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One of the more prominent third-party publishers (Frog God?) has a campaign setting that they're just getting around to publishing now. They've set various adventures and such in the setting without a full-blown campaign setting.
The lesson: If you publish good adventures, you can build up a reputation with them, and also tease info about your campaign setting, so that people will be a little bit familiar with it, but also wanting more.
[I don't know if this was that 3pp's strategy, but I think that's how it turned out.]
Squid Girl of Squid Girl: Half Squid Ranger 3 with Favoured Terrain: Beach and awful attribute scores across the board except for Charisma maybe.
I'd give her a pretty high Intelligence, especially considering how she learned Japanese (and math).
Erza Scarlet from Fairy Tail: The closest I've gotten is an elan soulknife/aegis/metaforge. Still doesn't quite cover it.
Vardlon backs up out of the canoe and on to the shore, pulls out his two-handed elven curve blade, and hurls it at the nearest crocodile. The sword dances gracefully back to his hand.
Move action out of the canoe, Free action with move to ready sword; Standard action hand of the apprentice, targeting Croc1, presumably.
Hand of the Apprentice: 1d20 + 8 ⇒ (10) + 8 = 181d10 + 2 ⇒ (4) + 2 = 6
The above assumes Point-Blank Shot works with Hand of the Apprentice, which I think it should.
I don't have a complete write-up for him yet, and not all details are settled, but here goes:
Male Elf Wizard 3 / Fighter 1 (Wizard favored: to hp)
Str 10, Dex 19, Con 12, Int 16, Wis 10, Cha 10
AC 18 (22 with shield), hp 25 (assuming average)
* elven curve blade +7, 1d10 damage (+1 arcane strike, +3 bull's strength), 18-20/x2 crit
* longbow +7, 1d8 damage, 20/x3 crit
Abilities: Arcane Bond (ring), Hand of the Apprentice 6/day
I'm interested, and I'm new to play-by-post here, so I apologize if I'm overstepping or not following protocol, or something.
My character idea is an eldritch knight (sort of an "old school elf"). I'd intend him to be more martial than wizard, although that can be adjusted, if necessary.
What sort of character creation guidelines should I aim for, if I get chosen?
I'm much the same way. If several people say positive things, and one person says a negative thing, my mind will focus on the negative thing, as though that one person must be correct, and the several others must be wrong.
No. Logical. Basis. I have to keep reminding myself of that. Sometimes, it even helps.
Umbral Reaver wrote:
By game mechanics, the second one doesn't seem more powerful to me than, say, flesh to stone. It takes a character out of the game permanently.
From a player's point of view, they may see it as their personal character getting defiled, so there may be more bad feelings than if the character were simply killed.
Yes. It would make them feel less irrelevant. If you don't see why, take a look at this video.
(Okay, this was mostly an excuse to post a link to the video. I'm kind of surprised no one's brought it up earlier.)
I was unclear in my post; when I capitalize Evil, I'm referring to the in-game concept of Evil, not real-world evil. There are actions in the game world that are Evil that I would not consider evil in the real world, and actions in the real world that I consider evil that the game world does not consider Evil.
Why do all spells that cause pain have the [Evil] descriptor? Causing pain is one of the fastest and most effecient ways to avoid a confrontation.
The Empire Strikes Back wrote:
Causing pain intentionally, as the main goal, is Evil. A lot of times Evil is the fastest and most efficient way to do things. Is your neighbor's late-night guitar playing keeping you up? I'm sure an Evil solution would be the fastest and most efficient solution.
Also, I don't think I'd classify causing pain as avoiding a confrontation.
The text ", or from the list of powers of your chosen discipline (if any). You cannot choose powers from disciplines other than your chosen discipline" doesn't appear in any of the three Dreamscarred Press published sources for the Vitalist. It appears that someone at d20pfsrd did a copy-and-paste from the psion and didn't edit it carefully enough.
The original sources stop at "from the vitalist power list."
William Bumgarner wrote:
I tried making the modification, Mr. Bender, but then I got an error whenever I tried to load PCGen [...] And does spacing on the tabbing matter?
It matters quite a bit.
Ray of Frost.MOD<tab>CLASSES:Witch=0
I'm guessing you have extra spaces or something in your line. There should be (at least) one tab between the .MOD and the CLASSES, and no spaces.
It doesn't matter which line it's on, as long as it's on its own line.
Ray of Frost already exists in the data as a spell, so you don't need to re-type all of that in. You just need to MODify it to add it to the Witch spell list.
There are lots of programs better than Notepad. :-) I currently use Notepad++ on my Windows machine when editing PCGen files. Good old Notepad works well for quick edits, though.
You want free reign?
Cute and Fuzzy (Cockfighting) Seizure Monsters was a supplement for 2nd edition BESM where the characters all had a pet monster, fully customizable by the player. (BESM is a point-buy based game, not a level based game.)
I think all the mechanics got transferred into BESM 3rd edition, but the original supplement has things like story hooks and campaign ideas that should be good for whatever game system you want to use.
I think I'll join in on the fun this year.
I'll be gifting six (6) copies of the Psionics Unleashed PDF. First come, first served, assuming I can figure out this "wish list" thing.
Note that I have an ulterior motive: I want more people to try out Dreamscarred Press psionics. So, no exchanges for Psionics Expanded, Psionics Augmented, or other products. :-)
Matt Thomason wrote:
Personally, I equate "Ultimate X" with HERO Games. I've heard people around here say they want an "Ultimate Skill", and I keep thinking, "There already is one of those."
Quintessentially Me wrote:
Actually I think it may be worse than master_marshmallow represents. If they accepted DSP psionics as "canon" and started building off of that, they become beholden to a 3PP's source material to define things that form a foundation for Paizo products.
I imagine that if Paizo used DSP psionics, they'd "take over" the system (preferably with money), so they'd be in charge.
Or you could go with 18d1. That would have a really tiny standard deviation.