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Daynen's page

Pathfinder Society Member. 316 posts (2,492 including aliases). No reviews. No lists. 1 wishlist. 9 Pathfinder Society characters. 26 aliases.


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Liberty's Edge

Okay, that makes sense, then. The phrasing felt a bit ambiguous to me.

I'll have to see if I can cook up something before the 3rd.

Liberty's Edge

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If there were ever a list of threads that need stickied, this would be on that list. Wonderful food for thought here; especially the push/hook relationship. That's something I've never really thought of as a player, even when I find myself doing it, but I can see where it would be incomparably healthy for a game. Keep this thread alive, ladies and gents; it's a service to us all.

Liberty's Edge

Wait. Your crunch section says races: human(variant rules.) does that mean humans only? I see at least one elf and one dwarf being rolled up. Just want to make sure which it is before I try to submit something.

Liberty's Edge

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I CANNOT describe how happy I am to see this thread is STILL GOING almost THREE YEARS LATER...and it's STILL GOLDEN.

Clearly, this thread deserves the honor of 'best thread ever.'

By all means, carry on, you paragons of truth and discovery. Carry on.

Liberty's Edge

I might be interested in seeing this develop. I have a kitsune sorceress who hasn't gotten her chance to fulfill her destiny yet, and I don't get the chance to go eastern in RPing much. I can't say I'm as familiar with 'wu xia' style roleplaying, so a primer or two might be good, but I'll watch this thread nonetheless.

Liberty's Edge

I haven't played most AP's or adventures, but even the ones I have played I don't remember well enough to cheat, even if I wanted to, lol. I'd be amenable to trying out whatever's chosen.

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Wait what? All Dwarf party? I'd actually be down for that if it goes through. Did it once and it was awesome, even though the campaign had to die out down the road.

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No worries; I knew that decision had to come up sooner or later, so I didn't want to assume. I'll try to have my alias up before tomorrow.

Liberty's Edge

Once I know how much gold we're starting with, or how you want to handle our starting equipment, I'll be able to finish up, get the background polished, and submit.

Liberty's Edge

Looking at it now, static bonus feat: alertness makes a lot of sense for a khajiit racial ability in general. They may lack the 'common sense' aspect of wisdom, but you don't have eyes, ears, and a nose like that and not have some natural gift for perceiving your surroundings, IMHO. Skill bonus for 2 RP would make sense as a perception bonus, too.

If you're ruling that those extra RP are to be used for birthsign bonuses, then I've already got that part covered with the lesser spell-like. Any thoughts?

EDIT: Also need to figure out how you want to handle starting equipment/gold.

Liberty's Edge

Seriously Debating, but ehhhhh...I dunno what I'd even want at this point. Mulling it over.

EDIT: prehensile tail. OMG. It kinda makes sense, and would be a little unsettling on a Khajiit...which might actually be good for the character. 2RP, even.

EDIT no. 2: That tail idea has nothing to do with the birthsign, and may not actually be as fitting for an elder scrolls character than a traditional D&D one, for reasons that may be more clear when the character's background is presented. More like a mutation than anything. Probably leave that off, now that I really think about it.

Liberty's Edge

I think it's just a quirk of the boards' coding (as are a few frustrating things, but that's neither here nor there.)

Kinda feel like the tower is a good sign for my character, and adding the lesser spell-like ability 1/day would add 1 RP to the race, leaving it at 12, based on the pre-designed races list. Sound good, GM?

Liberty's Edge

This might help.

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Think I'm going to try rolling something up for this. I'm kinda feeling a Khajiit. Gonna start with a background and see what it becomes.

Liberty's Edge

Elder Scrolls.

You now have my full attention.

I will now be watching this thread VERY closely.

Liberty's Edge

Okay...I've behaved myself. I've resisted and resisted and RESISTED the urge to look for more campaigns. I burned out about a year ago with RL piling up, and decided to stay away.

Resolution failed. My interest is piqued.

I already have an idea for an organization, if not a character. I'm thinking an animal emporium for people to purchase trained animals as pets, mounts, workers, etc. Could offer grooming, feeding, stabling, and medical care for the discerning animal owner. Would certainly need some outdoorsmen to capture wild animals, breeders and tenders to help rear and train offspring, some druids would certainly be good for lots of those uses.

Good chance this would work for a druid PC, actually. Maybe even a ranger. I dunno. I'll have to look up all the downtime rules again and see if I can put it together in my head.

Liberty's Edge

Important lesson for ALL P&P roleplaying: Use what you like, change what you need, ignore the rest. Some variation of this advice is near the front cover of virtually every tabletop RPG known to man. Live by it.

Topic resolved.

Liberty's Edge

Hmmm. This would be a very different flavor of game than I usually look for on the boards. I've only recently returned, but perhaps I'll give this a shot and see where it leads.

Any thoughts on appropriate races/classes/whatever for the adventure, other than the aforementioned rules? I like to go against type sometimes, but I also like to make sure I fit. Increases chances of selection, aye?

Liberty's Edge

Dotting for interest. Won't have time to throw out a detailed alias, but I'll be getting on it later. I may have a character that I can adjust to fit, but I'll have to wait until after class to look further.

Liberty's Edge

I'd like to hear more details as well. There are tons of unplayed concepts I could throw in once we have some direction.

Liberty's Edge

Experience with PBPs:
I signed up for the pathfinder boards years ago. when I realized I could RP on forums, I was quite hooked. It was the center of my daily entertainment routine for a good many months, as I signed up for every recruitment that caught my eye, and was saddened every time a game fell flat for any reason.

Experience with the RotR AP:
None yet; I've attempted to apply for a campaign or two of it, but never picked.

Favourite alignment and why/do you hate the alignment system and why:
Neutral. It's the most open to interpretation. I dislike alignments when people start trying to cleave to them like ironclad rules for what their character can/cannot or would/would not do, and when people use them as an excuse to disrupt the game.

Number of PBPs you have played in:
15, to varying lengths. I've unsuccessfully applied to many, many more.

Number of PBPs you have played in that have finished/are still actively ongoing after a long period of time:
1, from the look of it. I had to drop out long ago due to RL issues, but the game is amazingly still going over a year later, with at least one of the original characters still involved.

Tell me a little about the PBPs you have played in that finished/are still actively ongoing after a long period of time:
the Ninja DM's shattered star--we were in the process of pursuing the second shard when RL piled up on me and I elected to let go of the PBP boards for sanity's sake.

Your most interesting character in a previous PBP/real life game:
Maven Brewbane. A Dwarven forgemaster cleric who was shy, uncomfortable in crowds, and so accustomed to underground life that the sight of the sky tended to leave her nauseous at best. She wielded a two handed earthbreaker hammer named "drowbreaker." Three guesses how it got that name.

Your best roleplay interaction post in a previous PBP:
The blaze of the anvil, despite the rain and crashing waves, seems to grow more intense by the minute. As she turns back to observe the continuing battle, Maven grips the side of the lifeboat with impotent frustration. Why do I wish I was still there? And why do those damned fool men still flail about yards from that wretched beast's maw?!

Scanning her lifeboat reveals a hauntingly empty craft. Large enough for almost a dozen Dwarves, her current vessel floats high on the waters with a mere four, including herself. It's hard enough not to stare at the empty spaces, much less avoid thinking of how many Dwarves could have filled them. Unable to gaze at the burning ship, the empty boat, or the furious skies, the only solace left to her beleaguered mind lay in the waves as she slumps to the side of her seat. As her downcast gaze fights despair, however, something drifts across her vision. a shaft of lumber, no more than a foot and a half long, bobs in the dancing waves, the wide, cylindrical wooden head appearing above a crest every few seconds or so.


Puzzled by the object in surroundings it should not be, Maven finds herself staring dumbfounded at the tool for several seconds before it drifts closer to the boat. Snatching it from the water and gripping it in hand seems to trigger recognition in her eyes. My TOOLS! I left them in my cabin! NO!!

Rapidly scanning the area around them reveals barrels and chests floating randomly about the boat, some upturned, some open, some splintered, but just a few intact, bobbing about, seemingly without a care in the world. She then turns to the boat, searching through the random bits of equipment scattered around the floor of the craft. Digging through arrows, boxes of snuff, random clothing, planks and nails, she grows irritated as her search nears the bottom of the boat. No...not, that won't, NO...grrrr...ah HAH!

Standing tall from her little excavation, Maven triumphantly grasps a coil of rope, snapped and frayed, but still close to thirty-five feet in length. She then starts darting from one end of the boat to the other, eyes searching every container in the open waters with hawklike scrutiny. The other Dwarves, confused and taken aback by her sudden activity, make every effort to duck out of the way each time she moves in an effort to keep the craft balanced.

Come on, where is it? come onnnn, Torag don't let me down now...

Suddenly, she gasps as she spots it. How anyone could pick out an insignia no more than a foot wide from that distance, half submerged amidst the waves, rain and lightning, her current companions are completely unsure, but there she spies it: a cracked tankard, embossed in bronze, on the front of a small wooden chest. the name seems to echo in her head as it plays across her lips.


Grasping the coil of rope in her right hand, Maven shuts her eyes a moment, running her other hand over the circular coil as she whispers under her breath. When she finishes, the rope seems to shudder a moment in her hands. Ensuring her grip is sound, she flings one end of the rope out over the water, grinning with glee as it breaks water barely a foot from the chest.

Intently pointing a finger at the wooden box so far away, she projects her voice in a command unfitting her usually meek personality. "LOOP AND KNOT."

The rope responds with another shudder as the far end swiftly snakes its way around the chest and loops itself into a steadfast knot, just to the side of the Brewbane insignia. She then pulls the rope hand over hand with the urgency of a protective mother as the box expands to fill her field of vision. The moment the chest comes up to the side of the craft, she drops the rope and lunges with both arms for the soaked wood and the brass handles, tearing it free from the waves and clutching it like a rescued child. As her three Dwarf crew grabs the rope and does their best to match her success with closer, larger containers, she takes a minute to inspect the contents, the most genuine relief of the trip warming her features as she checks each implement for waterlogging, rust, and damage. By Father's beard, as long as I have me tools, not much remains I can't rebuild.

Can you commit to an absolute minimum of 1 post every 2 days:
Sure, I've done one a day before, participating in up to eight campaigns at one time. Once I got into it, I was quite regular, even slightly fixated, heh.

Can you commit to this game for a long time, as the bare minimum is measured in months not weeks:
On this, I'll be entirely honest: I WANT to. I had to give up on the boards once before, and it brought an end to more than one game simply because of my role in the story. I don't want to let that happen again. I want to be there to see the story play out and fulfill my role to the end.

What would you like to do in this game/get out of this game:
A diverse set of situations, good developments in my character's story and personality; I'd like to experience an intriguing adventure that leads me to places I don't know yet, and gives me ways to fill in more of a character's life with events I can't write alone.

Are you a dick:
I'm surprised this is a question. I make a conscious effort not to be, even when I'm in my worst moods.

I do wish to ask: are you committed to using Skype? If it's a text chat we need, there are other alternatives; I only ask because I often find Skype distasteful and resource intensive. I can get it if the game is committed to it--don't drag it down on my account--but I'll be just as happy not to.

Liberty's Edge

I have the distinct urge to play a bard. Arms like wet noodles and a voice like silver.

No idea why. Just have the urge.

Liberty's Edge

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I...I don't know how I feel about this recruitment. I find it strikingly original, and I AM a culinary student, but I certainly don't feel like any kind of chef...It's

Liberty's Edge

A very unorthodox and curious idea. I've been away from the boards for a long time, but the itch is re-emerging. Might as well see where it takes me.

4d6 ⇒ (4, 3, 4, 4) = 15 12
4d6 ⇒ (5, 2, 1, 5) = 13 12
4d6 ⇒ (4, 4, 3, 2) = 13 11
4d6 ⇒ (6, 1, 4, 1) = 12 11
4d6 ⇒ (6, 1, 2, 6) = 15 14
4d6 ⇒ (2, 5, 1, 5) = 13 12

13-pt equivalent. Yikes.

I'll have to meditate on it a bit and see if anything strikes me. Probably just take 20, though.

EDIT: forgot to drop the lowest. My rust must be showing.

Liberty's Edge

well, I've been good. I haven't joined any new campaigns in almost two months. Now about 8 out of the 12 I was in have died.

I can no longer resist, and Durvin's songs are priceless. I want in. time to roll some scores.

4d6 ⇒ (3, 2, 3, 2) = 10 8
4d6 ⇒ (1, 1, 5, 6) = 13 12
4d6 ⇒ (6, 4, 6, 3) = 19 16
4d6 ⇒ (1, 4, 4, 4) = 13 16
4d6 ⇒ (6, 3, 5, 5) = 19 14
4d6 ⇒ (6, 5, 3, 2) = 16 14
4d6 ⇒ (6, 1, 4, 3) = 14 13

damn. first set too good. round 2.

4d6 ⇒ (3, 4, 3, 3) = 13 10
4d6 ⇒ (6, 3, 3, 4) = 16 13
4d6 ⇒ (3, 2, 5, 5) = 15 13
4d6 ⇒ (4, 1, 6, 4) = 15 14
4d6 ⇒ (4, 4, 5, 3) = 16 13
4d6 ⇒ (4, 1, 1, 3) = 9 8
4d6 ⇒ (3, 2, 5, 6) = 16 14

OK, so 10, 13, 13, 13, 14, 14. 19-point buy. Hard to get much more balanced than that. I'll see what I can come up with.

Liberty's Edge

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If we're sticking to wiz/sorc list, then I'd probably go with unseen servant. He'd be great for maintaining that immaculate appearance of my kitchen after I've made a big meal or a pot of soup stock, and 20 pounds is enough capacity to carry a lightly loaded backpack, or even an umbrella in the rain. He can get the door when I'm holding heavy groceries, and he can completely replace "the clapper" when it's time for lights out. the applications for an (effectively) unlimited duration unseen servant are legion.

One other big contender for me is expeditious excavation.

-Landscaping? Draw me a picture and gimme five minutes. Ten, tops.
-Secret tunnels below your house? Have fun with your new labyrinth; you won't even disturb the sewage lines.
-Swift retribution to the jerk who pushed you into the mud? THIS. IS. SPARTAAAA!!!
-Foundation settling and cracking the floor? Not in MY house!
-Mom wants a new flowerbed? Snap your fingers and it's happy Mother's Day.
-Car stuck in the mud? Fill in the puddles and off you go!
-SAND castles? Pfffft. That is SO last century.
-Ever own a dirtbike? ever want bigger ramps? YOU'RE WELCOME.

No dirty fingernails, no sunburn, no sore knees, and no noisy power tools pissing off the neighbors. Mankind wants to reshape the earth? This is your spell, my friend.

Liberty's Edge

As I toss around ideas, I find myself gravtiating towards a half-elf, probably a witch, unless you're leaving the 1st level class open until we reach the 400 point goal. What would you say the racial COM bonus is for a half-elf? +2? +4? Going for a fairly high comeliness with my concept.

Liberty's Edge

A question just occurred to me: of the classes we would graduate into, I see no summoner. Is that a purposeful decision? Did you just not feel like you had suitable ways to include them?

Liberty's Edge

Good to hear. I've fallen into the habit of applying for every recruitment that catches my interest, even though I'm in several active campaigns and in college. I think I just habitually rise to the challenge of creating characters within different rulesets and scenarios, regardless of acceptance, just because I can.

Either way, I'll digest the material so far and see if inspiration strikes!

Liberty's Edge

Interesting. Not a lot of 20th-level startups these days, and your idea of transcribing the details of our adventures resonates with some of own ideas. I think I might roll something up, but I have class shortly, so it'll have to wait. Color me interested, regardless; let's roll some bones.

4d6 ⇒ (6, 3, 5, 3) = 17
4d6 ⇒ (3, 5, 3, 4) = 15
4d6 ⇒ (6, 6, 4, 2) = 18
4d6 ⇒ (2, 4, 6, 3) = 15
4d6 ⇒ (3, 2, 3, 3) = 11
4d6 ⇒ (2, 5, 5, 1) = 13reroll of 1: 1d6 ⇒ 3 so a 15.

18, 17, 15, 15, 13, 11. Hard to complain. Got a +4, possibly +5 ouf of the deal even from level 1.

I'll be back later if I think of something.

Liberty's Edge

I may be a bit late to the party, but I find unorthodox settings and thought-out homebrew rules fairly irresistible, and would be interested to try my hand here if you're up for it, GM.

However, I do have class within the hour, so I may have to save any serious focus for the next 3-4 hours. Are you ok with letting another -potential- submission in, or do you think your current roster will leave your hands full?

Liberty's Edge

RL distractions? Happens to us all...

Liberty's Edge

Guh. Checking in if we're still on. Just lost focus for so long and couldn't even think about a character. Gonna hop back on that and see if I can get something cooked up here.

Liberty's Edge

Hmmmm...quite a motley mash-up of concepts for this one. I might have to give this a shot.

Liberty's Edge

I have a concept in mind for a character, but random generation is always intriguing. DM, if I let you random generate one for me, can I still choose to make one from scratch if the RNG just doesn't inspire? Or does that kind of violate the spirit of the game you're going for?

Liberty's Edge

I'm still kind of mulling over what kind of character to bring. So many options with this kind of setup, I can't really choose. I'll lend my two cents to developing the background if desired and figure out a submission once we're a little further along.

Liberty's Edge

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Being near a coast means a good chance of early sunrise.

Liberty's Edge

GAH. Went to revise my background and writer's block hit like a ton of bricks. Have to try again tomorrow with a clearer head.

Liberty's Edge

I liked that PF used less skill points and kept the same overall bonuses, at first, because it reduce the bookkeeping of skills, which was, in 3.5, quite a chore.

However, it does lead to the aforementioned problem in exchange...

Hard to say now which I would really prefer.

Working on my submission, BTW, just got home from parent's house, should probably have it up in a couple hours.

Liberty's Edge

I'm working on my first submission (and it's gonna be a bold one, I think) and I'm curious about some of your creation guidelines.

The 2 bonus skills per level are every level, correct?

Further, are the three additional skills at 1st level just one-time bonuses, not per level?

Lastly, for now, the package two benefits, specifically the honor's scholar: the wording seems somewhat ambiguous--you say "gain specialization in those skills and gain a point each." I'm wondering what you mean by specialization here.

Liberty's Edge

I am intrigued by your campaign description and would like to submit a character.

...As soon as I get something written up.

Liberty's Edge

An intriguing introduction. I think I may try to brew up something for this. Any idea of your recruitment timeline? I'm not at home so my resources (e.g. time) may be more limited.

Liberty's Edge

Need to develop a better line of feats for grappling with your teeth...

Liberty's Edge

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Funny, I was actually hoping I'd find something on which to disagree with tormskull cause I was worried I was starting to feel sycophantic.

I find it entirely possible, and even logical, for a character to have a generally weak stat in which they have a very narrow talent, as in the klutz with good crafting hands above. However, two points still ring true here: first, it needs a good, compelling reason, which is something subjective and uncommon in players. Second, it should be the exception to the rule, and when ignoring mechanical deficiency is as good as securing advantage, it can be hard to convince some players to play the hand they've dealt themselves, so to speak.

I have just such an example of a low-cha character who I've described as "a waste of good looks," but she's fairly shy, lacks in assertion, and is very reactive, rather than proactive. She'll disagree with the plans of the group if she finds them to be an abhorrently bad idea, but unless queried, she'd be hard pressed to present any of her own, at least at this point. the campaign's still relatively young, but I've done my best to play it to the hilt.

Unfortunately, not nearly all players put forth the effort.

Liberty's Edge

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Point for Bluddwolf. Environmental interaction is another thing sorely lacking in MMO's that can work miracles to elevate your game. I transitioned from Dark age of Camelot to World of Warcraft when WoW was brand new. The difference in involvement and interactivity was ENORMOUS. The simple ability to right-click a chair and sit down; the power to mine a mineral vein or harvest an herb; especially those unorthodox quests which had you either use a mount or vehicle, or even transform into something else entirely, were just a breath of fresh air. Even just sitting down to munch a piece of bread for a minor buff was cool. Little things like this, that help bring virtual characters and real people just slightly closer, are going to be key.

Have wagons traveling between towns where a few people can just jump on and hitch a ride as it passes by. Don't think I've seen that in an MMO before. Include actual board/card games in the world so people can enjoy the taverns all the more. they need not have any greater reward tied to them than the gold players bet and the fun of watching them play out.

Liberty's Edge

Might be fun to go all wizard-y and transition into the local magic shop owner. Gain a couple levels and some starting capital, then pump out the wands and potions for PROFIT.

But first things first. gotta get a town off the ground, so to speak.

Liberty's Edge

Hmmm...I am nothing if not a fan of deviant campaign creation. Homebrew is basically a magic word to me, so I will most certainly keep an eye on this.

Any idea if we're starting close to water? Docks might be necessary, and they'd definitely give the mill extra work.

Also, a blacksmith might be quite a boon to a starting town either way. Two cents, y'know.

So, question for clarity: You mentioned shopowners and the NPC classes--commoner, adept, etc. Any ground rules for how exactly that's intended to work?

Are the "adventuring" classes precluded from being property holders to start? Are the NPC's meant to just have a more rooted role for now? I'm just curious what you're thinking on that topic.

Liberty's Edge

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Bear in mind the paladin's code is an individual thing, and is not explicitly spelled out as preventing him from having a little fun. If your DM didn't specifically restrict you from it, then there's nothing preventing a little cross-religion contact.

Wonder how safe you'd be starting a grapple at her tail? Surely she can't initiate much of an "act of passion" like that...


Liberty's Edge

Want a good idea for a fishing minigame framework? Look at Breath of Fire III. some of those fish would NOT be reeled in without a FIGHT. that was fun.

Liberty's Edge

I agree with the idea of determining your next level ahead of time, and working your character's behavior towards it for consistency's sake. I seem to recall somewhere an alternate rules system that awarded the character only a portion of the powers of his next level at more common increments than a whole level. He'd pick up his saves, then later the BAB and HP, then the skills, then the spells per day/class abilities--or something like that. Can't recall where I saw it though; somewhere on the boards I think. I found that idea intriguing for exactly that reason.

If you learn the similarities between BAB's, saves, and the commonalities, you could take it one step further; instead of asking them what class they're working towards next level, let them pick one feature at a time, only cutting off choices that no longer match up. they decide to take a +1 BAB first off? Then they can only take a full BAB class, and restrict their other choices to match. they pick up new spells per day? they're certainly not going rogue, monk or fighter, just for off-the-cuff examples.

In a way, that could kind of act as a funnel that lets them choose abilities piecemeal, and when they've reached enough XP and completed all the choices, you just mark on their sheet that they gained a level in X class. Quite a reversal from getting a level and writing the abilities that go with it; the level instead becomes end result instead of the sudden, abstract choice. They get new powers and stats at more regular intervals and in smaller chunks, they're not completely pigeonholed into a class choice from the outset until they "disqualify" for particular classes, and it eliminates the idea of someone "suddenly" gaining wizard spells or the ability to rage for no justifiable reason.

Conflicts and issues abound, I'm sure, especially with spells per day and calculating less than full BAB, but an intriguing idea nonetheless. Has the potential to mediate between choosing your crunch for advantages and evolving into a new path in life; YMMV.

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