|Denim N Leather|
Denim N Leather wrote:Whats a "decent DM"? If you dont like the idea thats fine but lets not make assumptions about playstyles. This idea allows some doubt in the player's mind which I would hardly consider obvious. Also, a bonus feature could be moving away from binary die results adding some depth to the game on both sides of the screen. This way the GM doesnt have to embellish everything; another feature in the case the GM isnt decent.Pan wrote:Except that the result will become obvious soon enough; I don't see the real advantage in that. A decent DM should be able to take the known failure orsuccess and embellish it with description otherwise it's dice a dice-rolling version of the card game War.Auxmaulous wrote:Thats got potential. Hell I might even start using that in my PF games.Dominic Amann wrote:I am probably replicating someone elses idea, (or worse yet, missed it in the rules), but I could see a neat way of "old-schooling" disadvantage: have the player roll one die, and I roll the other. That way, if they succeed, they won't really know if they succeeded.
That's a pretty good idea for secret rolls. Say a character has disadvantage when moving silently - he rolls and sees his result (which can be a success) but he knows that he's making a check under duress or suboptimal condition so the DM hides the second roll.
Hey man, you don't have to jump down my throat.
D&D is not a game where you roll a die and it's minutes or hours before you find out the result; the dice ARE the reality of the moment.
If you (DM) roll your die in secret and I (player) roll my die openly, in the case of Disadvantage noted above, I don't need to know what you rolled. You (DM) will describe it to me, regardless. There is no increased tension (in my opinion) from having one of the dice rolled in "secret" ... because it's NOT secret, or at least won't be a well or long-kept one.
I'd rather have the player roll the dice and have them be responsible for the failure, not have the DM roll in secret and then tell the player they failed. That IS a playstyle decision.
And I'm okay with that.
I've not been on these boards for a while and was curious as to what the general consensus was for 5E, but I see that for the most part, these boards are still full of ppl that are too quick to take offense and pick nits at every word said.
Well, back to my cubby hole. Have a nice night! :)