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Sorry! Between the new baby and my dots disappearing all the time, I didn't know the game had updated.
"A fine mess." Dieter hustles his way toward the ensuing melee.
Double move action to L17.
Many apologies for my absence. We had a baby!.... earlier than we thought we would! Thank you for your patience.
Dieter stands ready, a spell ready on his lips in case of attack.
Apologies! For some reason I keep losing all of my dots. It's happening about every other day.
Initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Knowledge (nature) 1d20 + 11 ⇒ (20) + 11 = 31
Go figure, all I needed was a 1.
"Bugbears!" Dieter draws a dagger and sickle in each hand and places himself behind the party.
"While I'm comfortable in the wilds, stalking is not my forte. Would someone like to creep forward to learn more?"
Dieter butters another roll, then stuffs two more into his beltpouch. "I am going to go prepare my mount. 'Seize the day,' as they put it." He goes and gets his horse ready, patiently waiting for the others.
Dieter enters the room, stretching and yawning. "Good morning, everyone!" He takes a seat and rubs his eyes as he looks over the bounty on the table. "By the gods, I feel like I could eat horse after the last few days. Hooves and all!" He grabs a roll and liberally slathers it with butter. He covers his mouth to hide his chewing as he chats with the party. "Where to now?"
"'Tis a mercy to die in your sleep, Ser Ducheski. Slipping the bonds of this world without having to face the fear of death is the grace I would extend." Dieter makes a slight bow. "But I will defer to your judgment."
Wow, sorry guys. I lost my dot and didn't see this game update.
Dieter taps his chin. "A dagger in the throat while he sleeps would be the quietest and quickest way of dispatching him. He would be unconscious from blood loss before he even knew what was happening."
Dieter nods to Vladimir. "You have a point, Ser Ducheski, but I'm afraid that I do not entirely know what would happen if we were to try to destroy this wand. It could erupt in a conflagration of hellfire, or simply snap like a twig. I do not know. I believe a lead-lined chest would prevent any influence it may have over people nearby, and burying it ten feet underneath the compost pile would prevent any accidental discovery."
Jaestra Gelabraes wrote: I head over to Dieter, "So is this headband dangerous or is it safe for me to wear it?" "Hmm? Oh, yes, it is quite safe."
He continues examining the wand and pondering what to do with it. "You know, if we were to secure a lead-lined box, we could simply bury it deep under Oleg's trading post. Perhaps 10 feet under the compost heap. I doubt anyone is going to dig up a pile of refuse."
Dieter comes up to the group, wrinkling his nose and holding the wand gingerly with a pair of tongs he found behind the cabin. "I had a chance to inspect this... thing again. It is an intelligent, cursed minor artifact. Very powerful and very dangerous. It has several powers, but ultimately is not controlled by the wielder. I suggest destroying it. If that is not possible, or too dangerous in itself, we can bury it in a lead-lined box."
Dieter suddenly straightens and clears his throat. "Ah.... you are correct. Perhaps we should simply sell them. Would anyone mind, then, if I were to use the cloak?"
Dieter reveals the nature of the items he has inspected. "I can attempt to identify the properties of these two other items tomorrow. If no one minds, I would prefer to use the leaf armor. It is far superior to this leather armor I am currently using. Is this agreeable?"
Let's take a look...
Spellcraft 1d20 + 7 ⇒ (19) + 7 = 26
Spellcraft 1d20 + 7 ⇒ (14) + 7 = 21
Spellcraft 1d20 + 7 ⇒ (20) + 7 = 27
Spellcraft 1d20 + 7 ⇒ (2) + 7 = 9
Spellcraft 1d20 + 7 ⇒ (16) + 7 = 23
Spellcraft 1d20 + 7 ⇒ (6) + 7 = 13
"There is nothing remarkable about the spellbook itself. It has 15 arcane spells inscribed within." He hands the book to Hrafen. "Perhaps you will be able to put this to better use."
Taking the wand, he intently peers at it, 'feeling' it with his inner eye for its enchantment. "The wand seems to resist my examination. It incorporates several schools of magic much like a rod of wonder, but mostly evil and chaos rather than chaotic "primal" magic." He turns it over in his hands, knitting his eyebrows in concern. "The only persons who could use this are likely to be... antisocial. I suggest we destroy it. The wand it too chaotic in nature to be relied upon to change these goats back to whatever they were before. It may turn them inside-out, or replace their blood with acid, rather than restore their original form."
Dieter takes a moment to examine the spellbook and wand.
Spellcraft 1d20 + 7 ⇒ (10) + 7 = 17 - Spellbook
Spellcraft 1d20 + 7 ⇒ (15) + 7 = 22 - Wand
I will have to wait until tomorrow to try again if those rolls are not high enough.
Since we are 2nd-level and we do not have an Int-based spellcaster, I'm just assuming we might have a hard time identifying the wand without some sort of help.
Or we could take 20 and hope for the best, but we need a safe place to rest first.
Will 1d20 + 7 ⇒ (7) + 7 = 14 Whew, just barely.
Dieter frowns upon grasping the wand, tensing his face and limbs for a moment as though lifting a heavy weight. He relaxes just as quickly, turning the wand over in his hands. "I felt a strong urge to... possess this wand upon touching it. It has some sort of compulsion triggered on physical contact. I have resisted it, so I will keep it for now to prevent it affecting anyone else before we have a chance to examine it." He wraps the wand in a bit of cloth and stows it in a vest pocket.
We don't have anything that could produce an identify effect, do we?
"Let us bind him with rope in a... what is it called? A "hog-tie," or some such? That and a gag or blindfold should keep him out of trouble until we can question him." Dieter walks over and snatches the wand away from the curious goat.
"Strike the head and the body shall fall... or some other applicable platitude." Dieter walks over to Vladimir and starts another healing spell. "Could someone check him for signs of life? I can stabilize him, if we would like to question him. Not that I want to, but if someone else would..."
Cure Light Wounds
1d8 + 2 ⇒ (3) + 2 = 5
Vladimir Ducheski wrote: I think Dieter's CLW should be 1d8 + 2 as he is a 2nd level caster. Dieter, correct me if I'm wrong please. You are correct. I thought I was 1st level for some reason.
Vladimir Ducheski wrote: Dieter, I'll take that healing now ;) Sorry, I'll hit you up again this next round. I'm going to wait to see if Mulky goes down before posting.
Reminder to self to requisition a wand of cure light wounds at some point.
Round 2 Cure light wounds 1d8 + 1 ⇒ (1) + 1 = 2
What a delightful use of a spell slot! Great job, dice roller!
Spellcraft 1d20 + 7 ⇒ (12) + 7 = 19
"He's raised a protective ward." Dieter follows behind Vladimir, keeping the warrior between himself and the eidolon. His hand crackles with tiny bolts of white lightning as he keeps a spell handy.
Move action to A11. Ready action to cast cure light wounds if Vladimir is hit.
Can we make a Spellcraft check to identify the spell?
Knowledge (nature) 1d20 + 11 ⇒ (7) + 11 = 18 Would Dieter know anything about Eidolons?
Dieter's eyes crackle with tiny white lightning bolts and his countenance grows hard. He raises his fist as though to strike the man physically, but holds it aloft as a violent susurrus of air surrounds his hand.
Ready an Action. Dieter will use Wind Blast on Mulky when he attempts to cast a spell or attack. Bullrush check 1d20 + 4 ⇒ (19) + 4 = 23.
Initiative 1d20 ⇒ 11
That spot is fine, no worries.
Dieter folds his arms and stands patiently. "Is this goat your friend? I would hate to break up a relationship."
Perception 1d20 + 9 ⇒ (19) + 9 = 28
"If we intended to hurt you, would we really have trundled our way up to the front of your house? There is no guile in our greeting, friend."
Assist Another (diplomacy) 1d20 ⇒ 20 Natural 20.
Perception 1d20 + 9 ⇒ (4) + 9 = 13
"I am as surprised as you are. I'm guessing that this creature would be classified as 'gorilla-like,' since gorillas hardly favor temperate deciduous forests."
"There are other markings near the hoofprints, after looking at the spacing you deduce they are "knuckle tracks," as if the hoofed creature is top-heavy, and moves something like a gorilla."
Survival 1d20 + 11 ⇒ (18) + 11 = 29
More info, please :)
Dieter shrugs. "Any number of creatures have sharp teeth. But yes, that fey dragon would be a possibility." He scans the nearby treeline, "We must be vigilant. Despite my affinity for the wilds, I have no love for the fey. They are fickle and spiteful and cruel. Come, let us continue."
"It appears that the rope securing the trap has been cut, or chewed, by very sharp teeth. I would say some forest denizen decided that this hunter was no longer welcome. In a permanent sense."
Dieter examines the scene as well, looking for clues to the hunter's demise.
Perception 1d20 + 9 ⇒ (13) + 9 = 22
Survival 1d20 + 11 ⇒ (7) + 11 = 18
Perception 1d20 + 9 ⇒ (12) + 9 = 21
"That sounds reasonable and prudent." Dieter dusts himself from the night's sleep and prepares his mount.
Go west, young man!
Dieter elects to take 2nd watch.
Perception 1d20 + 9 ⇒ (19) + 9 = 28
"I would also prefer to move along. If we backtrack, we will simply have to cover the ground again tomorrow."
Dieter inspects the trees, noting their characteristics in his journal. "These could easily be cultivated for large-scale production. Clearing out the underbrush, culling the smaller trees, and keeping away pests would turn this into a profitable production."
Dieter's lip curls and his eyebrows narrow. "I hate fey-kin."
Perception 1d20 + 9 ⇒ (8) + 9 = 17
Dieter whirls and stretches his hand above and to the west. A rippling wave of compressed air blasts out with a whoosh.
Bullrush 1d20 + 6 ⇒ (16) + 6 = 22 30' range
Dieter narrows his eyebrows. "That's a fey creature in disguise. We don't know how many more may be in the area. I suggest we leave a pittance for the wretches and move on. If we are lucky, they will leave us alone." He turns to Vorik, "Something that sparkles would likely catch their attention."
Dieter raises an eyebrow as he stands. "It will take more than some fey tomfoolery to wound my pride, Ser Ducheski." Dieter stands with Jaestra's assistance and brushes himself off. He looks around and whispers to himself. "Where are you, you little..."
Knowledge (nature) 1d20 + 11 ⇒ (7) + 11 = 18 What do I know about them?
Perception 1d20 + 9 ⇒ (11) + 9 = 20
Dieter lands with a wet thud into the tall grass. He lies there for a moment, not quite comprehending what has occurred. "Did... did my horse buck me off? What happened?" He climbs wearily to his feet, holding his sore back and shoulder.
Reflex 1d20 + 2 ⇒ (2) + 2 = 4
Ouch.
Dieter inspects the trap carefully. "It has been purposely smashed. From what I can see of the disturbed earth, these front-heavy boot indentations indicate it was set some ten feet away. It is likely that it was set by a hunter and smashed by some second party."
"Has this trip been purposely destroyed, or is it just the result of exposure to the elements?"
Perception 1d20 + 9 ⇒ (1) + 9 = 10
Survival 1d20 + 11 ⇒ (18) + 11 = 29
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