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You could just make healing spells Necromancy, like they used to be. Having them be Conjuration doesn't make much sense anyway.
Why not? You conjure positive energy from the positive energy plane.
Necromancy healing sounds cool and nasty.
Necromancy as currently defined is about conjuring (really, channeling) negative energy from the negative energy plane. By your logic, it should also be conjuration school.
In original flavor D&D 3.0, Necromancy actually referred to channeling energy from BOTH the negative and positive energy planes. In 3.5, they changed it because necromancy (meaning "death magic") they wanted to have a solely entropic/death/undead flavor.
You could either revert back to the 3.0 definition of necromancy (drawing from positive and negative energy planes) or make up a new, parallel school called vivimancy.
You could also add regenerative spells (e.g., spells that grant you fast healing for a certain period of time) and make them transmutation school.