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Anunnaki

Distant Scholar's page

Pathfinder Society Member. 916 posts (1,092 including aliases). No reviews. 4 lists. 1 wishlist. 1 Pathfinder Society character. 7 aliases.


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TriOmegaZero wrote:
Pandelume wrote:
Supplements for Curse of the Crimson Throne?
This is about the best I can guess. If not, I'm lost.

But guessing incorrectly is more fun.

A source book for Red Ash: The Indelible Legend?


Luthorne wrote:
Distant Scholar wrote:
More Daevic passions. I can't imagine me making a character that follows any of the three passions. Maybe some that are less evil?
Benevolent, Justice, and Love are evil?

Maybe, yes, and yes. Benevolence is still Dominion, and still "driven by an unstoppable drive to impose order and rule on the world around them." Justice is still Wrath. And Love is actually Lust. It's also more about making others "love" you than you loving others. Benevolence is the best of a bad bunch, but it's still a bad bunch.


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More Daevic passions. I can't imagine me making a character that follows any of the three passions. Maybe some that are less evil?


Rocket Red?


Monkey D. Luffy from One Piece calls himself a pirate. The only pirate-y thing he's done is fight the government, and only when they're doing something bad.


Red Christmas?


Edit: Ninja'd. Ish.

The answer is, of course, "It depends."

Personally, I'd try it and see if I like how it feels. The main advantage I see is it eliminates the SR die roll, which probably speeds up play.

My mathematical analysis indicates that against good saves, the change is better for you vs. low-CR monsters, and worse vs. high-CR monsters. Against poor saves, it's the same or worse for you. Against AC it's even harder to say, but the change is probably worse for you vs. low-CR monsters and better vs. high-CR monsters.

Boring Analysis:
Let's make some assumptions:
  • The opponent has SR equal to 10+its Challenge Rating (which seems typical).
  • You typically fight creatures equal to your CR.
  • Your caster level equals your character level.
  • Your spell DC stat has a +4+level*2/5 bonus [+4 at 1st level, +12 at 20th].
  • You always cast spells of your highest level.
Your 1d20+caster level has to match or beat their SR (10+CR). This will happen 55% of the time. SR will cause 45% of what would be successes to fail.

According to the Monster Statistics by CR chart, monsters typically have a good save of about CR+2, and a poor save of about CR-2. Your spell DC will be 10+level/2+4+level*2/5, or 14+level*9/10. Let's call it 14+level. A monster with no SR would typically fail to save against your spell 55% of the time with a good save, and 75% of the time with a poor save.

With this alternate SR, they'd get a save boost of (10+CR)/4 ,which ranges from about 3 to about 8. It's trickier to say, but the monster with SR would fail to save against a spell targeted at a good save about 15-40% of the time. Depending on CR, this means the SR will turn a success into a failure between 30% and 70% of the time [instead of 45%]. For poor saves, the spell would fail about 35-60% of the time, or SR will turn a success into a failure between 45 and 80% of the time [instead of 45%].

Difficulties: It's hard for me to tell whether the percent change in successes or the change in raw number of successes is the appropriate measure for this. I went with percent change, because it was a bit easier to work with. Also, I made a lot of assumptions, and did some rough rounding of numbers in this process.

I don't have a good assumption for touch AC, so I didn't formally analyze it.


The Ragi wrote:

How about some analysis on the type of product that gets into the top 10? Classes seem to dominate, but what comes next, adventures, races?

And inside classes, does expansions on 1pp material overshadow original 3pp? Is it a trend now with the kineticist (just saw that Vigilantes of Skybourne broke into the top 10 this week), or has it always been this way?

I see a lot of 3pp critics complaining about "class bloat", but seems 3pp consumers do love classes. Is this an unsolvable divide?

Market analysis is very amusing - in a niche one like this you can probably come up with great and precise findings. The type that can influence future developments.

Edit: Oh, and maybe try to correlate the top ten downloads with the Store Blogs posts made by Paizo - they certainly seem to pump sales.

Go for it!

Here's a link to the data I'm working from.


I think Rogue Genius Games' Talented series does some of what's been mentioned in this thread.


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TriOmegaZero wrote:
Capitalism!

Capitalism, ho!


4 people marked this as a favorite.

Presenting:
Top 10 Products of 2016 (so far):
01. One on One Adventures Compendium (244 points)
02. Kineticists of Porphyra (233 points)
03. Kineticists of Porphyra II (149 points)
04. Path of War Expanded (124 points)
05. Kineticists of Porphyra III (116 points)
06. We Be Dragons (77 points)
07. Ultimate Psionics (61 points)
08. In the Company of Dragons (59 points)
09. New Paths 8: The Trickster (58 points)
10. Legendary Kineticists (43 points)

Dragons and Kineticists. And Dreamscarred Press. And the Trickster. Clearly, Dreamscarred Press needs to release a one-on-one adventure where the player is a tricky kineticist dragon. [And, in 11th place, is Dreamscarred Press' Monster Classes---Work in Progress (41 points), which also fits the pattern.]

Top 10 Publishers of 2016 (so far):
01. Purple Duck Games (500 points)
02. Dreamscarred Press (294 points)
03. Expeditious Retreat Press (244 points)
04. Legendary Games (135 points)
05. Drop Dead Studios (128 points)
06. Rite Publishing (95 points)
07. Kobold Press (87 points)
08. Zenith Games (77 points)
09. Rogue Genius Games (64 points)
10. Everyman Gaming (34 points)

If one wishes to limp Rogue Genius Games and Everyman Gaming together, RGG/EG jumps to 6th, and next up is Goodman Games with 31 points.


So, this isn't about strapping a visual recording device on an orc and watching what happens? :-)


My e-mail provider is having fits right now. I can't get to the data. Soon, hopefully.


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I don't know if the "[t]wo of the people [you] game with" are the GMs, but if they aren't, play a character with the psionics rules, and don't tell them that's what you're doing. See what they think of the character.

I remember a "make Naruto characters" thread on the Wizards of the Coast message boards back in the 3.5 days. Nearly all of them were better represented by psionics than traditional magic. I can't imagine anyone seriously considering Naruto to be sci-fi.


BESM is a free-form point-buy game. For those games, the best way for me to make a character is to come up with what I want the character to be like, then spend the points to match. Get someone familiar with the rules to help you spend the points to match your character concept.


Umbral Reaver wrote:
It was a joke.

I know. I mean, where's my Techfightspellman?


They have to use special materials to keep the eldritch abominations from escaping.


I put my response in one of your other threads.


I've only managed to GM once and play once in Pathfinder campaigns that haven't disintegrated, so I have no tired builds. [And my D&D 3/3.5 experience isn't any better.]


Hmm ...

This one brought something to mind, more than the other similar posts have. I'd probably make an alchemist (inspired chemist/psychonaut). He'd likely try to invoke dreams and hallucinations in others, and take discoveries along that vein. And smoke bombs. I'm imagining that early on he accidentally dosed himself with hallucinogens, saw something profound, and took it as a message from Chucaro.

The rest will take more work than my brain has time for right now. :-)

Edit: I'd be kind of concerned about a whole group of Chucaro followers all adventuring together, though. Both for them and those around them. :-)


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Dragon78 wrote:
Wait, so your saying they want to try to make every monster playable?

And you just know that guy will want to play a space whale.


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Some people seem to be taking from this quote that an evil caster can cast protection from evil three times, and become good. That is totally and completely false.

It takes five castings.

On a slightly more serious note, suppose an evil sorcerer is working on a hideous plan to sacrifice 200 innocent children to gain their souls' power as his own. A paladin comes along to stop him. In order to give the paladin a 'fun' moral dilemma, the sorcerer summons several angels and forces the paladin to fight them. By the above rule, the sorcerer is now Good.

This is helm of opposite alignment territory here. The sorcerer hasn't just started wearing a Good hat instead of an Evil hat. The sorcerer now Good. His world view, and his goals, will have changed. He won't want to sacrifice 200 innocent children, or even one, in order to gain power. The forces of Good have prevailed! Hooray!


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Maybe he actually meant a SyFy game.

[I have no affiliation with the above link.]

All of my Sci Fi game recommendations are out of print (or not simple).


I hope Twin Agate Dragons have been holding onto their cash surplus for over six years. :-)


Gilfalas wrote:

As for how the Kelvin Star Trek and Roddenberry Star Trek settings BOTH can be in the Golarion Prime Material plane (and everything else too) I give you SCIENCE! as an explanation:

Space.com wrote:

Infinite Universes

Scientists can't be sure what the shape of space-time is, but most likely, it's flat [...] and stretches out infinitely. But if space-time goes on forever, then it must start repeating at some point, because there are a finite number of ways particles can be arranged in space and time.

OK so far (given the assumptions) ...

Quote:
Space.com wrote:
So if you look far enough, you would encounter another version of you — in fact, infinite versions of you.

[bad Darth Vader]Noooooo![/bad Darth Vader]

Gilfalas wrote:
With INFINITY to work with, you get all the things.

Also, no. Infinity need not work that way.

For the second point, one can have infinitely many even numbers, and none of them will be odd.

For the first, just because something has to repeat, does not mean that everything has to repeat. In fact, if one accepts the Big Bang Theory of universe creation, most of the repetition will be repetitions of ... nothing.

Bad, space.com. Bad.


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lordofthemax wrote:
Distant Scholar wrote:
lordofthemax wrote:
All I ask is that you make some form of Thri-Kreen available to play, and that you don't kill of the almighty Tengu race.
I'm curious: What is it about the thri-kreen that you find particularly intriguing? What would be sufficient to have a race boe "some form of Thri-Kreen"? Is it the non-humanoidness? The culture? The four arms? Some combination of factors?
They are humanoid insects. How is that NOT sci-fi material?

I wasn't saying thri-kreen would be inappropriate. I was trying to see if there is something already out there that is close enough to thri-kreen to be to your liking. Or, what could be modified or home-brewed to be sufficiently thri-kreeny. [I think the formians published so far are too powerful to be a PC, but I could be wrong.]


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lordofthemax wrote:
All I ask is that you make some form of Thri-Kreen available to play, and that you don't kill of the almighty Tengu race.

I'm curious: What is it about the thri-kreen that you find particularly intriguing? What would be sufficient to have a race boe "some form of Thri-Kreen"? Is it the non-humanoidness? The culture? The four arms? Some combination of factors?


Link?


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Craig Tierney wrote:
It really gets my Goat that you list the tv show Game of Thrones, and not the original material. Aside from that, I'll be sure to look through this list for interesting works I haven't yet read and/or watched.

They didn't? I thought Game of Thrones was based on The Song of Ice and Fire series. Have I been wrong all this time?


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I'm all for free-form point buy systems. But then, it wouldn't be Starfinder, it would be GURPS Space or Star Hero.


Male Human

I don't think I'd apply both concealment and cover from the same obstacle.


Male Human
Raidh Angharad wrote:
Just a small question about ranged fire and firing into melee - I've seen some suggestion that you take a penalty for firing into melee AND a penalty if one of the opponents (usually your ally) provides cover for the target. Anyone else got clarity on this? Seems unduly punitive, and would make ranged combat less than useful...

Here are the rule bits:

  • Cover: To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target's square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+4 to AC).
  • Soft cover: Creatures, even your enemies, can provide you with cover against ranged attacks, giving you a +4 bonus to AC. However, such soft cover provides no bonus on Reflex saves, nor does soft cover allow you to make a Stealth check.
  • Shooting or Throwing into a Melee: If you shoot or throw a ranged weapon at a target engaged in melee with a friendly character, you take a –4 penalty on your attack roll.

    The Precise Shot feat gets rid of the -4 penalty for shooting into melee.
    The Improved Precise Shot feat gets rid of the +4 bonus to AC from cover.


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    Tectorman wrote:
    "Casting an evil-aligned spell is an evil-aligned action" only comes into play once the individual campaign setting has been chosen.

    The Pathfinder game makes lots of assumptions about the individual campaign setting. The whole fire-and-forget spellcasting concept is a big example.

    This particular assumption is one you don't like, and (probably) wasn't explicitly there until now. Like most such assumptions, it can be avoided or worked around, even more easily than fire-and-forget spellcasting can.

    [And, as a side note, thank you to the 3PPs, and occasional Paizo material, which help me avoid fire-and-forget spellcasting: psionics, spheres of power, the kineticist, strange magic, and I'm sure there are more I'm forgetting. I love alternate magic systems.]


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    I would strongly urge you to get a copy of Cerulean Seas, if you don't have it, and borrow whatever water-related mechanics you might need rather than reinventing any wheels. With credit given, of course. In fact, I think that's one of the things the OGL was intended to encourage in the first place.

    Plus, comparing how another product that is well-liked covers a similar topic can help your own product.

    Plus, it's pretty awesome, and worth owning for its own sake.


    I hadn't heard of this product before. When was it released? And who forgot to close an italics tag?


    Syrus Terrigan wrote:


    ISSUE TWO

    My GM has threatened to run a pure counterspell "blue mage" against us. I think it's a direct result of the roflstomping I handed him Monday night in a couple of games of EDH (Rubinia Soulsinger is a BEAST!!). Knowing what I know about him, I wouldn't be surprised if this "blue mage" is at least level 10 -- that's gonna muck with my contributions in a big way.

    Any recommendations for this?

    My recommendation: Don't try to get into an arms race with the GM. You can't win. Just play it out with the character you have.


    Adam B. 135 wrote:
    Raccoon dogs aren't actually raccoons. They just look kinda similar.

    For the record: I know.


    A raccoon and a tanuki ("raccoon dog")? Huh.

    I guess I think of a raccoon as being a North American animal, and yokai as Japanese, so this surprises me. Not that it's a bad thing.


    I'm guessing they're from the Judges Guild product Ravenscrag.


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    Anguish wrote:
    Evan Newton wrote:
    - Eye for Detail - Misspelled words and typos glare out at you like sore thumbs. You also know how to tell the difference between the Fly spell and the Fly skill in context of the text.
    Should be "difference between the fly spell and the Fly skill". You may want to solicit the assistance of an editor. <Grin>
    Evan Newton wrote:

    Bonus XP:

    [...]
    - You’ve found at least one typo in this job description

    It doesn't work as well when you point it out to the entire world!


    Mavrickindigo wrote:
    I don't know if this is correct or not, but I'm looking at the scale in "Mythic Realms" for the Black Desert, and according to my calculations, the place is over 7000 miles from one end to the other, that's much bigger than the land of black blood, which is below 400 miles from one side to the other.

    7000 miles is about the distance from Los Angeles, USA to Ankara, Turkey. So, across the continental United States, the Atlantic Ocean, and most of Europe.

    Sounds mythic to me.


    I would think that a zombie is a zombie is a zombie, and Pharasma wouldn't like them around.

    I'd prefer that alchemy-powered "zombies" actually be taxidermic creatures (from Bestiary 5), which are constructs that are conveniently the same CR as zombies.


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    Perhaps a word of warning would be helpful here.

    Nearly three years of data have been added to the mix since the last time I did an all-time list, so there will likely be some dramatic changes. Or not; we'll see.

    Presenting:
    Top 10 Products of All Time (so far):
    01. Ultimate Psionics (645 points)
    02. One on One Adventures Compendium (468 points)
    03. Psionics Unleashed (387 points)
    04. Way of the Wicked Book 1 (364 points)
    05. Pathfinder Legends: Rise of the Runelords 1 (289 points)
    06. (tie) In the Company of Dragons (274 points)
    06. (tie) Psionics Expanded: Advanced Psionics Guide (274 points)
    08. Spheres of Power (243 points)
    09. Kineticists of Porphyra (212 points)
    10. Spheres of Power: Expanded Options (207 points)

    If one adds in the Psionics Expanded work in progress to the regular book, that brings Psionics Expanded up to third place (425 points). Ignoring Pathfinder Legends and/or lumping all the psionics stuff together opens up as many as three slots; the next three products are Book of the River Nations Complete Player's Reference (188 points), Making Craft Work (140 points), and Kineticists of Porphyra II (138 points). Lumping together Path of War and Path of War work in progress (160 points total), or Path of War Expanded and Path of War Expanded work in progress (197 points total) would put them in this secondary category. The next product that's not a paper mini or an audio drama is at 108 points.

    Top 10 Publishers of All Time (so far):
    01. Super Genius Games (3295 points)
    02. Kobold Press/Open Design (2696 points)
    03. Dreamscarred Press (2196 points)
    04. Pathfinder Paper Minis (1409 points)
    05. Legendary Games (1188 points)
    06. OtherWorld Creations (1097 points)
    07. Rite Publishing (882 points)
    08. Big Finish Productions (755 points)
    09. Fire Mountain Games (704 points)
    10. Louis Porter Jr. Design (617 points)

    Combining OtherWorld Creations, Super Genius Games, and Rogue Genius Games gives a whopping 4907 points. The next few publishers are Drop Dead Studios (603 points), Rogue Genius Games (515 points), Expeditious Retreat Press (480 points), Purple Duck Games (463 points), and Jon Brazer Enterprises (408 points). The next highest publisher has 265 points.

    So far, 732 different products and 76 different publishers (depending on one's definition of "different") have been on the lists.

    I will likely update the 2016 lists every month or so; I'm not sure how often the all time lists should be updated.


    3 people marked this as a favorite.

    Presenting:
    Top 10 Products of 2016 (so far):
    01. Kineticists of Porphyra (206 points)
    02. One on One Adventures Compendium (205 points)
    03. Kineticists of Porphyra II (138 points)
    04. Kineticists of Porphyra III (97 points)
    05. Path of War Expanded (88 points)
    06. New Paths 8: The Trickster (58 points)
    07. Ultimate Psionics (53 points)
    08. Monster Classes--Work in Progress (41 points)
    09. Destroyer's Handbook (35 points)
    10. (tie) GM Gems: A Collection of Game Master Inspiration (31 points)
    10. (tie) Legendary Kineticists (31 points)

    Not much to say here; there's no audio dramas or paper minis to skip this time. Lots of kineticists: several of the last 6 weeks have had four or five kineticist-themed releases out of the top 10.

    Top 10 Publishers of 2016 (so far):
    01. Purple Duck Games (443 points)
    02. Dreamscarred Press (250 points)
    03. Expeditious Retreat Press (205 points)
    04. Drop Dead Studios (121 points)
    05. Legendary Games (91 points)
    06. Kobold Press (87 points)
    07. (tie) Rite Publishing (64 points)
    07. (tie) Rogue Genius Games (64 points)
    09. Everyman Gaming (34 points)
    10. Goodman Games (31 points)

    A newcomer, Zenith Games, just missed the top 10 at 28 points. I find it interesting that the 10th place book (GM Gems) is by the 10th place publisher (Goodman Games). Perhaps it should be noted that there are only 19 publishers represented on the top 10 downloads lists in 2016 (so far).

    Up next: the all-time lists!


    If you haven't done it already, it might help to upgrade your browser, or flash, or whatever it is that YouTube uses to show videos these days (HTML5?). Maybe your video drivers, too.


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    Distant Scholar wrote:
    So ... Pathfinder Legends. If you've forgotten (or never knew), Big Finish Productions put out audio dramas covering Rise of the Runelords. They were pretty big downloads, compared to other products, but they aren't exactly RPG supplements. Despite their relative popularity here, it seems Big Finish Productions never made any other adventure paths into audio dramas.

    Yes, I'm quoting myself.

    Looking back over old data, the last time Pathfinder Legends showed up in the Top 10 Downloads lists was in mid-September of 2015. It's been less than a year since then.


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    Presenting:
    Top 10 Products of 2014:
    01. Ultimate Psionics (364 points)
    02. Pathfinder Legends---RotR 1 (238 points)
    03. Pathfinder Legends---RotR 2 (110 points)
    04. Pathfinder Legends---RotR 3 (100 points)
    05. In the Company of Dragons (85 points)
    06. Deep Magic (77 points)
    07. One on One Adventures Compendium (76 points)
    08. Pathfinder Legends---RotR 4 (72 points)
    09. New Paths Compendium (68 points)
    10. Pure Steam Campaign Setting (67 points)

    So ... Pathfinder Legends. If you've forgotten (or never knew), Big Finish Productions put out audio dramas covering Rise of the Runelords. They were pretty big downloads, compared to other products, but they aren't exactly RPG supplements. Despite their relative popularity here, it seems Big Finish Productions never made any other adventure paths into audio dramas.

    If one wishes to discount Pathfinder Legends, the next few products are Path of War (63 points), Ultimate Relationships (63 points), Wondrous Items: Armor Made from Monster Hides (59 points), and Pathfinder Paper Minis--Summon Monster (50 points). If one wishes to ignore paper minis, the next products are Goblin Squad Pioneer--Month Two [from Goblinworks] and Pathfinder Juego de Rol Regias Básicas (both 46 points). If one wishes to ignore those, the next product is Way of the Wicked Book 7 (43 points).

    If one combines Path of War and Path of War Work in Progress, Path of War jumps to 77 points, tying with Deep Magic for 6th place. Which would be a shame, since I think having the Pure Steam Campaign Setting show up on this list is interesting. How many other campaign settings have made it?

    One on One Adventure Compendium debuted in 2009, promptly disappeared from the lists, and then kind of shows up out of nowhere in 2014, and sticks around. I'm kind of at a loss as to explain why.

    Note that Ultimate Psionics averages out to over 7 points per week in 2014. Ultimate Psionics was in the top 10 in all 51 e-mails from 2014.

    Top 10 Publishers of 2014:
    01. Big Finish Productions (559 points)
    02. Dreamscarred Press (502 points)
    03. Kobold Press (322 points)
    04. Legendary Games (240 points)
    05. Rogue Genius Games (225 points)
    06. Fire Mountain Games (102 points)
    07. Pathfinder Paper Minis (88 points)
    08. Rite Publishing (85 points)
    09. Expeditious Retreat Press (76 points)
    10. Devir Iberia (75 points)

    If one wishes to ignore Big Finish Productions, Pathfinder Paper Minis, and/or Devir Iberia, add the following to the list: ICOSA Entertainment (67 points), Everyman Gaming (59 points), and Jon Brazer Enterprises (57 points).

    I'm saving updating the all-time lists for when I'm caught up with 2016.


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    On a ship, wouldn't they be called "decks"? :-)

    I think it would make more sense for ships to have a CR, rather than a level adjustment, or ignoring their effect altogether.


    Congratulations on the job offer. Can you tell us what art you'd be concepting?


    Hovercycles.
    Grenades in various flavors: like alchemical items, but better.
    Telepathic earplugs.

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