David!

Grand Lodge

6 people marked this as a favorite.

Linder! No suh!

This is wicked ahsome! I always knew yous was wicked smaht.

Iys was hopin you'd find a job that was pissah when you an
Mahk booked it outta heah for Paizo town.

Congratulations and wahm regahds.

Grand Lodge 5/5

Congratulations Gentlemen!

Grand Lodge

1 person marked this as a favorite.
Yvadrael wrote:

Holy crap. Congratulations! I suddenly realize just how long I've been out of the loop in regards to, well, everything. But! Mine is an ironclad certainty (as a onetime member of the Boston*cough*Cambridge*cough* Lodge) that you will do fantastic work!

...

True, the flagship store of the Boston lodge is actually in Central square, Cambridge, MA along with two other venues, The Garage, just outside Harvard square, and on occasion some MIT classrooms (probably not without Mark and Linda though - don't tell 'em, but I believe they were actually the heart and soul of the lodge). Also there has never actually been a venue in the city of Boston (though I'm working on that).

The Boston lodge actually spans the east half of New England: NH, ME, RI, and the central and eastern parts of MA. There's no one, good name to describe this region other than the Boston Lodge.

Grand Lodge

I blame the new developer, Mark Seifter. He did it. He was always causing trouble in Boston as a Store Liaison and then Venture-Lieutenant. :-)

Grand Lodge

Congratulations Mark! This is awesome news.

Grand Lodge 5/5

Deussu wrote:
Mark Garringer wrote:
There are several announcement posts as the groups of Venture-Captains have been named, but probably the best since resource I know of is here
What's that map over there? Whoever is in charge of it might add Finland as well. :)

This map is at least 1 year out of date. Many changes since then.

Grand Lodge 5/5

3 people marked this as a favorite.

Do you have a dedicated group that will meet twice for each scenario? The phrase, "herding cats" comes to mind.

Grand Lodge 5/5

Were the PDF's gifted to you through the Paizo website? IE did you download them (or have someone else download them) from your Paizo account?

The PDFs are sold as individual, non-transferable user licenses. Showing up with someone else's PDFs would be very poor form.

You should bring the following to a PFS event:

- Mini for your character (if you have one)
- scrap paper
- PFS legal level 1 character (unless you want to use a pregen)
- snacks and drinks (unless the venue restricts outside food)
- cash for snacks and drinks
- willingness to participate and play as a member of a team (lone wolf PC types are okay to some extent, but not lone wolf players)
- a Player Portfolio or T-shirt for a free re-roll (optional)
- Your PFS Number (and ID card if you are a 1 or more star GM)
- a pen (you should fill out Chronicle Sheets and Item Tracking Sheets in pen)
- a cell phone set to silent mode

Grand Lodge 5/5

There are lots of home games going on in Boston and going to PFS games is a great way to meet people and be invited to a home game.

Grand Lodge 5/5

Also note: the GM does not have to take character credit for the adventure. They can choose to wait and take it when they run the adventure again instead - or never take GM credit for it.

The pregen at a 3-player table is only to provide a 4th character for the adventuring group and doesn't count (ie no chronicle sheet) or get reported online.

Grand Lodge 5/5

Mitmir wrote:
After 1d4 con I accidentally created my first character as the prebuilt Harsk. In the session I played tonight I forgot to add the -2 to the sign-in sheet. Is there any way I can get all of my experience, prestige, etc... assigned to Mitmir my -2 character?

If you know who set up the event in the Paizo database, ask them to correct the mistake. - I assume you played your -2 PC but wrote -1 on the tracking sheet by mistake.

If you don't know who that is, contact the Venture-Captain responsible for your area. Note: this must be a VC not a Venture-Lieutenant, as only VCs have the ability (and responsibility) to correct character records.

If there is no VC in your State / Country / large geographic region then you can contact Mike Brock and he will forward to the right VC.

Another way to do this is to click on the "report a problem" link next to the incorrect record listing in your PFS sessions list online.

Grand Lodge 5/5

My first table was Oct-18 2008 Mists of Mwangi at a home game.

My 150th gm point was earned at Oliver Con (a gameday on Cape Cod) on September 2, 2012.

I had thought it was at Council of Five Nations in Schenectady, NY on October 6, 2012, but there were a few conventions I gm'd at that did not get reported and while I was VC I added tables as I could for them.

Becoming a VC was how I earned my stars. I had just earned 2 stars by Sept 2011. I played PFS in a monthly home group and at a few conventions each year up to that point.

Then I became a VC and went from 30 points to 150 points in one year. I'm at 243 points now and most are due to running games most every weekend during my service as VC. I've only earned 17 points since stepping down at the end of August 2013, but I should be at 250 by early July 2014.

Grand Lodge 5/5

Not to mention that you can get No Shows and Walk-ins for planned events which create issues too.

Still, a registration system is what I prefer.

Grand Lodge 5/5

Both are great starting adventures.

Grand Lodge 5/5

5 people marked this as a favorite.

What I've seen groups do:

The person who benefited buys a copy of the item and marks it as used. The person who had the item during the adventure gets to leave the table with "their" item back.

Grand Lodge

I believe there is an optional rule that if you roll a third nat 20, that it will auto kill the creature, but it works both ways, so most groups don't use it.

Also, most people roll the second d20 to see if the it was a crit before any damage is calculated, but since the attack does at least normal damage, calculating that damage first and then adding the extra crit damage later amounts to the same thing.

Grand Lodge 5/5

Seth Gipson wrote:

I am of the opinion that you arent supposed to be able to replay without using stars unless it is to help make the table.

If the guide is vague on that now, so be it.

However, regardless of if you are helping to make the table or are player 5 or 6, you should still be receiving a null chronicle for it. Any expendables you used are still consumed and if you die you are still dead. That kind of stuff has to be recorded somewhere.

Seth, it may have been the intent of the author that all non-credit replayers get a null chronicle, but the text in the Guide (as indicated by Pirate Rob above) does not read that way:

Guide wrote:
A player replaying a scenario in order for the table to reach the minium table size should (in this instance only) be given a Chronicle for the scenario

Grand Lodge

1 person marked this as a favorite.

Some quick points.

You only roll initiative once at the beginning of battle - not every round.

Criticals you roll the dice again as needed. You only multiply the damage bonus. And the special damage (dragon bane) is not doubled. As in: 2d10 + 20 + 2d6

Sometimes the players get lucky. You did pretty much wipe them out before the dragon. Kudos for finding a way to save them so they didn't lose their characters on the first adventure.

Grand Lodge 5/5

Some people who had a hand in the text for version 5.0 (the second one) of the PFS Guide, believe (incorrectly IMO) you may only replay in order to make a legal table. Others who worked on the Guide believe replay is allowed as long as it is okay with your GM.

The current text in the Guide reflects both of these mindsets. I am almost certain that there has been, will be, or currently is a discussion going on amongst the VOs, Mike and John about this. I will be surprised if this text isn't cleaned up for the next release of the Guide for GenCon in a few months.

Grand Lodge 5/5

I was surfing the web and came across this "creature":

Brocken Spectre

It would be an awesome new monster to add to a PFS scenario - especially considering the name.

Grand Lodge 5/5

I've got a Con coming up in 90 days. This is great! Thanks Evan.

Grand Lodge 5/5

1 person marked this as a favorite.
Eric "Boxhead" Hindley wrote:

...

The only possible, slight) downside would be that less GM's buy the Bestiaries.

Not really. All the information is already available in the PRD. If a GM can't afford the Bestiaries, they would just use the online information anyhow.

Grand Lodge 5/5

2 people marked this as a favorite.

I used to DM 4e LFR games. It was easy to feel like there was a significant age difference between LFR and PFS. I almost felt embarrassed running LFR games, as if I was a man in his 40's playing a kid's game.

I think most of it was due to how the adventures were laid out and the overriding uniformity of everything.

However, I also got spoiled with LFR adventures. Even the format of the adventures was uniform, simple, and a breeze to use at the table. Every sub-tier for every encounter was on a separate page. You just pulled out that page and you had everything you needed to run the encounter - well okay, the map (with indicators of where each creature started) immediately followed the stat blocks. A combat encounter was always formatted as 1-2 pages of intro text describing the area, any boxed text, adjustments for the number of players, treasure and developments. Then all the stat blocks, then the map.

It meant there were almost double the pages a regular PFS adventure took up, but everything was there, laid out to make things as easy as possible. I got spoiled.

My one consolation with the PFS layout is that is feels old school. Hard. Less slick, less modern. PFS modules feel a lot closer to AD&D (what I cut my teeth on) than LFR did.

I sign the petition.

It would be nice to have stat blocks for each encounter on separate pages.

It would be nice to have every non-standard creature stat'ed out. I am fine with creatures taken straight from the Bestiaries left as a simple page reference with hp. Even those that just list a few modifications are fine - though these have caused a significant bit of confusion to a lot of GMs if the changes are extensive enough that the entry looks like a complete stat block - only to find when it is time to run the creature that you are missing half of it's information.

It was a pleasure to run the Bonekeep adventures. Not because as a GM I got to decimate the party, but because all the creatures were fully stat'ed. Bravo Mr. Buhlman!

Grand Lodge 5/5

If I was GMing for NTKOB and saw the PC they had built, I'd view it as the player being a jerk and either ask them to leave or quietly mention to the other players that I would not notice if any of their PCs happened to accidentally on purpose damage NTKOB. After the game, I would let the player of NTKOB know they would not be welcome at any of my tables anymore.

The exception being of course, if that player only played with that group, and they were all okay with his character.

Grand Lodge 5/5

1 person marked this as a favorite.

Why isn't 6 afraid of 7 anymore?

Spoiler:
Because 786.

Grand Lodge 5/5

aboyd, Paizo Customer Service should be able to merge your accounts for you. I'd suggest asking them to move all your purchases onto your PFS account. That way your PFS number will remain the same. You could even then change your email on your PFS account to the one you were using for purchases so your watermarks stay the same too.

Grand Lodge 5/5

UndeadMitch wrote:
Don Walker wrote:


Okay, so they are at their first game with that PC. It's no longer a pregen because they changed the list of known spells. So if their PC dies you won't let them switch the PC number from this "blank" character onto another "blank" character? How is it any different?

If they already had 1 or 2 XP on the character then they should be playing that character anyhow. If they decided to retrain their character into a pregen look-a-like only with different spells, it's not really a pregen anyhow and of course there is the risk of death.

If it's a blank character with no XP on it, then that doesn't matter, I'm not going to nitpick with a player over which blank number gets reported. My post is mainly referring to the second situation that you (and TOZ, missed his earlier post) mentioned, character's that already have 1 or 2 XP on them.

But that situation should never come up because if they have a 1 or 2 XP character they can't use a level 1 pregen to earn a chronicle for that PC. Even if they are using a pregen sheet to play the game it is technically their current level 1 PC retrained to be a carbon copy of a pregen.

Grand Lodge 5/5

Take a step back and try to see the bigger picture. Out of Sub-tier gold is a new thing as of the last release of the PFS Guide 8/14/2013. Before that there was no OoS gold. OoS gold is only gold not item access. GM credit does not work the same way as player credit because the GM's PC doesn't actually play. Player characters get item access based on what sub-tier was played. GM characters have to apply the Chronicle based on their character's current level. If the character is between sub-tiers they have to "play" down. It's been that way since GM credit started. Modifying part of a rule doesn't change the way the rest of the rule works.

Grand Lodge 5/5

In the Honor System there are no loopholes, just players with dishonor (who try to use them).

Grand Lodge 5/5

UndeadMitch wrote:
Nefreet wrote:

During level 1 you could sit down at a table with a level 1 pregen Ezren that knows (whatever Ezren knows at level 1) and next to him have a carbon copy (same stats, same items, even the same name) except he has a completely different spell list.

This is 100% legal, during level 1.

It's after level 1 that you're set in stone (and why the level 4 and 7 pregen spell lists are set in stone, too).

Except that the second player is no longer playing an actual pregen, if they change the pregen they would have to accept the risk of death that the other people playng PC's that they have built themselves. If that second Ezren died in a game I ran, I would not allow him to apply it to a blank character.

Okay, so they are at their first game with that PC. It's no longer a pregen because they changed the list of known spells. So if their PC dies you won't let them switch the PC number from this "blank" character onto another "blank" character? How is it any different?

If they already had 1 or 2 XP on the character then they should be playing that character anyhow. If they decided to retrain their character into a pregen look-a-like only with different spells, it's not really a pregen anyhow and of course there is the risk of death.

Grand Lodge 5/5

3 people marked this as a favorite.

Heliodorus04,

The answer is maybe, or it depends.

Is this a private (ie. home) game that you are running? Then yes you have control over who is invited. You might not be able to use the local public announcement board/site to advertise your game. Just check with the person hosting the site.

Are you the event organizer for a public game? If you are in charge of the event, and you believe the person is keeping others from playing or driving players away or dangerous in some way, then Mike has said you have the right to ban that person from your events.

If you are just a GM "working" for the event organizer of a public event, then as has been said above, you may refuse to GM a table that the person is sitting at, but you can not tell that player they have to find another table to play at. You might be able to get the event organizer to do this, but your ultimate recourse is to not GM. Of course, if you do this, you will most likely not be invited back to GM there.

As others have said, taking the person aside and talking to them, can sometimes solve the problem. If you don't feel safe doing this, you should not feel pressured to do it though.

Grand Lodge 5/5

1 person marked this as a favorite.

It is all explained in Chapter 6 of the Guide to Pathfinder Society Organized Play (version 5.0 - the second one).

Grand Lodge 5/5

If you are missing Chronicle sheets, work with your VC to get replacements, based on your reported play history to Paizo.

If any of those missing sheets were not reported, you may be out of luck to get those sheets replaced and have to adjust your character(s) accordingly.

Grand Lodge

Lor Woolow wrote:
I would love to see cards for each of the Summon Monster creatures that lays out the important stats.

THIS!

Why hasn't Paizo published a card deck for Summoners? If that's not enough material, throw in Animal Companions and Familiars as suggested almost 4 years ago.

Grand Lodge 5/5

Following the rules of the campaign is not being a jerk.

Mike has asked that we not encourage anyone to ignore any of the rules.

An electronic copy of Additional Resources most definitely counts.

You only need the AR if you are using non-Core items.

Grand Lodge 5/5

4 people marked this as a favorite.

I think you guys are trying to put too much reality into this game.

Grand Lodge 5/5

TechieMoe, sorry I did not understand your question. It appeared to me that you were asking (in other words) why not following the rules is considered cheating. My bad.

I believe this rule is, in part, a legacy from Living Greyhawk days.

Back then you were able to play two characters at the table if:
- you had the Leadership feat and brought a Henchman along
- there was an empty seat at the table

This aspect of LG caused some problems as Ferious Thrune points out above. When more than one player had a Henchman, but there was only one empty seat, there could be hard feelings when neither would agree to leave their Henchman at home. In those case no one got to play an extra PC. Also, players with two PCs would get more time that those only using one PC which some players resented.

Pathfinder Society evolved from this earlier campaign and took steps at the start to avoid these problems. Case in point, the Leadership feat is not allowed in PFS.

I hope this explains some of the 'Why'.

Grand Lodge 5/5

The rules say:

  • only one PC at a time
  • only 1 chronicle sheet per scenario
  • you may not replay for credit
If you do not follow the rules on purpose. You are cheating.

Grand Lodge 5/5

1 person marked this as a favorite.

Also, for those Tier 1-7 adventures (sub-tiers 1-2, 3-4, 6-7), you can not play more than 1 sub-tier away from your character level.

Examples:

If you are level 1 or level 2 you can not play in sub-tier 6-7.

If you are level 5, 6 or 7, you can not play in sub-tier 1-2.

Grand Lodge 5/5

Not to spoil the party, but if you are on slow advancement everything gets halved - including Prestige Points.

Grand Lodge 5/5

I like to think of 4e as New Coke and Pathfinder as new old Coke.

Grand Lodge 5/5

1 person marked this as a favorite.

If you notice you are running out of scenarios to play, I suggest you try to GM more. If your friends are all in the same boat. Build more boats and find more friends to GM for.

Grand Lodge

3 people marked this as a favorite.

Player1: <constantly rolling dice> <stops>
GM: OK Player1 your turn.
Player1: I hit for XX damage. <begins to start rolling dice again>

Grand Lodge 5/5

Bump

Grand Lodge 5/5

Chris Mortika, agreed.

Grand Lodge 5/5

Doug,

I know it means more work for the GM (me), but I really like your method of filling out the Chronicle for the player to ensure it is correct. I will have to try this when the venue isn't kicking my table out. I'm usually good about running short or on time so this is something my players can look forward to. Thanks.

Grand Lodge 5/5

3 people marked this as a favorite.

I'm one of the GMs who won't "turn back the clock", "correct the oversight", etc. Once a player has finished their turn and I've called the next participant, that's it.

The only exception I'll make is if the correction clearly would have saved a PC from death.

Trying to go back and fix things really interrupts the flow of combat.

It works both ways. I'll often realize I forgot to use a feature like Power Attack, just after the bad guys turn.

This also applies if we discover we've been using a rule wrong. I think it works a certain way, or a player does and I don't catch it. Then someone actually looks it up after a few turns have gone by. Going forward, we use the proper rule, but I don't go back and try to change what's already occurred.

Grand Lodge 5/5

I like Seth's guess at this. You get extra damage for using both hands and he is using both hands.

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