DirkTyrant |
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Our house rules:
1) we don't keep up with arrow/bullet supplies
2) we don't keep up with spell components
3) we don't waste time trudging thru the countryside... we just call "cut" and advance the scene to some time later (unless a wandering monster appears)
4)when a PC is dying... he need only roll under his con stat on a percentile roll (rather than 10 for everyone)
6) whoever kills a monster(the last hp)... gets a Headhunter bonus xp of 10% of the full monster.
7) we don't allow mixed evil/good alignments in a party
8) the Host doesn't have to buy the snacks
9) No DM running PCs when players are absent
10) No NPCs can be party members
11) No "teleporting" to loot (guys that miraculously appear at every chest - even though their character was not near there just moments before)
12) Leave your character sheet with the DM after every session - so... if you are absent - someone can play your character.
13) no stealing from other party members
14) if you are getting bored with the DM's campaign... your character is allowed to go out in the forest and "bang pots together" (which hopefully attracts some monsters to kill)
15) we don't keep up with rations.... or ANYTHING else that slows the game down...