Dwarf

Dolleen Mullick's page

50 posts. Alias of BinkyBo.


Race

Dwarven Druid ~ HP 13/17 ~ AC16, tch 12, ff 15 ~ Fort+6, Ref+4, Will+7 ~ CMD 14 ~ Init+2 , Per+7 , Darkvision 60'

About Dolleen Mullick

background (in progress):
For decades there has been one Mullick or another in command of the
ragtag militia protecting the Egelsee fisheries from Numerian raiders.

Job would've been hers one day if she'd stayed. She didn't. Folks
always seemed to get along better with her little brother anyhow...
gets more complicated than it matters.

She got her "break" into adventuring when she came across a party of
bookworms and city-boy strongarms who thought they could safely
identify edible mushrooms from a pen and ink drawing.

Dwarf Druid 2
NG Medium Humanoid
Init+2 , Perception+7 Darkvision 60ft
--------------------
AC 16, tch 12, ff 15 (+1 dex, +4 armor, +1 untyped)
hp 13/17
Fort+6, Ref+4, Will+7
--------------------
Str 14, Dex 13, Con 14, Int 10, Wis 16, Cha 8
Base Atk+1; CMB+3; CMD 14
Speed 20 ft.
--------------------
Melee Quarterstaff +3 (1d6+2)
Ranged Sling +2 (1d4+2) 50'

Feats Lightning Reflexes, Luck of Heroes.
Druid Abilities Nature Sense +2, Wild Empathy +0, Woodland Stride.
Prepared Spells
0-Create Water, Purify Food and Drink, Mending, Stabilize.
1-Cure Light Wounds, Entangle, Shillelagh.

Racial:
Defensive Training: Dwarves get a +4 dodge bonus to AC
against monsters of the giant subtype.

Greed: Dwarves receive a +2 racial bonus on Appraise skill checks made
to determine the price of nonmagical goods that contain precious
metals or gemstones.

Hatred: Dwarves receive a +1 bonus on attack rolls against humanoid
creatures of the orc and goblinoid subtypes due to special training
against these hated foes.

Hardy: Dwarves receive a +2 racial bonus on saving throws against
poison, spells, and spell-like abilities.

Stability: Dwarves receive a +4 racial bonus to their Combat Maneuver
Defense when resisting a bull rush or trip attempt while standing on
the ground.

Stonecunning: Dwarves receive a +2 bonus on Perception checks to
potentially notice unusual stonework, such as traps and hidden doors
located in stone walls or floors. They receive a check to notice such
features whenever they pass within 10 feet of them, whether or not they
are actively looking.

Skills:
+3 Climb 1(+3,+2)-3 ACP
+3 Handle Animal 1(+3,-1)
+7 Heal 1(+3,+3)
+7 Kn(nature) 2(+3,+0)+2
+7 Perception 1(+3,+3)
+9 Survival 1(+3,+3)+2
+3 Swim 1(+3,+2)-3 ACP
Languages: Common, Druidic, Dwarven.
Worn Gear (47 lbs.) Explorer's Outfit, Hide Armor, Quarterstaff, Sling, 20 bullets
Backpack (25 lbs) Bedroll, Soap, Silk Rope 50ft., Dwarven Trail Rations (6),
Survival kit (tinderbox, 2 waterskins, mess kit, knife), Oil and Vinegar cruet.
Encumbrance 72 lbs. Wealth 117gp 8sp 9cp
Jimbli the Grey cougar (small cat):

Init+5 , Perception+ Low-light vision, scent.
AC 20, tch 18, ff 13 (+5 dex, +2 nat armor, +1 size, +1 dodge)
hp 18 3HD

Str 12
Dex 21
Con 13
Int 2
Wis 12
Cha 6

Fort+4, Ref+8, Will+2
BAB+2, CMB+2, CMD+17 (21 vs trip)
Speed 50 ft.
Attacks: bite +7 (1d4+1 plus trip), 2 claws (1d2)

Skills:+9 Acrobatics 1(+3,+5), +5 Climb 1(+3,+1), +13 Stealth 1(+3,+5)+4 size
Feats: Weapon Finesse, Dodge.
Tricks: Track


ENTJ (BDE) - The Backwoods Dwarven Executive

Assertive and outspoken - she is driven to lead. Excellent ability to
understand unexpected problems and create solid solutions. Full of
woodsman's wisdom and dwarven self-assuredness, she has no reservations
speaking her mind. She values knowledge and competence, and has little
patience with lazy minds and bodies. "Make an effort, people!"

Should would probably get along with people very well, if she weren't
so overbearing.

Gear cost/weight.. notes:

armor 15/25
staff -/4
Outfit -/8
backpack 2/2
bedroll 1sp/5
rope 10/4
soap 1cp/.5
rations 12/9
survival kit 5/4
cruet 2/.5
46g 1sp 1cp