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Diego, never one to miss a spectacle, has arrived as well. Scanning the crowd he notes several former cronies in the Thieves Guild and unsconsciously places his hand over his purse and makes the Guild sign of "off limits" with his other hand. He keeps an eye out for anyone who might still feel the need to try to kill him, but everyone seems fixated on the spectacle at hand. Megan Robertson wrote:
After the young elf has finished, Diego enjoys the rest of his meal and then heads back to the casino. He'll spend the rest of the afternoon practicing whipe tricks. In an effort to placate the still grumpy cook, and to make up for his poor oratory, Diego takes the slop bucket and cleans up his mess, breaking halfway into an improptu tango, using the mop as his partner. He saunters saucily around the room with it, using his whip to spin it 15 feet away and then back to his hands. He concludes with a flourish as he finishes cleaning up at the same time the dance ends. Perform: Dance: 1d20 + 3 ⇒ (10) + 3 = 13 Forgot about the poor sailor! Doh! Diego, seeing Kozaric kneeling by the sailor, heads over to help. He whistles a reassuring tune as he lays a hand over the sailor's wound. Cure Light Wounds 1d8 + 2 ⇒ (5) + 2 = 7 "Bad form to kill the patrons, even the drunk and stupid ones. Oh well, at least he'll live to be stupid another day." For some reason the boards last night kept double-posting me after taking 5 minutes to process the post request. Odd... Diego, seeing the cook's fury and feeling guilty for ruining his dessert, goes over to talk to him. "Good gracious, my friend! I have to thank you. Your timing with that dessert was impeccable. Were you ever in theater? I mean, you are an excellent cook, but if you ever decide to change careers, with comedic timing like that you could be a star!" Diplomacy: 1d20 + 8 ⇒ (1) + 8 = 9 Diego then finds Mikhail and hears his suggestion. "Hmm. I'll have to consider that. I might have the idea for a few tricks to show off!" Diego will spend the evening sipping ale and entertaining the crowd with tales, songs and occasional whip tricks. Seeing the situation well under control, Diego grandstands a bit, playing to the crowd! "Ladies and gentlemen! See the ferocious drunken oafs get their just desserts! He snatches a pie or other appropriate dessert from nearby, kicks it toward the last sailor standing, then attempts to trip the sailor, thus ensuring that it ends up sitting in the pie! Trip! 1d20 + 3 ⇒ (18) + 3 = 21 "Alas, my friends. The house does not cheat. It does, however, take full advantage of chance and odds. However, I'm sure you and I can come to a reasonable accomodation. What would you like? What would make you happy?" Diego will make a quick gesture behind his back to alert anyone watching that trouble might be coming soon. "Ah, my fine friends! Unsatisfied customers are simply unacceptable in this establishment. Allow me to find my superior for you! In the meantime, please, sit down at this table and enjoy a mug of ale on the house!" Diego manuevers them to a table out of the way and hands a gold to the nearest server, instructing them to bring the men mugs of ale and whatever else they desire. Diego will scan the room and find Kozaric, who seems to be in charge of the floor. Finding him, he'll motion toward the table subtly, while mouthing 'TROUBLE.' Diego will take up a position near the entrance, where he can greet people and watch them come in. He'll start up a barker routine, directing people toward the "hot" tables. He'll also keep an eye out for anyone who looks depressed, like they're looking for trouble or a little too calm. Sense Motive: 1d20 + 4 ⇒ (14) + 4 = 18
If the room looks like it's flagging a bit, he'll hop a table and start singing a rousing happy song, preferably one common enough that everyone knows it, and with a chorus that everyone can join in singing! Perform: 1d20 + 8 ⇒ (11) + 8 = 19 Diego smiles at the drill sergeant. "I'm no mere cutpurse. If I wanted your purse, I'd simply ask for it. And you'd give it to me. I'm a face man: I can talk a drunk out of a bar fight. I can console a gambler on a losing streak and convince him to slap more gold on the counter. I can sing a song so moving it turns a rowdy crowd into a happy one. I can bounce a drunk out on his arse. And best of all, I work cheap. But if you don't need me," Diego stands and nods, "Then I'll find my work elsewhere." Diego waits by the bar, nursing a small glass of amber liquid. Given that half of Riddleport is owned by the Thieves Guild, or pays tribute, finding a bar willing to stand independent and hire a former member in less than good standing had proven difficult. Saul, however, was his own special breed: either brave enough or stupid enough to defy logic. In his old days, Diego would have loved breaking him. As it was, now he was his last chance. When the strangers came in, Diego smiled. He stood up, brushing his clothes off and heading toward them. "Gentlemen. I'm told you have a need for a certain sort of person. A man of charm and usefulness. I believe I'm your man. The name is Diego. Diego Dellarillos." Taliesin Hoyle wrote: ** spoiler omitted ** Dude, this obviously means more to you than it does to me. In the interest of allowing someone who is more invested in this than I am, I resign. In Game: Diego rescinds his last action. Instead he is struck by a sudden inspiration that he needs to blend art and fire in new and exciting ways. He dons a black beret, bids a fond adieu to the band and saunters off into the world to begin his career as an abstract arsonist. In all honesty, I've got a cross country move coming up in the next month which will force me offline for long periods anyway, so it's probably a good idea to prune my PbPing down to a more manageable level anyway. I've enjoyed the game and hope that you all enjoy it as well. Thanks! Diego will assault the other hob, moving close enough for a scorching ray: Attack and Damage: 1d20+4=12, 4d6=15 Amie wrote: “Wait!” Amie calls after them. “I am proposing stealth for Yalla’s safety. If we rush in there they may out right kill her or use her as a type of human shield! We will fight them. But we must draw them away from Yalla first so she may be rescued. This is akin to a hostage situation. We must put Yalla’s safety above our desire to out right destroy the enemy!” Diego calls over his shoulder, "Very well then! You be stealthy and we'll distract them to give you time to save the woman! Good luck!" "Why worry about stealth? Let us show these fools what might we posess and destroy them whilst they gawk! I tire of stalking about, speaking to cats. Let us head inside this place. I will walk boldly into danger; if the rest of you wish to slink into the shadows, feel free to use my display as a diversion!" Diego strolls straight toward the Manor toward the nearest door, eager to be in action once more. Diego walks a few feet away from the group and casts Mage Armor on himself, then stares at the building, watching it carefully. Perception: 1d20+13=18
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