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Amiri

Deelin's page

115 posts. Alias of Bacchreus.

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About Deelin

DEELIN TROOKSHAVITS (Valer)

Male human Ranger 1
NG Medium humanoid
XP: 315
Init +6 ; Senses Perception +5

==DEFENSE==
AC 17, touch 14, flat-footed 13 (+3 armor, +4 dex)
hp 10 (1d10): At reduced CON: 7currently 6
Fort +2, Ref +6, Will +1

==OFFENSE==
Spd 30 ft./x4
Melee Battleaxe +2 1d8+1 20/x3
Melee Dagger, melee +2 1d4+1 19-20/x2
Ranged Longbow +6 (+7PBS) 1d8 (1d8+1PBS) 20/x3

==STATISTICS==
Str 13, Dex 18, Con 10(5 currently), Int 12, Wis 13, Cha 12

Base Atk +1, Cmb +2 Cmd +16

Feats Armor Proficiency (Light) (PFCR 118), Armor Proficiency (Medium) (PFCR 118), Point Blank Shot (PFCR 131), Shield Proficiency (PFCR 133), Weapon Focus (PFCR 136-137)

Skills Acrobatics +5, Climb +5, Handle Animal +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +5, Sense Motive +6, Stealth +8, Survival +5

Languages Common, Elven
Encumbrance: Light load = 50lbs,
current load = 89.5lbs; at start of my initiative as a free action Deelin always drops his backpack reducing his weight by 45lbs. He then retrieves this after battle.
Combat Gear {weight in lbs} Longbow (40 arrows){3+6}, Battleaxe {6}, Dagger {1}, Masterwork Studded leather {20}
Other Gear {weight in lbs} Armor & Shield, Weapons, backpack {2}, bedroll {5*}, chalk, fishing net {5*}, flask (with wine){3}, flint and steel, grapple hook {4*}, hammer {2*}, hooded lantern {2*}, oil (5pts){5*}, pitons (4){2*}, belt pouch {.5}, trail rations (8 days){8*}, hemp rope (50'){10*}, whetstone {1}, waterskin {4}, explorers outfit, {* denotes items in backpack total lbs = 45}
Money: 2gp, 2sp, 4cp

Class Abilities • FAVORED ENEMY - You have bonuses to Bluff, Perception, Sense Motive, and Survival checks as well as weapon attack and damage rolls used against the following creature types: Humanoid (reptilian) (+2). (PFCR 64).
• RANGER WEAPONS AND ARMOR - All simple and martial weapons, light armor, medium armor and shields (but not tower shields). (PFCR 64).
• RANGER WILD EMPATHY - Change animal attitudes in a way similar to Diplomacy. Check = 1d20 + 2. Animal must be within 30 ft.. (PFCR 65).
• TRACK - Add half ranger level (min. 1) to Survival checks made to follow tracks. (PFCR 64).

Traits • Reactionary (Combat) - +2 Initiative. (PFCT 4)
• Suspicious (Social) - +1 sense motive. Sense motive is a class skill. (PFCT 6)

Description
Deelin is an otherwise handsome man whose haunted look and skittish manner mar the positive features that would mark him as a leader among men. He has long dark brown hair and bright green eyes and a faint scar accross his brow that hints to the difficult upbringing he has had.

Background
The neglected son of Lumber Consortium camp Foreman Jarlben Trookshavits, Deelin fell in love with the family maid, Aulistriana. She is an elf and the niece of Namdrin Quinn, owner of Quinns Carnival. Because of his standing and her race he has tried very hard to keep their relationship secret.

To escape the persecution and beatings from his father, Deelin has been vanishing into the Darkmoon wood with Aulistriana and learning the ways of being a ranger and nature in general. He spends hours in the wilds each day if he can get away from the teedium of formal lessons in business and so far has been quite successful.



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