DeathBecomesus's page

Organized Play Member. 148 posts. No reviews. No lists. No wishlists.



1 to 50 of 66 << first < prev | 1 | 2 | next > last >>

This is just a vague concept right now, and it is mostly for flavor.
I am seeking a ninja stealthy type character, but who also has some strange
occult psychic powers. From just a glance it looks like Mesmerist could be useful in manipulating opponents mind/thoughts.

Sneaky Ninja, who can "get into the mind" of others
Manipulate others

Just a question, would these two classes work together?
Ninja tricks that would be helpful?
Mesmerist tricks that would be helpful and fun to play?

Lets look at 5th level
3rd level Ninja/2nd Mesmerist


1 person marked this as a favorite.

Greetings
I am slow to get into the 2nd edition
Just spend some time looking at it (mainly Gamemastery Guide) recently.

I am old school (and old)

I am used to seeing ability scores 3-18 and I think along those lines

I notice in Gamemastery Guide has stat block with ability scores
written as +1 +3 +2 -3 etc

That is simple yet that makes the scores 12-13 to be exactly the same
1st edition Stat block Str 15 (+ 2)

when I compare that to a creature with Str of 14 (still +2)
the bonus may be the same but I can adjust modify and give mild advantage to st of 15 (over str 14 ) if and when I see fit

2nd edition Stat block Str +2
This makes str score of 14 and 15 EXACTLY that same

When (if ever) does 2nd edition list out (and use) the ability scores
as numbers 3-18 ? (not +1, +2, ect)

Basically this makes the ability scores to be
-4 -3 -2 -1 0 1 2 3 4

NOT 3- 18

I realize it is odd partly because it is new to me.
DO you get used to this stat block?
Do you ever MISS seeing the actually ability scores (3-18 ) ?


Greetings all

Like many of us I am cooped up at home
Working from home, but honestly work is pretty minimal
LOTS of free time

Time to get into Kingmake game again
I got it early on, but just never could get into it

I have learned I am ONLY interested in Turn Based Combat RPG games

Found out about the Turn based mod for Kingmaker
Tried to download and install (several times) but can not get it to work
Gave up on that

Now that i have time
Maybe I can get help installing this turn based mod
and give the game another shot

BUT HELP HELP
I need help

Be willing to trade several emails
Instant messenging
Thanks


Looking to create new characters for fun
(will not be playing any time soon)

Wondering if any sites or programs are up and running with 2E character creation
But only want free


I probably should have reviewed 1st edition notation 1st before this post, but I have not.

Has the community decided on shorthand notation for 2nd edition?

1st edition
CoreRulebook = CR

2nd edition
CoreRulebook = CR2

1st edition
Bestiary = ?? B?

2nd edition = B2?

1st Edition
Game master Guide = GMG ?

2nd edition
Game Master Guide = GMG2

1st edition
Advanced Class Guide = ACG
and so on

2nd edition Bestiary
Bestiary 2 2nd edition = ???? B2,2??

And so on

I realize we only know a few 2nd edition books
But some agreed on Notation is nice to have


WE know now that 1st books of 2nd edition
Curious what you think 1st year or 2 of 2nd edition will bring?

What types of books will be release ?

Any thoughts?


Yes, this is WAY too early
But any thoughts/hopes on release plans for hardcover books

We can expect Core Rule book PF2
(is that the name of initial rulebook?)
Also bestiary (Discussion of massive in size)

Are these two books being planned for release (at same time) at GenCon 2019?

What's next after that?

It has been stated that Paizo does not want to just rework 1st edition materials, but we all know they need to quickly get 2nd edition versions of everyone's favorite class/monster/fate/spell/etc

How will this be released? Any specific theme
(think Ultimate magic, Ultimate combat, etc)

I would very much like to see something along lines of Ultimate war
Rules on mass combat, also rules on stronghold building


PF1 has so many options for player classes, archetypes, spells.
Since PF1 is coming to an end (with PF2) perhaps now is the time for a collection compendium type of book.

Spell compendium
Collection of all spells of PF1, and organized list
This would be very massive, but useful (I think) book

Class compendium
collection of all the various classes of PF1
again would be very massive

Archetype compendium
collection of the many archetypes in one (big) book

Perhaps even other collection books (equipment)

Previous requests for this type of compendium books often where answered with
They will soon be outdated
They signal the end of an edition


I know Owlcatgames has PC game out (this summer?)

Not overly important. But it seems this PC game will be out of date to Pathfinder rules as soon as it is released.

PC game out this summer and Playtest rules out this summer.

Does it matter?

It would be nice to have PC game match the rules of pathfinder game.

Just a thought


I know there will be a few podcast from Paizo Con in time

However starting Monday I have a LONG drive
18 hrs (over 2 days)

Then later 10 hr drive

Then more driving
As you can tell LOTS of driving for me soon

I would LOVE to spend some time driving listening to Podcast and news from 2017 PaizoCom
But I wonder/doubt if podcast will be out by Sunday evening (when I need it by)

Hope to download a few podcast from the show and have enjoyable drive listening to news from Paizo con

ANY tips? Links? Point me to pod cast?

Know direction... Thank you
I know you will have these out in time, However I am hoping for some quick podcasts as I need them by Sunday evening (so I can have them ready for my LONG drives Monday)


we have had a few surprise announcements for upcoming hardcover books

Often we get a lot of big announcements at PaizoCon

I did read that a few "big" announcements are planned for Paizcon, this year

Any speculations? Thoughts?


I am curious

SO many options and material out now with Pathfinder
I admit it has been years since I have actually played (I go way back to 1st ed D&D)
But I following along and am amazed where the "game" has gone

So many books/options

I am curious of groups who use ALL the material
I realize "use" is a vague term

What groups at some point allow/encounter options/rules from nearly all of the hardcover books

Getting through all the bestiary books, is not my point.
More so with the options/rules/classes/concepts, esp the options on Ultimate campaign.

Who makes use of ALL of this? How does your group/campaign make use (and keep track) of all these rules/options

I realize my question/post is somewhat vague

Just curious, how groups make use of so many many options/rules


With PaizoCon and GenCon, we have some basic news about upcoming hardcover books
Of course Starfinder will get lots of publicity and attention

Any thoughts on what the next "ultimate" book will be?

What would you hope it is?

What do you think it will be?

(this maybe overlap... or not)


I hope this becomes a list
I realize Pathfinder is fantasy, and is pure imagination.

But I feel having a few REAL life experiences better helps one understand the medieval feel of fantasy adventures.

For example

1. Spend time in a Cave
Role Players (and Game masters) should spend a little time in caves. A tourist public cave is ok, but the less busy the better.
Walking (or even crawling) in caves gives GREAT ideas about how a "real" dungeon crawl would be. If possible go to a quiet area of cave and turn off ALL lighting sources.> This is DARKNESS that underground dwellers live in and are used to. It has been years since I have been in a cave, (also many years since I actually played Pathfinder , or D&D). But when in a cave, I would so actively imagine being an adventurer on some quest.

2. Visit a castle
Europe has many castles, but I realize not so easy for Americans to just make a trip to Europe. But when in a castle, I think about a seige and "castle" life. How it would be to defend the castle. Makes for great imagination. I like to be on the castle and look out to the hillside, of course I am imagining a group of orcs/giants/goblins/etc and how I could defend my castle in Pathfinder games

Please help add to this list
What have you done in real life, that really fuels the pathfinder fantasy imagination........
3.

4..

5..


Greetings
Just finished this book
Lord of Runes
Good read, enjoyed it
Really enjoyed that if felt very high level, epic battles

Probably the highest level feel of pathfinder books I have read
(I have read 3-4)

Wonder about other pathfinder novels, with high level feel

What book (in your opinion) has highest level characters?
Epic/mythic battles/powers?

Any thoughts?


Just finished reading Lord of Runes
Really enjoyed it.
When I read I always try and label classes/spells/magic items

But I am not as knowledgeable as many here on Paizo messegeboards

My question
Can you give estimate for level (it felt high level) and classes
Maybe abilities of Magic items

Count Varian Jaggare: ??Class and level?
Used an impressive shadowless sword , Info it its powers

Radovan : class and level?

Jannake Class and level?

Lady Illyria:....

Kazyah : Druid???

The Oracle : Level?

A few other characters as well

Powers of the Gluttonous tome


I will not be playing any time soon, no time and no groups (in my area)

I do enjoy the general story lines, and imagining playing through adventures

What would you suggest , as the best AP to read for the storyline?

Any thoughts?

I have heard Carrion crown has a bit of a lovecraft feel, which is appealing to me

Wrath of the righteous also seems appealing to me (I like the worldwound, Demon theme).

Kingmaker?


Greetings
One of my old favorites was the entire H1-H4 series Bloodstone

I think H2 had some mass combat options, with rules (forget the name of the rules, maybe it was Battlesystem?)

H4 of course, had super high powered options. Yes it was a bit crazy ,
and poorly designed. Yet I always thought this had some much untapped potential.

I think there were some mild attempts to re write this for 3.5

Has anyone attempted to write this with Pathfinder (including Mythic)

I would be MOST interested


I believe at previous Piazocon's a lovely color catalog of upcoming products was released.

I know Piazocon date was early this year, was this catalog released?
Could anyone direct me too it (link please)

Thanks


Greetings
I have read a few Pathfinder Novels, and enjoyed them
Yet I am slightly surprised to find most of the main characters (at least from books I have read) are rather shady. Nothing against that, just would enjoy reading about a "good" hero, but not Lawful good stupid. Lawful good (Or at least good) with nobility, honor,etc

Can anyone suggest a pathfinder novel with something like this?
Paladin as main character? Perhaps Cleric? Or better
Paladin AND good cleric off to "save the world"

Thanks


Pathfinder is getting to have MANY choices spread out over many books
Not sure on the Classes count (something like 26-30?)

Is there a need for collection compilation books?

I know this info is available online at a few websites
But I am "old school" and really prefer having hard cover books

I would LOVE a massive 570 page core rule book sized book, collection of all classes (and archetypes)

I realize these collection books have limited value as they often have little to no new info

But...would certainly be interested in Collection book of all the classes (perhaps new artwork?)

After that Spell collection

Then I am not sure how much interest I would have
But perhaps collection book of feats and skills?
Then Magic item collection?

Curious as to your thoughts on this

Pathfinder employees? Has collection books ever been seriously discussed?


1 person marked this as a favorite.

The recent announcement of Obsidian Pathfinder License has my quite excited

I have little interest in Tablet game based on Adventure Card game

But Lisa Stevens mentioned long term deal with future projects

So.....perhaps we make a thread about what we would wish to see in Pathfinder Computer game

Here is my Dream (through I realize all this is probably unrealistic)

1. This is a Must!!! Turn Based Combat
Updated and improved Turn Based Combat, something like ToEE
(or Co8 greatly improved ToEE).
I have played through ToEE many times (not recently) I have no interest in other (real time combat) systems. Sadly most RPG games have this Real time Combat system

2. I have also enjoy various versions of Stronghold (stronghold 3 sucked)
Would love to see a few elements of castle building/kingdom making included in game
Think Stronghold with Pathfinder Kingmaker and Ultimate Campaign)

Ideally I would like to see option to go OUT and seek out enemy in Dunguen OR stay "home" and build/fortify stronghold

If you go attack enemy , you could catch enemy weaker. But only minimal improvements would be made to your Stronghold/castle/kingdom

OR stay at home, build defense, train Man at arms, recruit, build allies (diplomacy) , build economy, (leadership skills, and many elements from Stronghold

3. LOTS and LOTS and LOTS of Class options
Although this is many years old I really enjoyed ALL the character creation options of NWN and NWN2 (and expansions) With all the expansions you had lots of choices of Classes and Prestige

WOuld love to see Many Many Classes (Core, Ultimate Magic, UC, Upcoming Advanced Class guilde, and others. This also with Archetypes
Many Many Feats, Spells.......etc
SO MANY MANY options here
I used to JUST make Characters on NWN and NWN2....just for the fun of it

4. COmplex Unclear "Gray" Moral choices
Many of older games had very simple straight forward "good" vs "evil" options. Although I only played a little of Dragon Age, I enjoyed the unclear "gray" moral choices. I was not sure who was "good"
Also enjoyed the many video cuts that really added to NPC personalities
Dragon age is several years old, Think about Complex difficult moral ethical choices
and also complex NPC personalities (and many possibilities for Iconic s to show up.

So those are a few elements of my "Dream" PC pathfinder Game


1 person marked this as a favorite.

From what I know and have seen Tarrasque is a cool kick ass monster, but also "Gimmick" . Seems to be used mostly in One shot adventures

Has anyone used Tarrasque as major plot theme, perhaps sages see signs that suggest Tarrasque will be active again after 1000 years of hibernation?

Any thoughts / advice on how to use Tarrasque as final BBEG in campaign that builds up to final combat with Tarrasque?

Anyone done this in their home campaign?

Is Tarrasque mentioned any any adventure paths?

Thanks


Greetings

I know many at Paizo enjoy Lovecraft stories
I am told Carrion Crown AP has some Lovecraft themes

My question
Any novels that connect to this Carrion Crown theme?
OR just any novels with "Lovecraft" feel?

OR
Any Pathfinder Novels that take place primarily in Ustalav?

Thanks for any suggestions


I know Paizo made some interesting announcements about future Pathfinder products (Pathfinder unchained sounds interesting) at the recent PaizoCon

My question
Any thoughts/speculation/predictions about what Paizo announces at Gencon?

Any new info? New books? More info on what was announced at Piazocon?

Please

Speculate and predict


I just picked up Rise of the Runelords, and have been enjoying reading through it.

Some important NPCs in Sandpoint, and I would like to make Sandpoint feel
homey and base for PC's
Clearly making the NPC's of Sandpoint realistic and distinct is important

My question
Did you give any specific personalities ( quirks/traits) to the NPC's
of Sandpoint

If so can you please elaborate?

Thanks


1 person marked this as FAQ candidate.

Just curious

How is Mythic doing? Sales good/bad?
I realize future support and expansion on mythic depends
on current sales and success

So.......... How is mythic doing?

What is future of Mythic? Can we expect expansion? Updates?
More adventure paths with Mythic aspects?


Greetings
I have not actually played in a group in sometime, nor likely to play anytime soon.

Yet I enjoy reading through Message board, and various Fantasy Novels
I have considered buying an Adventure path, just for the sake of reading through it (kinda like novel) .
I can read through, and imagine playing through the story plot (I think)

Is this feasible?

And... if this is feasible
Could you recommend a particular AP that would make a good read.
I am interesting in Wrath of Right but also would happily take suggestions

Thanks


Greetings
I eagerly awaited the stat write up for Cthulhu
Now that it is out

Has anyone actually used Cthulhu in your campaign?
Or plan to use him?

Any direct combat with him?

I am curious how other groups have used him (if they have)
How does Cthulhu fit into your overall plot , if you do plan to use him?


Greetings all

I was very very impressed with the "gates of Hell" stuff that Dicefreaks put out

This was several years ago, and I know Dicefreaks site had ongoing plans
But it seems that has dissolved...

(I did a quick search and found nothing, aside from very old post about dicefreaks)

Wonder what happened to this group, any one know? They did impressive work
and I would love to see some of their material/ideas converted to Pathfinder rules.

Anyone????


Background:

I recently found a couple videos on Youtube I really have enjoyed.
PAX Games and D&D next playtest on Youtube. Both I have found to be very entertaining.

I would love to see/hear a regular Paizo podcast focusing on weekly (or
monthly) adventures. Following along with a Paizo campaign would be fun.

I have listened to podcast/videos of several Piazo staff members (Eric M, Jason B, and others) It would be fun to hear/see how they are at the gaming table. Also most groups have in house jokes, it would be fun to hear Piazo in house jokes. We all know Piazo has some ongoing in house game sessions, video/audio them for us all to see/hear.

I think this ongoing Podcast adventures could be used in a few variations.

1. Simple weekly (or at least regular) sessions playing through a popular adventure path. Perhaps this could be year long, and then live in person climax/conclusion at Piazo Con.

2. Sessions focusing on most recent releases. Sure Mythic has sparked much discussion on boards, but I think seeing/hearing actually group play with focus on Mythic would be interesting. Perhaps work in Ultimate Campaign aspect as well.

3. Sessions on future releases done as part of playtest. (yes I know this is stolen from D&D next). But again I say playtest often sparks discussion on boards, and I think seeing/hearing podcast would be even more interesting, as well as spark more discussion. I would love to have podcast playtest focusing on upcoming advanced guide. I think this would be a fun and useful part of the playtest. Paizo could playtest through various aspects that have sparked a lot to discussion /debate on the boards.

Heck..... last and most important reason. FUN FUN FUn
I would enjoy hearing a well made podcast, and enjoy following along with adventures of "professional" role players (staff at Piazo)
A couple days a week, I have a long drive, and I often enjoy various podcast during my drive.

Is my idea possible? Feasible?
Any thoughts? other ideas?


Greetings
I am "old timer" having played D&D years ago in high school.
I have not played in years, but still browse boards, and enjoy following along with all of pathfinder releases.
Still have that urge to play, yet my time is somewhat limited and I am in somewhat remote area (NV)

Seeking a group that would be open to helping a newbie learn and play online.

Me: Well Educated world traveled professional
46 years old

Probably would not be the best "role" playing, or would at least need some practice with this. Would be more of simple roll (of the dice) player. HOpe i used those terms correctly

I have a few different character ideas in mind, and have no place to explore these options.

not sure if this is the correct place to post this

Online group would probably be best
I am Hr West of Vegas so perhaps a Las Vegas in person group?


This post probably does not belong here, but not sure where to put it

I like to listen to various Pathfinder and D&D podcast
3.5 private santuary/know direction are good

But I would like to listen to actual gampeplay podcast.
However the problem with most gameplay podcast (that I have heard) is lots of off topic discussion and jokes. That is perfectly fine when you are there, but not so great when one is listening. Also many groups have in group jokes that do not make a lot of sense if you are listening.

I would like to find a gameplay podcast (of Adventure paths would be awesome)> Perhaps edited version, with focus on story
I hope for a story driven group, with minimal off topic discussion

Many gameplay podcast on Youtube, but not sure which ones are good, and what are bad

Any suggestions?


Just getting home from seeing Pacific Rim
Pretty cool movie
Much of the movie, I am thinking in Pathfinder terms

How many hit points would this have?
Oh that is Acid Breath
That could be a Golem
Oh... Wings, a colossal flying dragon like creature

At one point in the movie they gave a weight, not sure if I remember this correctly, I think it was like 1000 tons
Creatures varied, but Colossal 100s ft tall
Super SUPER strong

Anyone care to make an attempt at stating out these creatures? I would like to see this

Next thought:

During the movie with creatures 100s ft tall, and weight 1000 tons, I am wondering how could a 6 ft, or even 10 ft, hero do anything. I realize with Pathfinder, we bring in Fantasy and magic. But how does a 6 ft 20 th level fighter (or paladin ) do.. anything vs a COLOSSAL HUGH MEGA Sized Dragon?


Only glanced at Ultimate Campaign, but it sure looks interesting
Of course eagerly awaiting Mythic

But.......... what hardcover books are planned for after that?

What is after Mythic?

Plans for next year or so?

Thanks


Long ago in earlier editions it was suggested that characters needed to undergo "training" from mentor/teacher to level up. I think most groups just ignored this and leveled up when ever.

My experience is that experience pts awarded at end of gaming session. Should you have enough to level up, then you would level up on your own time and next session you character has magically improved (reguardless of gaming situation) Could just level up after a encounter (and then end of gaming night) and next encounter (next gaming session) character has leveled up.

How/when do you "level up"
Does any one follow the "training" idea?

My thought/idea that I would like some feedback on:

When it is time to level up player has the option. Immediate level up for character (no training) exactly as is written in books.
OR Player has choice to go back to mentor and "train", this would require creative solutions to roleplaying and campaign issues. But should you choose to delay leveling up, and wait until you can train you would receive a bonus.
Perhaps an additional skill points (2?) or extra hit points?

My thoughts : doing this training one time would be no big deal, and character would just have a few extra skills points/hit points
But should the player/character choose to do this EVERY time, could be a big deal after 10 levels (or something like that) Gaining an extra 2-3 skills points (x10 levels) is30 extra points. Or 2 extra hit points (X10 levels) = 20 extra hps.

What this lead to imbalance? What could be a modest bonus that a character could receive for Training and leveling up?
Your thoughts?


I would imagine this has been suggested before.
I know long ago old version of D&D adventures tried a couple black and white illustration booklets. I am pretty sure there was one with Tomb of Horrors.

Piazo is know for GREAT art work.
I think this could be an easy simple but useful supplement.
With release of AP, or any adventure, Piazo could also release illustration booklet (and PDF).
Perhaps even a couple full maps fold out posters.

Game Mastery could display picture as he/she read room discription.
Visual image along with verbal discription would be very helpful (I think)
Full page poster could show city, large complex room, throne room, or any climatic encounter. Other normal sized pictures could show important NPCs,creatures, rooms, etc.

Has this idea been considered? Is this practical?


Not sure if this the proper place for this post.

Curious: What/where is your "game" room. Where does your group play?
Dining room table? Basement with card table?

And... wishful thinking
Pretend you (or your group) wins a Makeover (think home improvement tv show)

How would you create your perfect Dream gaming room? What would you have in it? Besides the obvious large collection of books/materials
What else?
I think big basement "man cave" large collection of D&D and Pathfinder materials. Nice projection screen to display images/maps

What else would you want?


I am not sure of the page count, but I know Core books is bigger and more pages than most of Pathfinder hardcover books.

My question:

WIll there ever been another hard cover of that size (page count?)

Would there need to be a "special" reason to release a book of that size again? What could that reason be? (feel free to speculate)

Your thoughts?


Just curious here
I was looking through NPC codex book at bookstore tonight
Was hoping to find some good NPC characters (no real reason)
just looking for Good alignments

I was a bit surprised to find seemingly significantly more evil and neutral NPC's. I wonder if this was intentional?

Althought not overly important I would be curious to see % breakdown of different alignments

First % of G
% of N
% of E

Then perhaps even more broken into % of LG, % of NG, % of CG
and so on..

Why so many Evil and Neutral npc's?


I will soon be runner the beginner box
I have experience (limited and many years ago) as player but new to GM role

My question

Big Spider encounter
Surprise
How to determine if party members are surprised or not?
I did not seem to read it, when I read through that section
Perhaps I missed it?