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Wild Lancer

Dolgarth's page

190 posts. Organized Play character for Saving Cap'n Crunch.


Full Name

Dolgarth

Classes/Levels

Male Half-Elf Cleric of Cayden Cailean 2 | HP 19/19 | AC 18/10/16 | CMD | F +5, R +0, W +6 (+2 vs. enchantments, +2 vs. charms/compulsions) | Init +0 | Perc. +5 (low-light), Sense Motive +3 | Speed 30 ft | Active conditions:

About Dolgarth

Statistics:
Male Half-Elf Cleric of Cayden Cailean 2 (Core)
CG Medium Humanoid (Human, elf)
Init +0; Senses Perception +5
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DEFENSE
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AC 18, touch 10, flat-footed 16 (+6 armor, +2 shield)
hp 19
Fort +5, Ref +0, Will +7
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OFFENSE
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Speed 30 ft.

Melee Masterwork Rapier +4 (1d6+2/18-20)

Ranged
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STATISTICS
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Str 14, Dex 10, Con 14, Int 13, Wis 16, Cha 12
Base Atk +1; CMB +3; CMD 14
Traits Upstanding, Birthmark, Fast-Talker
Feats Skill Focus (Diplomacy)
Skills Bluff +6, Diplomacy +9, Profession (soldier) +7, Heal +7, Knowledge (planes, religion) +5, Perception +5
ACP -4

*ACP applies to these skills

Languages Common, Elven, Celestial, Goblin

Special Abilities:

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SPECIAL ABILITIES
Elven Immunities, Adaptability, Multitalented (Cleric, Fighter), Aura, Agile Feet 6/day, Strength Surge 6/day, Channel Energy (1d6, DC 11) 4/day
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Equipment:
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GEAR/POSSESSIONS
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Carrying Capacity
Light 76 lb. Medium 153 lb. Heavy 230 lb.
Current Load Carried 103 lb.

Money 18 GP 9 SP 0 CP

Equipment
Breastplate, flail, 5 light hammers, throwing axe (1 each of normal, cold iron, silver), heavy wooden shield, sap, trident, longsword, backpack, bedroll, bell, crowbar, flint and steel, manacles, belt pouch, 50 ft. hemp rope, water skin, cold-weather outfit, caltrops, acid (4), holy water, antitoxin, smokestick, thunderstone, sling, 20 sling bullets, climber's kit, bandana with continual flame cast on it, Potion of Enlarge Person.


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