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Destro Fett's page
Pathfinder Adventure Path Charter Subscriber. Pathfinder Society Member. 133 posts. No reviews. No lists. 1 wishlist. 1 alias.
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No, I don't give up. It sucked. Bad.
Stuart Gordon's Dagon is garbage. All of his movies are garbage. The man has made a career out of ransacking the public domain of Lovecraft. I've met him professionally, and listened to him speak on Dagon in particular. His approach is low-brow and insulting.
I'm sorry. Many of my recent posts make me out to be an ass. Really, I'm not, but I hold Lovecraft in such high esteem and I don't feel like his work has ever been done justice.
Now if only Guillermo Del Toro will make At The Mountains of Madness, I can shut up for you nice folks...
JMkimba wrote: I have a Corp business, and I personally hit the streets to find out what my customers want, not what I THINK my customers want. Are you hittin' the streets with your head?
I've been playing devil's advocate here JM. But I AM serious about the notion that ROLE playing games are contingent upon ideas. I look to the Item Cards to INSPIRE rather than DICTATE.
And no, I don't OWN a business, I just run one.
So much sarcasm... I just can't believe you make demands for the mundane when Paizo is offering us products with more magic and style. Elements of Power sounds cool. And that's that.
Man, I give up...
You know guys, after dealing with the incompetents at Microsoft about my broken Xbox 360, this whole Wizards thing is a walk in the park. I'll be receiving my third replacement (after I wait for an empty box to show up via UPS *gag* for the third time).
At least my books don't fall apart. Yet.
I see this discussion dried up. Hopefully you guys listened to reason and hopefully Sony won't castrate any more heroes.
Please, by Crom, give us this one book...
But I'm fine with the black & white, and quite frankly I think it suits the old school style of the monsters presented within. The original book features some great art - it would be great to have a 3.5 print version of it.
Good one, Cos.
But on a serious note, if my players don't have it written on their character or equipment sheet, they don't have it in my game.
The Cards are really great accessories, but if I wanted a card game I'd just play Magic the Gathering.
As far as a suggestion goes, I'd look into photos of replicas or movie props printed on playing card size stock. That way you get your fix (sorta) before Paizo makes a card for every item under the sun. I just think relying solely on an image on a card for your RPG experience is stifling and very limiting in terms of the true merits of the game.
Plus (and this is where I'll stop) we need to give these guys the room to do what the hell they want to do. Paizo delivers good stuff because [you get the sincere impression that] they're all gamers or gamer-friendly. The Item cards started off without consumer input, and I frankly don't mind if if stays that way if quality is consistent with their previous products.
"Queen of Spades"? Whoa there...
You do need to relax a bit, if only with the italics code.
I'm digging the way you've set up this encounter. I must admit that the Webbird wasn't at the top of my list of new monsters to incorporate but this is a nice touch.
Tiamat, no contest.
I want to know what really happened to Crystal Pepsi.
Run Age of Worms.
Houses of the Holy
Together we can stop geek on geek violence.
I think it would be foolish not to use it as a resource, since time at the gaming table is precious.
I started playing with 2nd Ed. but I honestly learned more about the craft by later reading the 1st Ed. DM Guide. I also really liked West End Games' Gamemaster Handbook (2nd Ed.) for their Star Wars RPG - the opposite of the current D&D DM Guide, that book was all about the craft and very very little about stats.
But I learned the most from other DMs. There were three notable and talented Dungeon Masters in my life. No others have come close to that kind of magic. So if you find a good one, hang on.
PsychoticWarrior wrote: Ahhhhhh, nothing like fresh nerd-rage in the early evening.
Get a freaking grip people. It's just a couple of magazines going online. In case you hadn't noticed the RPG market is drying up faster than a puddle in the Sahara. I'm amazed they are even going to bother with online versions of the mags but I suspect the digital initiative will be quite a bit different than the mags were.
Why are you even on here? You must be a Wizards spy. Have you even read the magazines? Do you know what Dungeons & Dragons is? What a d-bag...
Most decent Monster books have Summon lists as an appendix. But CR substitutions aren't too difficult and can contribute a real sense of customization to your campaign.
Andrew Turner wrote: Gary and Vic, I need more than 400 words to give a solid review of a product--any way of upping the word count, or is it a space issue? Just post 2 back to back.
After reading "Into the Maw" in 147 I think the book is closed on this one...
Sad but true, Turner... sad but true.
Thoth,
I'm glad so few people actually use this avatar for their profile, but I'm happy to share it with someone who can get down with the Hyborian Age.

As far as buying goes, minis can be exciting to buy, primarily because of the thrill involved with the unknown. This also happens to be the main problem I have with the collectible minis games (pot calling the kettle black here) because you can pour endless amounts of money into them and still not have a complete set. Metal minis will never die, but they're suffering these days (aside from Games Workshop).
I'm a young yet old school gamer, with as much experience in table top miniatures as with RPGs. But I won't hesitate to say I prefer a role playing game.
Really, the reasons I never bought the d20 Star Wars were the lack of supplements and because the editions that were released were of an incomplete story. (So they thought it would be good to release a version incorporating AOTC as an update, informing me that these kind of updated editions would be neverending). I don't even care as much about the new trilogy stats and rules, but let's face it - gamers are completionists.
D&D 3.5 was worth buying, because it amended the problems with the 3rd edition. Star Wars d20 v2 didn't provide errata as much as additional material in my opinion. And why not keep it clean and offer us a sourcebook instead, so we won't get all worked up about spending.
If it's not easy to enjoy, people won't buy it.
I go through airport security once a week.
Dealing with the morons in line sucks a lot more than the hassle of security procedures.
And please... have a little more faith in the process guys. Believe it or not, they're actually trying to keep people safe.

Yeah, the size is kinda funny. You have to wonder how that came about.
I was in attendance for the panel on the Star Wars minis at Celebration on Friday. It was a great candid moment to hear the developers speak about that game and for us to air our complaints and suggestions. The minis game is great (albeit a money pit).
They said a few words about the Saga Edition, insomuch as they had a few plans for product tie-ins between the obviously related games. I think Owen K.C. Stephens was there, and it didn't really dawn on me that the book was misshapen compared to the standard. So I didn't ask him why.
My thought is that the new square size is extremely close to the size of the Star Wars minis Revenge of the Sith Starter (as well as the similar D&D Basic Game boxed set). I think this kind of product integration is what they think they need. After all, the minis are selling a lot more than the Star Wars RPG these days. I blame that on lack of supplementary material. There are so few supplements for that last edition that it seems almost pointless to consider them. And with the licensing issues, I doubt we'll ever see third party modules or sourcebooks for the Star Wars universe...
So I started a semi-similar thread (Item Cards: Beyond Fantasy) before I found this one, but what about thinking outside of the box?
Item Cards don't feature stat blocks, but rather let you fill in your own...
So what about different genres? I'm thinking sci fi, superhero and cthuloid (meaning paranormal investigators and hard-boiled noir) would be great places to start.
As for ye olde D&D,
Arcane Antiquities - remnants of bygone civilizations.
Monster Hunter's Arsenal - anti-necromancy vigilantes, a Ravenloft vibe.
Underdark Survival Kit - you know the drill, so give it to us.
Secrets of the Planes - mysteries of the cosmos, like Moorcock's war between law & chaos.
Since game mechanics don't seem to be a factor...
What about Item Cards for sci fi, superhero or Cthuloid/paranormal games?
Bring it.
What SuperBeast said.
Any self-respecting Spider-Man or comic book fan shouldn't like this movie. I don't. And neither should you.
No matter the magical effect on the character, his birthday should stay the same. His age, younger or older, is relative to that day in time.
I'm nowhere near one of the participating retailers. Is there a way to get it direct from Paizo?
Zombie sharks.
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