paizo.com Recent Posts by Distant Scholar
paizo.com Recent Posts by Distant Scholar
2023-02-10T22:11:42Z
2023-02-10T22:11:42Z
Forums: Rules Discussion: Is Constitution 18 at 1st level impossible?
Distant Scholar
https://paizo.com/threads/rzs42thw?Is-Constitution-18-at-1st-level-impossible#1
2019-10-26T16:41:53Z
2019-10-26T16:41:53Z
<p>[I tried searching for this question, but couldn't find another post on it.]</p>
<p>I picked up the 2nd edition <i>Core Rulebook</i> recently, and made a few characters.</p>
<p>From what I understand, characters get ability score boost from (1) Ancestry, (2) Background, (3) Class, and (4) four free boosts. One cannot apply a boost to the same score at any of these steps.</p>
<p>Unless I missed something, none of the classes can give a boost to Constitution. Therefore, no first-level character can have an 18 Constitution.</p>
<p>Did I miss something?</p>
<p>If I didn't, I'm mildly disappointed. How game-breaking would it be to allow barbarians to use Constitution as their key ability score?</p>
[I tried searching for this question, but couldn't find another post on it.]
I picked up the 2nd edition Core Rulebook recently, and made a few characters.
From what I understand, characters get ability score boost from (1) Ancestry, (2) Background, (3) Class, and (4) four free boosts. One cannot apply a boost to the same score at any of these steps.
Unless I missed something, none of the classes can give a boost to Constitution. Therefore, no first-level character can have an 18...
Distant Scholar
2019-10-26T16:41:53Z
Re: Forums: Advice and Rules Questions: Dreamscarred Press - Gravity Slime Guardian HP(hit points)
Distant Scholar
https://paizo.com/threads/rzs3gsvf?Dreamscarred-Press-Gravity-Slime-Guardian-HP#3
2018-12-19T14:15:40Z
2018-12-19T14:15:40Z
<p>Why did I read the title as saying "Gravy Slime"? If someone wants a holiday-themed monster ...</p>
Why did I read the title as saying "Gravy Slime"? If someone wants a holiday-themed monster ...
Distant Scholar
2018-12-19T14:15:40Z
Re: Forums/Character Operations Manual Playtest: General Discussion: Psionics??
Distant Scholar
https://paizo.com/threads/rzs42e5q?Psionics#11
2018-12-07T20:27:30Z
2018-12-07T20:27:09Z
<div class="messageboard-quotee">Metaphysician wrote:</div><blockquote>Either you have space opera magic or high fantasy magic, you don't have both.</blockquote><p>I am a fan of comic books in general, and <i>Legion of Superheroes</i> in particular, so I have no problem with many multiple power sources for character's abilities.
Metaphysician wrote:Either you have space opera magic or high fantasy magic, you don't have both.
I am a fan of comic books in general, and Legion of Superheroes in particular, so I have no problem with many multiple power sources for character's abilities.
Distant Scholar
2018-12-07T20:27:09Z
Re: Forums: Recruitment: [P2E] DM Nex's Doomsday Dawn
Distant Scholar
https://paizo.com/campaigns/v5748p75hooj3/recruiting&page=2#67
2018-08-06T03:01:22Z
2018-08-06T03:01:22Z
<p>It looks like you have more than enough people, but just in case, I have a halfling ranger (family friend) in mind...</p>
It looks like you have more than enough people, but just in case, I have a halfling ranger (family friend) in mind...
Distant Scholar
2018-08-06T03:01:22Z
Re: Forums: Recruitment: [P2E] GM Shadowtail's DoomsDay Dawn PBP
Distant Scholar
https://paizo.com/campaigns/v5748p75hooie/recruiting#12
2018-08-06T02:48:29Z
2018-08-06T02:48:29Z
<p>You probably already have more than enough candidates, but I am eager to playtest P2E.</p>
<p>I'll try to scare up a few example posts:</p>
<p><a href="http://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=21#1049" target="_blank" rel="nofollow">Sample 1: Keerik in action!</a></p>
<p><a href="http://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay#13" target="_blank" rel="nofollow">Sample 2: Davak (the Living Dark)</a></p>
<p>I don't always play weird 3rd-party classes: <a href="http://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay#41" target="_blank" rel="nofollow">Sample 3: Vardlon the old-school elf</a></p>
<p>I prefer to go along with the story, rather than try to force it in a different direction. I know that play-by-post can be a slow process, and I don't want to do anything that will slow things down further.</p>
<p>Right now, as a character, I'm thinking of a dwarven alchemist/cleric multiclass. Or a punch-happy barbarian. Or an occult sorcerer. Or ...</p>
You probably already have more than enough candidates, but I am eager to playtest P2E.
I'll try to scare up a few example posts:
Sample 1: Keerik in action!
Sample 2: Davak (the Living Dark)
I don't always play weird 3rd-party classes: Sample 3: Vardlon the old-school elf
I prefer to go along with the story, rather than try to force it in a different direction. I know that play-by-post can be a slow process, and I don't want to do anything that will slow things down further.
Right now,...
Distant Scholar
2018-08-06T02:48:29Z
Re: Forums: Classes: Playtest= Bards are asking where there 10th level spells are at.
Distant Scholar
https://paizo.com/threads/rzs2va7t?Playtest-Bards-are-asking-where-there-10th#6
2018-08-04T18:51:51Z
2018-08-04T16:54:48Z
<p>Bards <b>do</b> have a 10th-level spell: <i>fatal aria</i>. They just have the one, though.</p>
Bards do have a 10th-level spell: fatal aria. They just have the one, though.
Distant Scholar
2018-08-04T16:54:48Z
Re: Forums: Advice and Rules Questions: Affordable Pathfinder stat block making programs other than Hero Lab?
Distant Scholar
https://paizo.com/threads/rzs2v9km?Affordable-Pathfinder-stat-block-making#2
2018-08-02T03:20:57Z
2018-08-02T03:20:57Z
<p><a href="www.pcgen.org" target="_blank" rel="nofollow">PCGen</a> is free, and does a pretty good job with Pathfinder stat blocks. There can be a bit of a learning curve.</p>
<p>Pro tip: The development versions are more stable than some program's stable versions; go ahead and use the most recent one.</p>
PCGen is free, and does a pretty good job with Pathfinder stat blocks. There can be a bit of a learning curve.
Pro tip: The development versions are more stable than some program's stable versions; go ahead and use the most recent one.
Distant Scholar
2018-08-02T03:20:57Z
Re: Forums: Pathfinder Playtest Prerelease Discussion: What's the over/under odds on website meltdown when 2E is released?
Distant Scholar
https://paizo.com/threads/rzs2v97o?Whats-the-overunder-odds-on-website-meltdown#34
2018-08-01T21:13:33Z
2018-08-01T18:57:23Z
<p>I'd be concerned if there <b>weren't</b> problems downloading it; that would mean not enough people are trying it out.</p>
I'd be concerned if there weren't problems downloading it; that would mean not enough people are trying it out.
Distant Scholar
2018-08-01T18:57:23Z
Re: Forums: Starfinder General Discussion: Starfinder Anime Suggestions
Distant Scholar
https://paizo.com/threads/rzs2v8jn?Starfinder-Anime-Suggestions#3
2018-07-11T19:31:58Z
2018-07-11T19:31:58Z
<p>Extrapolating what fantasy stories would exist in a fantasy universe is tricky, at best. I'm tempted to say to pick whatever anime you want and metaphorically add "in Space" at the end, but then you'd get <i>Tenchi Universe in Space</i> and that would only lead to trouble.</p>
Extrapolating what fantasy stories would exist in a fantasy universe is tricky, at best. I'm tempted to say to pick whatever anime you want and metaphorically add "in Space" at the end, but then you'd get Tenchi Universe in Space and that would only lead to trouble.
Distant Scholar
2018-07-11T19:31:58Z
Re: Forums: Starfinder General Discussion: Are there sunglasses in space?
Distant Scholar
https://paizo.com/threads/rzs2v7lf?Are-there-sunglasses-in-space#8
2018-06-25T20:51:06Z
2018-06-25T20:51:06Z
<p>RAW: Light blindness, despite the name, affects creatures when they are "first exposed to bright light" or "as long as it remains in an area of bright light". It doesn't say anything about whether or not they can actually <b>see</b> the light. :-) Maybe it's really a skin thing.</p>
<p>Personally, I don't know that I'd allow someone to mitigate the weakness with a simple 0-5 credit purchase. I'd have to think about it.</p>
RAW: Light blindness, despite the name, affects creatures when they are "first exposed to bright light" or "as long as it remains in an area of bright light". It doesn't say anything about whether or not they can actually see the light. :-) Maybe it's really a skin thing.
Personally, I don't know that I'd allow someone to mitigate the weakness with a simple 0-5 credit purchase. I'd have to think about it.
Distant Scholar
2018-06-25T20:51:06Z
Re: Forums: Starfinder General Discussion: Are there sunglasses in space?
Distant Scholar
https://paizo.com/threads/rzs2v7lf?Are-there-sunglasses-in-space#2
2018-06-25T13:14:45Z
2018-06-25T13:14:45Z
<p>There's no officially-published device that I can find to stop light sensitivity. But, unless you're the Space Goblin Monark, it doesn't really matter—-that's the only being with light sensitivity in the Starfinder universe.</p>
<p>Now, if you have light blindness—-either you're a drow or got the wrong (or right?) mutation from a hesper—-there <b>still</b> isn't any published device that directly mitigates it, but a <i>shadow orb</i>, or anything that reduces the light level down from "bright light", will help. The create darkness ability can help, but not if the light is magical.</p>
<p>Or, perhaps there's some other name for the weakness you're asking about, and I'm not thinking of it.</p>
<p>[Side note: There's no <i>darkness</i> spell in Starfinder. I'm surprised.]</p>
There's no officially-published device that I can find to stop light sensitivity. But, unless you're the Space Goblin Monark, it doesn't really matter---that's the only being with light sensitivity in the Starfinder universe.
Now, if you have light blindness---either you're a drow or got the wrong (or right?) mutation from a hesper---there still isn't any published device that directly mitigates it, but a shadow orb, or anything that reduces the light level down from "bright light", will...
Distant Scholar
2018-06-25T13:14:45Z
Re: Forums: Pathfinder Playtest Prerelease Discussion: Feats - the new Level?
Distant Scholar
https://paizo.com/threads/rzs2v7hp?Feats-the-new-Level#6
2018-06-23T22:51:24Z
2018-06-23T22:51:24Z
<div class="messageboard-quotee">Staffan Johansson wrote:</div><blockquote> In the AD&D 1e DMG, there's a paragraph or two that discuss the different ways "level" is used in the game - at the time, you had character level, dungeon level, spell level, and monster level. It basically said "We could have used different terms for these, such as character rank, spell power, dungeon level, and monster tier. But we didn't, so learn to live with it."</blockquote><p>Nitpick: It was the AD&D 1e <i>Players Handbook</i>. Although it might also be in the DMG; I don't have it on hand to check.
<div class="messageboard-quotee">Players Handbook wrote:</div><blockquote>It was initially contemplated to term character power as rank, spell complexity was to be termed power, and monster strength was to be termed as order. Thus, instead of a 9th level character encountering a 7th level monster on the 8th dungeon level and attacking it with a 4th level spell, the terminology would have been: A 9th rank character encountered a 7th order monster on the 8th (dungeon) level and attacked it with a 4th power spell. However, because of existing usage, level is retained throughout with all four meanings, and it is not as confusing as it may now seem.</blockquote><p>
Staffan Johansson wrote:In the AD&D 1e DMG, there's a paragraph or two that discuss the different ways "level" is used in the game - at the time, you had character level, dungeon level, spell level, and monster level. It basically said "We could have used different terms for these, such as character rank, spell power, dungeon level, and monster tier. But we didn't, so learn to live with it."
Nitpick: It was the AD&D 1e Players Handbook. Although it might also be in the DMG; I don't have it...
Distant Scholar
2018-06-23T22:51:24Z
Re: Forums: Starfinder General Discussion: Endbringer Devil, Orocoran, and Resolve Points
Distant Scholar
https://paizo.com/threads/rzs2v7bk?Endbringer-Devil-Orocoran-and-Resolve-Points#3
2018-06-22T11:49:47Z
2018-06-22T11:49:47Z
<p>I hadn't checked the spells. Thanks!</p>
I hadn't checked the spells. Thanks!
Distant Scholar
2018-06-22T11:49:47Z
Forums: Starfinder General Discussion: Endbringer Devil, Orocoran, and Resolve Points
Distant Scholar
https://paizo.com/threads/rzs2v7bk?Endbringer-Devil-Orocoran-and-Resolve-Points#1
2018-06-21T21:01:42Z
2018-06-21T21:01:42Z
<p>I was searching through <i>Alien Archive</i> and noticed that the endbringer evil and the two orocorans have resolve points, but I couldn't find any abilities that used resolve points. (Also, the stated guideline suggests orocorans should have 4 RP.)</p>
<p>Is there an ability I missed? Or do these aliens have RP just because? Or should they not have them?</p>
<p>(I found these, and am curious about these, because I'm working on a computer program to help write up aliens using the guidelines <<a href="https://github.com/djlimmer/sfnc" target="_blank" rel="nofollow">unabashed plug</a>>, and found these examples when trying to determine when to display RP in the statblock.)</p>
I was searching through Alien Archive and noticed that the endbringer evil and the two orocorans have resolve points, but I couldn't find any abilities that used resolve points. (Also, the stated guideline suggests orocorans should have 4 RP.)
Is there an ability I missed? Or do these aliens have RP just because? Or should they not have them?
(I found these, and am curious about these, because I'm working on a computer program to help write up aliens using the guidelines unabashed plug>,...
Distant Scholar
2018-06-21T21:01:42Z
Re: Forums: Third-Party Starfinder Products: PCGen 6.07.04 Alpha Released, now with 100% more Starfinder!
Distant Scholar
https://paizo.com/threads/rzs2uo49?PCGen-60704-Alpha-Released-now-with-100-more#33
2018-06-15T12:17:02Z
2018-06-15T12:17:02Z
<p>Do you mean the android upgrade slot issue, or PCGen in general?</p>
<p>In general, version 6.07.08 was released on April 4. A lot of the changes are background changes. Some new sources were released since February in version 6.07.07 (and 6.07.06, too?).</p>
Do you mean the android upgrade slot issue, or PCGen in general?
In general, version 6.07.08 was released on April 4. A lot of the changes are background changes. Some new sources were released since February in version 6.07.07 (and 6.07.06, too?).
Distant Scholar
2018-06-15T12:17:02Z
Forums: Homebrew: Starfinder NPC/alien creator
Distant Scholar
https://paizo.com/threads/rzs2v6v7?Starfinder-NPCalien-creator#1
2018-06-13T20:13:00Z
2018-06-13T20:13:00Z
<p>OK. So, here goes.</p>
<p>If all is set up as I think it is, <a href="https://www.dropbox.com/sh/t07d13lp668nhql/AABQWaokDUY6UMzVriETbSTha?dl=0" target="_blank" rel="nofollow">sfnc</a> is a Java program that can create NPC or alien stat blocks from user input. From the link above, you'll need to put all the files in the same directory for it to run correctly. (The "fred.sfnc" file is an example NPC, so it's not strictly necessary.)</p>
<p>It isn't (yet) fully-featured, but it can do enough to make simple aliens. I haven't done class grafts, templates, or spells yet, or specific weapons, and many special abilities are just names and don't display all the info the stat block would.</p>
<p>If you have any requests or suggestions, please let me know. If you have any questions, I'll be happy to answer them. [If the question starts with "Why didn't you ...", the answer is probably, "Because I don't know any better."]</p>
<p>If you're interested in the source code, please look at <a href="https://github.com/djlimmer/sfnc" target="_blank" rel="nofollow">my github repository</a>.</p>
OK. So, here goes.
If all is set up as I think it is, sfnc is a Java program that can create NPC or alien stat blocks from user input. From the link above, you'll need to put all the files in the same directory for it to run correctly. (The "fred.sfnc" file is an example NPC, so it's not strictly necessary.)
It isn't (yet) fully-featured, but it can do enough to make simple aliens. I haven't done class grafts, templates, or spells yet, or specific weapons, and many special abilities are...
Distant Scholar
2018-06-13T20:13:00Z
Re: Forums: Pathfinder Playtest Prerelease Discussion: Axis-adins
Distant Scholar
https://paizo.com/threads/rzs2v4ud?Axisadins#4
2018-05-12T17:40:41Z
2018-05-08T10:49:24Z
<p>A holy warrior for every alignment sounds great. I would prefer they keep the label "paladin" for Lawful Good ones, though.</p>
A holy warrior for every alignment sounds great. I would prefer they keep the label "paladin" for Lawful Good ones, though.
Distant Scholar
2018-05-08T10:49:24Z
Re: Forums: Starfinder General Discussion: Is it mindlink or mind link?
Distant Scholar
https://paizo.com/threads/rzs2v4kj?Is-it-mindlink-or-mind-link#2
2018-05-05T22:34:09Z
2018-05-05T22:34:09Z
<p>Why should it be a mistake? One is a class ability, and the other is a spell.</p>
Why should it be a mistake? One is a class ability, and the other is a spell.
Distant Scholar
2018-05-05T22:34:09Z
Re: Forums: Product Discussion: Starfinder Adventure Path #5: The Thirteenth Gate (Dead Suns 5 of 6)
Distant Scholar
https://paizo.com/products/btpya0fe/discuss?Starfinder-Adventure-Path-5-The-Thirteenth-Gate#45
2018-04-17T23:38:10Z
2018-04-17T23:38:10Z
<p>I •do• have the book, but I also need to go to a meeting in about 10 minutes ...</p>
I *do* have the book, but I also need to go to a meeting in about 10 minutes ...
Distant Scholar
2018-04-17T23:38:10Z
Re: Forums: Product Discussion: City of 7 Seraphs: Akashic Trinity (PFRPG) PDF
Distant Scholar
https://paizo.com/products/btpya0bp/discuss?City-of-7-Seraphs-Akashic-Trinity#7
2018-04-10T00:22:19Z
2018-04-10T00:22:19Z
<div class="messageboard-quotee">Ssalarn wrote:</div><blockquote> <div class="messageboard-quotee">BenS wrote:</div><blockquote> Is this material that won't be in the upcoming City of Seven Seraphs, or is it a preview of material that will be there?? </blockquote>These classes and veils will be in the City of 7 Seraphs campaign setting, but serve as an early release for anyone who wants to start playing with the classes right away, or who might be more focused on the akashic player options over the broader and more complete book.</blockquote><p>If I buy this, and like it so much that I want to buy the whole City of 7 Seraphs setting, can I get a discount on the setting? :-)
Ssalarn wrote:BenS wrote: Is this material that won't be in the upcoming City of Seven Seraphs, or is it a preview of material that will be there??
These classes and veils will be in the City of 7 Seraphs campaign setting, but serve as an early release for anyone who wants to start playing with the classes right away, or who might be more focused on the akashic player options over the broader and more complete book.If I buy this, and like it so much that I want to buy the whole City of 7...
Distant Scholar
2018-04-10T00:22:19Z
Re: Forums: Product Discussion: Starfinder Society Scenario #1-14: Star Sugar Heartlove!!!
Distant Scholar
https://paizo.com/products/btpy9zjx/discuss?Starfinder-Society-Scenario-114-Star-Sugar-Heartlove#10
2018-04-08T20:59:13Z
2018-04-08T20:59:13Z
<div class="messageboard-quotee">Thurston Hillman wrote:</div><blockquote> Maps!</blockquote><p>[Spoiler omitted]
Thurston Hillman wrote:Maps!
[Spoiler omitted]
Distant Scholar
2018-04-08T20:59:13Z
Re: Forums: Product Discussion: Starfinder Armory
Distant Scholar
https://paizo.com/products/btpya1rr/discuss&page=2?Starfinder-Armory#80
2018-03-23T16:17:35Z
2018-03-23T16:17:35Z
<div class="messageboard-quotee">Big Lemon wrote:</div><blockquote> <div class="messageboard-quotee">Robert Petty wrote:</div><blockquote> <div class="messageboard-quotee">Ellias Aubec wrote:</div><blockquote> Would be interesting to get formulas to generate armour/weapons/vehicles to make up the missing levels for things. </blockquote>If there's one thing I have to have in a book like this is would be formula to create content that feel is missing. </blockquote>I am opposed to this simply because it will make my extensive table calculating average damage/price of weapons a waste of time ;P </blockquote><p>I'm seriously considering applying my newfound data analysis skills to the weapons chart to reverse-engineer the (supposed) formula for the weapons. It would be nice to have a double-check for whatever answer I get. :-)
Big Lemon wrote:Robert Petty wrote: Ellias Aubec wrote: Would be interesting to get formulas to generate armour/weapons/vehicles to make up the missing levels for things.
If there's one thing I have to have in a book like this is would be formula to create content that feel is missing. I am opposed to this simply because it will make my extensive table calculating average damage/price of weapons a waste of time ;P I'm seriously considering applying my newfound data analysis skills to the...
Distant Scholar
2018-03-23T16:17:35Z
Re: Forums: Pathfinder Playtest Prerelease Discussion: Your core class wishlist
Distant Scholar
https://paizo.com/threads/rzs2uy5w?Your-core-class-wishlist#48
2018-03-08T21:59:18Z
2018-03-08T21:59:18Z
<div class="messageboard-quotee">Grognardy Dangerfield wrote:</div><blockquote> Whats wrong with fighting-man, thief, and magic user? </blockquote><p>1.) No cleric.
<p>2.) We don't need any of your new-fangled, easy-mode, "thief" characters. Want to sneak around? Role-play it!</p>
<p>[I'm not serious.]</p>
Grognardy Dangerfield wrote:Whats wrong with fighting-man, thief, and magic user?
1.) No cleric. 2.) We don't need any of your new-fangled, easy-mode, "thief" characters. Want to sneak around? Role-play it!
[I'm not serious.]
Distant Scholar
2018-03-08T21:59:18Z
Re: Forums: Starfinder General Discussion: Spell gem pricing. Formula? Dart Board? Dial Cuthulu?
Distant Scholar
https://paizo.com/threads/rzs2uwf2?Spell-gem-pricing-Formula-Dart-Board-Dial#16
2018-03-08T21:23:26Z
2018-02-25T13:31:25Z
<p>The closest simple formula I could come up with is 50•3^(spell level), where ^ is exponentiation, not bitwise and.</p>
<p>The formula isn't useful for much, unless you're planning to make spells higher than 6th level.</p>
<p>Edit: My formula is the same as the "multiply by 3 to get to the next level" formula mentioned above. But I did linear regression to get the answer, so mine is better. :-)</p>
<p>OK, so R did the linear regression. If you want to use 49.30374•(2.97725)^x, go right ahead. And the model A•B^(x^n) for n slightly bigger than 1 is probably even better (I haven't figured out what n should be yet, just that 2 is much too large).</p>
The closest simple formula I could come up with is 50*3^(spell level), where ^ is exponentiation, not bitwise and.
The formula isn't useful for much, unless you're planning to make spells higher than 6th level.
Edit: My formula is the same as the "multiply by 3 to get to the next level" formula mentioned above. But I did linear regression to get the answer, so mine is better. :-)
OK, so R did the linear regression. If you want to use 49.30374*(2.97725)^x, go right ahead. And the model...
Distant Scholar
2018-02-25T13:31:25Z
Re: Forums: Product Discussion: Starfinder Society Scenario #1-14: Star Sugar Heartlove!!!
Distant Scholar
https://paizo.com/products/btpy9zjx/discuss?Starfinder-Society-Scenario-114-Star-Sugar-Heartlove#2
2020-07-02T12:46:52Z
2018-02-11T13:13:15Z
<p>Does it come with MP3s?</p>
Does it come with MP3s?
Distant Scholar
2018-02-11T13:13:15Z
Re: Forums: Starfinder General Discussion: Starfinder does not please everyone
Distant Scholar
https://paizo.com/threads/rzs2uv1x?Starfinder-does-not-please-everyone#10
2018-02-07T22:18:03Z
2018-02-07T22:18:03Z
<p>Starfinder doesn't have to please everyone.</p>
<p>It just has to please me, personally. :-)</p>
Starfinder doesn't have to please everyone.
It just has to please me, personally. :-)
Distant Scholar
2018-02-07T22:18:03Z
Re: Forums: Product Discussion: [PCGEN] Adding multiple eidolons for broodmaster summoner
Distant Scholar
https://paizo.com/threads/rzs2uug6?PCGEN-Adding-multiple-eidolons-for#2
2018-01-28T12:45:09Z
2018-01-28T12:45:09Z
<p>Unfortunately, as of version 6.07.04, the broodmaster archetype is not fully implemented. If I remember, it has something to do with not being able to share feats and skill ranks between different eidolons (eidola?). But, it's been a while.</p>
Unfortunately, as of version 6.07.04, the broodmaster archetype is not fully implemented. If I remember, it has something to do with not being able to share feats and skill ranks between different eidolons (eidola?). But, it's been a while.
Distant Scholar
2018-01-28T12:45:09Z
Re: Forums: Starfinder General Discussion: Operative and Small Arms Specialization Bonus
Distant Scholar
https://paizo.com/threads/rzs2up63?Operative-and-Small-Arms-Specialization-Bonus#47
2018-01-11T17:04:31Z
2018-01-11T16:36:40Z
<div class="messageboard-quotee">Envall wrote:</div><blockquote>Sure, you cannot be Han Solo and one-shot stormtroopers, but I am okay with disallowing that idea. </blockquote><p>I, however, am not okay with disallowing that idea. It's a space game. You've gotta have (feasible) blaster guns. And I don't mean blaster rifles.
Envall wrote:Sure, you cannot be Han Solo and one-shot stormtroopers, but I am okay with disallowing that idea.
I, however, am not okay with disallowing that idea. It's a space game. You've gotta have (feasible) blaster guns. And I don't mean blaster rifles.
Distant Scholar
2018-01-11T16:36:40Z
Re: Forums: Product Discussion: Presenting: The Most Popular 3PP Products for Pathfinder! Maybe!
Distant Scholar
https://paizo.com/threads/rzs2tazb&page=4?Presenting-The-Most-Popular-3PP-Products-for#184
2018-01-02T06:30:51Z
2018-01-01T14:51:11Z
<p>Presenting:
<br />
<b>Top 10 Products of All Time (through December 2017):</b>
<br />
01. One on One Adventures Compendium (987 points)
<br />
02. Ultimate Psionics (787 points)
<br />
03. Way of the Wicked Book 1 (524 points)
<br />
04. Psionics Unleashed (387 points)
<br />
05. In the Company of Dragons (379 points)
<br />
06. Pathfinder Legends—Rise of the Runelords part 1 (289 points)
<br />
07. Psionics Expanded: Advanced Psionics Guide (274 points)
<br />
08. Kineticists of Porphyra (249 points)
<br />
09. Spheres of Power (245 points)
<br />
10. Path of War Expanded (217 points)</p>
<p>Adding the Psionics Expanded Work in Progress points to Psionics Expanded puts that book at 425 points. Adding the Path of War Expanded Work in Progress to Path of War Expanded puts that book at 326 points.
<br />
One may wish to ignore Pathfinder Legends. The next few books are Spheres of Power: Expanded Options (207 points), Book of the River Nations: Complete Player's Reference for Kingdom Building (188 points) and Kineticists of Porphyra II (150 points).</p>
<p><b>Top 10 Publishers of All Time (through December 2017):</b>
<br />
01. Super Genius Games (3295 points)
<br />
02. Kobold Press/Open Design (3136 points)
<br />
03. Dreamscarred Press (2686 points)
<br />
04. Legendary Games (1793 points)
<br />
05. Pathfinder Paper Minis (1446 points)
<br />
06. Rogue Genius Games (1111 points)
<br />
07. OtherWorld Creations (1097 points)
<br />
08. Rite Publishing (1057 points)
<br />
09. Expeditious Retreat Press (1039 points)
<br />
10. Fire Mountain Games (904 points)</p>
<p>If one wishes to conglomerate Super Genius Games, Rogue Genius Games, OtherWorld Creations, and Everyman Gaming [products from each have fallen into Rogue Genius Games' current catalog], that adds up to a whopping 5685 points. One may wish to ignore Pathfinder Paper Minis. The next few publishers are Drop Dead Studios (773 points), Big Finish Productions (755 points), Louis Porter Jr. Design (694 points), and Purple Duck Games (553 points). Jon Brazer Enterprises is at 450 points; the rest are below 300.</p>
<p>[edit: minor formatting]</p>
Presenting:
Top 10 Products of All Time (through December 2017):
01. One on One Adventures Compendium (987 points)
02. Ultimate Psionics (787 points)
03. Way of the Wicked Book 1 (524 points)
04. Psionics Unleashed (387 points)
05. In the Company of Dragons (379 points)
06. Pathfinder Legends--Rise of the Runelords part 1 (289 points)
07. Psionics Expanded: Advanced Psionics Guide (274 points)
08. Kineticists of Porphyra (249 points)
09. Spheres of Power (245 points)
10. Path of War Expanded...
Distant Scholar
2018-01-01T14:51:11Z
Re: Forums: Product Discussion: Presenting: The Most Popular 3PP Products for Pathfinder! Maybe!
Distant Scholar
https://paizo.com/threads/rzs2tazb&page=4?Presenting-The-Most-Popular-3PP-Products-for#183
2018-01-03T02:41:14Z
2018-01-01T14:25:45Z
<p>Presenting:
<br />
<b>Top 10 Products of 2017:</b>
<br />
01. One on One Adventures Compendium (314 points)
<br />
02. Starjammer: Core Rulebook (138 points)
<br />
03. (tie) Skill Challenge Handbook (124 points)
<br />
03. (tie) Ultimate Psionics (124 points)
<br />
05. Way of the Wicked Book 1 (92 points)
<br />
06. Starfarer's Companion [SFRPG] (91 points)
<br />
07. Aethera Campaign Setting (88 points)
<br />
08. Spheres of Might (57 points)
<br />
09. In the Company of Vampires (49 points)
<br />
10. (tie) Kobold Quarterly 21 (40 points)
<br />
10. (tie) Starjammer: Medical Marvels (40 points)
<br />
10. (tie) Ultimate Factions (40 points)</p>
<p>Kobold Quarterly 21 is up there because of a sale that lasted through four of five weeks of December. All the bundles have been bumped off the list. Only one Starfinder book made the list (The Starjammer stuff listed, and the Aethera Campaign setting, are for Pathfinder). Both Spheres of Might and In the Company of Vampires did very well, for only being available since mid-October (and KQ dominating sales in most of December).</p>
<p><b>Top 10 Publishers of 2017:</b>
<br />
01. Rogue Genius Games (442 points)
<br />
02. Legendary Games (413 points)
<br />
03. Expeditious Retreat Press (354 points)
<br />
04. Dreamscarred Press (289 points)
<br />
05. Kobold Press (269 points)
<br />
06. d20pfsrd.com Publishing (202 points)
<br />
07. Drop Dead Studios (119 points)
<br />
08. Fire Mountain Games (108 points)
<br />
09. Zenith Games (99 points)
<br />
10. Rite Publishing (91 points)</p>
<p>If one wishes to ignore the 220 points Kobold Press got from its KQ sale, they drop to 49 points, below Louis Porter Jr. Design (76 points) and newcomer Stroh Hammer (52 points), which I believe is Starfinder-only. Jon Brazer Enterprises is at 42 points.</p>
<p>[Edit: fixed ranking numbers, minor formatting]</p>
Presenting:
Top 10 Products of 2017:
01. One on One Adventures Compendium (314 points)
02. Starjammer: Core Rulebook (138 points)
03. (tie) Skill Challenge Handbook (124 points)
03. (tie) Ultimate Psionics (124 points)
05. Way of the Wicked Book 1 (92 points)
06. Starfarer's Companion [SFRPG] (91 points)
07. Aethera Campaign Setting (88 points)
08. Spheres of Might (57 points)
09. In the Company of Vampires (49 points)
10. (tie) Kobold Quarterly 21 (40 points)
10. (tie) Starjammer: Medical...
Distant Scholar
2018-01-01T14:25:45Z
Re: Forums: Rules Questions: Melee weapon size and damage
Distant Scholar
https://paizo.com/threads/rzs2uss2?Melee-weapon-size-and-damage#5
2017-12-29T13:33:20Z
2017-12-29T13:33:20Z
<div class="messageboard-quotee">Ravingdork wrote:</div><blockquote><p> My Shabti really wants to know why his massive club does the same damage as the tiny one his little Vesk friend uses.</p>
<p>Is it the increased wind resistance in each swing? :-P </blockquote><p>I'm not finding a "Club, Massive" in the weapons tables. :-)
<p>Unless I missed something, weapons sized for larger (or smaller) characters don't change in bulk. Your Shabti has a regular-sized club with a big handle.</p>
<p>If one wants a better weapon, one has to buy a better weapon.</p>
Ravingdork wrote:My Shabti really wants to know why his massive club does the same damage as the tiny one his little Vesk friend uses.
Is it the increased wind resistance in each swing? :-P
I'm not finding a "Club, Massive" in the weapons tables. :-) Unless I missed something, weapons sized for larger (or smaller) characters don't change in bulk. Your Shabti has a regular-sized club with a big handle.
If one wants a better weapon, one has to buy a better weapon.
Distant Scholar
2017-12-29T13:33:20Z
Re: Forums: Product Discussion: Taxes on 3pp pdfs from their sites?
Distant Scholar
https://paizo.com/threads/rzs2urmv?Taxes-on-3pp-pdfs-from-their-sites#8
2017-12-09T23:44:40Z
2017-12-09T23:44:40Z
<p>Be aware that, if you're in the United States and are living in a state that has sales tax, that state probably also has a use tax, where for any out-of-state purchase you need to pay the difference between whatever state sales tax you paid on it (none, in your examples) and whatever state sales tax the state you live in might have.</p>
<p>It's likely meant for large-ticket purchases like vehicles, but the law is there. Or, it is in the at-least-four states I've lived in that have sales tax.</p>
Be aware that, if you're in the United States and are living in a state that has sales tax, that state probably also has a use tax, where for any out-of-state purchase you need to pay the difference between whatever state sales tax you paid on it (none, in your examples) and whatever state sales tax the state you live in might have.
It's likely meant for large-ticket purchases like vehicles, but the law is there. Or, it is in the at-least-four states I've lived in that have sales tax.
Distant Scholar
2017-12-09T23:44:40Z
Re: Forums: Product Discussion: [TPK Games] Races of the Outer Rim: the Omenoi now available!
Distant Scholar
https://paizo.com/threads/rzs2urox?TPK-Games-Races-of-the-Outer-Rim-the-Omenoi#3
2017-12-09T23:39:11Z
2017-12-09T23:39:11Z
<p>Should this be in the 3PP Starfinder section, or are there Pathfinder stats, too?</p>
Should this be in the 3PP Starfinder section, or are there Pathfinder stats, too?
Distant Scholar
2017-12-09T23:39:11Z
Re: Forums: Rules Questions: Template Grafts and their affects on CR/XP?
Distant Scholar
https://paizo.com/threads/rzs2urp6?Template-Grafts-and-their-affects-on-CRXP#3
2017-12-09T12:50:38Z
2017-12-09T12:50:38Z
<p>I think "highly tuned for balance" is an overstatement.</p>
<p>The grafts (usually) don't change the base characteristics (damage, AC, save DCs, etc.) much, if at all. Lots of times they add resistances, immunities, senses, and so forth, or they give a variety of options (rather than more powerful ones), which aren't enough to raise the CR.</p>
<p>I have to occasionally remind myself when making monsters that I don't (and shouldn't) min-max the monster so it's as powerful as possible for its CR. Make the monster according to your vision for it, and it should work out fine. </p>
<p>Just don't accidentally make them immune to all the things.</p>
I think "highly tuned for balance" is an overstatement.
The grafts (usually) don't change the base characteristics (damage, AC, save DCs, etc.) much, if at all. Lots of times they add resistances, immunities, senses, and so forth, or they give a variety of options (rather than more powerful ones), which aren't enough to raise the CR.
I have to occasionally remind myself when making monsters that I don't (and shouldn't) min-max the monster so it's as powerful as possible for its CR. Make the...
Distant Scholar
2017-12-09T12:50:38Z
Re: Forums: Rules Questions: Summon creature - tiny first world creature question
Distant Scholar
https://paizo.com/threads/rzs2urbl?Summon-creature-tiny-first-world-creature#2
2017-12-02T17:49:25Z
2017-12-02T17:49:25Z
<p>1.) The <i>Alien Archive</i> stat block instructions say to put the Perception modifier in the intro to the stat block and not in the Skills section. One should never see Perception in the skills. [NPCs also don't have class skills as such.]</p>
<p>B.) As you pointed out, by the rules as writen, the First World Beast (and Inevitable, and Shadow Creature) summoning graft(s) would not actually change the Perception bonus. On the other hand, the elementals seem to not have any master skills, only good skills. It might not be too bad to bump the Perception bonus up to master levels for those creatures. [Bumping good skills to master skills means an extra +5, except for CR 1/3, which is an extra +4.]</p>
<p>III.) NPC skill modifiers aren't affected by abiiity score modifiers. I think the only things ability score modifiers affect for NPCs are initiative (Dex), melee damage (Str), and possibly AC for NPCs wearing armor (the Aeon Guard and Formian Warrior seem to get their AC from armor+Dex rather than the NPC charts).</p>
1.) The Alien Archive stat block instructions say to put the Perception modifier in the intro to the stat block and not in the Skills section. One should never see Perception in the skills. [NPCs also don't have class skills as such.]
B.) As you pointed out, by the rules as writen, the First World Beast (and Inevitable, and Shadow Creature) summoning graft(s) would not actually change the Perception bonus. On the other hand, the elementals seem to not have any master skills, only good...
Distant Scholar
2017-12-02T17:49:25Z
Re: Forums: Local Play: Feel like getting into some shenanigans in Houston? (Owlcon 2018)
Distant Scholar
https://paizo.com/threads/rzs2ur5y?Feel-like-getting-into-some-shenanigans-in#2
2017-11-30T19:35:07Z
2017-11-30T14:04:30Z
<div class="messageboard-quotee">Rothgar Darkblade wrote:</div><blockquote> <a href="https://warhorn.net/events/owlcon-2018" target="_blank" rel="nofollow">Owlcon</a></blockquote><p>Linkified.
<p>Anyone have good or bad experiences with this convention before?</p>
Rothgar Darkblade wrote:Owlcon
Linkified. Anyone have good or bad experiences with this convention before?
Distant Scholar
2017-11-30T14:04:30Z
Re: Forums: Homebrew: Alien Creatures
Distant Scholar
https://paizo.com/threads/rzs2upb0?Alien-Creatures#31
2018-02-02T07:29:04Z
2017-11-24T13:25:00Z
<p>Holidays may slow them down, but they cannot stop the <a href="https://www.dropbox.com/s/o8k5ldg0jxc443v/020%20Dire%20Orc.pdf?dl=0" target="_blank" rel="nofollow">Dire Orc (CR 18)</a>.</p>
Holidays may slow them down, but they cannot stop the Dire Orc (CR 18).
Distant Scholar
2017-11-24T13:25:00Z
Re: Forums: Product Discussion: Gravity Age: Mutant Menagerie (SFRPG) PDF
Distant Scholar
https://paizo.com/products/btpy9x9u/discuss?Gravity-Age-Mutant-Menagerie#2
2017-11-23T15:35:14Z
2017-11-23T15:35:14Z
<p>I'm looking forward to reviews on this one.</p>
I'm looking forward to reviews on this one.
Distant Scholar
2017-11-23T15:35:14Z
Re: Forums: Homebrew: NPC Creation: Lightning Bruiser Graft Concept
Distant Scholar
https://paizo.com/threads/rzs2uqpd?NPC-Creation-Lightning-Bruiser-Graft-Concept#4
2017-11-23T14:53:43Z
2017-11-23T14:53:43Z
<p>Templates in Starfinder don't add to a creature's CR. They have a minimum CR value, but they don't increase the CR value.</p>
<p>This is like a better version of multiattack, with an extra ability tacked on. I'm not sure how to set the requirements for this.</p>
<p>I would suggest that the extra standard action only be used to make an attack (and not have them casting two spells per round, or what have you).</p>
Templates in Starfinder don't add to a creature's CR. They have a minimum CR value, but they don't increase the CR value.
This is like a better version of multiattack, with an extra ability tacked on. I'm not sure how to set the requirements for this.
I would suggest that the extra standard action only be used to make an attack (and not have them casting two spells per round, or what have you).
Distant Scholar
2017-11-23T14:53:43Z
Re: Forums: Homebrew: Alien Creatures
Distant Scholar
https://paizo.com/threads/rzs2upb0?Alien-Creatures#30
2018-02-02T07:29:01Z
2017-11-20T20:46:28Z
<p>The <a href="https://www.dropbox.com/s/o629zgv4bnnthp6/019%20Demon%20Trap%20Spider.pdf?dl=0" target="_blank" rel="nofollow">Demon Trap Spider (CR 17)</a> is ready for lunch.</p>
The Demon Trap Spider (CR 17) is ready for lunch.
Distant Scholar
2017-11-20T20:46:28Z
Re: Forums: Homebrew: Alien Creatures
Distant Scholar
https://paizo.com/threads/rzs2upb0?Alien-Creatures#29
2017-11-22T17:42:17Z
2017-11-20T20:43:23Z
<p>How did I forget to post the <a href="https://www.dropbox.com/s/soeq5154mp8hymu/018%20Telykwyrm.pdf?dl=0" target="_blank" rel="nofollow">Telykwyrm (CR 16)</a>?</p>
How did I forget to post the Telykwyrm (CR 16)?
Distant Scholar
2017-11-20T20:43:23Z
Re: Forums: Third-Party Starfinder Products: PCGen 6.07.04 Alpha Released, now with 100% more Starfinder!
Distant Scholar
https://paizo.com/threads/rzs2uo49?PCGen-60704-Alpha-Released-now-with-100-more#24
2017-11-20T03:28:02Z
2017-11-20T03:28:02Z
<div class="messageboard-quotee">krombopulos-michael wrote:</div><blockquote>I'm just making changes to my "lst" files at the moment, and I would expect that Half-orcs speak Orc, But I couldn't find it in the SRD?!? perhaps it's in the rule book somewhere that Half-orcs get it as a bonus language?</blockquote>Are you talking about Pathfinder or Starfinder? <ul><li>In Pathfinder it's one of the half-orc racial traits that "[h]alf-orcs begin play speaking Common and Orc." (Pathfinder <i>Core Rulebook</i>, p. 25, half-orc race entry) <li>In Starfinder, "A character begins play speaking and reading Common, her racial tongue (if any), and the language of her home planet (if any)." (Starfinder <i>Core Rulebook</i>, p. 40, "Languages" section of the Races chapter) It's not explicit whether or not half-orcs speak orc as a racial tongue, although the list of Other Languages on p. 41 may suggest they do.</ul></p>
<p>I don't know where to find these things in the reference documents. (Is the Starfinder reference document up and active yet?)</p>
krombopulos-michael wrote:I'm just making changes to my "lst" files at the moment, and I would expect that Half-orcs speak Orc, But I couldn't find it in the SRD?!? perhaps it's in the rule book somewhere that Half-orcs get it as a bonus language?
Are you talking about Pathfinder or Starfinder? In Pathfinder it's one of the half-orc racial traits that "[h]alf-orcs begin play speaking Common and Orc." (Pathfinder Core Rulebook, p. 25, half-orc race entry) In Starfinder, "A character begins...
Distant Scholar
2017-11-20T03:28:02Z
Re: Forums: Homebrew: Alien Creatures
Distant Scholar
https://paizo.com/threads/rzs2upb0?Alien-Creatures#28
2017-11-22T17:42:12Z
2017-11-18T20:43:35Z
<p>A <a href="https://www.dropbox.com/s/ser1phmcx1pa17a/017%20Thunder%20Lizard.pdf?dl=0" target="_blank" rel="nofollow">Thunder Lizard (CR 15)</a> is a fearsome beast, indeed.</p>
A Thunder Lizard (CR 15) is a fearsome beast, indeed.
Distant Scholar
2017-11-18T20:43:35Z
Re: Forums: Homebrew: Alien Creatures
Distant Scholar
https://paizo.com/threads/rzs2upb0?Alien-Creatures#27
2017-11-22T17:42:10Z
2017-11-17T05:39:31Z
<p>The <a href="https://www.dropbox.com/s/g0dh0viqhaozgrm/016%20Ellack.pdf?dl=0" target="_blank" rel="nofollow">Ellack (CR 14)</a> helps explain why one shouldn't use condemned prisoners for experimentation.</p>
<p>Fortunately, an ellack apocalypse is far less likely than a shadow apocalypse.</p>
The Ellack (CR 14) helps explain why one shouldn't use condemned prisoners for experimentation.
Fortunately, an ellack apocalypse is far less likely than a shadow apocalypse.
Distant Scholar
2017-11-17T05:39:31Z
Re: Forums: Homebrew: Alien Creatures
Distant Scholar
https://paizo.com/threads/rzs2upb0?Alien-Creatures#26
2017-11-22T17:42:03Z
2017-11-15T20:16:23Z
<p>The <a href="https://www.dropbox.com/s/zbskqa7a851r574/015%20Station%20Giant.pdf?dl=0" target="_blank" rel="nofollow">Station Giant (CR 13)</a>, reporting for duty.</p>
<p>I'm not sure if its disrupt technology ability is too strong, too weak, or just about right.</p>
The Station Giant (CR 13), reporting for duty.
I'm not sure if its disrupt technology ability is too strong, too weak, or just about right.
Distant Scholar
2017-11-15T20:16:23Z
Re: Forums: Homebrew: Alien Creatures
Distant Scholar
https://paizo.com/threads/rzs2upb0?Alien-Creatures#25
2017-11-15T20:14:55Z
2017-11-15T20:14:12Z
<div class="messageboard-quotee">Ravingdork wrote:</div><blockquote><p> How often does one check for exposure to the poison mist? Every round? If so, anyone fighting it in melee for any length of time is as good as dead.</p>
<p>(Or immune, due to armor environmental protections.) </blockquote><p>Mwah-hah-hah!
<p>Seriously, if they want to fight CR 12 threats, PCs need to be ready for this sort of thing. (The poison palm has plenty of weaknesses.)</p>
Ravingdork wrote:How often does one check for exposure to the poison mist? Every round? If so, anyone fighting it in melee for any length of time is as good as dead.
(Or immune, due to armor environmental protections.)
Mwah-hah-hah! Seriously, if they want to fight CR 12 threats, PCs need to be ready for this sort of thing. (The poison palm has plenty of weaknesses.)
Distant Scholar
2017-11-15T20:14:12Z
Re: Forums: Homebrew: Alien Creatures
Distant Scholar
https://paizo.com/threads/rzs2upb0?Alien-Creatures#23
2017-11-14T13:11:43Z
2017-11-14T13:11:43Z
<p>Today's entry is the <a href="https://www.dropbox.com/s/g2259sahppmb92e/014%20Poison%20Palm.pdf?dl=0" target="_blank" rel="nofollow">Poison Palm (CR 12)</a>.</p>
Today's entry is the Poison Palm (CR 12).
Distant Scholar
2017-11-14T13:11:43Z
Re: Forums: Homebrew: Alien Creatures
Distant Scholar
https://paizo.com/threads/rzs2upb0?Alien-Creatures#22
2017-11-22T17:41:56Z
2017-11-13T18:40:59Z
<p>The <a href="https://www.dropbox.com/s/us1r6gcjrl6fulv/013%20Eclipse%20Dragon.pdf?dl=0" target="_blank" rel="nofollow">Eclipse Dragon (CR 11)</a> didn't turn out as awesomely as I had hoped. Someone who knows solarians better than I do could probably help me do a better job.</p>
<p>It's probably not quite as tough as the young adult blue dragon, but it's also not supposed to be a "true" dragon.</p>
The Eclipse Dragon (CR 11) didn't turn out as awesomely as I had hoped. Someone who knows solarians better than I do could probably help me do a better job.
It's probably not quite as tough as the young adult blue dragon, but it's also not supposed to be a "true" dragon.
Distant Scholar
2017-11-13T18:40:59Z
Re: Forums: Homebrew: Alien Creatures
Distant Scholar
https://paizo.com/threads/rzs2upb0?Alien-Creatures#21
2017-11-12T21:25:44Z
2017-11-12T21:25:44Z
<p>The <a href="https://www.dropbox.com/s/m4nljzlcdguj0ay/012%20Great%20Black%20Eel-Shark.pdf?dl=0" target="_blank" rel="nofollow">Great Black Eel-Shark (CR 10)</a> will ruin your day if you run across it.</p>
The Great Black Eel-Shark (CR 10) will ruin your day if you run across it.
Distant Scholar
2017-11-12T21:25:44Z
Re: Forums: Product Discussion: Pathfinder Roleplaying Game: Ultimate Wilderness
Distant Scholar
https://paizo.com/products/btpy9ujo/discuss&page=47?Pathfinder-Roleplaying-Game-Ultimate-Wilderness#2306
2017-11-11T21:41:14Z
2017-11-11T21:41:14Z
<div class="messageboard-quotee">graystone wrote:</div><blockquote> <div class="messageboard-quotee">JiCi wrote:</div><blockquote>Is the Shifter THAT bad of a class?</blockquote>The class is ok, I just don't think it's the shapeshifting class anyone wanted/expected.</blockquote><p>It's the shapeshifting class Pathfinder deserves, but not the one it needs right now. Or something.
graystone wrote:JiCi wrote:Is the Shifter THAT bad of a class?
The class is ok, I just don't think it's the shapeshifting class anyone wanted/expected.It's the shapeshifting class Pathfinder deserves, but not the one it needs right now. Or something.
Distant Scholar
2017-11-11T21:41:14Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=7#338
2017-06-16T02:31:14Z
2017-06-16T02:31:14Z
<p>:-(</p>
:-(
Kee-rik (alias of Distant Scholar)
2017-06-16T02:31:14Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=23#1106
2017-05-31T10:19:16Z
2017-05-31T10:19:16Z
<p><span class=messageboard-ooc>Kee-rik's pretty good at it.</span></p>
<p>Kee-rik will try to get everyone to where we want to go.</p>
<p><span class="messageboard-dice"><b>Survival #1:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (2) + 9 = 11</span></p>
<p><span class="messageboard-dice"><b>Survival #2:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span></p>
<p><span class=messageboard-ooc>Or not.</span></p>
Kee-rik's pretty good at it.
Kee-rik will try to get everyone to where we want to go.
[dice=Survival #1]1d20+9[/dice]
[dice=Survival #2]1d20+9[/dice]
Or not.
Kee-rik (alias of Distant Scholar)
2017-05-31T10:19:16Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=22#1100
2017-05-26T13:10:35Z
2017-05-26T13:10:35Z
<p><span class=messageboard-ooc>General Heal check, in case it's useful:</span>
<br />
<span class="messageboard-dice"><b>Heal check:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (8) + 3 = 11</span></p>
<p>Kee-rik hops over to whichever of the sick seems (in his opinion) to be the worst off. He concentrates, murmurs, and asks for the Goddess to aid these ill folk.</p>
<p>============================</p>
<p>I'm not sure exactly how our illustrious GM wants to handle this, but here's the idea:
<br />
Kee-rik will use an action point and/or his daily use of his Chosen of the Goddess ability to either cure or diagnose the illness these people have.</p>
<p>The spell <i><a href="http://www.d20pfsrd.com/magic/all-spells/r/remove-sickness" target="_blank" rel="nofollow">remove sickness</a></i> (Druid 1) would be great, if Kee-rik could get a "mass" version that would affect everyone that is ill.</p>
<p>Possibly more useful and/or reasonable is <i><a href="http://www.d20pfsrd.com/magic/all-spells/d/diagnose-disease" target="_blank" rel="nofollow">diagnose disease</a></i>, which could help the others, since they all have the same sickness.</p>
<p><ul><li>Justification #1: Kee-rik's Chosen of the Goddess trait gives him some level of magical access to the Goddess
<br />
<li>Justification #2: Under uses for hero points, it says <div class="messageboard-quotee">Hero Points wrote:</div><blockquote>Special: You can petition the GM to allow a hero point to be used to attempt nearly anything that would normally be almost impossible. Such uses are not guaranteed and should be considered carefully by the GM. Possibilities include casting a single spell that is one level higher than you could normally cast (or a 1st-level spell if you are not a spellcaster)...</blockquote></ul></p>
<p>I'm not sure how well it will work, but I want to give it a try. Let me know what resources the attempt uses up.</p>
General Heal check, in case it's useful:
[dice=Heal check]1d20+3[/dice]
Kee-rik hops over to whichever of the sick seems (in his opinion) to be the worst off. He concentrates, murmurs, and asks for the Goddess to aid these ill folk.
============================
I'm not sure exactly how our illustrious GM wants to handle this, but here's the idea:
Kee-rik will use an action point and/or his daily use of his Chosen of the Goddess ability to either cure or diagnose the illness these people...
Kee-rik (alias of Distant Scholar)
2017-05-26T13:10:35Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=22#1095
2017-05-17T14:00:59Z
2017-05-17T14:00:59Z
<p><b>"We go."</b></p>
"We go."
Kee-rik (alias of Distant Scholar)
2017-05-17T14:00:59Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=7#333
2017-05-16T23:02:06Z
2017-05-16T23:02:06Z
<p>Rest up, and let us know when you're good to go. [That "Special" in the hero point section gave me an idea about the bad food ...]</p>
Rest up, and let us know when you're good to go. [That "Special" in the hero point section gave me an idea about the bad food ...]
Kee-rik (alias of Distant Scholar)
2017-05-16T23:02:06Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=22#1092
2017-05-11T01:55:53Z
2017-05-11T01:55:53Z
<div class="messageboard-quotee">Rodolpho Santiwale wrote:</div><blockquote> <b>"Maybe we can find some sort of cure, or at least a clue, in her hut. I hope there's something we can do for the pretty lady and her followers."</b> </blockquote><p>Kee-rik climbs up onto shore. <b>"Sorry."</b>
Rodolpho Santiwale wrote:"Maybe we can find some sort of cure, or at least a clue, in her hut. I hope there's something we can do for the pretty lady and her followers."
Kee-rik climbs up onto shore. "Sorry."
Kee-rik (alias of Distant Scholar)
2017-05-11T01:55:53Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=7#330
2017-05-07T15:00:21Z
2017-05-07T15:00:21Z
<p>I must admit that I have completely forgotten and need a reminder: How are Hero points being handled?</p>
<p><ul>
<br />
<li>What version of them are we using?
<br />
<li>How can one spend them?
<br />
<li>How can one gain them?
<br />
</ul></p>
<p>I've never used hero points before, so I don't think about using them. I think I need to try them out and get a feel for them.</p>
I must admit that I have completely forgotten and need a reminder: How are Hero points being handled?
What version of them are we using?
How can one spend them?
How can one gain them?
I've never used hero points before, so I don't think about using them. I think I need to try them out and get a feel for them.
Kee-rik (alias of Distant Scholar)
2017-05-07T15:00:21Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=7#329
2017-05-07T14:57:41Z
2017-05-07T14:57:41Z
<div class="messageboard-quotee">Kee-rik wrote:</div><blockquote> How far under the water are Kee-rik and the hag? </blockquote><p>nvmd
Kee-rik wrote:How far under the water are Kee-rik and the hag?
nvmd
Kee-rik (alias of Distant Scholar)
2017-05-07T14:57:41Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=22#1084
2017-05-05T01:17:51Z
2017-05-05T01:16:57Z
<p><span class="messageboard-dice"><b>Fort save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span></p>
<p>Kee-rik, holding his breath, swims forward <span class=messageboard-ooc>(5 foot setp)</span> and returns the hag's favor.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span><span class="messageboard-dice">1d6 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class="messageboard-dice"><b>claw 1:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span><span class="messageboard-dice">1d3 + 2 ⇒ (3) + 2 = 5</span>
<br />
<span class="messageboard-dice"><b>claw 2:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span><span class="messageboard-dice">1d3 + 2 ⇒ (1) + 2 = 3</span></p>
<p><span class=messageboard-ooc>No, Kee-rik can't breathe underwater. Yet.</span></p>
[dice=Fort save]1d20+5[/dice]
Kee-rik, holding his breath, swims forward (5 foot setp) and returns the hag's favor.
[dice=bite]1d20+7;1d6+2[/dice]
[dice=claw 1]1d20+7;1d3+2[/dice]
[dice=claw 2]1d20+7;1d3+2[/dice]
No, Kee-rik can't breathe underwater. Yet.
Kee-rik (alias of Distant Scholar)
2017-05-05T01:16:57Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=7#328
2017-05-05T00:30:51Z
2017-05-05T00:30:51Z
<p>How far under the water are Kee-rik and the hag?</p>
How far under the water are Kee-rik and the hag?
Kee-rik (alias of Distant Scholar)
2017-05-05T00:30:51Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=22#1074
2017-04-29T15:50:43Z
2017-04-29T15:50:43Z
<p><span class=messageboard-ooc>Just in case Kennen doesn't take care of things on his turn...</span></p>
<p>Kee-rik full attack!
<br />
<span class="messageboard-dice"><b>bite!:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span><span class="messageboard-dice">1d6 + 2 ⇒ (6) + 2 = 8</span>
<br />
<span class="messageboard-dice"><b>claw!:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span><span class="messageboard-dice">1d3 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class="messageboard-dice"><b>claw!:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span><span class="messageboard-dice">1d3 + 2 ⇒ (2) + 2 = 4</span></p>
Just in case Kennen doesn't take care of things on his turn...
Kee-rik full attack!
[dice=bite!]1d20+7; 1d6+2[/dice]
[dice=claw!]1d20+7; 1d3+2[/dice]
[dice=claw!]1d20+7; 1d3+2[/dice]
Kee-rik (alias of Distant Scholar)
2017-04-29T15:50:43Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=22#1071
2017-04-27T18:59:17Z
2017-04-27T18:59:17Z
<p><span class="messageboard-dice"><b>AoO bite!:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span><span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>
<p><span class=messageboard-ooc>Add an extra 2 to each if Kennen's Encouraging Roar affects the attack.</span></p>
[dice=AoO bite!]1d20+7; 1d6+2[/dice]
Add an extra 2 to each if Kennen's Encouraging Roar affects the attack.
Kee-rik (alias of Distant Scholar)
2017-04-27T18:59:17Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=22#1065
2017-04-25T19:47:03Z
2017-04-25T19:47:03Z
<p>Kee-rik snaps at the hag before she enters the water:
<br />
<span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (11) + 9 = 20</span><span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>
<p>and tries to keep sight of her as she goes under:
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (19) + 9 = 28</span></p>
<p>Kee-rik chases the hag into the water [30' swim speed], catches up, and tries to bite her again.
<br />
<span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (3) + 7 = 10</span><span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>
<p><span class=messageboard-ooc>Edit: I think I moved Kee-rik appropriately on the map.</span></p>
Kee-rik snaps at the hag before she enters the water:
[dice=bite]1d20+9;1d6+2[/dice]
and tries to keep sight of her as she goes under:
[dice=Perception]1d20+9[/dice]
Kee-rik chases the hag into the water [30' swim speed], catches up, and tries to bite her again.
[dice=bite]1d20+7;1d6+2[/dice]
Edit: I think I moved Kee-rik appropriately on the map.
Kee-rik (alias of Distant Scholar)
2017-04-25T19:47:03Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=22#1059
2017-04-18T22:47:58Z
2017-04-18T22:47:58Z
<p>Oh, I forgot Kee-rik is flanking. Add another 2 to the attack rolls (so 12, 18, 18).</p>
Oh, I forgot Kee-rik is flanking. Add another 2 to the attack rolls (so 12, 18, 18).
Kee-rik (alias of Distant Scholar)
2017-04-18T22:47:58Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=22#1058
2017-04-13T01:59:24Z
2017-04-13T01:58:35Z
<p>Kee-rik tears into the blasphemous hag.</p>
<p><span class="messageboard-dice"><b>Bite attack!:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (3) + 7 = 10</span><span class="messageboard-dice">1d6 + 2 ⇒ (5) + 2 = 7</span>
<br />
<span class="messageboard-dice"><b>Claw 1 attack!:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span><span class="messageboard-dice">1d3 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class="messageboard-dice"><b>Claw 2 attack!:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span><span class="messageboard-dice">1d3 + 2 ⇒ (1) + 2 = 3</span></p>
<p><span class=messageboard-ooc>Looks like someone replaced our d20 with a d12 again.</span></p>
Kee-rik tears into the blasphemous hag.
[dice=Bite attack!]1d20+7;1d6+2[/dice]
[dice=Claw 1 attack!]1d20+7;1d3+2[/dice]
[dice=Claw 2 attack!]1d20+7;1d3+2[/dice]
Looks like someone replaced our d20 with a d12 again.
Kee-rik (alias of Distant Scholar)
2017-04-13T01:58:35Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=21#1049
2017-04-11T19:50:49Z
2017-04-11T19:49:45Z
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span></p>
<p>If Kennen looks like he is having trouble keeping his head above water, Kee-rik will go help him. Otherwise, Kee-rik will move up as close as he can to the hag in a single move action. <span class=messageboard-ooc>He has both a 30' swim speed and a 30' walk speed; I'm not sure how it works if using more than one movement mode in the same move action.</span></p>
<p>If after moving he is close enough to be heard at a normal speaking voice, Kee-rik will say to the hag, <b>"Bog belongs to The Goddess, if anyone."</b></p>
<p>If he is close enough to attack at the end of his move, he will bite the hag; otherwise, he will ready a bite for whenever an enemy gets close enough. [If the goblin isn't attacking, I won't count it as an enemy.]</p>
<p><span class="messageboard-dice"><b>Bite attack:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span>
<br />
<span class="messageboard-dice"><b>Bite damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (4) + 2 = 6</span>
<br />
<span class=messageboard-ooc>Counts as magic, if important</span></p>
<p><span class=messageboard-ooc>Edit: removing grammar</span></p>
[dice=Initiative]1d20+7[/dice]
If Kennen looks like he is having trouble keeping his head above water, Kee-rik will go help him. Otherwise, Kee-rik will move up as close as he can to the hag in a single move action. He has both a 30' swim speed and a 30' walk speed; I'm not sure how it works if using more than one movement mode in the same move action.
If after moving he is close enough to be heard at a normal speaking voice, Kee-rik will say to the hag, "Bog belongs to The Goddess, if...
Kee-rik (alias of Distant Scholar)
2017-04-11T19:49:45Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=21#1043
2017-04-08T12:45:33Z
2017-04-08T12:45:33Z
<p><span class=messageboard-ooc>Do I need another Stealth check for the second round?</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (3) + 17 = 20</span></p>
Do I need another Stealth check for the second round?
[dice=Stealth]1d20+17[/dice]
Kee-rik (alias of Distant Scholar)
2017-04-08T12:45:33Z
Re: Forums: Product Discussion: Akashic Mysteries (PFRPG)
One-Word Response (alias of Distant Scholar)
https://paizo.com/products/btpy9o6i/discuss&page=3?Akashic-Mysteries#111
2017-04-07T02:15:14Z
2017-04-07T00:36:08Z
<div class="messageboard-quotee">Milo v3 wrote:</div><blockquote> What body slot would you place a veil which appears as a large mandala floating behind the veilweaver? </blockquote><p>Pants.
Milo v3 wrote:What body slot would you place a veil which appears as a large mandala floating behind the veilweaver?
Pants.
One-Word Response (alias of Distant Scholar)
2017-04-07T00:36:08Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=21#1040
2017-04-01T17:32:55Z
2017-04-01T17:32:00Z
<div class="messageboard-quotee">GM IronDesk wrote:</div><blockquote>Kee-rik slips into the murky waters just east of the hut and begins slowly swimming across. <span class=messageboard-ooc>(2 rounds to cross, stealth check please)</span></blockquote><p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (14) + 17 = 31</span>
</p>
<span class=messageboard-ooc>I'm assuming this counts as swamp or forest. If not, subtract 4.</span></p>
GM IronDesk wrote:Kee-rik slips into the murky waters just east of the hut and begins slowly swimming across. (2 rounds to cross, stealth check please)
[dice=Stealth]1d20+17[/dice]
I'm assuming this counts as swamp or forest. If not, subtract 4.
Kee-rik (alias of Distant Scholar)
2017-04-01T17:32:00Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=21#1035
2017-03-31T02:22:41Z
2017-03-31T02:22:41Z
<div class="messageboard-quotee">GM IronDesk wrote:</div><blockquote><span class=messageboard-ooc>Kee-Rik: concealed, looking for another way to sneak onto the platform the hut is built on. With his natural swim speed and high stealth he could likely do it by circumnavigating the platform and coming at it from the side or rear. Lets assume that's what you were doing and place you 30' away from the jetty and ready to slip unseen into the water.</span></blockquote><p>Sounds good to me!
GM IronDesk wrote:Kee-Rik: concealed, looking for another way to sneak onto the platform the hut is built on. With his natural swim speed and high stealth he could likely do it by circumnavigating the platform and coming at it from the side or rear. Lets assume that's what you were doing and place you 30' away from the jetty and ready to slip unseen into the water.
Sounds good to me!
Kee-rik (alias of Distant Scholar)
2017-03-31T02:22:41Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=21#1024
2017-03-25T17:04:17Z
2017-03-25T17:04:17Z
<p>Kee-rik is trying to find a way to sneak onto the platform, but 40 feet of water is a long way...</p>
Kee-rik is trying to find a way to sneak onto the platform, but 40 feet of water is a long way...
Kee-rik (alias of Distant Scholar)
2017-03-25T17:04:17Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=7#319
2017-03-16T03:07:48Z
2017-03-16T03:07:48Z
<p>I'll also be out of town for a few days (not quite as long as Kennen). I'll post as I can.</p>
I'll also be out of town for a few days (not quite as long as Kennen). I'll post as I can.
Kee-rik (alias of Distant Scholar)
2017-03-16T03:07:48Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=21#1013
2017-03-14T18:23:23Z
2017-03-14T18:23:23Z
<p>Water? Trees? Kee-rik gives Rodolpho a puzzled look at his "not an easy approach" comment.</p>
Water? Trees? Kee-rik gives Rodolpho a puzzled look at his "not an easy approach" comment.
Kee-rik (alias of Distant Scholar)
2017-03-14T18:23:23Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=21#1009
2017-03-14T04:27:05Z
2017-03-14T04:27:05Z
<p>Kee-rik silently comes along.</p>
Kee-rik silently comes along.
Kee-rik (alias of Distant Scholar)
2017-03-14T04:27:05Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=20#990
2017-02-28T23:17:48Z
2017-02-28T23:17:48Z
<p><span class=messageboard-ooc>None of these are trained, but I think that only matters for Knowledge (Local).</span>
<br />
<span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span>
<br />
<span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span>
<br />
<span class="messageboard-dice"><b>Knowledge (Local):</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (5) + 0 = 5</span></p>
<p>Kee-rik is his usual small unassuming self, not actively hiding but still probably easy to overlook.</p>
None of these are trained, but I think that only matters for Knowledge (Local).
[dice=Sense Motive]1d20+3[/dice]
[dice=Heal]1d20+3[/dice]
[dice=Knowledge (Local)]1d20+0[/dice]
Kee-rik is his usual small unassuming self, not actively hiding but still probably easy to overlook.
Kee-rik (alias of Distant Scholar)
2017-02-28T23:17:48Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=20#982
2017-02-25T10:50:31Z
2017-02-25T10:50:31Z
<p>Kee-rik stays his usual silent self.</p>
Kee-rik stays his usual silent self.
Kee-rik (alias of Distant Scholar)
2017-02-25T10:50:31Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=20#975
2017-02-21T00:01:14Z
2017-02-21T00:01:14Z
<p>Kee-rik agrees to moving quickly to the red circle area, then searching carefully.</p>
<p><span class="messageboard-dice"><b>Survival aid:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (13) + 9 = 22</span></p>
Kee-rik agrees to moving quickly to the red circle area, then searching carefully.
[dice=Survival aid]1d20+9[/dice]
Kee-rik (alias of Distant Scholar)
2017-02-21T00:01:14Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=7#311
2017-02-18T01:15:41Z
2017-02-18T01:15:41Z
<div class="messageboard-quotee">GM IronDesk wrote:</div><blockquote> <b>What!?! You are going to trust a talking dog?? </b> Varamar''s rant takes on a desperate tone as his cage starts to ratchet slowly back into the murky water. [ b]. You're making a horrible mistake! You need me! You haven't heard the last of Vara...glub glub glub...[/b] </blockquote><p>.
<p><span class=messageboard-ooc>This is classic come-back-even-stronger-than-before-next-time territory here. We're pretty much asking for it.</span></p>
<p><span class=messageboard-ooc>But, it's not bad to play along with the tropes every once in a while.</span></p>
GM IronDesk wrote:What!?! You are going to trust a talking dog?? Varamar''s rant takes on a desperate tone as his cage starts to ratchet slowly back into the murky water. [ b]. You're making a horrible mistake! You need me! You haven't heard the last of Vara...glub glub glub...[/b]
. This is classic come-back-even-stronger-than-before-next-time territory here. We're pretty much asking for it.
But, it's not bad to play along with the tropes every once in a while.
Kee-rik (alias of Distant Scholar)
2017-02-18T01:15:41Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=20#963
2017-02-17T02:01:35Z
2017-02-17T02:01:35Z
<p><span class=messageboard-ooc>Some weirdness with edited and deleted posts happened...</span></p>
<p>Kee-rik is already sure he doesn't trust Varamar ...</p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (7) + 3 = 10</span></p>
<p>... and doesn't notice anything that would change his mind.</p>
Some weirdness with edited and deleted posts happened...
Kee-rik is already sure he doesn't trust Varamar ...
[dice=Sense Motive]1d20+3[/dice]
... and doesn't notice anything that would change his mind.
Kee-rik (alias of Distant Scholar)
2017-02-17T02:01:35Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=19#943
2017-02-12T04:45:31Z
2017-02-12T04:45:31Z
<p>Kee-rik pipes up. <b>"Thoa led crocodiles away from back door for us. Probably safe."</b></p>
Kee-rik pipes up. "Thoa led crocodiles away from back door for us. Probably safe."
Kee-rik (alias of Distant Scholar)
2017-02-12T04:45:31Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=19#941
2017-02-11T14:08:41Z
2017-02-11T14:08:41Z
<p>Kee-rik is there, although hard to notice. He's not adding anything to the conversation.</p>
Kee-rik is there, although hard to notice. He's not adding anything to the conversation.
Kee-rik (alias of Distant Scholar)
2017-02-11T14:08:41Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=7#309
2017-02-09T11:42:42Z
2017-02-09T11:42:42Z
<p>Level 3</p>
<p>Evolution: Glide
<br />
Enhanced Natural Attacks
<br />
+1 BAB, +1 Will
<br />
Fav class: skill point
<br />
Skills: Acrobatics, Fly, Perception, Stealth, Survival
<br />
Feat: Improved Initiative</p>
<p>I don't remember how we're doing hit points (average+.5?)</p>
<p>I'm also assuming the Glide evolution gives me access to the Fly skill. ("You cannot take ranks in this skill without a natural means of flight or gliding. Creatures can also take ranks in Fly if they possess a reliable means of flying every day (either through a spell or other special ability).)</p>
Level 3
Evolution: Glide
Enhanced Natural Attacks
+1 BAB, +1 Will
Fav class: skill point
Skills: Acrobatics, Fly, Perception, Stealth, Survival
Feat: Improved Initiative
I don't remember how we're doing hit points (average+.5?)
I'm also assuming the Glide evolution gives me access to the Fly skill. ("You cannot take ranks in this skill without a natural means of flight or gliding. Creatures can also take ranks in Fly if they possess a reliable means of flying every day (either through a...
Kee-rik (alias of Distant Scholar)
2017-02-09T11:42:42Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=7#301
2017-02-07T03:16:25Z
2017-02-07T03:16:25Z
<p>Third level! Woo! Feats, don't fail me now!</p>
Third level! Woo! Feats, don't fail me now!
Kee-rik (alias of Distant Scholar)
2017-02-07T03:16:25Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=19#925
2017-02-03T00:03:15Z
2017-02-03T00:03:15Z
<p><span class=messageboard-ooc>If I'm understanding the map correctly ...</span></p>
<p>Kee-rik will hop off the stairs onto boxes, then off the boxes onto the floor, then move towards the hobgoblin boxed in by the dogs.</p>
<p><span class="messageboard-dice"><b>Acrobatics, as needed:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></p>
<p><span class=messageboard-ooc>I don't think Kee-rik can get to melee distance with the hobgoblin with a single move action.</span></p>
If I'm understanding the map correctly ...
Kee-rik will hop off the stairs onto boxes, then off the boxes onto the floor, then move towards the hobgoblin boxed in by the dogs.
[dice=Acrobatics, as needed]1d20+7[/dice]
I don't think Kee-rik can get to melee distance with the hobgoblin with a single move action.
Kee-rik (alias of Distant Scholar)
2017-02-03T00:03:15Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=19#914
2017-01-26T19:01:19Z
2017-01-26T19:01:19Z
<p><span class=messageboard-ooc>Let's try some more shredding.</span></p>
<p><span class=messageboard-ooc>Should I be adding an attack bonus for "higher ground"?</span></p>
<p><span class="messageboard-dice"><b>Bite!:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span><span class="messageboard-dice">1d6 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>Claw 1!:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span><span class="messageboard-dice">1d3 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Claw 2!:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span><span class="messageboard-dice">1d3 + 1 ⇒ (3) + 1 = 4</span></p>
Let's try some more shredding.
Should I be adding an attack bonus for "higher ground"?
[dice=Bite!]1d20+5; 1d6+1[/dice]
[dice=Claw 1!]1d20+5; 1d3+1[/dice]
[dice=Claw 2!]1d20+5; 1d3+1[/dice]
Kee-rik (alias of Distant Scholar)
2017-01-26T19:01:19Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=18#899
2017-01-21T16:02:58Z
2017-01-21T16:02:58Z
<p><span class=messageboard-ooc>Not sure this is quite right, tactically, but ...</span></p>
<p>Kee-rik will step forward <span class=messageboard-ooc>(5-foot step)</span> and attack the entangled goblin. [Kee-rik is guessing this will give further cover from the goblins and hobgoblins that have entered the room.]</p>
<p><span class="messageboard-dice"><b>Bite!:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span><span class="messageboard-dice">1d6 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>Claw 1!:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span><span class="messageboard-dice">1d3 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>Claw 2!:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span><span class="messageboard-dice">1d3 + 1 ⇒ (2) + 1 = 3</span></p>
Not sure this is quite right, tactically, but ...
Kee-rik will step forward (5-foot step) and attack the entangled goblin. [Kee-rik is guessing this will give further cover from the goblins and hobgoblins that have entered the room.]
[dice=Bite!]1d20+5; 1d6+1[/dice]
[dice=Claw 1!]1d20+5; 1d3+1[/dice]
[dice=Claw 2!]1d20+5; 1d3+1[/dice]
Kee-rik (alias of Distant Scholar)
2017-01-21T16:02:58Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=18#892
2017-01-19T03:25:23Z
2017-01-19T03:25:23Z
<div class="messageboard-quotee">GM IronDesk wrote:</div><blockquote> <span class=messageboard-ooc>If by normal you mean the same size as Kee-Rik, then yes. (That is, they are size Small creature). Hobgoblins on the other hand are Medium size.</span> </blockquote><p><span class=messageboard-ooc>To Kee-rik, that's normal sized. :-)</span>
GM IronDesk wrote:If by normal you mean the same size as Kee-Rik, then yes. (That is, they are size Small creature). Hobgoblins on the other hand are Medium size.
To Kee-rik, that's normal sized. :-)
Kee-rik (alias of Distant Scholar)
2017-01-19T03:25:23Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=18#890
2017-01-19T00:51:35Z
2017-01-19T00:51:35Z
<p>Hmm ... Goblins are normal-sized, right?</p>
<p>Kee-rik will ready a net to throw at the first goblin that comes within range.</p>
Hmm ... Goblins are normal-sized, right?
Kee-rik will ready a net to throw at the first goblin that comes within range.
Kee-rik (alias of Distant Scholar)
2017-01-19T00:51:35Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=18#887
2017-01-18T03:18:29Z
2017-01-18T03:18:29Z
<div class="messageboard-quotee">GM IronDesk wrote:</div><blockquote><span class=messageboard-ooc>Kee-rik, I assume you are holding your action for a target?</span></blockquote><p>That would be correct.
GM IronDesk wrote:Kee-rik, I assume you are holding your action for a target?
That would be correct.
Kee-rik (alias of Distant Scholar)
2017-01-18T03:18:29Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=18#877
2017-01-16T01:03:39Z
2017-01-16T01:03:39Z
<p><b>"Rare I on higher ground. Choke point better than open. Inside at top of stairs?"</b></p>
"Rare I on higher ground. Choke point better than open. Inside at top of stairs?"
Kee-rik (alias of Distant Scholar)
2017-01-16T01:03:39Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=18#874
2017-01-15T19:36:06Z
2017-01-15T19:36:06Z
<p><b>"Don't know turret. Might hit dogs. Back down, they come to us?"</b></p>
"Don't know turret. Might hit dogs. Back down, they come to us?"
Kee-rik (alias of Distant Scholar)
2017-01-15T19:36:06Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=18#871
2017-01-14T03:24:48Z
2017-01-14T03:24:48Z
<p>Kee-rik will again attempt to take down the hobgoblin he's next to.</p>
<p><span class="messageboard-dice"><b>bite attack; damage:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span><span class="messageboard-dice">1d6 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>claw attack 1; damage:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span><span class="messageboard-dice">1d3 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>claw attack 2; damage:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span><span class="messageboard-dice">1d3 + 1 ⇒ (1) + 1 = 2</span></p>
Kee-rik will again attempt to take down the hobgoblin he's next to.
[dice=bite attack; damage]1d20+5; 1d6+1[/dice]
[dice=claw attack 1; damage]1d20+5; 1d3+1[/dice]
[dice=claw attack 2; damage]1d20+5; 1d3+1[/dice]
Kee-rik (alias of Distant Scholar)
2017-01-14T03:24:48Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=6#291
2017-01-14T00:46:50Z
2017-01-14T00:46:50Z
<p>I guess I thought the hobgoblins were adjacent to each other. [I didn't see the arrow on the map before.]</p>
I guess I thought the hobgoblins were adjacent to each other. [I didn't see the arrow on the map before.]
Kee-rik (alias of Distant Scholar)
2017-01-14T00:46:50Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=6#289
2017-01-13T03:57:27Z
2017-01-13T03:57:27Z
<p>Should Kee-rik get an AoO on the charging hobgoblin?</p>
Should Kee-rik get an AoO on the charging hobgoblin?
Kee-rik (alias of Distant Scholar)
2017-01-13T03:57:27Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=18#867
2017-01-12T16:12:02Z
2017-01-12T16:12:02Z
<p><span class=messageboard-ooc>Sorry for the delay.</span></p>
<p>Kee-rik will do a standard action charge at the nearest hobgoblin, blocking a direct path to the archer and making room for those coming up from below in the process.</p>
<p><span class="messageboard-dice"><b>Charge attack bite!:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span><span class="messageboard-dice">1d6 + 1 ⇒ (2) + 1 = 3</span></p>
<p>And, since he has the initiative, he'll do his best to eliminate whatever hobgoblins he can get his claws on.</p>
<p><span class="messageboard-dice"><b>Full attack bite!:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span><span class="messageboard-dice">1d6 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>Full attack claw 1!:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span><span class="messageboard-dice">1d3 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Full attack claw 2!:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span><span class="messageboard-dice">1d3 + 1 ⇒ (1) + 1 = 2</span></p>
Sorry for the delay.
Kee-rik will do a standard action charge at the nearest hobgoblin, blocking a direct path to the archer and making room for those coming up from below in the process.
[dice=Charge attack bite!]1d20+7; 1d6+1[/dice]
And, since he has the initiative, he'll do his best to eliminate whatever hobgoblins he can get his claws on.
[dice=Full attack bite!]1d20+5; 1d6+1[/dice]
[dice=Full attack claw 1!]1d20+5; 1d3+1[/dice]
[dice=Full attack claw 2!]1d20+5; 1d3+1[/dice]
Kee-rik (alias of Distant Scholar)
2017-01-12T16:12:02Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=18#858
2017-01-10T16:56:07Z
2017-01-10T16:56:07Z
<p><b>"Up tower, then?</b> Kee-rik heads up the stairs, again all quiet-like.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (6) + 12 = 18</span></p>
"Up tower, then? Kee-rik heads up the stairs, again all quiet-like.
[dice=Stealth]1d20+12[/dice]
Kee-rik (alias of Distant Scholar)
2017-01-10T16:56:07Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=17#848
2017-01-08T01:30:27Z
2017-01-08T01:30:27Z
<p><b>"If must,"</b> Kee-rik intones sadly. Kee-rik goes out into the main room, leaving Rodolpho to finish the ill hobgoblin off, under the pretense of being on watch. Kee-rik's thoughts tumble through his mind. He doesn't want to be around when the deed is done. Does that make him a coward? Maybe.</p>
"If must," Kee-rik intones sadly. Kee-rik goes out into the main room, leaving Rodolpho to finish the ill hobgoblin off, under the pretense of being on watch. Kee-rik's thoughts tumble through his mind. He doesn't want to be around when the deed is done. Does that make him a coward? Maybe.
Kee-rik (alias of Distant Scholar)
2017-01-08T01:30:27Z
Re: Forums: Play-by-Post Discussion: IronDesk's Book of Terniel Discussion
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/discussion&page=6#278
2017-01-06T21:34:26Z
2017-01-06T21:34:26Z
<p>Yay, a moral dilemma. Kill the sick, helpless hobgoblin, or not?</p>
Yay, a moral dilemma. Kill the sick, helpless hobgoblin, or not?
Kee-rik (alias of Distant Scholar)
2017-01-06T21:34:26Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=17#842
2017-01-05T14:08:46Z
2017-01-05T14:08:46Z
<p><b>"OK."</b> If no one else does, Kee-rik makes sure to get the coins, the arrows, the feather token, and the rings. He'll want to break the longbows and release the dinosaur, if no one objects; maybe tear up the armor, if there's time.</p>
<p>Edit: I didn't realize there were interior doors in the tower. We may want to deal with those, first.</p>
"OK." If no one else does, Kee-rik makes sure to get the coins, the arrows, the feather token, and the rings. He'll want to break the longbows and release the dinosaur, if no one objects; maybe tear up the armor, if there's time.
Edit: I didn't realize there were interior doors in the tower. We may want to deal with those, first.
Kee-rik (alias of Distant Scholar)
2017-01-05T14:08:46Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=17#837
2017-01-04T13:29:54Z
2017-01-04T13:29:54Z
<div class="messageboard-quotee">GM IronDesk wrote:</div><blockquote><p>Of course, there is also this...
</p>
<div class="messageboard-quotee">GM Irondesk wrote:</div><blockquote><p>Perception DC12:
</p>
•A scorpion has been positioned on the top of the tower.
<br />
Perception DC 18:
<br />
Two guards stand a quiet vigil atop the tower, near the siege weapon.
<br />
</blockquote></blockquote><p>Those would be above us, yes?
<p><b>"Any archers here?"</b> Kee-rik asks the group.</p>
<p>How far away are the camps from where we are, as the arrow flies?</p>
GM IronDesk wrote:Of course, there is also this...
GM Irondesk wrote:Perception DC12:
*A scorpion has been positioned on the top of the tower.
Perception DC 18:
Two guards stand a quiet vigil atop the tower, near the siege weapon.
Those would be above us, yes? "Any archers here?" Kee-rik asks the group.
How far away are the camps from where we are, as the arrow flies?
Kee-rik (alias of Distant Scholar)
2017-01-04T13:29:54Z
Re: Forums: Play-by-Post: IronDesk's Book of Terniel
Kee-rik (alias of Distant Scholar)
https://paizo.com/campaigns/IronDesksBookOfTerniel/gameplay&page=17#832
2017-01-03T18:47:04Z
2017-01-03T18:47:04Z
<p><b>"Dolph. Dogs in courtyard. Many goblins."</b> Kee-rik looks to see what sort of vegetation is in the courtyard.</p>
"Dolph. Dogs in courtyard. Many goblins." Kee-rik looks to see what sort of vegetation is in the courtyard.
Kee-rik (alias of Distant Scholar)
2017-01-03T18:47:04Z
Re: Forums: Starfinder General Discussion: Anything about the mechanics/rules?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2u2ur?Anything-about-the-mechanics-rules#2
2016-12-20T14:07:26Z
2016-12-20T14:07:26Z
<p>No.</p>
No.
One-Word Response (alias of Distant Scholar)
2016-12-20T14:07:26Z
Re: Forums: Starfinder General Discussion: 3rd party support?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2tueo?3rd-party-support#2
2016-08-14T00:33:08Z
2016-08-14T00:33:08Z
<p>Yes.</p>
Yes.
One-Word Response (alias of Distant Scholar)
2016-08-14T00:33:08Z
Re: Forums/Pathfinder First Edition: General Discussion: Elemental Arcane Schools. What elements are missing still?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2to0u?Elemental-Arcane-Schools-What-elements-are#4
2016-05-23T01:54:30Z
2016-05-17T15:06:57Z
<p>Surprise.</p>
Surprise.
One-Word Response (alias of Distant Scholar)
2016-05-17T15:06:57Z
Re: Forums: Product Discussion: PCGen 6.06.00 -- Adding Pathfinder Templates
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
https://paizo.com/threads/rzs2tld6?PCGen-60600-Adding-Pathfinder-Templates#2
2016-04-12T03:07:50Z
2016-04-12T03:07:50Z
<p>Which undead template are you looking for? Vampire? Ghost? Lich? Something else? Some sort of "generic" undead template?</p>
<p>What content do you feel is missing?</p>
<p>As far as creating your own content, I should probably have some links on hand, but let me do some research ...</p>
<p>First, there are the help files. They include some "classes" that lead you through some things, and a big reference guide.</p>
<p>Second, you could go to <a href="http://pcgen.org" target="_blank" rel="nofollow">pcgen.org</a> and click on the "Help and Support" tab near the top. You can get to the documentation/help files there, too, but there are also some video tutorials, and some links to the PCGen forums, the e-mail LST file help, and a live chat link which can be helpful.</p>
Which undead template are you looking for? Vampire? Ghost? Lich? Something else? Some sort of "generic" undead template?
What content do you feel is missing?
As far as creating your own content, I should probably have some links on hand, but let me do some research ...
First, there are the help files. They include some "classes" that lead you through some things, and a big reference guide.
Second, you could go to pcgen.org and click on the "Help and Support" tab near the top. You can get...
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
2016-04-12T03:07:50Z
Re: Forums: Technology: What if any is the BEST free character generator?
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
https://paizo.com/threads/rzs2p2ru&page=2?What-if-any-is-the-BEST-free-character-generator#71
2016-04-02T14:06:31Z
2016-04-02T14:06:31Z
<p>Here's a couple of quotes from the PCGen mailing list:</p>
<div class="messageboard-quotee">Andrew wrote:</div><blockquote>There is no planned Mac release. Apple has changed some important things they include or don't include, which has made it impossible for our new Mac volunteers to figure out how to create an actual Mac app build. However, the zip folder version can work on a Mac and is listed as the Mac download on sourceforge.</blockquote><div class="messageboard-quotee">Ryan Johnston wrote:</div><blockquote><p>Andrew is correct. The most recent release of PCGen will run just fine on a mac. Here are the steps to get the software running on a Mac:</p>
<p>1. Download and extract project from this URL: <a href="https://github.com/PCGen/pcgen/releases/download/6.06.00/pcgen-6.06.00-full.zip" target="_blank" rel="nofollow">https://github.com/PCGen/pcgen/releases/download/6.06.00/pcgen-6.06.00-full .zip</a>
<br />
2. Navigate to extracted folder
<br />
3. double-click pcgen.jar</p>
<p>Notes: You might get some warnings about opening software downloaded from the Internet. Go ahead and open it.</p>
<p>You might need to make sure that "Allow apps downloaded from 'Anywhere'". That setting is in System Preferences->General</blockquote><p>
Here's a couple of quotes from the PCGen mailing list:
Andrew wrote:There is no planned Mac release. Apple has changed some important things they include or don't include, which has made it impossible for our new Mac volunteers to figure out how to create an actual Mac app build. However, the zip folder version can work on a Mac and is listed as the Mac download on sourceforge.
Ryan Johnston wrote:Andrew is correct. The most recent release of PCGen will run just fine on a mac. Here are the...
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
2016-04-02T14:06:31Z
Re: Forums: Technology: What if any is the BEST free character generator?
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
https://paizo.com/threads/rzs2p2ru&page=2?What-if-any-is-the-BEST-free-character-generator#70
2016-04-02T13:49:41Z
2016-04-02T13:49:41Z
<p>I know PCGen works on Mac. Our Mac packaging guy has been away for a while, so we don't have an automatic set-up, but the program itself works. I don't have a Mac, so I don't know what set-up steps are needed. I'll see if I can find out.</p>
I know PCGen works on Mac. Our Mac packaging guy has been away for a while, so we don't have an automatic set-up, but the program itself works. I don't have a Mac, so I don't know what set-up steps are needed. I'll see if I can find out.
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
2016-04-02T13:49:41Z
Re: Forums: Product Discussion: Out of Cycle releases from PCGen
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
https://paizo.com/threads/rzs2ru9l?Out-of-Cycle-releases-from-PCGen#4
2016-02-27T22:34:30Z
2016-02-27T22:34:30Z
<p>What book is Thunder and Fang from?</p>
<p>What version of PCGen are you using?</p>
What book is Thunder and Fang from?
What version of PCGen are you using?
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
2016-02-27T22:34:30Z
Re: Forums: Technology: Where can I get a decent Character Generator?
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
https://paizo.com/threads/rzs2tgte?Where-can-I-get-a-decent-Character-Generator#6
2016-02-22T01:01:31Z
2016-02-22T01:01:31Z
<div class="messageboard-quotee">cerberuspuppy wrote:</div><blockquote>I've never seen any Java app that wasn't garbage. Vassal, XMage, on and on they've ALL been about as reliable and user-friendly as a rabid porcupine. Trying to get PC Gen to work was like trying to build something out of melting LEGO.</blockquote><p>While perhaps that was cathartic for you, it is of absolutely no help in making PCGen better.
<p>What is it that you were trying to do? How did PCGen do it, and how did you <b>want</b> PCGen to do it? How can we make PCGen easier for you to use?</p>
<p>It would also help if you would include which version of PCGen you used last, so I know what to compare your experience with.</p>
cerberuspuppy wrote:I've never seen any Java app that wasn't garbage. Vassal, XMage, on and on they've ALL been about as reliable and user-friendly as a rabid porcupine. Trying to get PC Gen to work was like trying to build something out of melting LEGO.
While perhaps that was cathartic for you, it is of absolutely no help in making PCGen better. What is it that you were trying to do? How did PCGen do it, and how did you want PCGen to do it? How can we make PCGen easier for you to use?
It...
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
2016-02-22T01:01:31Z
Re: Forums: Technology: Where can I get a decent Character Generator?
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
https://paizo.com/threads/rzs2tgte?Where-can-I-get-a-decent-Character-Generator#2
2016-02-21T12:02:00Z
2016-02-21T12:02:00Z
<p>Why no Java "garbage"? Why does something being in Java automatically make it garbage?</p>
<p>What you are describing—-I don't think it exists.</p>
Why no Java "garbage"? Why does something being in Java automatically make it garbage?
What you are describing---I don't think it exists.
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
2016-02-21T12:02:00Z
Re: Forums: Play-by-Post Discussion: Discussion thread for SoP test
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/discussion#29
2016-02-13T16:52:54Z
2016-02-13T16:52:54Z
<p>I has a sad. :-(</p>
I has a sad. :-(
Davak - the Living Dark (alias of Distant Scholar)
2016-02-13T16:52:54Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=3#143
2016-02-19T04:23:21Z
2016-02-13T01:24:28Z
<p>Davak tries summoning up blades of darkness again, but being weakened by the first attempt, and failing, he works with simpler, but less forceful, methods. <span class=messageboard-ooc>No special effects or abilities this time.</span></p>
<p><span class="messageboard-dice"><b>attack roll:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span>
<br />
<span class="messageboard-dice"><b>damage roll:</b></span> <span class="messageboard-dice">2d6 + 1 ⇒ (2, 2) + 1 = 5</span></p>
<p><span class=messageboard-ooc>2s get treated as 3s, so that's 7 points of slashing damage (treated as magic for DR purposes), assuming I hit.</span></p>
Davak tries summoning up blades of darkness again, but being weakened by the first attempt, and failing, he works with simpler, but less forceful, methods. No special effects or abilities this time.
[dice=attack roll]1d20+5[/dice]
[dice=damage roll]2d6+1[/dice]
2s get treated as 3s, so that's 7 points of slashing damage (treated as magic for DR purposes), assuming I hit.
Davak - the Living Dark (alias of Distant Scholar)
2016-02-13T01:24:28Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=3#141
2016-02-11T06:10:35Z
2016-02-11T06:10:35Z
<p><span class=messageboard-ooc>poke?</span></p>
poke?
Davak - the Living Dark (alias of Distant Scholar)
2016-02-11T06:10:35Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=3#137
2016-02-06T22:15:04Z
2016-02-06T22:15:04Z
<p>Ambush! Defend the tribe!</p>
<p>Time to see how my powers are affected in this shadowy place. <span class=messageboard-ooc>Plus, I want to try going full out, and see what happens.</span></p>
<p>Davak moves far enough to get a clear shot at the beast <span class=messageboard-ooc>(to the left on the map)</span>.</p>
<p>He clutches his chest with his hand, and seems to rip out darkness from his very soul. He hurls it at the beast, and the darkness separates into knives of shadow.</p>
<p><span class=messageboard-ooc>Destructive Blast (spending 1 sp), with Forbidden Lore (+3 CL; 15% chance of backlash) and Empower Spell (spending 2 more sp): +6 ranged touch attack, 8d6+1 slashing damage, treating 1s and 2s as 3s, empowered</span></p>
<p><span class="messageboard-dice"><b>attack roll:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span>
<br />
<span class="messageboard-dice"><b>damage dice rolls:</b></span> <span class="messageboard-dice">8d6 ⇒ (2, 3, 3, 3, 1, 4, 5, 2) = 23</span>
<br />
<span class="messageboard-dice"><b>backlash on 15 or less:</b></span> <span class="messageboard-dice">1d100 ⇒ 11</span></p>
<p><span class=messageboard-ooc>Edit: That's ... not a great outcome. The attack fizzles, and Davak gets -1 to attack rolls, skill rolls, saving throws, and effective caster level until he rests to regain spell points. It would have done 42 damage (bypassing DR as magic) if it would have gone off, and hit.</span></p>
<p>Davak groans as the darkness spreads from his hands, and reels for a moment. The blades of darkness waver and dissipate before reaching their target.</p>
Ambush! Defend the tribe!
Time to see how my powers are affected in this shadowy place. Plus, I want to try going full out, and see what happens.
Davak moves far enough to get a clear shot at the beast (to the left on the map).
He clutches his chest with his hand, and seems to rip out darkness from his very soul. He hurls it at the beast, and the darkness separates into knives of shadow.
Destructive Blast (spending 1 sp), with Forbidden Lore (+3 CL; 15% chance of backlash) and Empower...
Davak - the Living Dark (alias of Distant Scholar)
2016-02-06T22:15:04Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=3#132
2016-02-05T22:43:43Z
2016-02-05T22:43:43Z
<div class="messageboard-quotee">DM Papa.DRB wrote:</div><blockquote> <div class="messageboard-quotee">Davak - the Living Dark wrote:</div><blockquote> <span class=messageboard-ooc>Wow. I have no initiative. I'll just sit here and laze around, I guess. Feels like real life.</span> </blockquote><span class=messageboard-ooc>Post what you want to do, and I will weave it all together. As the Foe has already had its turn, all of you go now.</span> </blockquote><p><span class=messageboard-ooc>Even though my initiative roll was lower than our Foe(s)'s</span>
DM Papa.DRB wrote:Davak - the Living Dark wrote: Wow. I have no initiative. I'll just sit here and laze around, I guess. Feels like real life.
Post what you want to do, and I will weave it all together. As the Foe has already had its turn, all of you go now. Even though my initiative roll was lower than our Foe(s)'s
Davak - the Living Dark (alias of Distant Scholar)
2016-02-05T22:43:43Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=3#129
2016-02-04T21:21:27Z
2016-02-04T21:21:27Z
<p><span class=messageboard-ooc>Wow. I have no initiative. I'll just sit here and laze around, I guess. Feels like real life.</span></p>
Wow. I have no initiative. I'll just sit here and laze around, I guess. Feels like real life.
Davak - the Living Dark (alias of Distant Scholar)
2016-02-04T21:21:27Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=3#122
2016-01-30T21:06:56Z
2016-01-30T21:06:56Z
<p>Davak chimes in, <b>"What sort of magical item, or what amount of money, would you require for this information?"</b></p>
<p>Edit: Perhaps it is worth noting Davak's +8 Sense Motive modifier.</p>
Davak chimes in, "What sort of magical item, or what amount of money, would you require for this information?"
Edit: Perhaps it is worth noting Davak's +8 Sense Motive modifier.
Davak - the Living Dark (alias of Distant Scholar)
2016-01-30T21:06:56Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=3#120
2016-01-30T14:26:22Z
2016-01-30T14:26:22Z
<p>Davak waits to see what sort of response the others get.</p>
<p><span class=messageboard-ooc>Mostly just checking in.</span></p>
<p>:-)</p>
Davak waits to see what sort of response the others get.
Mostly just checking in.
:-)
Davak - the Living Dark (alias of Distant Scholar)
2016-01-30T14:26:22Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=3#110
2016-01-24T22:52:44Z
2016-01-24T22:52:44Z
<p>Davak waits to see what sort of response Silva gets.</p>
<p><span class=messageboard-ooc>Mostly just checking in.</span></p>
Davak waits to see what sort of response Silva gets.
Mostly just checking in.
Davak - the Living Dark (alias of Distant Scholar)
2016-01-24T22:52:44Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=3#106
2016-01-21T22:47:15Z
2016-01-21T22:47:15Z
<p><b>"Are there signs that the people we're looking for are here? If not, maybe we should go back to the regular world and look there."</b></p>
"Are there signs that the people we're looking for are here? If not, maybe we should go back to the regular world and look there."
Davak - the Living Dark (alias of Distant Scholar)
2016-01-21T22:47:15Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=3#103
2016-01-20T23:43:40Z
2016-01-20T23:43:40Z
<p><b>"A land of graves? Do you folks store your dead in other worlds?"</b> Davak asks. He looks around, and wanders a bit, trying to get a feel for the darkness of this place. He doesn't go too far, though, waiting for the scouts to do their thing.</p>
"A land of graves? Do you folks store your dead in other worlds?" Davak asks. He looks around, and wanders a bit, trying to get a feel for the darkness of this place. He doesn't go too far, though, waiting for the scouts to do their thing.
Davak - the Living Dark (alias of Distant Scholar)
2016-01-20T23:43:40Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=2#100
2016-01-12T21:25:00Z
2016-01-12T21:25:00Z
<p>Assuming nothing obviously untoward has happened to the others, Davak follows.</p>
<p>He will check whether people are disappearing from sight after going through, but if they are, that won't stop him from following.</p>
Assuming nothing obviously untoward has happened to the others, Davak follows.
He will check whether people are disappearing from sight after going through, but if they are, that won't stop him from following.
Davak - the Living Dark (alias of Distant Scholar)
2016-01-12T21:25:00Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=2#95
2016-01-11T20:01:29Z
2016-01-11T20:01:29Z
<p><b>A plane of shadow? Sounds ... familiar? Maybe? Regardless, if there's a good chance people were taken there, I'm for going.</b></p>
A plane of shadow? Sounds ... familiar? Maybe? Regardless, if there's a good chance people were taken there, I'm for going.
Davak - the Living Dark (alias of Distant Scholar)
2016-01-11T20:01:29Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=2#89
2016-01-09T02:43:25Z
2016-01-09T02:43:25Z
<p><span class=messageboard-ooc>I am. I'm waiting for people to tell me the results of the investigation before I do anything.</span></p>
I am. I'm waiting for people to tell me the results of the investigation before I do anything.
Davak - the Living Dark (alias of Distant Scholar)
2016-01-09T02:43:25Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=2#83
2016-01-06T02:56:10Z
2015-12-31T20:18:49Z
<p>Davak will ponder standing on the 3-foot wall—-is there room?—-but will wait until those who are investigating are done with their investigation.</p>
Davak will ponder standing on the 3-foot wall---is there room?---but will wait until those who are investigating are done with their investigation.
Davak - the Living Dark (alias of Distant Scholar)
2015-12-31T20:18:49Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=2#78
2015-12-28T17:32:04Z
2015-12-28T17:32:04Z
<p><span class=messageboard-ooc>In which different directions are the tracks going? In particular, do any seem headed (a) towards the town we came from, or (b) towards the town we're going to, or © towards any other known population?</span></p>
<p><span class=messageboard-ooc>Also ... the tracks do not continue inside the graveyard? As if they appeared/arose in the archway itself?</span></p>
In which different directions are the tracks going? In particular, do any seem headed (a) towards the town we came from, or (b) towards the town we're going to, or (c) towards any other known population?
Also ... the tracks do not continue inside the graveyard? As if they appeared/arose in the archway itself?
Davak - the Living Dark (alias of Distant Scholar)
2015-12-28T17:32:04Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=2#72
2015-12-26T18:38:37Z
2015-12-19T17:35:55Z
<p><span class=messageboard-ooc>Huh. For some reason, I thought there was one still left.</span></p>
<p><b>"Where did those things come from? Did they come from the direction of the town we're going to?"</b></p>
Huh. For some reason, I thought there was one still left.
"Where did those things come from? Did they come from the direction of the town we're going to?"
Davak - the Living Dark (alias of Distant Scholar)
2015-12-19T17:35:55Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=2#61
2015-12-16T13:25:09Z
2015-12-16T13:25:09Z
<p><b>"Makes sense."</b> Davak gestures, and a slashing wave of darkness strikes at the leftmost zombie (that's still standing).</p>
<p><span class="messageboard-dice"><b>Crafted Blast attack, ranged touch:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span>
<br />
<span class="messageboard-dice"><b>Crafted Blast damage, slashing, 1 and 2 count as 3:</b></span> <span class="messageboard-dice">3d6 + 1 ⇒ (6, 4, 5) + 1 = 16</span></p>
<p><span class=messageboard-ooc>This is assuming Davak can get within 30 ft. for a Point-Blank Shot. If not, things may have to be adjusted.</span></p>
<p><span class=messageboard-ooc>On the other hand, Davak can't seem to hit the broadside of a barn today.</span></p>
"Makes sense." Davak gestures, and a slashing wave of darkness strikes at the leftmost zombie (that's still standing).
[dice=Crafted Blast attack, ranged touch]1d20+6[/dice]
[dice=Crafted Blast damage, slashing, 1 and 2 count as 3]3d6+1[/dice]
This is assuming Davak can get within 30 ft. for a Point-Blank Shot. If not, things may have to be adjusted.
On the other hand, Davak can't seem to hit the broadside of a barn today.
Davak - the Living Dark (alias of Distant Scholar)
2015-12-16T13:25:09Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay&page=2#57
2015-12-15T23:42:13Z
2015-12-15T23:42:13Z
<div class="messageboard-quotee">GowWabber wrote:</div><blockquote> <span class=messageboard-ooc>Hold Action until I see the results of Chalice's blast.</span> </blockquote><p>Same here.
GowWabber wrote:Hold Action until I see the results of Chalice's blast.
Same here.
Davak - the Living Dark (alias of Distant Scholar)
2015-12-15T23:42:13Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay#46
2015-12-13T03:35:53Z
2015-12-13T03:35:53Z
<p>Davak looks at the corpse briefly, but probably can't tell anything about it (unless it's actually an aberration corpse or some weird ooze). Davak rights the cart and replaces the potatoes until those who chased after the other men come back.</p>
Davak looks at the corpse briefly, but probably can't tell anything about it (unless it's actually an aberration corpse or some weird ooze). Davak rights the cart and replaces the potatoes until those who chased after the other men come back.
Davak - the Living Dark (alias of Distant Scholar)
2015-12-13T03:35:53Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay#42
2015-12-11T03:33:18Z
2015-12-11T03:33:18Z
<p>Davak is trying to see where the men went, and what might have happened to the cart. If it just looks like the cart turned over, he'll try to right it, and re-fill it with the potatoes.</p>
Davak is trying to see where the men went, and what might have happened to the cart. If it just looks like the cart turned over, he'll try to right it, and re-fill it with the potatoes.
Davak - the Living Dark (alias of Distant Scholar)
2015-12-11T03:33:18Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay#35
2015-12-09T10:15:08Z
2015-12-09T10:15:08Z
<p><b>"All right folks; whoever all is going, let's go,"</b> Davak says as he stands up. <b>"Or, does anyone need to prepare before we go?"</b></p>
<p>If no one mentions any preparation, Davak also heads out.</p>
"All right folks; whoever all is going, let's go," Davak says as he stands up. "Or, does anyone need to prepare before we go?"
If no one mentions any preparation, Davak also heads out.
Davak - the Living Dark (alias of Distant Scholar)
2015-12-09T10:15:08Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay#26
2015-12-05T19:22:23Z
2015-12-05T19:22:23Z
<p>Davak speaks up. <b>"I would be happy to help find your family. But I am not from around here; how does one get to Geasow?"</b></p>
Davak speaks up. "I would be happy to help find your family. But I am not from around here; how does one get to Geasow?"
Davak - the Living Dark (alias of Distant Scholar)
2015-12-05T19:22:23Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay#22
2015-12-05T03:35:52Z
2015-12-05T03:35:52Z
<p>Davak is listening to the others talk while eating his meal with a minimal amount of manners. <b>"Hey, is this that 'chicken' I've heard so much about?"</b> he asks. <b>"Tastes like lizard."</b></p>
Davak is listening to the others talk while eating his meal with a minimal amount of manners. "Hey, is this that 'chicken' I've heard so much about?" he asks. "Tastes like lizard."
Davak - the Living Dark (alias of Distant Scholar)
2015-12-05T03:35:52Z
Re: Forums: Play-by-Post: DM Papa.DRB -- SoP Gameplay
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/gameplay#13
2015-12-02T02:55:11Z
2015-12-02T02:55:11Z
<p>A rough grumble comes from the half-orc. <b>"Hello, everyone. The name's Davak, or so they tell me."</b> His very dark eyes, intense but not fierce, take everyone in. <b>"I'm exploring these wonderful Brightlands up here. What are you all doing?"</b></p>
A rough grumble comes from the half-orc. "Hello, everyone. The name's Davak, or so they tell me." His very dark eyes, intense but not fierce, take everyone in. "I'm exploring these wonderful Brightlands up here. What are you all doing?"
Davak - the Living Dark (alias of Distant Scholar)
2015-12-02T02:55:11Z
Re: Forums: Play-by-Post Discussion: Discussion thread for SoP test
Davak - the Living Dark (alias of Distant Scholar)
https://paizo.com/campaigns/DMPapaDRBSoPTest/discussion#12
2015-12-02T02:42:54Z
2015-12-02T02:42:54Z
<p>Hello, all. Here's Davak, reporting for duty. Let me know if there's a better way to display information.</p>
Hello, all. Here's Davak, reporting for duty. Let me know if there's a better way to display information.
Davak - the Living Dark (alias of Distant Scholar)
2015-12-02T02:42:54Z
Re: Forums: Pathfinder Player Companion: Paizo Blog: Walk Paths Unseen in Occult Origins
One-Word Response (alias of Distant Scholar)
https://paizo.com/community/blog/v5748dyo5li3n?Walk-Paths-Unseen-in-Occult-Origins#13
2015-11-06T02:53:51Z
2015-11-06T02:53:51Z
<div class="messageboard-quotee">Mark Moreland wrote:</div><blockquote> Canonically hobgoblins are bald, so it's off-model for that reason alone. :-\ </blockquote><p>Wig.
Mark Moreland wrote:Canonically hobgoblins are bald, so it's off-model for that reason alone. :-\
Wig.
One-Word Response (alias of Distant Scholar)
2015-11-06T02:53:51Z
Re: Forums: Product Discussion: Sailing the Starlit Sea: Anyone here a backer?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2t0m7?Sailing-the-Starlit-Sea-Anyone-here-a-backer#4
2015-10-19T15:28:39Z
2015-10-19T15:28:39Z
<p>Ditto.</p>
Ditto.
One-Word Response (alias of Distant Scholar)
2015-10-19T15:28:39Z
Re: Forums: Technology: Humm help ^^'
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
https://paizo.com/threads/rzs2s9n7?Humm-help#7
2015-05-14T16:46:55Z
2015-05-14T16:46:55Z
<p>I'll admit, I'm confused. PCGen should not be asking for a license. You may see a notice that <b>we</b> are using the Open Gaming License, but you shouldn't need to accept or have any license yourself to use PCGen.</p>
<p>If you could walk me through what you are seeing when you try to use the program, I'll do what I can to help.</p>
I'll admit, I'm confused. PCGen should not be asking for a license. You may see a notice that we are using the Open Gaming License, but you shouldn't need to accept or have any license yourself to use PCGen.
If you could walk me through what you are seeing when you try to use the program, I'll do what I can to help.
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
2015-05-14T16:46:55Z
Re: Forums/Lost Omens Campaign Setting: General Discussion: Why they speak Golarion Common in other planets?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2s927?Why-they-speak-Golarion-Common-in-other-planets#2
2015-05-07T10:48:19Z
2015-05-07T10:40:26Z
<p>Convenience.</p>
Convenience.
One-Word Response (alias of Distant Scholar)
2015-05-07T10:40:26Z
Re: Forums/Pathfinder First Edition: General Discussion: PCGen or me screwing up
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
https://paizo.com/threads/rzs2s2q3?PCGen-or-me-screwing-up#2
2015-03-15T20:51:35Z
2015-03-15T20:38:32Z
<p>Which version of PCGen are you using? </p>
<p>Scale mail is medium armor, which slows your speed to 20'. The slowed speed gives a -4 penalty to jump. That's probably where the difference is.</p>
<p>PCGen usually knows the rules better than I do. There are always bugs to work out, though.</p>
Which version of PCGen are you using?
Scale mail is medium armor, which slows your speed to 20'. The slowed speed gives a -4 penalty to jump. That's probably where the difference is.
PCGen usually knows the rules better than I do. There are always bugs to work out, though.
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
2015-03-15T20:38:32Z
Re: Forums: Technology: PCGen saves?
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
https://paizo.com/threads/rzs2s2og?PCGen-saves#3
2015-03-15T20:01:35Z
2015-03-15T20:01:35Z
<p>If all else fails, the "Tools | Preferences" menu choice brings up a bunch of settings you can set. Clicking on the "Locations" entry in the left-hand column brings up the locations of saved characters, data files, and a bunch of other things. They also can be changed to other locations, as desired. [I do that for several of the directories.]</p>
If all else fails, the "Tools | Preferences" menu choice brings up a bunch of settings you can set. Clicking on the "Locations" entry in the left-hand column brings up the locations of saved characters, data files, and a bunch of other things. They also can be changed to other locations, as desired. [I do that for several of the directories.]
Doug Limmer - PCGen Data 2nd (alias of Distant Scholar)
2015-03-15T20:01:35Z
Re: Forums: Product Discussion: Unchained, can it live up to all these expectations?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2rf54?Unchained-can-it-live-up-to-all-these#10
2014-08-25T18:01:52Z
2014-08-25T18:01:52Z
<p>No.</p>
No.
One-Word Response (alias of Distant Scholar)
2014-08-25T18:01:52Z
Re: Forums: Play-by-Post Discussion: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder Discussion
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/discussion&page=3#134
2014-06-11T12:01:50Z
2014-06-11T12:01:50Z
<div class="messageboard-quotee">Milhar Korashi wrote:</div><blockquote>I like the dangling ropes etc. As for the rest, I think it is important that the two most effective PCs were the Druid4 and the Ftr4. Multiclassing may have been a small mistake on our part.</blockquote><p>I don't know how much difference that would have made. The druid had mobility (didn't have to be on the bridge) and the fighter had staying power (hit points). If I would have played a 4th-level wizard, I doubt I would have been any more effective.
<p>We're up against an at-least-7th level caster, with guard lizards, with boulders being dropped on us, with two environmental hindrances (rope bridge and fog). We're way out of our 4th-to-5th-level pay grade.</p>
Milhar Korashi wrote:I like the dangling ropes etc. As for the rest, I think it is important that the two most effective PCs were the Druid4 and the Ftr4. Multiclassing may have been a small mistake on our part.
I don't know how much difference that would have made. The druid had mobility (didn't have to be on the bridge) and the fighter had staying power (hit points). If I would have played a 4th-level wizard, I doubt I would have been any more effective. We're up against an at-least-7th...
Vardlon (alias of Distant Scholar)
2014-06-11T12:01:50Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=9#435
2014-06-11T11:55:57Z
2014-06-11T11:55:57Z
<p>Vardlon, without actually going prone, tries to look as nonthreatening as possible—which shouldn't be too difficult, as there's not much he can do that's threatening.</p>
<p><span class=messageboard-ooc>Does <i>ice storm</i> make the area slippery? I thought that was <i>sleet storm</i>.</span></p>
Vardlon, without actually going prone, tries to look as nonthreatening as possible—which shouldn't be too difficult, as there's not much he can do that's threatening.
Does ice storm make the area slippery? I thought that was sleet storm.
Vardlon (alias of Distant Scholar)
2014-06-11T11:55:57Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=9#431
2014-06-10T12:22:51Z
2014-06-10T12:22:51Z
<div class="messageboard-quotee">Bikmalu wrote:</div><blockquote><span class=messageboard-ooc>Is Vardlon back on the far side also?</span> </blockquote><p><span class=messageboard-ooc>I have the impression that Vardlon is dangling on a rope hanging off the enemies' side of the chasm, nauseated, and unable to see through the fog. There's not much he can do that's useful.</span>
Bikmalu wrote:Is Vardlon back on the far side also?
I have the impression that Vardlon is dangling on a rope hanging off the enemies' side of the chasm, nauseated, and unable to see through the fog. There's not much he can do that's useful.
Vardlon (alias of Distant Scholar)
2014-06-10T12:22:51Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=9#414
2014-06-07T13:49:09Z
2014-06-07T13:49:09Z
<p><span class="messageboard-dice"><b>Spellcraft if possible:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (8) + 11 = 19</span>
<br />
<span class="messageboard-dice"><b>Fort. save if needed:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span></p>
<p><span class=messageboard-ooc>Bikmalu, stop using up all the good rolls.</span></p>
<p><i>Another good spell</i>, Vardlon thinks. <i>Can't wait to get more proficient. Assuming we live through all this. With our luck, though, it's probably a sorcerer.</i></p>
[dice=Spellcraft if possible]1d20+11[/dice]
[dice=Fort. save if needed]1d20+4[/dice]
Bikmalu, stop using up all the good rolls.
Another good spell, Vardlon thinks. Can't wait to get more proficient. Assuming we live through all this. With our luck, though, it's probably a sorcerer.
Vardlon (alias of Distant Scholar)
2014-06-07T13:49:09Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=8#397
2014-06-03T09:23:42Z
2014-06-03T09:23:42Z
<p>Vardlon, dangling on the remains of a rope-and-wood bridge, wonders to himself what's going on this time. Maybe he'll actually be able to see something soon.</p>
Vardlon, dangling on the remains of a rope-and-wood bridge, wonders to himself what's going on this time. Maybe he'll actually be able to see something soon.
Vardlon (alias of Distant Scholar)
2014-06-03T09:23:42Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=8#383
2014-05-28T22:27:58Z
2014-05-28T22:27:58Z
<p><span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span></p>
<p><s>Vardlon falls to the jagged rocks below. Probably.</s></p>
<p><span class=messageboard-ooc><b>Now</b> I roll a 20.</span></p>
<p>Vardlon, pretty much lost in a fog both literal and figurative, climbs up from the broken bridge. <span class=messageboard-ooc>I'm not sure if anyone's even told him what we're up against; he certainly hasn't seen anything.</span> If he sees a big lizard that the party is whomping on, and has a free hand, he'll cast a <i>magic missile</i> spell at it.</p>
[dice=Reflex save]1d20+4[/dice]
Vardlon falls to the jagged rocks below. Probably.
Now I roll a 20.
Vardlon, pretty much lost in a fog both literal and figurative, climbs up from the broken bridge. I'm not sure if anyone's even told him what we're up against; he certainly hasn't seen anything. If he sees a big lizard that the party is whomping on, and has a free hand, he'll cast a magic missile spell at it.
Vardlon (alias of Distant Scholar)
2014-05-28T22:27:58Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=8#363
2014-05-25T09:15:43Z
2014-05-25T09:15:43Z
<p>Vardlon, still not sure this is a good idea at all, but with no better specific idea, will go along with the group and try to hurry across the bridge when his turn comes.</p>
<p>Edit: Not hurrying so much that he jumps onto an already-overloaded fraying bridge.</p>
Vardlon, still not sure this is a good idea at all, but with no better specific idea, will go along with the group and try to hurry across the bridge when his turn comes.
Edit: Not hurrying so much that he jumps onto an already-overloaded fraying bridge.
Vardlon (alias of Distant Scholar)
2014-05-25T09:15:43Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=7#336
2014-05-20T02:21:46Z
2014-05-20T02:21:46Z
<p>Vardlon tries to determine where the boulders are coming from.</p>
<p><span class=messageboard-ooc>I don't think the lizards are pushing them, but I could be wrong. Are they coming straight down? Coming from past the lizards? Coming form behind us? Is it too foggy to see where they are coming from?</span></p>
Vardlon tries to determine where the boulders are coming from.
I don't think the lizards are pushing them, but I could be wrong. Are they coming straight down? Coming from past the lizards? Coming form behind us? Is it too foggy to see where they are coming from?
Vardlon (alias of Distant Scholar)
2014-05-20T02:21:46Z
Re: Forums/Paizo: General Discussion: I want something new from Paizo
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2r1kt?I-want-something-new-from-Paizo#12
2014-05-16T06:27:42Z
2014-05-15T23:19:43Z
<div class="messageboard-quotee">Rob Rose wrote:</div><blockquote>I don't know your age, but the premise of magic in a high-tech society reminds me of the RPG "Shadowrun" (I think) which was in the 90's. It was set in a futuristic, somewhat cyber-tech society where magic and magical creatures, which had been non-existent for millenia, return to the world. It was a pretty cool setting. </blockquote><p><a href="http://www.shadowruntabletop.com/" target="_blank" rel="nofollow">Was?</a>
Rob Rose wrote:I don't know your age, but the premise of magic in a high-tech society reminds me of the RPG "Shadowrun" (I think) which was in the 90's. It was set in a futuristic, somewhat cyber-tech society where magic and magical creatures, which had been non-existent for millenia, return to the world. It was a pretty cool setting.
Was?
One-Word Response (alias of Distant Scholar)
2014-05-15T23:19:43Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=7#329
2014-05-15T07:26:10Z
2014-05-15T07:26:10Z
<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (15) + 11 = 26</span></p>
<p><span class=messageboard-ooc>Are the boulders coming from the side of the bridge, or the direction we're coming from? Or from the top? Or from some other direction?</span></p>
<p><i>Think, Vardlon, think!</i> Vardlon says to himself. <i>How are they targeting us? Can they see through the fog? Do they feel movement on the bridge? Is it an automated trap, or are we being actively watched?</i></p>
<p><i>I could protect myself, and maybe others, but that wouldn't help if the bridge gets destroyed. Is</i> feather fall <i>my only option then?</i> Mending <i>is too slow, and of course I didn't prepare it today, anyway. Is dashing across the bridge the only choice left? Leaving things to chance? Too sloppy. Too ... unintelligent. What am I missing?</i></p>
<p><i>It doesn't help that there is a high-level support caster ... somewhere. Or was. Maybe the spell was set up, then the caster left? More hopes and dreams.</i></p>
<p>When his turn comes, probably second to last, Vardlon will, reluctantly but with alacrity, cross the bridge. If more information comes to light, he might change his mind.</p>
[dice=Spellcraft]1d20+11[/dice]
Are the boulders coming from the side of the bridge, or the direction we're coming from? Or from the top? Or from some other direction?
Think, Vardlon, think! Vardlon says to himself. How are they targeting us? Can they see through the fog? Do they feel movement on the bridge? Is it an automated trap, or are we being actively watched?
I could protect myself, and maybe others, but that wouldn't help if the bridge gets destroyed. Is feather fall my only option...
Vardlon (alias of Distant Scholar)
2014-05-15T07:26:10Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=7#313
2014-05-12T10:49:46Z
2014-05-12T10:49:46Z
<p>Vardlon glances around, and might accidentally see something.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span></p>
Vardlon glances around, and might accidentally see something.
[dice=Perception] 1d20+2[/dice]
Vardlon (alias of Distant Scholar)
2014-05-12T10:49:46Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=6#299
2014-05-07T00:22:06Z
2014-05-07T00:22:06Z
<p>Vardlon will head on through, keeping an eye out for anything special that might be worth looking at. If no one else stops, he looks longingly at the forge, but passes by.</p>
Vardlon will head on through, keeping an eye out for anything special that might be worth looking at. If no one else stops, he looks longingly at the forge, but passes by.
Vardlon (alias of Distant Scholar)
2014-05-07T00:22:06Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=6#294
2014-05-06T07:41:37Z
2014-05-06T07:41:37Z
<p>Vardlon, waiting at the entrance to the room, wants to see what these creatures are up to before deciding on his action. (Probably <i>daze</i>, possibly <i>magic missile</i>, maybe something else.)</p>
Vardlon, waiting at the entrance to the room, wants to see what these creatures are up to before deciding on his action. (Probably daze, possibly magic missile, maybe something else.)
Vardlon (alias of Distant Scholar)
2014-05-06T07:41:37Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=6#275
2014-05-01T21:05:45Z
2014-05-01T21:05:45Z
<p>Vardlon casts <i>mage armor</i> on himself.</p>
<p><span class=messageboard-ooc>Sorry; too tired and distracted for a better description.</span></p>
Vardlon casts mage armor on himself.
Sorry; too tired and distracted for a better description.
Vardlon (alias of Distant Scholar)
2014-05-01T21:05:45Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=6#269
2014-04-27T00:05:44Z
2014-04-27T00:05:44Z
<p><b>Perhaps we should wait and see how long this fog takes to dissipate?</b> Vardlon says quietly. <b>It shouldn't take too long, at least compared to bonding a new animal friend.</b></p>
Perhaps we should wait and see how long this fog takes to dissipate? Vardlon says quietly. It shouldn't take too long, at least compared to bonding a new animal friend.
Vardlon (alias of Distant Scholar)
2014-04-27T00:05:44Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=6#253
2014-04-22T00:40:07Z
2014-04-22T00:40:07Z
<p><span class=messageboard-ooc>Spells prepared for today:
<br />
2nd - glitterdust, mirror image
<br />
1st - mage armor, magic missile, summon monster i
<br />
0 - acid splash, daze, detect magic, light</span></p>
Spells prepared for today:
2nd - glitterdust, mirror image
1st - mage armor, magic missile, summon monster i
0 - acid splash, daze, detect magic, light
Vardlon (alias of Distant Scholar)
2014-04-22T00:40:07Z
Re: Forums: Play-by-Post Discussion: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder Discussion
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/discussion&page=3#119
2014-04-21T10:57:08Z
2014-04-21T10:57:08Z
<p>Vardlon would prefer first or third, so as to have better uninterrupted sleep. (Wait, do elves sleep in Greyhawk? I can't remember.)</p>
Vardlon would prefer first or third, so as to have better uninterrupted sleep. (Wait, do elves sleep in Greyhawk? I can't remember.)
Vardlon (alias of Distant Scholar)
2014-04-21T10:57:08Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=5#246
2014-04-18T15:59:50Z
2014-04-18T15:59:50Z
<p>Disagreement? Oh, joy, Vardlon thinks.</p>
<p><b>For myself, I would prefer staying here and finishing my rest. I may then be able to prepare better spells for this environment. However, I will go along with the consensus of the group.</b></p>
Disagreement? Oh, joy, Vardlon thinks.
For myself, I would prefer staying here and finishing my rest. I may then be able to prepare better spells for this environment. However, I will go along with the consensus of the group.
Vardlon (alias of Distant Scholar)
2014-04-18T15:59:50Z
Re: Forums: Play-by-Post Discussion: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder Discussion
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/discussion&page=3#106
2014-04-14T07:31:37Z
2014-04-14T07:31:37Z
<p>No problem.</p>
No problem.
Vardlon (alias of Distant Scholar)
2014-04-14T07:31:37Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=5#232
2014-04-13T20:50:47Z
2014-04-13T20:50:47Z
<p><b>Hmm,</b> Vardlon mutters to himself, looking at the shaft. <b>A way out that doesn't involve crocodiles, perhaps.</b></p>
<p><span class=messageboard-ooc>How wide around is the shaft? What kind of creatures might be able to get in and out that way?</span></p>
<p>Vardlon looks at the various tools and implements, curious as to how they would be used. He doesn't know smithing or weapon-making himself, but he hopes to learn one day. He also examines the large chest; does it look like it's used for work, or for some other sort of storage?</p>
<p><span class=messageboard-ooc>Edit: This is assuming we all have gone into the room. I'm not completely sure who is or isn't in there.</span></p>
Hmm, Vardlon mutters to himself, looking at the shaft. A way out that doesn't involve crocodiles, perhaps.
How wide around is the shaft? What kind of creatures might be able to get in and out that way?
Vardlon looks at the various tools and implements, curious as to how they would be used. He doesn't know smithing or weapon-making himself, but he hopes to learn one day. He also examines the large chest; does it look like it's used for work, or for some other sort of storage?
Edit: This is...
Vardlon (alias of Distant Scholar)
2014-04-13T20:50:47Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=4#197
2014-04-06T22:20:07Z
2014-04-06T22:20:07Z
<p><b>Hey, folks; there's a magical field around the chest.</b> Vardlon studies the magical aura, to see what he can find out about it.</p>
<p><span class=messageboard-ooc>Spellcraft used in case it counts as a magic item, which it probably doesn't.</span></p>
<p><span class="messageboard-dice"><b>Knowledge (Arcana):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (3) + 11 = 14</span>
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (5) + 13 = 18</span></p>
<p><span class=messageboard-ooc>edit: Maybe it's a -1st level spell...</span></p>
Hey, folks; there's a magical field around the chest. Vardlon studies the magical aura, to see what he can find out about it.
Spellcraft used in case it counts as a magic item, which it probably doesn't.
[dice=Knowledge (Arcana)]1d20+11[/dice]
[dice=Spellcraft]1d20+13[/dice]
edit: Maybe it's a -1st level spell...
Vardlon (alias of Distant Scholar)
2014-04-06T22:20:07Z
Re: Forums: Play-by-Post Discussion: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder Discussion
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/discussion&page=2#96
2014-04-05T19:50:41Z
2014-04-05T19:50:41Z
<p>There haven't been that many encounters yet. Vardlon hasn't accomplished a whole lot yet, either.</p>
There haven't been that many encounters yet. Vardlon hasn't accomplished a whole lot yet, either.
Vardlon (alias of Distant Scholar)
2014-04-05T19:50:41Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=4#194
2014-04-05T19:49:23Z
2014-04-05T19:49:23Z
<p>Out of curiosity as to whether the chest is stuck to the ceiling, or there's something more mystical going on, Vardlon casts <i>detect magic</i> and scans the room.</p>
Out of curiosity as to whether the chest is stuck to the ceiling, or there's something more mystical going on, Vardlon casts detect magic and scans the room.
Vardlon (alias of Distant Scholar)
2014-04-05T19:49:23Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=4#182
2014-04-04T17:46:00Z
2014-04-04T17:46:00Z
<p>Vardlon will toss another acid splash down the hallway, preferably at a wounded bugbear.</p>
<p><span class="messageboard-dice"><b><i>acid splash</i> (ranged touch); Acid Damage:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span><span class="messageboard-dice">1d3 ⇒ 2</span></p>
<p>Hopefully, that didn't hit a party member instead. Oops.</p>
Vardlon will toss another acid splash down the hallway, preferably at a wounded bugbear.
[dice=acid splash (ranged touch); Acid Damage]1d20+6; 1d3[/dice]
Hopefully, that didn't hit a party member instead. Oops.
Vardlon (alias of Distant Scholar)
2014-04-04T17:46:00Z
Re: Forums: Play-by-Post Discussion: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder Discussion
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/discussion&page=2#85
2014-04-03T00:22:32Z
2014-04-03T00:22:32Z
<p>A couple of rules questions (GM has final say, of course):
<br />
1. When we're all stacked up like this, is there just one +4 cover bonus to AC for the bugbears, or +4 for each person in the way?
<br />
2. Are bugbears still Large? If so, they seem to be mightily squeezed together.</p>
A couple of rules questions (GM has final say, of course):
1. When we're all stacked up like this, is there just one +4 cover bonus to AC for the bugbears, or +4 for each person in the way?
2. Are bugbears still Large? If so, they seem to be mightily squeezed together.
Vardlon (alias of Distant Scholar)
2014-04-03T00:22:32Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=4#176
2014-04-03T00:20:15Z
2014-04-03T00:20:15Z
<p>Vardlon thinks to himself, (We all seem to have this well in hand for now. Still, I can send in a little bit of help.) A simple word, a gesture, and a glob of acid sails past the others and towards the nearest bugbear.</p>
<p><span class="messageboard-dice"><b>Acid Splash (ranged touch); acid damage:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span><span class="messageboard-dice">1d3 ⇒ 1</span></p>
<p>I'm not sure how cover works here, so I didn't account for that.</p>
Vardlon thinks to himself, (We all seem to have this well in hand for now. Still, I can send in a little bit of help.) A simple word, a gesture, and a glob of acid sails past the others and towards the nearest bugbear.
[dice=Acid Splash (ranged touch); acid damage]1d20+6; 1d3[/dice]
I'm not sure how cover works here, so I didn't account for that.
Vardlon (alias of Distant Scholar)
2014-04-03T00:20:15Z
Re: Forums: Play-by-Post Discussion: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder Discussion
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/discussion&page=2#79
2014-03-29T22:39:12Z
2014-03-29T22:39:12Z
<p>I put myself on the map where I think I am. Feel free to move me if I'm in the way. (My natural 20 hits no matter where you put me! :-)</p>
I put myself on the map where I think I am. Feel free to move me if I'm in the way. (My natural 20 hits no matter where you put me! :-)
Vardlon (alias of Distant Scholar)
2014-03-29T22:39:12Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=4#166
2014-03-26T09:17:43Z
2014-03-26T09:17:43Z
<p>Vardlon fires an arrow at a bugbear (at the one William is attacking, if it's still up). <span class=messageboard-ooc>I'm assuming I'm in Point-Blank Shot range.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span>; <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class=messageboard-ooc>20! Woo!</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span>
<br />
<span class=messageboard-ooc>Rats.</span></p>
Vardlon fires an arrow at a bugbear (at the one William is attacking, if it's still up). I'm assuming I'm in Point-Blank Shot range.
[dice=Longbow Attack]1d20+7[/dice]; [dice=Damage] 1d8+1[/dice]
20! Woo!
[dice=Critical Confirmation]1d20+7[/dice]
Rats.
Vardlon (alias of Distant Scholar)
2014-03-26T09:17:43Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=4#155
2014-03-25T00:44:32Z
2014-03-25T00:44:32Z
<p><b>Sandrion, I have a spare rapier, if you would like to use it.</b></p>
<p>Vardlon readies his own bow as well.</p>
Sandrion, I have a spare rapier, if you would like to use it.
Vardlon readies his own bow as well.
Vardlon (alias of Distant Scholar)
2014-03-25T00:44:32Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=3#150
2014-03-22T21:42:26Z
2014-03-22T21:42:26Z
<p>Vardlon also is watching, but not as well as Bikmalu.
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (14) + 2 = 16</span></p>
Vardlon also is watching, but not as well as Bikmalu.
[dice=Perception]1d20+2[/dice]
Vardlon (alias of Distant Scholar)
2014-03-22T21:42:26Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=3#136
2014-03-18T21:49:44Z
2014-03-18T21:49:44Z
<div class="messageboard-quotee">GM Tribute wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc>We may have lost some people—I may have to combine groups.</span> </blockquote><p><span class=messageboard-ooc>I'm not lost; I just didn't have anything to contribute ... until now.</span>
<p>Let's try once more with Hand of the Apprentice:
<br />
<span class="messageboard-dice"><b>HotA:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (9) + 8 = 17</span><span class="messageboard-dice">1d10 + 2 ⇒ (8) + 2 = 10</span></p>
<p><span class=messageboard-ooc>Edit: Apparently, I can't roll higher than a 10 on a d20.</span></p>
GM Tribute wrote:We may have lost some people--I may have to combine groups.
I'm not lost; I just didn't have anything to contribute ... until now. Let's try once more with Hand of the Apprentice:
[dice=HotA]1d20+8;1d10+2[/dice]
Edit: Apparently, I can't roll higher than a 10 on a d20.
Vardlon (alias of Distant Scholar)
2014-03-18T21:49:44Z
Re: Forums: Play-by-Post Discussion: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder Discussion
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/discussion&page=2#59
2014-03-12T19:44:03Z
2014-03-12T19:44:03Z
<p>Hmm. They're crocodiles, so they have to breathe (I'm assuming at least one of us knows that about crocodiles), so they'd have to stay near the surface. I could <i>acid splash</i> them all day, but they'd likely just swim to another part of this underground lake/river/what-have-you.</p>
<p>Do we have a way to lure them onto the land, and keep them there? Preferably one at a time?</p>
<p>Also, how did whoever left these boats here cross the way? Did they bring distracting bait, or something?</p>
Hmm. They're crocodiles, so they have to breathe (I'm assuming at least one of us knows that about crocodiles), so they'd have to stay near the surface. I could acid splash them all day, but they'd likely just swim to another part of this underground lake/river/what-have-you.
Do we have a way to lure them onto the land, and keep them there? Preferably one at a time?
Also, how did whoever left these boats here cross the way? Did they bring distracting bait, or something?
Vardlon (alias of Distant Scholar)
2014-03-12T19:44:03Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=3#102
2014-03-10T09:04:33Z
2014-03-10T09:04:33Z
<p>Vardlon will again send his blade through the air, aiming for the hurt crocodile.</p>
<p><span class="messageboard-dice"><b>Hand of the Apprentice:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span><span class="messageboard-dice">1d10 + 2 ⇒ (4) + 2 = 6</span></p>
Vardlon will again send his blade through the air, aiming for the hurt crocodile.
[dice=Hand of the Apprentice]1d20+8; 1d10+2[/dice]
Vardlon (alias of Distant Scholar)
2014-03-10T09:04:33Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=2#98
2014-03-09T22:21:39Z
2014-03-09T22:21:39Z
<p><span class=messageboard-ooc>I kind of want to see what happens with the other moves before I send in Vardlon's; in particular, I'm not sure who can see which crocodiles (2 on the surface that everyone can see (and attack?); 3 below that we cannot see?).</span></p>
<p><span class=messageboard-ooc>Vardlon will likely try Hand of the Apprentice again on a visible crocodile, and hope for better results.</span></p>
<p><span class=messageboard-ooc>Also, I put Vardlon on the map where I think he is.</span></p>
I kind of want to see what happens with the other moves before I send in Vardlon's; in particular, I'm not sure who can see which crocodiles (2 on the surface that everyone can see (and attack?); 3 below that we cannot see?).
Vardlon will likely try Hand of the Apprentice again on a visible crocodile, and hope for better results.
Also, I put Vardlon on the map where I think he is.
Vardlon (alias of Distant Scholar)
2014-03-09T22:21:39Z
Re: Forums: Play-by-Post Discussion: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder Discussion
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/discussion#49
2014-03-01T18:08:44Z
2014-03-01T18:08:44Z
<p>Vardlon's ready to (try to) put an arrow in a crocodile, but first, where does William want the boat?</p>
Vardlon's ready to (try to) put an arrow in a crocodile, but first, where does William want the boat?
Vardlon (alias of Distant Scholar)
2014-03-01T18:08:44Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay&page=2#62
2014-02-26T11:56:25Z
2014-02-26T11:56:25Z
<p>Vardlon is taking notes and making some sketches over by the carvings and statue.
<br />
<b>Hm? What? Oh, yes; I can be right there ... William, was it?</b>
<br />
Vardlon stows his pen, ink, and paper, and heads over to the canoes. He hopes to compare his notes to others' findings and see what he can figure out about the people who lived here, but that's for later.</p>
Vardlon is taking notes and making some sketches over by the carvings and statue.
Hm? What? Oh, yes; I can be right there ... William, was it?
Vardlon stows his pen, ink, and paper, and heads over to the canoes. He hopes to compare his notes to others' findings and see what he can figure out about the people who lived here, but that's for later.
Vardlon (alias of Distant Scholar)
2014-02-26T11:56:25Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay#49
2014-02-22T20:11:24Z
2014-02-22T20:11:24Z
<p>Ever curious about the past, Vardlon says, <b>Interesting carvings over there. Maybe I can tell something about the ones who made them...</b> Assuming no one stops him, he heads over to the alcove and starts examining the carvings and statues.</p>
<p><span class=messageboard-ooc>Does Vardlon know what I suspect about the statue? Or is that too much metagaming? Plus, I spent these skill points, and I'm going to get my money's worth. :-)</span></p>
<p><span class="messageboard-dice"><b>Knowledge (religion):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (14) + 8 = 22</span>
<br />
<span class="messageboard-dice"><b>Knowledge (planes):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span></p>
Ever curious about the past, Vardlon says, Interesting carvings over there. Maybe I can tell something about the ones who made them... Assuming no one stops him, he heads over to the alcove and starts examining the carvings and statues.
Does Vardlon know what I suspect about the statue? Or is that too much metagaming? Plus, I spent these skill points, and I'm going to get my money's worth. :-)
[dice=Knowledge (religion)]1d20+8[/dice]
[dice=Knowledge (planes)]1d20+11[/dice]
Vardlon (alias of Distant Scholar)
2014-02-22T20:11:24Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay#41
2014-02-21T22:29:40Z
2014-02-21T22:29:40Z
<p>Vardlon pulls out a small piece of worn leather, mumbles and gestures for a bit, then puts it away <span class=messageboard-ooc>(casting <i>mage armor</i>)</span>. He gets his bow out, and looks at the passage with interest.</p>
<p><span class=messageboard-ooc>Does he recognize anything of historical or mystical significance, or is he about to learn something new? Also, trying out the die roller.</span></p>
<p><span class="messageboard-dice"><b>Knowledge (arcana):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (20) + 11 = 31</span>
<br />
<span class="messageboard-dice"><b>Knowledge (history):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (7) + 11 = 18</span>
<br />
<span class="messageboard-dice"><b>Knowledge (local):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span></p>
<p><span class=messageboard-ooc>He has a few more knowledges to try, if they seem relevant. :-) </span></p>
Vardlon pulls out a small piece of worn leather, mumbles and gestures for a bit, then puts it away (casting mage armor). He gets his bow out, and looks at the passage with interest.
Does he recognize anything of historical or mystical significance, or is he about to learn something new? Also, trying out the die roller.
[dice=Knowledge (arcana)]1d20+11[/dice]
[dice=Knowledge (history)]1d20+11[/dice]
[dice=Knowledge (local)]1d20+8[/dice]
He has a few more knowledges to try, if they seem...
Vardlon (alias of Distant Scholar)
2014-02-21T22:29:40Z
Re: Forums: Play-by-Post: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/gameplay#16
2014-02-19T02:15:16Z
2014-02-19T02:15:16Z
<p>Vardlon had been working quietly, more interested in the mystic patterns on the spirit pole than in the carving work itself. He's observing the rites, customs, and symbols of these people in order to understand them better.</p>
Vardlon had been working quietly, more interested in the mystic patterns on the spirit pole than in the carving work itself. He's observing the rites, customs, and symbols of these people in order to understand them better.
Vardlon (alias of Distant Scholar)
2014-02-19T02:15:16Z
Re: Forums: Play-by-Post Discussion: Group 2--Dwellers of the Forbidden City - Vintage 1980 - Core Pathfinder Discussion
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/Group2DwellersOfTheForbiddenCityVintage1980CorePathfinder/discussion#19
2014-02-17T23:45:26Z
2014-02-17T23:45:26Z
<p>Mostly just checking in. I don't suppose there's any interesting elven lore to be dug up in these parts?</p>
Mostly just checking in. I don't suppose there's any interesting elven lore to be dug up in these parts?
Vardlon (alias of Distant Scholar)
2014-02-17T23:45:26Z
Re: Forums: Play-by-Post Discussion: Dwellers of the Forbidden City--I1 Vintage 1980--Pathfinder Core Only Discussion
Vardlon (alias of Distant Scholar)
https://paizo.com/campaigns/DwellersOfTheForbiddenCityI1Vintage1980PathfinderCoreOnly/discussion#29
2014-02-14T21:13:23Z
2014-02-14T21:13:23Z
<p>Am I still in on this, or did I miss out by being too slow?</p>
Am I still in on this, or did I miss out by being too slow?
Vardlon (alias of Distant Scholar)
2014-02-14T21:13:23Z
Re: Forums: Website Feedback: Does Paizo's use of Smurfs break some kind of IP?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2mpsq&page=2?Does-Paizos-use-of-Smurfs-break-some-kind-of-IP#97
2013-12-14T06:17:30Z
2013-12-14T00:24:59Z
<p>Schtroumpf.</p>
Schtroumpf.
One-Word Response (alias of Distant Scholar)
2013-12-14T00:24:59Z
Re: Forums: Rules Questions: Is Craft really that slow?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2prap?Is-Craft-really-that-slow#5
2013-05-12T22:35:21Z
2013-05-12T22:35:21Z
<p>Yes.</p>
Yes.
One-Word Response (alias of Distant Scholar)
2013-05-12T22:35:21Z
Re: Forums/Lost Omens Campaign Setting: General Discussion: How do you pronounce the name Sinashakti?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2pem8?How-do-you-pronounce-the-name-Sinashakti#4
2013-01-25T18:00:11Z
2013-01-25T07:17:07Z
<p>Carefully.</p>
Carefully.
One-Word Response (alias of Distant Scholar)
2013-01-25T07:17:07Z
Re: Forums/Gamer Life: General Discussion: Is murder always evil?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2p8un?Is-murder-always-evil#3
2012-12-09T22:48:07Z
2012-12-09T22:48:07Z
<p>Yes.</p>
Yes.
One-Word Response (alias of Distant Scholar)
2012-12-09T22:48:07Z
Re: Forums: Product Discussion: Psions, are they balanced?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2p6j5?Psions-are-they-balanced#11
2012-11-22T04:41:23Z
2012-11-22T04:41:23Z
<p>Yes.</p>
Yes.
One-Word Response (alias of Distant Scholar)
2012-11-22T04:41:23Z
Re: Forums: Product Discussion: Any interest in a guide for a psionic class?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2p54u?Any-interest-in-a-guide-for-a-psionic-class#15
2012-11-10T21:27:55Z
2012-11-10T21:27:55Z
<p>Yes.</p>
Yes.
One-Word Response (alias of Distant Scholar)
2012-11-10T21:27:55Z
Re: Forums: Advice: Which is a better assassin?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2p56f?Which-is-a-better-assassin#6
2012-11-10T21:26:56Z
2012-11-10T21:26:56Z
<p>Wizard.</p>
Wizard.
One-Word Response (alias of Distant Scholar)
2012-11-10T21:26:56Z
Re: Forums: Advice: Dr. Seuss: What would he be in Pathfinder?
One-Word Response (alias of Distant Scholar)
https://paizo.com/threads/rzs2p4uq?Dr-Seuss-What-would-he-be-in-Pathfinder#33
2012-11-10T21:25:11Z
2012-11-10T21:25:11Z
<p>Bard.</p>
Bard.
One-Word Response (alias of Distant Scholar)
2012-11-10T21:25:11Z