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Anunnaki

Distant Scholar's page

Pathfinder Society Member. 935 posts (1,149 including aliases). No reviews. 4 lists. 1 wishlist. 1 Pathfinder Society character. 7 aliases.


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Dale McCoy Jr wrote:
What kind of tone of Starfinder game are you interested in?

I'm definitely a heroic adventure kind of guy, so my answers probably won't be a surprise.

Do the Job/Heroic: Heroic!

Lawless/Great Empire: Lawless, I guess. I'd prefer to have a Justice system I can turn bad guys over to, and not have to worry about it afterwards.

Core Races/Some Races/Lots of Races: I prefer lots of races, although it's not a necessity.

Political Intrigue/Shooting Gallery: About half-way in between. I don't want to shoot just for the sake of shooting, but I prefer action to talking in my games.

Normal Sci-Fi/Gonzo Sci-Fi: More gonzo for me. It's more fun to shoot at dangerous space monsters than fellow sapients, especially when moral ambiguity/relativity might be involved.


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Fourshadow wrote:
This isn't Cerulean Seas' Product Discussion thread...really doesn't belong.

Wondering how Paizo's take on underwater adventures will compare with a 3pp's well-respected take on the same topic does belong here.

Quote:
Also, Paizo doesn't need to keep track of what someone else created.

Of course, they don't need to. But I think it would be foolish for them to ignore the excellent work in Cerulean Seas.

Isn't borrowing other peoples' work (and building on it) why there's an Open Gaming License in the first place?


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It's back!

Presenting:
Top 10 Products of 2016 (so far):
01. One on One Adventures Compendium (357 points)
02. Kineticists of Porphyra (240 points)
03. Path of War Expanded (178 points)
04. Kineticists of Porphyra II (149 points)
05. Kineticists of Porphyra III (118 points)
06. We Be Dragons (103 points)
07. In the Company of Dragons (81 points)
08. Ultimate Psionics (71 points)
09. Way of the Wicked Book 1 (67 points)
10. New Paths 9: The Priest (66 points)

I find it interesting that the D&D 5th edition Tome of Beasts is number 11 (59 points). One on One Adventures has been slipping in the ranks these last few weeks.

Top 10 Publishers of 2016 (so far):
01. Purple Duck Games (509 points)
02. Dreamscarred Press (430 points)
03. Expeditious Retreat Press (357 points)
04. Kobold Press (245 points)
05. Legendary Games (179 points)
06. Drop Dead Studios (169 points)
07. Zenith Games (138 points)
08. Rite Publishing (117 points)
09. Rogue Genius Games (104 points)
10. Fire Mountain Games (92 points)

Dreamscarred Press soared in points compared with Purple Duck Games, but not enough to take the lead. Kobold Press jumped a bunch of places. If one wishes to lump Rogue Genius Games and Everyman Gaming together, RGG/EG jumps to a tie for 7th (138 points).


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N. Jolly wrote:
Marc Radle wrote:
Just checking in to see when the next lists will show up :)
Why don't I try summoning DS, that always seems to work. Also props on the priest taking number 1 this week!

I haven't been able to work on this recently. This weekend won't be any better, but maybe soon...


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I'm pretty sure this is the Fifth Horseman.

...

There were creative differences.


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Male Grippli | Metamorph 2 | HP 17/17 | AC 19(T16/F14) | CMB +1; CMD 14 | Saves Fort +5, Ref +6, Will +3 | Initiative +3, Perception +8, Sense Motive +3
Rodolpho Santiwale wrote:
New talent: Guided Blast--burn one spell pool point for a +20 on attack roll.

Looks like a wise choice. :-)


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I'm GMing a game right now, and I've run across a bit of a trilemma. It also is an example of different valid approaches to how to play a role-playing game, and I thought there might be some interesting discussion.

Here's the situation (simplified and modified for the boards): The PCs have been tracking down a Magic MacGuffin that generates monsters. They've come across the building which houses it.

They've decided to rest for the night before going in.

This means that monsters will be generated during the night. [The monsters now being generated are intelligent and organized, so they won't wander about randomly, waking up parties of PCs that happen to be nearby.] I need to decide how to handle it. Here are the three choices I see:

  • Keep the encounter exactly as I had planned it in the first place.
  • Use the game mechanics of the system, and the information I have sketched out for the MacGuffin, to determine how many enemies come out.
  • Decide based on fun (including what might make a better story) how many enemies come out.

The main advantage of the first is that it's less work for me. But it leaves me with the feeling that I'm making the players' choices not mean anything.

The main disadvantage of the second is that the result will be unpredictable: it could end up much more dangerous that what I had originally planned, even unbeatable, or even slightly weaker than I planned.

The main disadvantage of the third is that trying to determine what would be the most fun is very difficult. Also, it feels artificial if I make sure the final result is something they'll be able to handle.

So, what should I do? Make it easy on myself and not change anything? Use the rules previously decided and let the dice fall where they may? Carefully craft what I think will be the most entertaining experience for the players?

I know people will have differing opinions on this, and I'd like to hear them all. I also know that there's no wrong way to go. But I think seeing a variety of viewpoints on this will help me make a better decision.


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TriOmegaZero wrote:
Pandelume wrote:
Supplements for Curse of the Crimson Throne?
This is about the best I can guess. If not, I'm lost.

But guessing incorrectly is more fun.

A source book for Red Ash: The Indelible Legend?


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More Daevic passions. I can't imagine me making a character that follows any of the three passions. Maybe some that are less evil?


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Monkey D. Luffy from One Piece calls himself a pirate. The only pirate-y thing he's done is fight the government, and only when they're doing something bad.


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The Ragi wrote:

How about some analysis on the type of product that gets into the top 10? Classes seem to dominate, but what comes next, adventures, races?

And inside classes, does expansions on 1pp material overshadow original 3pp? Is it a trend now with the kineticist (just saw that Vigilantes of Skybourne broke into the top 10 this week), or has it always been this way?

I see a lot of 3pp critics complaining about "class bloat", but seems 3pp consumers do love classes. Is this an unsolvable divide?

Market analysis is very amusing - in a niche one like this you can probably come up with great and precise findings. The type that can influence future developments.

Edit: Oh, and maybe try to correlate the top ten downloads with the Store Blogs posts made by Paizo - they certainly seem to pump sales.

Go for it!

Here's a link to the data I'm working from.


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TriOmegaZero wrote:
Capitalism!

Capitalism, ho!


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Presenting:
Top 10 Products of 2016 (so far):
01. One on One Adventures Compendium (244 points)
02. Kineticists of Porphyra (233 points)
03. Kineticists of Porphyra II (149 points)
04. Path of War Expanded (124 points)
05. Kineticists of Porphyra III (116 points)
06. We Be Dragons (77 points)
07. Ultimate Psionics (61 points)
08. In the Company of Dragons (59 points)
09. New Paths 8: The Trickster (58 points)
10. Legendary Kineticists (43 points)

Dragons and Kineticists. And Dreamscarred Press. And the Trickster. Clearly, Dreamscarred Press needs to release a one-on-one adventure where the player is a tricky kineticist dragon. [And, in 11th place, is Dreamscarred Press' Monster Classes---Work in Progress (41 points), which also fits the pattern.]

Top 10 Publishers of 2016 (so far):
01. Purple Duck Games (500 points)
02. Dreamscarred Press (294 points)
03. Expeditious Retreat Press (244 points)
04. Legendary Games (135 points)
05. Drop Dead Studios (128 points)
06. Rite Publishing (95 points)
07. Kobold Press (87 points)
08. Zenith Games (77 points)
09. Rogue Genius Games (64 points)
10. Everyman Gaming (34 points)

If one wishes to limp Rogue Genius Games and Everyman Gaming together, RGG/EG jumps to 6th, and next up is Goodman Games with 31 points.


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My e-mail provider is having fits right now. I can't get to the data. Soon, hopefully.


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I don't know if the "[t]wo of the people [you] game with" are the GMs, but if they aren't, play a character with the psionics rules, and don't tell them that's what you're doing. See what they think of the character.

I remember a "make Naruto characters" thread on the Wizards of the Coast message boards back in the 3.5 days. Nearly all of them were better represented by psionics than traditional magic. I can't imagine anyone seriously considering Naruto to be sci-fi.


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Dragon78 wrote:
Wait, so your saying they want to try to make every monster playable?

And you just know that guy will want to play a space whale.


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Some people seem to be taking from this quote that an evil caster can cast protection from evil three times, and become good. That is totally and completely false.

It takes five castings.

On a slightly more serious note, suppose an evil sorcerer is working on a hideous plan to sacrifice 200 innocent children to gain their souls' power as his own. A paladin comes along to stop him. In order to give the paladin a 'fun' moral dilemma, the sorcerer summons several angels and forces the paladin to fight them. By the above rule, the sorcerer is now Good.

This is helm of opposite alignment territory here. The sorcerer hasn't just started wearing a Good hat instead of an Evil hat. The sorcerer now Good. His world view, and his goals, will have changed. He won't want to sacrifice 200 innocent children, or even one, in order to gain power. The forces of Good have prevailed! Hooray!


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Maybe he actually meant a SyFy game.

[I have no affiliation with the above link.]

All of my Sci Fi game recommendations are out of print (or not simple).


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lordofthemax wrote:
Distant Scholar wrote:
lordofthemax wrote:
All I ask is that you make some form of Thri-Kreen available to play, and that you don't kill of the almighty Tengu race.
I'm curious: What is it about the thri-kreen that you find particularly intriguing? What would be sufficient to have a race boe "some form of Thri-Kreen"? Is it the non-humanoidness? The culture? The four arms? Some combination of factors?
They are humanoid insects. How is that NOT sci-fi material?

I wasn't saying thri-kreen would be inappropriate. I was trying to see if there is something already out there that is close enough to thri-kreen to be to your liking. Or, what could be modified or home-brewed to be sufficiently thri-kreeny. [I think the formians published so far are too powerful to be a PC, but I could be wrong.]


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lordofthemax wrote:
All I ask is that you make some form of Thri-Kreen available to play, and that you don't kill of the almighty Tengu race.

I'm curious: What is it about the thri-kreen that you find particularly intriguing? What would be sufficient to have a race boe "some form of Thri-Kreen"? Is it the non-humanoidness? The culture? The four arms? Some combination of factors?


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Craig Tierney wrote:
It really gets my Goat that you list the tv show Game of Thrones, and not the original material. Aside from that, I'll be sure to look through this list for interesting works I haven't yet read and/or watched.

They didn't? I thought Game of Thrones was based on The Song of Ice and Fire series. Have I been wrong all this time?


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I'm all for free-form point buy systems. But then, it wouldn't be Starfinder, it would be GURPS Space or Star Hero.


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Tectorman wrote:
"Casting an evil-aligned spell is an evil-aligned action" only comes into play once the individual campaign setting has been chosen.

The Pathfinder game makes lots of assumptions about the individual campaign setting. The whole fire-and-forget spellcasting concept is a big example.

This particular assumption is one you don't like, and (probably) wasn't explicitly there until now. Like most such assumptions, it can be avoided or worked around, even more easily than fire-and-forget spellcasting can.

[And, as a side note, thank you to the 3PPs, and occasional Paizo material, which help me avoid fire-and-forget spellcasting: psionics, spheres of power, the kineticist, strange magic, and I'm sure there are more I'm forgetting. I love alternate magic systems.]


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I would strongly urge you to get a copy of Cerulean Seas, if you don't have it, and borrow whatever water-related mechanics you might need rather than reinventing any wheels. With credit given, of course. In fact, I think that's one of the things the OGL was intended to encourage in the first place.

Plus, comparing how another product that is well-liked covers a similar topic can help your own product.

Plus, it's pretty awesome, and worth owning for its own sake.


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Anguish wrote:
Evan Newton wrote:
- Eye for Detail - Misspelled words and typos glare out at you like sore thumbs. You also know how to tell the difference between the Fly spell and the Fly skill in context of the text.
Should be "difference between the fly spell and the Fly skill". You may want to solicit the assistance of an editor. <Grin>
Evan Newton wrote:

Bonus XP:

[...]
- You’ve found at least one typo in this job description

It doesn't work as well when you point it out to the entire world!


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Perhaps a word of warning would be helpful here.

Nearly three years of data have been added to the mix since the last time I did an all-time list, so there will likely be some dramatic changes. Or not; we'll see.

Presenting:
Top 10 Products of All Time (so far):
01. Ultimate Psionics (645 points)
02. One on One Adventures Compendium (468 points)
03. Psionics Unleashed (387 points)
04. Way of the Wicked Book 1 (364 points)
05. Pathfinder Legends: Rise of the Runelords 1 (289 points)
06. (tie) In the Company of Dragons (274 points)
06. (tie) Psionics Expanded: Advanced Psionics Guide (274 points)
08. Spheres of Power (243 points)
09. Kineticists of Porphyra (212 points)
10. Spheres of Power: Expanded Options (207 points)

If one adds in the Psionics Expanded work in progress to the regular book, that brings Psionics Expanded up to third place (425 points). Ignoring Pathfinder Legends and/or lumping all the psionics stuff together opens up as many as three slots; the next three products are Book of the River Nations Complete Player's Reference (188 points), Making Craft Work (140 points), and Kineticists of Porphyra II (138 points). Lumping together Path of War and Path of War work in progress (160 points total), or Path of War Expanded and Path of War Expanded work in progress (197 points total) would put them in this secondary category. The next product that's not a paper mini or an audio drama is at 108 points.

Top 10 Publishers of All Time (so far):
01. Super Genius Games (3295 points)
02. Kobold Press/Open Design (2696 points)
03. Dreamscarred Press (2196 points)
04. Pathfinder Paper Minis (1409 points)
05. Legendary Games (1188 points)
06. OtherWorld Creations (1097 points)
07. Rite Publishing (882 points)
08. Big Finish Productions (755 points)
09. Fire Mountain Games (704 points)
10. Louis Porter Jr. Design (617 points)

Combining OtherWorld Creations, Super Genius Games, and Rogue Genius Games gives a whopping 4907 points. The next few publishers are Drop Dead Studios (603 points), Rogue Genius Games (515 points), Expeditious Retreat Press (480 points), Purple Duck Games (463 points), and Jon Brazer Enterprises (408 points). The next highest publisher has 265 points.

So far, 732 different products and 76 different publishers (depending on one's definition of "different") have been on the lists.

I will likely update the 2016 lists every month or so; I'm not sure how often the all time lists should be updated.


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Presenting:
Top 10 Products of 2016 (so far):
01. Kineticists of Porphyra (206 points)
02. One on One Adventures Compendium (205 points)
03. Kineticists of Porphyra II (138 points)
04. Kineticists of Porphyra III (97 points)
05. Path of War Expanded (88 points)
06. New Paths 8: The Trickster (58 points)
07. Ultimate Psionics (53 points)
08. Monster Classes--Work in Progress (41 points)
09. Destroyer's Handbook (35 points)
10. (tie) GM Gems: A Collection of Game Master Inspiration (31 points)
10. (tie) Legendary Kineticists (31 points)

Not much to say here; there's no audio dramas or paper minis to skip this time. Lots of kineticists: several of the last 6 weeks have had four or five kineticist-themed releases out of the top 10.

Top 10 Publishers of 2016 (so far):
01. Purple Duck Games (443 points)
02. Dreamscarred Press (250 points)
03. Expeditious Retreat Press (205 points)
04. Drop Dead Studios (121 points)
05. Legendary Games (91 points)
06. Kobold Press (87 points)
07. (tie) Rite Publishing (64 points)
07. (tie) Rogue Genius Games (64 points)
09. Everyman Gaming (34 points)
10. Goodman Games (31 points)

A newcomer, Zenith Games, just missed the top 10 at 28 points. I find it interesting that the 10th place book (GM Gems) is by the 10th place publisher (Goodman Games). Perhaps it should be noted that there are only 19 publishers represented on the top 10 downloads lists in 2016 (so far).

Up next: the all-time lists!


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Distant Scholar wrote:
So ... Pathfinder Legends. If you've forgotten (or never knew), Big Finish Productions put out audio dramas covering Rise of the Runelords. They were pretty big downloads, compared to other products, but they aren't exactly RPG supplements. Despite their relative popularity here, it seems Big Finish Productions never made any other adventure paths into audio dramas.

Yes, I'm quoting myself.

Looking back over old data, the last time Pathfinder Legends showed up in the Top 10 Downloads lists was in mid-September of 2015. It's been less than a year since then.


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Presenting:
Top 10 Products of 2014:
01. Ultimate Psionics (364 points)
02. Pathfinder Legends---RotR 1 (238 points)
03. Pathfinder Legends---RotR 2 (110 points)
04. Pathfinder Legends---RotR 3 (100 points)
05. In the Company of Dragons (85 points)
06. Deep Magic (77 points)
07. One on One Adventures Compendium (76 points)
08. Pathfinder Legends---RotR 4 (72 points)
09. New Paths Compendium (68 points)
10. Pure Steam Campaign Setting (67 points)

So ... Pathfinder Legends. If you've forgotten (or never knew), Big Finish Productions put out audio dramas covering Rise of the Runelords. They were pretty big downloads, compared to other products, but they aren't exactly RPG supplements. Despite their relative popularity here, it seems Big Finish Productions never made any other adventure paths into audio dramas.

If one wishes to discount Pathfinder Legends, the next few products are Path of War (63 points), Ultimate Relationships (63 points), Wondrous Items: Armor Made from Monster Hides (59 points), and Pathfinder Paper Minis--Summon Monster (50 points). If one wishes to ignore paper minis, the next products are Goblin Squad Pioneer--Month Two [from Goblinworks] and Pathfinder Juego de Rol Regias Básicas (both 46 points). If one wishes to ignore those, the next product is Way of the Wicked Book 7 (43 points).

If one combines Path of War and Path of War Work in Progress, Path of War jumps to 77 points, tying with Deep Magic for 6th place. Which would be a shame, since I think having the Pure Steam Campaign Setting show up on this list is interesting. How many other campaign settings have made it?

One on One Adventure Compendium debuted in 2009, promptly disappeared from the lists, and then kind of shows up out of nowhere in 2014, and sticks around. I'm kind of at a loss as to explain why.

Note that Ultimate Psionics averages out to over 7 points per week in 2014. Ultimate Psionics was in the top 10 in all 51 e-mails from 2014.

Top 10 Publishers of 2014:
01. Big Finish Productions (559 points)
02. Dreamscarred Press (502 points)
03. Kobold Press (322 points)
04. Legendary Games (240 points)
05. Rogue Genius Games (225 points)
06. Fire Mountain Games (102 points)
07. Pathfinder Paper Minis (88 points)
08. Rite Publishing (85 points)
09. Expeditious Retreat Press (76 points)
10. Devir Iberia (75 points)

If one wishes to ignore Big Finish Productions, Pathfinder Paper Minis, and/or Devir Iberia, add the following to the list: ICOSA Entertainment (67 points), Everyman Gaming (59 points), and Jon Brazer Enterprises (57 points).

I'm saving updating the all-time lists for when I'm caught up with 2016.


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On a ship, wouldn't they be called "decks"? :-)

I think it would make more sense for ships to have a CR, rather than a level adjustment, or ignoring their effect altogether.


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Presenting:
Top 10 Products of 2013:
01. Psionics Expanded: Advanced Psionics Guide (96 points)
02. Genius Guide to the Talented Monk (91 points)
03. Ultimate Rulership (86 points)
04. Genius Guide to the Talented Rogue (73 points)
05. Gygax Magazine #1 (67 points)
06. Psionics Unleashed (65 points)
07. Kobold Guide to Worldbuilding (63 points)
08. [tie] File off the Serial Numbers (62 points)
08. [tie] New Paths #7: The Expanded White Necromancer (62 points)
10. Genius Guide to More Monk Talents (61 points)

If one wishes to skip over Gygax Magazine #1, add Way of the Wicked Book 6 (59 points).

The top books got a lot fewer points than the top books in 2012 (about half, I think). I believe this points to more diversity of products reaching the Top 10 lists, which I believe is a good thing.

People seem to like their talented monks.

Top 10 Publishers of 2013:
01. Kobold Press (644 points)
02. Super Genius Games (462 points)
03. Legendary Games (303 points)
04. Minotaur Games (259 points)
05. Dreamscarred Press (250 points)
06. Rite Publishing (115 points)
07. Fire Mountain Games (110 points)
08. Pathfinder Paper Minis (92 points)
09. Rogue Genius Games (91 points)
10. TSR Inc. (81 points)

If one wishes to combine Super Genius Games and Rogue Genius Games, their total is 553, still second place. If one wishes to ignore Pathfinder Paper Minis and/or TSR Inc., the next in line are Sean K Reynolds Games (62 points), EN Publishing (53 points), and Jon Brazer Enterprises (50 points).

This is the year that Rogue Genius Games came into existence. My understanding is that Rogue Genius Games and Super Genius Games are separate companies, but I don't recall seeing a Super Genius Games product on the Top 10 list since Rogue Genius was spun off. As seems traditional, there was about a month gap between the last Super Genius Games product and the first Rogue Genius Games product.

Sean K Reynolds Games, with File off the Serial Numbers, shows up again; last seen in 2009, the company hasn't shown up in 2015 or 2016.

Minotaur Games ... do I know who they are? They made a pretty big splash in 2013, but they don't show up on the lists in 2015 or 2016.

I'm saving updating the all-time lists for when I'm done with 2014.


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N. Jolly wrote:
I'm hoping to see this get updated for the rest of 2016.

So am I. :-)

(Thanks for the reminder.)


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James Sutter wrote:
[B]ut at its heart, this game is really about exploration, seeing worlds no one’s ever seen before.

This is what I want.


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Sundakan wrote:
And even then...build your character around Steal, Reposition, or Overrun. I dare you.

I did build an outline of a character built around Steal a while back. I ran out of feats; not because the character was as good at it as she needed to be, but because I ran out of feats that improved it.


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Ssalarn wrote:
I'd also strongly suggest you pick up Beasts of the Boundless Blue, an underwater bestiary from Alluria full of awesome critters.

Piranha Bear.


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Alexander Augunas wrote:
Heaven and Hell both share an alignment axis. I think them teaming up is perfectly logical.

I can see them being on the same side of a fight, but I can't really see them teaming up.


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Sissyl wrote:
I really need rhombal dodecahedrons to use as d12s. Why this is not a thing yet is beyond me.

Whatever could you mean?


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Captain Zimri wrote:
Alternatively, in Pathfinder, if a PC were to attempt the exact same strategy, what is there to give besides a bonus, the amount of which you need to determine on the spot? How would you calculate a bonus or penalty in such situations?

I don't know if this was carried over into the Pathfinder rulebook, but in D&D 3e there was a guideline of giving characters a +2 or -2 modifier to a roll if the GM wasn't certain what value to give for a situational modifier.


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Attempting to distill the opening post to its thesis sentence:

Neal Litherland wrote:
In short, I feel that too often we, as players, forget that having PC levels doesn't give our characters legitimate authority in the game world.

It's long been a trope in adventure fiction that the hero takes on what the local authorities can't, or won't. It's no surprise that we want to bring that into our adventure games. [I'm also currently binge-watching Arrow, so it's on my mind.]


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Sciamancer wrote:
I'm starting to think RP are a bad method of measuring races, honestly, but I'm not sure.

You are far from alone in that belief.

Some 3PP construct races you may not have looked at:

I have no opinion on how powerful or suitable they may be. I'm sure I missed some.


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Presenting:
Top 10 Products of 2012:
01. Psionics Expanded: Advanced Psionics Guide (178 points)
02. Way of the Wicked Book 1 (159 points)
03. Psionics Expanded: Advanced Psionics Guide – Work in Progress (93 points)
04. Pathfinder Paper Minis: Skull & Shackles 1 (88 points)
05. Genius Guide to Feats of Multiclassing (73 points)
06. Pathfinder Paper Minis: Sandpoint Townsfolk (71 points)
07. Player's Guide to the Crossroads (63 points)
08. Psionics Unleashed (62 points)
09. Way of the Wicked Book 2 (53 points)
10. Bullet Points: 7 Magic Missile Feats (52 points)

If one wishes to combine Psionics Expanded and Psionics Expanded Work in Progress, it goes up to 271 points. Between that and potentially ignoring paper minis, you may add Kobold Quarterly 20 (51 points), Bullet Points: 12 Alternatives for the Fighter's Bravery Class Feature (49 points), and Bullet Points: 7 Sinful Feats of Lust (49 points). There are four other products in the 45-47 point range: Houserule Handbooks-Spell Points, The Midgard Campaign Setting, the Genius Guide to Horrifically Overpowered Feats, and 15 Specific Weapons, Volume 3. Don't ask me why volumes 1 and 2 didn't do as well as volume 3.

The first two (or three?) Psionics Expanded parts came out this year, too, and got a few points (not included above). I think Way of the Wicked got through book 5 this year, but only 2 got on the top 10 list.

Top 10 Publishers of 2012:
01. Super Genius Games (788 points)
02. Open Design/Kobold Press (457 points)
03. Dreamscarred Press (349 points)
04. Fire Mountain Games (303 points)
05. Pathfinder Paper Minis (241 points)
06. Rite Publishing (128 points)
07. Headless Hydra Games (111 points)
08. Abandoned Arts (92 points)
09. Little Red Goblin Games (65 points)
10. Legendary Games (59 points)

If one wishes to remove Pathfinder Paper Minis from contention, add Jon Brazer Enterprises (50 points) to the list.

This is the year Open Design changed their name to Kobold Press. There was about a month gap between the last OD product and the first KP product; part of the name change? Little Red Goblin Games owes many of its points to its Legendary Levels books. Again, even less dominance by SGG; more publishers are getting more points, it seems. I can't remember if I've heard from Headless Hydra or Abandoned Arts recently.

I'm saving updating the all-time lists for when I'm done with 2013 and 2014.


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Surprise.


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Men & Magic wrote:

Before they begin, players must decide what role they will play in the campaign, human or otherwise, fighter, cleric, or magic-user. Thereafter they will work upwards — if they survive — as they gain “experience.” First, however, it is necessary to describe fully the roles possible.

CHARACTERS:
There are three (3) main classes of characters:
Fighting-Men
Magic-Users
Clerics

And thus is history made.


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Now incorporating 2011, and all of 2016 so far:

Top 10 Products of All Time:
01. One on One Adventures Compendium (321 points)
02. Ultimate Psionics (313 points)
03. Psionics Unleashed (260 points)
04. Spheres of Power (243 points)
05. In the Company of Dragons (211 points)
06. Spheres of Power: Expanded Options (206 points)
07. (tie) Way of the Wicked Book 1 (161 points)
07. (tie) Kineticists of Porphyra (161 points)
09. Pathfinder Paper Minis: Monster Set 2 – Goblins (129 points)
10. Pathfinder Paper Minis: AP 31 (112 points)

If one wishes to disregard the paper minis, add Undefeatable 1: Wizards & Sorcerers (108 points) and Book of the River Nations: Complete Player's Reference for Kingdom Building (106 points). The Genius Guide to the Godling, Kobold Quarterly 9, and Making Craft Work all clock in at 105 points.

Top 10 Publishers of All Time:
01. Super Genius Games (2045 points)
02. Kobold Press/Open Design (1279 points)
03. Dreamscarred Press (1203 points)
04. OtherWorld Creations (1097 points)
05. Pathfinder Paper Minis (989 points)
06. Legendary Games (630 points)
07. Louis Porter Jr. Design (594 points)
08. Drop Dead Studios (586 points)
09. Rite Publishing (556 points)
10. Big Finish Productions (354 points)

If one wishes to combine Super Genius Games, Rogue Genius Games, and Otherworld Creations, then SGG gets a total of 3359 points. Combining them, and/or ignoring Pathfinder Paper Minis and Big Finish Productions, would lead to adding on Expeditious Retreat Press (333 points), Purple Duck Games (301 points), and Jon Brazer Enterprises (251 points).


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Presenting:
Top 10 Products of 2011:
01. Psionics Unleashed (232 points)
02. Book of the River Nations: Complete Player's Reference for Kingdom Building (106 points)
03. Tome of Horrors Complete (93 points)
04. Advanced Options: Alchemists' Discoveries (71 points)
04. (tie) Tome of Horrors Complete: Unlimited Edition (71 points)
04. (tie) Ultimate Options: New Magus Arcana (71 points)
07. Ultimate Options: Grit and Gunslingers (60 points)
08. Psionics Expanded: Advanced Psionics Guide – Work in Progress (58 points)
09. Kobold Quarterly 17 (57 points)
10. Kobold Quarterly 19 (56 points)
10. (tie) Making Craft Work (56 points)

If one wishes to combine Tome of Horrors Complete and Tome of Horrors Complete: Unlimited Edition, then it jumps into 2nd place, at 164 points. Psionics Unleashed opened the year big, owned the top spot for three months, stayed in the top half through May, dwindled away for a couple of months, then came back and brought Psionics Expanded with it.

Top 10 Publishers of 2011:
01. Super Genius Games (1118 points)
02. Open Design (432 points)
03. Dreamscarred Press (312 points)
04. Jon Brazer Enterprises (192 points)
05. Frog God Games (173 points)
06. Pathfinder Paper Minis (161 points)
07. Rite Publishing (143 points)
08. Legendary Games (85 points)
09. Spes Magna Games (56 points)
10. Adamant Entertainment (30 points)

If one wishes to disregard Pathfinder Paper Minis, add TPK Games (28 points) to the list. Louis Porter Jr. Design just misses out (27 points). Super Genius Games isn't as dominant as they were the previous year; other publishers got in the top 10 more often. Legendary Games shows up this year, in late October. It's the first year for TPK Games, too, in late December.


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An idea:

  • In a given "season", have a small set of 3pp material that is going to be in the adventures/campaign/modules, that a GM would need to be up on.
  • In a particular gaming group, the players can use that material, plus whatever else the GM is comfortable adding to the mix.

If one group is running an adventure using triple-gestalt mythic egregiously-overpowered-feats, and another is using core Pathfinder with spellcasting replaced by Spheres of Power, and both groups are having fun, does the power difference matter?


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Some day, I'll be wealthy enough to restart the RPGA, and I will fairly and even-handedly decide all those things LRGG is concerned about.

:-)


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SONG OF THE HORIZON WALKER

I was totin' my pack along the dusty Lamasara road,
When along came a wagon with a high an' canvas-covered load.
"If you're goin' to Lamasara, Mack, with me you can ride."
And so I climbed up in the wagon and then I settled down inside.
He asked me if I'd seen a road with so much dust and sand.
And I said, "Listen, I've traveled every road in this here land!"

[Chorus:]
I've been everywhere, man.
I've been everywhere, man.
Crossed the deserts bare, man.
I've breathed the mountain air, man.
Of travel I've had my share, man.
I've been everywhere.

I've been to:
Fangwood, Barrowwood, Shrikewood, Azurestone,
Chitterwood, Shudderwood, Whisperwood, Whitethrone,
Absalom, Denebrum, Quantium, Woodsedge,
Sandpoint, Stark Point, Wolf Point, Pilgrimage,
Hammer Rock, Nisroch, Dravod Knock, Irrisen,
Belkzen, Drezen, Carpenden, now and then.

[Chorus]

I've been to:
Urgir, Elidir, The Miasmere, Orthost,
Katheer, Haugin's Ear, Al-Bashir, Hope Lost,
Usaro, Okeno, Maheto, Chillblight,
Taggoret, Manaket, Touvette, Dyinglight,
Dustpawn, Ridwan, Osirion, Mwangi,
Orolo's Quay, Macridi, The Dirt Sea, let it be.

[Chorus]

I've been to:
Lastwall, Winterwall, Canterwall, Pitax,
Viperwall, Nidal, Valenhall, Cheliax,
Redtooth, Tolguth, Whispertruth, Verspex,
Kibwe, Iadenveigh, Jalmeray, The Spire of Nex,
Kashang, Kokutang, Holvirgang, Diobel,
Blisterwell, Dwimovel, Castrovel, all is well.

[Chorus]

I've been to:
Magnimar, Mechitar, El-Fatar, Pezzak,
Alkenstar, Spiritscar, Heibarr, The Forgotten Track,
Brevoy, Barstoi, Xa Hoi, Nystra,
Aramor, Taldor, Nagajor, Vudra,
Tanglebriar, Fangspire, Mordant Spire, Sothis,
Bellis, Promise, Axis, you can't miss.

[Chorus]

(I've been everywhere)


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Sethvir wrote:
I had some free time today, so 2011 data has now been sent off. Just from a rough review of the data as I was pulling it together, two things I don't see changing are the number 1 product and the number 1 publisher(s). But we'll see if my assumptions are borne out.

This will take me a while to get to.


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Marc Radle wrote:
Distant Scholar wrote:
Adding together Open Design and Kobold Press gives them 844 points, and moves OD/KP to 4th place.
You really should combine Open Design and Kobold Press, since they are (and always have been) the same company ...

I'm still trying to decide what to combine, and what not to combine. Should Path of War Expanded and Path of War Expanded - Work in Progress be combined? What about things like The Book of Heroic Races Compendium and the individual releases that combines? [At least, I think there were individual releases.] What about Strange Magic and its contents, which I think have had three or four different versions? And I'm still not sure exactly what to do about OWC/SGG/RGG.

I'm looking for suggestions. And I'm strongly leaning towards combining Open Design and Kobold Quarterly. I have to figure out how to do it cleanly without damaging the integrity of the data.

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