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DitheringFool's page
Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules, GameMastery Cards Subscriber. Pathfinder Society Member. 2,130 posts (2,598 including aliases). 3 reviews. No lists. 2 wishlists. 14 aliases.
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Mairkurion {tm} wrote: Condolences to those who had their Free RPG Day ruined by ijits.
DitheringFool wrote: I went to one store which wasn't doing it and noticed a dusty box behind the counter that had a Revenge of the Kobold King poking out... Where did you go, DF?
The store above was the Comic Asylum in Richardson off Jupiter. I also went by Lone Star Comics (the north Plano one) and Madness (who also was not participating).
I went to one store which wasn't doing it and noticed a dusty box behind the counter that had a Revenge of the Kobold King poking out...
Vic Wertz wrote: Darkwolf wrote: I mean imagine my misery if AP #25 ships before the 13th.. I'd be stuck waiting for #26 in September! Not a fun kind of anticipation. :( We're currently expecting all August subscription products to ship together at the beginning of the month. August is going to be the greatest month ever!
Darkwolf wrote: Zaister wrote: Darkwolf wrote: I like the Universal Monster Rules, and the Bestiary Preview list. Seems to have much of what I would expect. Except... no Githyanki/Githrazi. Are these not open content? Of course, it's also not a complete list so maybe... Unfortunately the gith races are not open content. I am saddened by this revelation.
Please excuse me while I go cut myself. :( Hold your blade! Dario of Radiance House fame has said that he intends to publish a Pathfinder replacement for these two over at Pact Magic site.
The Price of Immortality makes all these adventures even more tantalizing! I still wish you could release more...
YES!!!
Darkwolf wrote: I wonder if anyone has tried to break down class abilities into feats. I'm not sure about that but there are at least 3 third party products out there that attempt to do this from various point buy systems:
Buy the Numbers
Complete Control
Class Construction Kit
The first one is more complex but I think it's my favorite. The second is a very solid and reasonable approach that especially good for things like you're talking about. The third is published by a company that has a lot of really bad press over on the ENWorld boards so I'm leery to recommend it (but I do own it).
is it the 24th yet? this title sounds pretty cool!
Erik Mona wrote: If Nick Logue or Richard Pett have a great idea for a module that won't work as part of an adventure path, we'll be happy to publish it as a Pathfinder Module.
Very simple, very easy.
...I sure wish they had some ideas...
...as nice as San Diego is...you know Dallas is more in the middle of the country...
i'm starting with two copies...
Yeah, go with fun over optimized! In my campaigns, sneak attacks only work on the first hit. It makes the player a bit more thief-ish from the good ol' days. So he opted to grab a level of pathfinder beta evoker for the unlimited energy ray with a ranged touch attack...if you only get one mega-hit make it an easy one!
...I thought it sounded like a pretty cool idea - I love nonstandard dice!
New info from PaizoCon to drive you crazy:
from RPGAggression - "Now its 7:30am, and I'm off to Greg Vaughan's Slumbering Tsar preview. More soon!"
from Twitter - "monkeyking Playing Slumbering Tsar with Greg Vaughan at #paizocon , using the Pathfinder iconics. Great game, great DM, fun table."
Louis Agresta wrote: For anyone interested, I'm blogging the con over here:
RPG Aggression
"Now its 7:30am, and I'm off to Greg Vaughan's Slumbering Tsar preview. More soon!"
WHAT?!?
Basilforth wrote: Sweet! Anyone have links to these sources?
Jason Bulmahn wrote: I am sure a number of us Paizo folk will be twittering, posting to facebook, and posting to our personal blogs throughout the show....
I know I will.
Jason Bulmahn
Lead Designer
Paizo Publishing
There's not much, but it's better than nothing:
twitter
and there is nothing yet down here:
Jason
James
Sean
Monte
Pygon wrote: CONNNN! is that what those of us left behind are feeling, the wrath of con?
Jason Bulmahn wrote: I am sure a number of us Paizo folk will be twittering, posting to facebook, and posting to our personal blogs throughout the show.... ***twitter refresh***
***twitter refresh***
***twitter refresh***
Wrath wrote: Hehe, you have to be careful saying that kind of thing around roleplayers. It's been known to cause flame wars :)
I hear ya! But I'm also sensing a bit of branching out by the players...I'm letting them get away with more creative heroics and the positive reinforcement is encouraging more of the same. Just last session, the druid used a summoned squid to pull a doomed (already negative hp) character out of a flotsam ooze. I didn't stress over the hows, I just rolled an opposed Str and the squid won. It was dramatic, creative, and critical.
it doesn't stack but I would have let go - it was dramatic way for the party to keep one of the characters from dying (and it cost the day's pearl use too).
Monte Cook has a great blog entry over on Dungeon A Day where he goes into how the rules should not be the game - they are there to facilitate the game.
funny you should ask...
i haven't played either, but Seven Days to the Grave is tied with Children of the Void as my favorite all time Pathfinder adventures. It's weird but I see a trend in that the second in the path is my favorite in all four APs to date.
anyway, i will forecast that my players will do everything in their power to kill him...they're like that.
i so loathe the misaligned planets that constrain me to texas
please, in the name of all things holy, keep us informed!!!
If you have no idea what I am referring to you really should be on Twitter...
Nicolas Logue wrote: DitheringFool wrote: lojakz wrote: Looking forward to seeing what Nick Logue has in store for us. I think it's FANTASTIC! that Paizo is having him write an article for the game within his area of specialty and expertise. Not to put a negative spin on things, but actually I am not excited about seeing his name on it. Nick's Sinister Adventures has been a disaster - I don't mind all the delays but it is not cool how amazingly silent he is. Sorry Dithering! I'm going to do my very best to get everything back on track (and become my usually over-responsive hyper-yerba-mate-infused self) over the summer break. Eh, no worries - that was months ago...I'm over it! Sorry if that was a bit negative. Glad to hear you're alive and kicking.
Lisa Stevens wrote: We have been working at making the maps more flexible. Sometimes it doesn't work as well, for instance the Wizard's Tower, The Wizards Tower is the first one I'm getting in a long while...
Erik Mona wrote: Please help us confirm that feeling. :)
...if I was going I would buy between 2 and 6 copies...I've already pre-ordered 2 copies just for me!
I bought copies of these way back when so I can attest that these are some sweet collections of nasties! Everyone out there really should jump on this.
I'm afraid that WotC owns it so the chance is zero...
You know just a deck of cards with stuff like 10' hallway, or 5 x 5 dead end, or whatever so you could generate a random dungeon would be so fun! I would have a stylized image but this idea is not to lay them down - more like something you would draw and read.
Ptolus has some really great rules for fighting fires...
WHAT! Oh come on. This is the only non-Preschool level show I get to watch (...and sometimes they seem eerily similar).
major bummer
What about the Archivist class from Heroes of Horror? This is basically a support kind of character which specializes in knowing stuff (knowledge skills).
The whole class is up on the WotC site.
Adamant Entertainment had an excellent little (and cheap) PDF called Expert Feats that had some really great ideas at boosting the expert with feats to make them truly the expert in their field. You could create a legendary scholar or a renowned blacksmith - just excellent plot points in my opinion.
Unfortunately, it looks like they abandoned OGL with their switch to 4e...
James Jacobs wrote: It also gets a little more complicated when you do game content based on Lovecraft, since Chaosium has the license to the "Call of Cthulhu" game (but not all of the actual ideas, since many of those are in the public domain). Nonetheless, we make sure to give callouts to Chaosium whenever we do something Lovecraftian; I for one LOVE their games, and they're an EXCELLENT source for GMs to go to if they want to inject more Lovecraft stuff into their game, be that game Pathfinder, D&D, Mutants & Masterminds, Toon, or whatebver. Toon? Wow, I'd forgotten about that one. ...what would it be like to catapult pies at The Great Race?
Masika wrote: Hi all.
I am trying to complete my hard copy collection of Goodmoon DCC modules. I am trying to get my hands on 3.5, 17.5 and 20.5.
Drop me a line at daleaw 'at' hotmail 'dot' com.
Those are the only ones I'm missing as well - so if anyone has a bunch, chime in!
lastknightleft wrote: You know what would make a great set... I want some PCs!
Krome wrote: So tried registering again on SA's forums and the registration doesn't work. Anyone have any clues what the problem is and when and IF it will be fixed? The website has been hosed for months.
Supposedly it had been hacked (over and over) and now there is something wrong with the security thingy (believe it or not but I am software developer) - some people can still post but most of us are relegated to the Shout Box.
I hear Golarion is a nice place to visit...
I know it's not the same thing, but in the spirit of the argument, you can choose to not spend your money to support the one thing AND spend your money to support something else.
So with all these Nicks running around here I am forced to ponder...is Nikolai or Nicolases the plural form?
Great news!
Greg A. Vaughan wrote: I have written the entire trilogy (approx. 450k words) in OGL 3.5 rules. To publish it will have to be converted to PF RPG and probably a little clean up and fleshing out here and there (I'm guesstimating 500k words when all is said and done). My biggest fear (after not getting to ever see it) is that it will be watered down to fit publishing models. This is not a Gamemastery Module adventure. 32 or 64 pages isn't going to cut it. I hope this gets the treatment it deserves...and soon! That's one thing I loved about Necro - they would publish a 214 page adventure if that is what it took (talking about Barakus, here).
Wolfgang Baur wrote: I actually think little terrain snippets like that are very cool, and given the number of urban adventures I run, very useful.
So put me down for stairs, rooftops, trap doors, ladders, you name it.
Doh! I thought this was a clarification of gaze attacks...oh well.
Richard Pett wrote: RO1 - The Revenge of the Hedge/Washing Line Based Horrors.
The first of the Roper Adventures Only Adventure Path. Join Bernard Cigar-Shaped-Abhorrence as he fights against the vile topiary triceratops/sheet ghoul alliance!
An Adventure suitable for 12th level PCs
GSP1 - The Purple Temple of the Nas-Nas
Join gas spore paladin Sir Windy Smythe on his journey into hell!
An epic gas spore PC adventure.
Watch this space for more my big sisters adventures coming soon!
Sad thing is, if you (or Greg or Nick) write it, I'll send you my money...
I actually like Low Life quite a bit!
I'm too lazy to read all this, so excuse me if this has been said...if you get bored with the AP tie-ins I would love racial-class sets - imagine either a set of fighters (one or two for each race), rogues, wizards, and so on OR a set of dwarves (with one or each core class)!
Nicolas Logue wrote: Hi All! thanks real-Nick - this is all we ask for, an occasional update.
BenS wrote: I've waited a long time for people to start posting their discontent w/ this situation. Well, if you could get to the Sinister Adventures forums you would see that I tried like crazy to encourage people to not get worked up. I still don't think it does any good to get too negative/frustrated/angry. I love Nick as much as the next guy. I'm just seriously let down.
But look around, there are some amazingly talented people doing some top-notch work. Don't let this experience detract from other smaller presses - you really should check out people like Louis up above, Steven Muchow's SORD+, the Great City, and the uber-creative Bret Boyd (and you're shooting yourself in the foot with a +1 crossbow if you aren't following the Behind the Spell articles over HERE).
Let's refocus - what else are people spending their money on while waiting for RC?
LMPjr007 wrote: Being a RPG Publisher I know how ANYTHING can change and go wrong causing all kind of late release issues. Like many, I am waiting for RC too and I know Nick is doing everything he can to get it out to the RPG fans. I've said this in defense of your products too - late is not the problem. It is the lack of information. Especially this day of Twitter (love the Paizo contest by the way) - there is very little excuse for not letting your customers know what's going on.
How much better would we all feel with something like:
Sunday: Busy all day with non-RC stuff
Monday: got page 1 edited!
Tuesday: got page 2-3 edited (OK, page 2 is full page art, but still)
Wednesday: Nothing today guys
Daily updates may be unrealistic (twitter) but a weekly pulse would go a long way to calming our unrest.
We're just the vocal ones. How many people preordered RC (not to mention those of use who preordered ALL the offerings) that you don't hear from?
Greg A. Vaughan wrote: Hopefully pimpage = publication sooner. But I'll look into some kind of national tour at game stores. ;-)
And he got my money, too, but I know he's good for it. It stinks that his schedule collapsed on him like it did, but I've got faith in him that it'll be worth the wait. Though, undoubtedly ST will be way,way, way better.
How much money would someone have to donate to the Pimp Slumbering Tsar fund to beta test it at home under full legal hush-hush?
...yeah, I'm that desperate.
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