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Goblin Squad Member. Pathfinder Card Game Subscriber. FullStarFullStarFullStarFullStarFullStar Venture-Captain, Illinois—Carbondale. 296 posts (4,658 including aliases). 6 reviews. 1 list. No wishlists. 16 Pathfinder Society characters. 7 aliases.


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Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Thirded.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Friday afternoon: Valley of the Veiled Flame- GM
Friday evening: *redacted*

Saturday morning: The Jester's Fraud- GM
Saturday afternoon: Open
Saturday evening: Valley of the Veiled Flame- GM

Sunday morning: The Seagang Expedition- Player
Sunday afternoon: The Slave Master's Mirror- Player

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

1 person marked this as a favorite.

Kristen and I are all signed up! :D

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

I have a bunch of different characters, so it stays pretty fresh for me by just switching up what Im playing. Lately, I just play the one Kristen says Id probably enjoy the scenario the most with (if she has GMed it, or knows what factions its for or what tier), and I play those.

Seeing you post this reminds me, though, that I need to ask you about Bruno. Ive got an idea for a grappler, but I have no idea how to build a teutori. Mind giving me some insight, Sammy? :P

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

My area uses Facebook for general chatter and announcements: Southern Illinois Pathfinder Society. I announce a rough monthly schedule (things get added on as we go) around the middle of the month before they are scheduled (so announcing January schedule mid Dec). We use Warhorn for signup, and many people have access to it.

I mostly coordinate just our twice monthly Saturday game days at one of the local stores, while other people who live closer organize the week night games and anything that goes on at other venues, depending on who is able and willing to head it up.

On game day, I bring copies of the Warhorn sign up, so walk ins can register too if they want, and we get seated and playing, most of the time, within 5 minutes of the sessions scheduled start time.

On any game days I organize, the GMs bring me the reporting sheets. If they organized the sessions themselves, I assume they can handle it.

Works well for us for the most part, though I am looking for willing volunteers to help start up events at new locations.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Legacy of the Stonelords, so you can explore tha areas you didnt get to the first time around.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Assuming they paid what Greeves asks, which is likely far more than the slave price (I say without looking up the slave price), Id just tell them to mark down the purchase on their ITS as the slave, if they really want to keep him.

After that, every time I GMed for that player Id be asking what they have the slave doing, especially if they like to keep it around, and [/i]especially[/i] if there is a Silver Crusade or Liberty's Edge person in the party.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Pathfinder 2.0!

jkjk

*Actually, I really do think that's coming. I think that Pathfinder Unchained book (or whatever its called) thats coming next summer with new versions of the Barbarian, Rogue, and Summoner is atest to see if players would be interested in this new version. If it is, they'll move forward with 2.0.
This is purely speculation on my part though. Being a VC has garnered me no extra info on that.*

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

kinevon wrote:
Seth Gipson wrote:
Game Master wrote:
Interesting. Is there no way to get to level 20 without RftRK as your last game?

Yes, both RftRK and Siege of the Diamond City can be applied in the 12-15 range for player or GM credit.

So once you are done with Eyes and are at 13.2, apply one of those either by playing or GMing it to hit 14, and the module up from there.

That would let you get to 19.0, as there are, currently, no Tier 17-19, 18-20, or 19-20 modules or APs available.

Right now, you have to play from 13.2 to 19.2, using modules, ending with one of the 16-18s at 18th level play, then play or GM credit Race to get to 20.0.

Ah, I thought there was one that high. Oh well. *shrug*

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Game Master wrote:
Interesting. Is there no way to get to level 20 without RftRK as your last game?

Yes, both RftRK and Siege of the Diamond City can be applied in the 12-15 range for player or GM credit.

So once you are done with Eyes and are at 13.2, apply one of those either by playing or GMing it to hit 14, and the module up from there.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Nefreet wrote:

I understand what you've been saying.

You're interjecting the word "only".

That's what's causing this disconnect.

To be fair, before you joined the conversation, it was already about the number of levels needed to be slow tracked to get to 12. Then you join with 'I can do it with 6 slow tracked levels'. Of course we assumed 'only' was meant to be part of it.

Even if thats a mistake on our part, you saying it can be done in 6, when you mean this part over here in 6, but that other part in 2, thats a very strange way for you to word it.

I hate when threads break down to grammar conversations! :P

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Got it, misread your last post.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

That makes more sense, though its almost exactly what I said way up there ^^^^

Also slow tracking the 16th floor and 6 floors prior will leave you in the middle of a level, as you will have then slow tracked 7 levels. I assume I am misreading something or you misphrased?

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Avatar-1 wrote:
Quote:
If the scaling notes say that a four-person group should instead face a young otyugh, those stats would not appear. This should at least cover the essential modifications and reduce the amount of on-the-fly adjustment that a GM needs to do.
For regions that regularly run only 4-player groups, this is still going to be a problem. Maybe a decent half-way measure is to include somewhere in the scenario how to adjust to a young template (or whichever template is relevant for that scenario).

Templates are all in the back of each Bestiary as well as on the PRD already.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

TOZ wrote:
GM NMP wrote:

Best.

Update.
Ever.
At least until the NEXT one. :)

+1 to that. :P

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Steven Schopmeyer wrote:

Sixteen dungeon levels at 3xp a piece = 48xp.

30xp divided by 3 = 10 dungeon levels.

6 dungeon levels at 1.5xp = 9xp.

30 - 9 = 21xp

21xp / 3 = 7 dungeon levels.

You'd have to skip two dungeon levels to be at 30xp for the 16th level.

Agreed.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Huzzah!

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

ElterAgo wrote:
Friend just told me you can't slow track all of it as you will end up out of tier for parts of it and you can't do out of tier for GM credit. Is he correct?

Not all of it, no. There are 16 levels ending with for level 13, so it looks like youd need to Slow track 8-10 depending on what level you start out as, and what level you want to end on.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Looks good, Steven, though I might suggest not having them slow track the first level. Level two could be a killer if they are all still at level 1.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Steven Schopmeyer wrote:
Seth Gipson wrote:
If you mean just for kicks, sure, go for it, but I dont think theres a way to do it all for actual PFS credit on the same character.
They would have to slow track through eight of the levels, if I counted right. I'll have to sit down with a spreadsheet to confirm it.

You already have to slow track through 8 levels of it to be able to play them all on the same character. The sheet that comes in the chronicle download shows which levels should be slow tracked to do them all to hit 13 at the end (levels 4,5, and 10-15).

I guess if you slow tracked all of those, plus 9 and 16, you could end exactly at 33xp, though.

Im actually GMing a group through it right now. I might make that suggestion to them as well, so they can do this same option. Hmmm.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Nefreet wrote:

I'm in the middle of GMing Emerald Spire for a party of 5. They want to take the same characters through every level down to the bottom, then do Eyes of the Ten.

I, on the other hand, don't want to apply all that GM credit to the same character. If I did, I'd be left with a 14th level GM Blob that will have never seen the light of day.

It made much more sense, to me, to scatter the credit amongst my other characters. Most are only receiving a single level of credit.

So I am the "someone, somewhere that wants to do that" =\

If they play the final few levels of Emerald Spire, they wont be able to do Eyes. You have to be at exactly 33xp to start it, and cant play anything else in the middle of it.

If you mean just for kicks, sure, go for it, but I dont think theres a way to do it all for actual PFS credit on the same character.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Sammy T wrote:
Alternately, you don't play EoTT, play 2/3rds of a mod then RftRK at 19.2.

1. Eyes is 4 scenarios long, one of which is a double length.

2. After its done, it will leave you at 13.2, so you could still play RftRK after doing 6 modules.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

I ran Day of the Demon (the current 4-star Special at the time) at Cape Comic Con. We had a great time, even the player whose character I killed. ;)

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

I tend to add a year or two to my PCs ages every year or two. Just whenever I think about it, really.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Im of the opinion thain a world where undead regularly rise, that knowledge of a skeleton having DR/bludgeoning is probably about as common as RL people knowing that sharks can smell blood in the water, or that you should play dead cause then a bear wont eat you, or that climbing a tree will help get you away from a wolf, but not from a big cat, etc. Its not always the best idea, but it could help.

Similarly, if someone wanted to throw some water onto a fire elemental, I wouldnt count that as metagaming.

Scarab Sages

Pathfinder Card Game Subscriber

Potentially interested.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

CigarPete wrote:
andreww wrote:

If you are looking for free spells my Razmirian Priest Sorcerer character carries a number of scrolls which have expensive material components which allow him to provide effects at a huge discount.

1700gp on a scroll of restoration which is never used up on casting is probably the prime example although he has just hit 12th and I am looking at buying a Raise Dead scroll for Eyes of the Ten to provide free resurrections.

Not to mention the ability to ignore lesser material components based on the value of your holy symbol. Just get a Mithril Holy Symbol for 500gp and cast Stoneskin without paying anything further.

Is that in a book someplace? most expensive one Ive seen is Gold for 100.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Lately, theyve tended towards dropping around 7pm Central time.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Finlanderboy wrote:
Ji-kun wrote:
I think from the "Marriage" stand-point. Anything of yours is also her's. I don't think anyone has the audacity to make this an issue.

Yes they do. I have seen on several occasions GMs try to stop people that allowed to share books, including married couples.

Those GMs are breaking the 'Dont be a Jerk' rule.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

She can use them no problem. Similarly, if you have kids who want to play, they can also use the PDF. Possibly other people who live with you as well, though that tends to be a case by case basis kind of thing..

As far as sitting at other tables, as long as each person has access to the PDF (either in printed form or tablet, laptop, etc) for the stuff they need to have for their character, theyre fine.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

3 people marked this as a favorite.
Michael Brock wrote:
One of the things to keep in mind is that, if we are going to help cut the time back to a manageable four hour slot, most of the "unique" systems we've put in (mass combat, dog sled race in #16, etc...) are likely going to be done away with. When a GM has to teach the players about the mechanics of a unique system for that scenario only, that leans towards adding an extra 15+ minutes to the slot.

Boo. :(

New goal: Become a published Paizo author by writing a module about adventurers in a 'Mission Impossible/ Whodunnit' style mystery that leads to Mass combat and giant monster fighting, finishing up with and an infiltration. All taking place on another planet or plane.

Other things to add that Id like to see:
~Moar dragons!
~Moar monsters we havent seen yet from the Bestiaries.

If you are looking for ways to decrease GM prep time:

~Use more in-print flip mats/ map packs.
~More easy to draw maps (fewer circles, less 10sq stuff, all NSEW axis based, etc).

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

2 people marked this as a favorite.

~More 'Mission Impossible' style scenarios like The Disappeared and Library of the Lion.
~More 'Whodunnit' scenarios like Throaty Mermaid.
~More infiltration style scenarios like Severing Ties and Mask of the Living God (module).
~More mass combat type scenarios.
~More giant monster fighting type scenarios like Before the Dawn 2.
~More adventures to other planets/ planes.

This last one is probably something taboo at this point since there has been, to my knowledge, no official development of the areas, but Im asking anyway, as this is one of the things that Ive been wanting to see for a long time:

Can we explore someplace the rest of Golarion please? Arcadia? Casmaron? Sarusan? Azlant (on the bottom of the ocean)? Lots of ground that doesnt seem to have been touched with more than the broadest of brushstrokes. Lots and lots of open ground to cover. :)

Scarab Sages

Pathfinder Card Game Subscriber
P Diddy Nackle, the OG wrote:
Krackle, the sorcerer searching for a blue dragon cause he could ONLY cast lightning bolt (even if it looked a lot like Magic Missle, Burning Hands, Charm Person, etc.),

This is my favorite part. I might have to borrow this for something. :P

I believe Ive GMed for a Nackle or two, but never a bunch at once.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

GM Lamplighter wrote:
* (heard from the tiny man who lives inside my thumb and whispers to me behind the GM screen)

Are you Fozzie the Bear in Muppet Treasure Island now?

Scarab Sages

Pathfinder Card Game Subscriber

This thread is making me think of the example, I think in the CRB, of the Bard singing for Inspire Competence so the Rogue can Stealth better. :P

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Jiggy wrote:

I think you missed what I was talking about. Regardless of whether the person under scrutiny is a GM or a player, this community actually does a pretty consistent job (overall) of sussing out whether there might be a legitimate reason for the action in question. (Hooray! Everyone give yourselves a pat on the back!)

What I was talking about is how those discussions are executed. If the word "cheat" is never mentioned, both discussions pan out about the same. But if the word "cheat" is used and the subject is a GM, a whole chorus of people chime in with "Now there's no need to use such a strong word, it only fosters bad feelings and division within in the community and makes the person feel attacked and let's not demonize this person and..." Heck, even if the eventual conclusion of the discussion *IS* that the GM cheated (however rare that may be), folks will still get chastised if that's the word they use to say it. But drop the "c-word" when a player is being looked at, and nobody even blinks; the discussion just continues on as normal. Is the word somehow less likely to foster bad feelings or cause divisions in the community when directed at a player rather than a GM? Are players somehow less likely than GMs to feel attacked or demonized when their suspicious behavior is described (even tentatively) with the word "cheat"?

That is what I was talking about; not who cheats more or who gets accused more or anything like that, but rather who we're supposed to talk plainly about and who we're supposed to tiptoe for.

Gotcha.

Maybe its along the lines of not wanting to make the GM upset, since the percentage of the population that runs games rather than just playing is likely relatively small, so scaring off a GM, especially a quality one, is a bigger deal than scaring off a single player. *shrug*

Personally, I dont scare players off by accusing them of cheating. I scare them off by killing PCs.

:P

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

1 person marked this as a favorite.
Jiggy wrote:
EDIT: It's also interesting to me that every time a thread comes up about a GM whom a player thinks might have gotten something wrong and the word "cheat" gets mentioned even once, throngs of people jump in with "Whoa whoa whoa, let's not throw around the 'c-word' so lightly!", but when the accused isn't the GM, "cheating" can be the entire focus of the conversation (and even be in the title) and no one bats an eye or cautions anyone against using such a strong word.

It looks like its a double standard, but I think those are entirely different situations.

If the player has foreknowledge of the scenario and abuses it, it's likely going to be at least somewhat obvious. And whatever they do during the game, their actions are all there, layed out on the table for all to see.

With a GM on the other hand, assuming none of the players have foreknowledge, the players have no way of knowing what is by the book and what the GM might have made up on the fly. So they may think something is fishy because of what happened, but cant ever get confirmation on it unless they either read the scenario themselves or ask other people questions about it.

Scarab Sages

Pathfinder Card Game Subscriber

I agree with Fromper. Unless its something that simply wouldnt work in the given situation, it shouldnt be disallowed.

For example, for Stealth, I use soft shoes or 'pants that dont swish when I walk'. Silly? yes. Any reason for you to keep me from using it? No.

On the other hand, if I said I had a 'Nature Handbook', which gives me +2 to Knowledge: Nature checks, and I want to use it on the Knowledge check at the beginning of a fight cause something jumped out, I would definitely understand if you wanted me to take an action to reference the book before getting the bonus.

Scarab Sages

Pathfinder Card Game Subscriber

+1 to Sean.

Also keep in mind that unless he has something that lets him do Grapple and Trip in the same turn (qhich is quite possible, but just in case), then this would be a two-turn thing for him to do. A trip can be made in place of a regular attack in your full attack progression. A Grapple is a Standard action, and therefore cannot be used in place of an attack.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Sniggevert wrote:
Seth Gipson wrote:


Also, and I could be reading this incorrectly, but it looks like kinevon is saying that it is a matter of table variation on if the GM will allow you to use your standard action to stand up. If I am reading that correctly, than that is incorrect, kinevon. It shouldnt be a TV issue, as you can always do another move action instead of a standard, so no GM should be disallowing that at all.
If I was misreading it, then nevermind.

I think it was more that it's TV on whether the GM will allow someone who charged and was tripped before reaching the target to backtrack and say it was just a move to get up there and tripped. Charge would be a full round action once declared, and if you're tripped on the way to your target you don't have any standard or move actions left (at least that's how I read it).

Ah, gotcha. That makes more sense than what I said.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

nosig wrote:
kinevon wrote:
nosig wrote:

if you only have one attack, and the monster get's more than two...

Swing and walk out of melee. It get's one AOO, then one attack as it closes.

I've seen someone with a reach weapon fighting a monster with 2 claws and a bite...
move 10' away, suffering the AOO (so there is 2 squares between her and the monster) and ready an attack... so when the monster then closes, she gets her readied attack, then an AOO, then the monster gets one attack. And on her next turn (going before the monster again) she repeats this. She get's 2 attacks and the monster only gets two attacks...

One minor variation on this, which I prefer when it is available, is the attack, move, and ready, when it moves in,to trip it with the ready or AoO, so it then has to use another move action to stand up, and it can't 5' step, since it already moved to get into your ready range. And the standing back up provokes, too, if you have Combat Reflexes...

Variant on this, and something to bear in mind if the target character resembles your PC: Reach weapons or targets with reach, and the charging Barbarian (or similar): Using your AoO to trip the charger is not going to make him happy, even if he has moved for only a move action's distance, and the GM rules he can burn his standard to stand back up... And that interpretation is subject to ETV...

Seen that. Good tactic, but... Also seen the target then crawl forward 5 foot (suffering an AOO to do it) so that he is at 5' and can AOO (at -4) you when/if you move away again... If you do this to set up the trip AOO again, he stands and moves to attack a different PC.

Nice ideas kinevon, but nosig is correct, too. Their movement isnt done just cause they are now prone, but if they get inside your reach range, they can stand up without fear of being hit.

Also, and I could be reading this incorrectly, but it looks like kinevon is saying that it is a matter of table variation on if the GM will allow you to use your standard action to stand up. If I am reading that correctly, than that is incorrect, kinevon. It shouldnt be a TV issue, as you can always do another move action instead of a standard, so no GM should be disallowing that at all.
If I was misreading it, then nevermind.

Scarab Sages

1 person marked this as a favorite.
Pathfinder Card Game Subscriber

Masterwork cardboard square to lay on the ground?

Its really good cardboard.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Rizzo Mouser, Ratfolk Magus, here.

I took the Unnatural trait (gives a bonus to AC vs animals, but their attitude starts one step lower for me), and it has come into play every time Ive played him so far, lol.

Kristen also made her Ratfolk character, a Rogue, and made special minis for us. Regular ones for when we are not swarming, and then a pair on a base together for when we are.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Earl Gendron wrote:


there are at least 57 VCs and A good number of lodges

Kreighton Shane, Marcus Farabellus, and Aram Zey...are they specifically called out as being VCs anywhere? All I ever remember seeing with their name is the 'Master of...' title. I wouldnt think that would automatically make them VCs, its just a position outside the VCship still within the heirarchy.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Congratulations and good luck!

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

1 person marked this as a favorite.
Tim Statler wrote:
They are very Strix about what races they make legal. But it never hurts to wing it and ask.

Get out. :P

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Mad, might I ask if you showed up shortly before the game was supposed to start? That tends to be the most frequent time that new players show up, and in situations like that, I cant say I would handle it much differently.

Once the game was done, if the player was interested and time permitting, I would be more than happy to assist the new player in building their own character, but it definitely can be a LONG process.

If you showed up a half hour or so before the game was supposed to start, I dont really know why they couldnt have helped you work on a character then, even if it might not be ready to go in time.

As for building your first character, like others have said, just follow the OP Guide, and you should be fine. One thing to take into consideration if you just arent sure which way to go, is that as long as you havent played the character at level 2 yet, you can completely rebuild the character, so you wont be forced to stick with an option that you think isnt going to work out how you want it to.

Good luck with your character creation!

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Ive got a local kid with a Rage Prophet named 'Meat Shield'.

Yea. :/

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

1 person marked this as a favorite.
Finlanderboy wrote:
Bob Jonquet wrote:
David Bowles wrote:
Yeah, and if the pet dies, the free replacement pet gets all the goodies from the first one. It's a fire-and-forget meatbag. If Paizo intended something else, they would have attached real penalties to animal companions dying.

...or maybe you could, oh, I don't know, actually take an interest in the theme of the character instead of just treating it like numbers on a page. This is supposed to be a ROLE-playing game. If you think animal companions are intended to be disposable just because the designers didn't attach real penalties to losing one, you just don't "get it."

Sorry for the passive/aggressive, but IMO my response is nothing more than equal to this ridiculous commentary. YMMV

How about you let them play their character how they want to? Without the wongbadfun commentary.

There are plenty of people that use and bause animals for their best interest.

Me personally I enjoy a good steak now and then.

I may be reading too much into this, but just in case Im not...

Just an FYI, if thats an indication you would kill your companion for a meal cause you feel like having a steak, I would be marking it as an evil action on your chronicle sheet. Do it a second time, and Id mark the character dead for being evil.

Scarab Sages ***** Venture-Captain, Illinois—Carbondale aka Disturbed1

Kristen and I are hoping to be able to make it, but she is still unsure of if she will be able to get the weekend off.

:P

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