Valeros

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1,777 posts. Alias of BoggBear.


Full Name

Vakase

Race

Tiefling Warlock 2 | AC 13 | Init +2 | HP 17/17 | Saves: STR -1 DEX +2 CON +2 INT +2 WIS +2 CHA +6 | Passive Perception 10/14 | Spell Slots 2/2 | Temp HP: 5/5

Gender

Female

Size

M

Age

20

Special Abilities

Darkvision, Fire Resistance

Alignment

Chaotic Neutral

Languages

Common, Infernal, Primoridal

Occupation

Adventurer

Strength 8
Dexterity 14
Constitution 14
Intelligence 14
Wisdom 11
Charisma 18

About Vakase

Vakase
Race: Tiefling Background: Haunted One Class: Warlock (The Raven Queen) /2
STR 8 (-1) DEX 14 (+2) CON 14 (+2) INT 14 (+2) WIS 11 (+0) CHA 18 (+4)
HP 17 (HD:2d8)
AC 13
Initiative +2
Speed 30
Proficiency +2
Passive Perception 10/14 (Raven)
Alignment: Chaotic Neutral
XP: 554

Proficiencies:
Saving Throws: CHA +6 WIS +2
Skills: Class: Deception +6 Intimidation +6 Background: Arcana +4 Investigation +4
Weapons: Simple
Armor: Light
Tools: None
Languages: Common, Infernal

Spellcasting:
Spell Attack: 14
Spellcasting DC: 14
Spell Level: 1
Spell Slots: 2
Spells Known: 1: Arms of Hadar, Hex, Sanctuary
Cantrips: (Race) Thaumaturgy (Class) Eldritch Blast, Friends

Class & Race Abilities:
Class Features:
Saves: CHA +2 WIS +2
Skills: Intimidation +2, Deception +2
Class Features:
Otherworldy Patron - The Raven Queen
Patron Features - Sentinel Raven - Darkvision 30’ Passive Perception 14 Perception +4
Pact Magic
Eldritch Invocations:
Agonizing Blast - When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.
Fiendish Vigor - You can cast false life on yourself at will as a 1st-level spell, without expending a spell slot or material components.

Race Features:
Ability Scores: +2 CHA +1 INT
Skills: N/A
Languages: Common, Infernal
Feat: N/A
Other:
Darkvision 60’
Hellish Resistance - resistance to fire damage
Infernal Legacy - You know the thaumaturgy cantrip. Once you reach 3rd level, you can cast the hellish rebuke spell once per day as a 2nd-level spell. Once you reach 5th level, you can also cast the darkness spell once per day. Charisma is your spellcasting ability for these spells.


Inventory:

Coins & Gems:
GP 10
EP
SP
CP

Armor: Leather (11 base AC)

Weapons: Hand Crossbow, 2 Daggers, Quarterstaff

Readied Items: Crossbow

Trinkets: A mummified raven claw (Arcane focus, worn around neck)

Other Items: Crossbow bolts, Dark commoner's clothes, Monster Hunter's pack (chest, crowbar, hammer, three wooden stakes, holy symbol, flask of holy water, set of manacles, steel mirror, flask of oil, tinderbox, 3 torches), Journal & writing kit


Background:

Background: Haunted One

Skills: Investigation +2 Arcana +2

Lang: Primordial

Harrowing Event: You were born under a dark star. You can feel it watching you, coldly and distantly. Sometimes it beckons you in the dead of night.

Feature: Heart of Darkness

Trait: I expect danger around every corner.

Ideal: I have a dark calling that puts me above the law. (Chaotic)

Bond: I keep my thoughts and discoveries in a journal. My journal is my legacy.

Flaw: I talk to spirits that no one else can see.

History:

Vakase was born under strange circumstances, in a small, nearly forgotten village in the middle of nowhere. A lone star in the sky turned blood red during the hour of her birth. Vakase isn’t her birth name, but it’s the one she goes by.

She was raised as a normal peasant girl, working on her family’s modest farm. When she reached early adulthood she noticed that she was different. And then the horns and tail sprouted. And Vakase discovered she could do things with her voice and her eyes, create strange sounds, minor visual disturbances, inhuman things.

Her family tried to keep her hidden after that point, thinking they were cursed. Her mother finally admitted to a tryst with a strange handsome traveller just around the time Vakase was conceived. He was devilishly charming, so to speak. On a particularly cold winter day, Vakase’s father led her deep into the woods and left her there, intent to put the whole thing behind him.

That first night, alone in the woods, Vakase had two visitors. The first was an extremely handsome and devilishly charming traveller, who claimed she was his offspring, and tried to make her an offer for great power. The second was a passing cloaked woman with a raven, who had come to witness her father’s death as he’d been felled by a hungry wolf. She too had an offer for the confused young woman.

Fearful over what she was, and what she could become, she chose to go with the woman rather than the man who might be her father. He shouted into the darkness that he’d find her one day and she’d be his.

The cloaked woman promised to teach her magic so she could get by in the world, and performed a ritual to summon her patron, the Raven Queen, goddess of Death. Vakase began to understand death as the natural order of things and pledged her servitude to the Raven Queen. Really it seemed like the better deal of the two, and certainly better than becoming a hungry wolf’s dinner.

She spent a few years studying about all things magical, until she was bestowed with a raven of her own by her patron and sent out to find her way, waiting for visions to guide her.

Because of her infernal heritage, work is hard to come by, so she’s had to deal with seedier types who don’t ask questions and value her natural skills in intimidation and her unique abilities. And they know not to ask about the bird.

Most recently she ended up on the road to Belhaim, working for a man named Silas Gribb. He didn’t ask any questions, and neither did she.

Appearance:

Vakase appears as an attractive young woman around 20, though she normally wears a hooded cloak. She has a pair of prominent horns on her forehead and a tail tucked away. Her body is covered with distinct blue markings that look like tattoos, and if asked she’ll say that’s all they are. A raven sits perched on her shoulder most of the time, that answers to the name Elsa. She’s been seen talking with it, and looking like it also talks back.

Raven:

Elsa
Raven
STR 2 (-4) DEX 14 (+2) CON 8 (-1) INT 2 (-4) WIS 12 (+1) CHA 6 (-2)
HP 1 (HD:1d4-1)
AC 12
Initiative +2
Speed 10’ Fly 50'
Passive Perception 13

Features
Skills Perception +3

Mimicry - The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.
Beak - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Quick Dice:

[dice=Eldritch Blast]1d20+6[/dice]
[dice=Eldritch Blast Damage]1d10+4[/dice]

[dice=Crossbow]1d20+4[/dice]
[dice=Crossbow Damage]1d8+2[/dice]

[dice=Dagger]1d20+4[/dice]
[dice=Dagger Damage]1d4+2[/dice]

[dice=Perception]1d20+0[/dice]

[dice=Perception (Raven)]1d20+4[/dice]

[dice=Investigation]1d20+4[/dice]

[dice=Intimidation]1d20+6[/dice]

[dice=Deception]1d20+6[/dice]

[dice=Knowledge (Arcana)]1d20+4[/dice]

[dice=Knowledge (Religion)]1d20+4[/dice]