For decades there has been one Mullick or another in command of the
ragtag militia protecting the Egelsee fisheries from Numerian raiders.
Job would've been hers one day if she'd stayed. She didn't. Folks
always seemed to get along better with her little brother anyhow...
gets more complicated than it matters.
She got her "break" into adventuring when she came across a party of
bookworms and city-boy strongarms who thought they could safely
identify edible mushrooms from a pen and ink drawing.
Dwarf Druid 2
NG Medium Humanoid
Init+2 , Perception+7 Darkvision 60ft
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AC 16, tch 12, ff 15 (+1 dex, +4 armor, +1 untyped)
hp 13/17
Fort+6, Ref+4, Will+7
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Str 14, Dex 13, Con 14, Int 10, Wis 16, Cha 8
Base Atk+1; CMB+3; CMD 14
Speed 20 ft.
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Melee Quarterstaff +3 (1d6+2)
Ranged Sling +2 (1d4+2) 50'
Defensive Training: Dwarves get a +4 dodge bonus to AC
against monsters of the giant subtype.
Greed: Dwarves receive a +2 racial bonus on Appraise skill checks made
to determine the price of nonmagical goods that contain precious
metals or gemstones.
Hatred: Dwarves receive a +1 bonus on attack rolls against humanoid
creatures of the orc and goblinoid subtypes due to special training
against these hated foes.
Hardy: Dwarves receive a +2 racial bonus on saving throws against
poison, spells, and spell-like abilities.
Stability: Dwarves receive a +4 racial bonus to their Combat Maneuver
Defense when resisting a bull rush or trip attempt while standing on
the ground.
Stonecunning: Dwarves receive a +2 bonus on Perception checks to
potentially notice unusual stonework, such as traps and hidden doors
located in stone walls or floors. They receive a check to notice such
features whenever they pass within 10 feet of them, whether or not they
are actively looking.
Assertive and outspoken - she is driven to lead. Excellent ability to
understand unexpected problems and create solid solutions. Full of
woodsman's wisdom and dwarven self-assuredness, she has no reservations
speaking her mind. She values knowledge and competence, and has little
patience with lazy minds and bodies. "Make an effort, people!"
Should would probably get along with people very well, if she weren't
so overbearing.