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Hungry Jack wrote:
wooo... That definitely might put Conan down for a day or two at least. Nothing worse than Cimmerian Mudbutt.
I had as similar idea, but the entire campaign was not to take place in the north. My campaign was centered around an ancient race that left Golarion in the distant past and their ancient god that dwelt in the Dark Tapestry. Anyway some of these ancient folks were coming back and their god was following them through the dark places between the stars (they were a space fairing people) and the left an ancient city at the Roof of the World. The PCs came across strange events in the campaign that were seemingly unrelated but were all caused by the coming of this Azathoth-like entity. I even had one part of the campaign where the PCs were transported to a sort of ancient space station in the further reaches of the solar system and they witness the passing of the alien ships and the god on their way to Golarion. Anyway the campaign would climax at the Roof of the World in this frozen city.
Pfft. Goblins and orcs. That ain't nothin'. I got the Grauls livin' next door... Really :(
I had it in me to start writing a little story set in Absalom. Just jotted down what I thought so far, figured I'd share it. I hope this doesn't violate no legalities, but anyway here it is and I should write more later:
The Merchant of Absalom
Soloman Hapes stood like an iron statue as the boom and hiss of the waves resounded about the ship as the wind hurled it toward port. The sprit swung gently, ropes grinding against strong pine, in the wind as he closed his eyes and felt the needle-like spritz of the Inner Sea’s warm waters against his face. He heard the gulls singing songs of gluttony. He heard the sailors preparing the ship for dock. He heard the waves crashing against the shores of Absalom. He heard the city’s legion of strange voices calling him home.
No, I agree completely and I understand those wanting to continue using 3.5 with Pathfinder, I will continue using a large number of my own 3.5 books as well. But also, those people must also understand that Paizo IS creating a new ruleset, and not just rehashing the same ol' thing that Wizards put out a few years back, and sadly that's what some folks want. I agree I hope a good balance has been struck with the Pathfinder RPG, as I believe too much of a departure would be bad, and sticking too close would be just as bad.But, I have faith in Paizo, and I think generally most of the people here do as well.
My account says that the following order was shipped on December 31, 2008, and I have not yet received this order, and I was wondering what I should do.
Pathfinder #17—Second Darkness Chapter 5: "A Memory of Darkness" (OGL) Print Edition
Subtotal (3 Items) $37.77
Order Total $43.39
Yeah, faceless stalker! I don't know why they didn't cross my mind.
I don't really want to move Aldern out completely, I just want to throw in a little bit more to the mystery so that the PCs aren't so sure of themselves. They are great roleplayers but I don't want them to feel like they are just going through the motions. I want to add a bit more mystery to it for them.
Maybe the faceless stalker also impersonates Aldern in town and makes the PCs think maybe that Aldern isn't involved after all.
Also in Maginmar I wanted the murder mystery to continue and not have the PCs go almost directly from Aldern's townhouse to the Sawmill. One of the PCs already has some involvement with the murders in Magnimar previously as a partner of his was murdered by the Brothers Seven. I think maybe a continuation of the investigation would be nice. Maybe leading the PCs to a confrontation with the Skinsaw Men in the Golem Works as they attempt to murder a greedy "golemsmith" before they go to the sawmill.
I'm in a bit of a tough spot it seems. Three members of my group have played up through the Skinsaw Murders before with a different DM and the whole mystery within the Skinsaw Murders isn't going to be quite as exciting. I was thinking of a few ways to change up things involving the Murders in Sandpoint and their time in Magnimar.
One thing I'm thinking of altering is Aldern Foxglove's part to play in all of the events. I want to keep him involved in the murders but maybe not as the primary perpetrator. I was thinking of having one of the Brothers of the Seven come to Sandpoint in the guise of a traveling jester and guide Foxglove along the path. Also I was considering making this Brother a Doppleganger so that through taking on the form of one of the PCs, the one Aldern's obsessed with, they can place suspicion upon them. This is just a beginning idea. Any other suggestions would be greatly appreciated.