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GM SuperTumbler wrote:
Am I dating myself if I say that Christopher Lee is the demon, and you should be playing Peter Cushing? Not that I'm old enough to have seen those movies in theaters, but on many Saturday afternoon tv shows.
Hahahaha, same here, age-wise. But I did mean Lee ...after all, it would take more than Cushing to defeat THE DEMON. A pissed off ancient pagan who doesn't want to be drawn into these games of good and evil.
I've got the crunch on paper, will transfer tomorrow. But oooooh that fluff.
Dat fluff tho:
His name? He's not sure. Mr. Clean ...he was called that. He liked things clean. His hands clean. His jobs clean. He ...did bad things. Maybe to bad people? Hard to say. Pretty sure he's never met a saint. But ...these ...horrors-altogether different. This was worse. Mr. Clean likes things clean. And his brain isn't clean now.
Male half orc Cleaner Slayer. Enduring Stoicism trait. From a city far away, don't remember where. Bigger'n this. Easier t'blend. Cleaner. Not important now. Priorities: clean head; wipe out responsible parties.
Tall, broad, dark man. Close cropped black hair. Plenty of scars. Muscles like cords. Big, meaty hands. Somewhere between Mike Colter and Lee Marvin.
Clipped, direct sentences. (Unless in a role.) Quick movements, decisive. Not used to being scared. Doesn't like it.
I couldn't work amnesia into my tricky old monk, so I've switched ideas. Thinking a hardass crook who doesn't like the idea of strange things violating his bodily autonomy. Necromancers were troubling enough!
Mechanically either a slayer or fighter. Would LE work in this situation? It isn't a must-have.
Digger Chandler wrote:
I am on an unexpected job hunt, which has put this on hold. Sorry.
I've sketched out the general area ...big town, plains, canyon area, little settlement, etc. I've also plotted out 3 or 4 adventure arcs, starting with our Mag 7 tribute. Fleshing out the factions around now. When it's selection time, I want to work with the players to tie them in better, so some details are loose until decided.
Loving the samurai/luchador/kung fu direction some of you are thinking in. As for Occult Classes, like anything else, describe to me how it fits in and works, refluffing at will. I will say when I do this (gonna start building it tonight) and when I'm choosing characters, I want the majority to be some sort of take on a semi-traditional western theme. The silent gunman, the gambler, the sharpshooter, what-have-you. I'll be picking some samurai/luchador/kung fu types, but I want them to be the extra spice in a delicious western steak.
I'm currently thinking more earthly western with technology rules of pathfinder available to male extraordinary folk.
Story behind them has two meanings. A backstory is important regardless. As for starting at something higher than 1st level, I could easily be convinced to do so. These characters tend to not be neophytes. If someone still wanted to start at first, I'd find a counterbalance.
The idea of a short, but maybe able to continue, campaign is bearin down hard on me. I've played a lot of games but only dm-ed for irl games. But I'd love to run a Magnificent Seven riff using pathfinder rules. When it comes to classes, I'd say have a good story. I'd admit ninjas or winter witches if they had a good concept that fits in. Gunslingers obviously allowed, archetypes encouraged. Magic could exist if you explain it in genre or a fusion.
This is just an interest check. I'd have to develop it, but I want to see if there's interest first.
Caveat: race and the genre. I mean human constructs of race, and how that has shaped this country and in ways, this genre. This is a roundabout way of saying stereotypes will not get much consideration as pcs. Characters can be in-world racist, as was prevelent, but expect that to have negative karmic responce, unless we agree on an arc for your character. I'm not interested in hateful for hateful's sake.
EDIT: GOOD REFLUFFING ENCOURAGED
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