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memorax wrote:It's not to say it's not good advice. It is but once again your trying to unsuccessfully mask the flaws of a class. The Fighter needs more than I swing and I hit. Thier capestone ability is boring imo. Bravery is a joke imo.
At 20th level, it's STILL less useful than the class feature a Paladin got at level 3. :(
Diffan: I like the abilities your modiFighter gets, but it still doesn't fix the basic problem: while the fighter's hitting things with a stick really well, the wizard is flying, predicting the future, controlling minds, and summoning demons.
Right, a Fighter probably won't (or shouldn't?) have those sorts of capabilities because they're not a spellcaster. But where a wizard can summon a Demon the fighter can jump onto the demon and decapitate it with ease of they can drop its HP over half in a round or two.
I don't think the disparity will ever be bridged without significant overhaul of the magic system OR giving the Fighter near superhuman/spell-like abilities. Unfortunately that sort of kills the flavor of the Fighter IMO.