|DeciusBrutus Goblinworks Executive Founder|
So you are under the assumption that GW will clearly identify griefing and attach mechanics to punishing those actions. That runs counter to what they have said.
If the program can not identify the emotional state of the victim, it can not identify the motive of the perpetrator either. At the very core of the definition of griefing is "intent". It is not measurable or quantifiable, but subjective.
That's exactly what they said they would do. What they won't do is clearly identify griefing in advance, nor rely on programmed responses.
I believe that intent is "objective but not practical to directly measure." For practical purposes, that might simplify to "subjective", but it does not simplify to "every stated position is equally correct."