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Daxur's page

479 posts. Alias of Spazmodeus.

Full Name



Goblin Wizard 1 HP:25/26 RHP:26/26 D:+5 T:+5 FF :+1









Strength 9
Dexterity 18
Constitution 10
Intelligence 18
Wisdom 10
Charisma 10

About Daxur

Male Goblin Wizard l
CN Small (Goblinoid)
Init +4; Senses Perception +1, Darkvision
Destiny Points:1
Hero Points:11


Height: 3'6''
Weight: 75 lbs
Eyes: black
Skin tone: Greenish grey
Age: 23
Homeland: Breland
Defense +5, Touch +5, FF +1
HP 26 Reserve Hit points 26
0 disabled; -1 to -16 unconscious
Stabilize 16%
DR 0/armor; SR 0
FRW +0/+4/+2

Spd 30 ft/x# (# squares)
- +0 dagger 1d3-1 19-20x2
- +5 dagger 1d3-1 19-20x2
- +5 crossbow 1d6 19-20x2
Special attacks N/A

Str 9, Dex 18, Con 10, Int 18, Wis 10, Cha 10
Bab +0, CMB -2, CMD 12/8
Feats Wizard Weapon Prof, Scribe Scroll, Improved Familiar
Flaws None
Skills +4 Acrobatics, +4 Appraise, +0 Bluff, -1 Climb, +0 Diplomacy (+4 to influence +5HD)
+0 Disguise, +4 Escape Artist, +6 Fly, +0 Heal, +0 Inimidate
+9 Knowledge(Arcana), +9 Knowledge(Dungeoneering) , + 9 Knowledge (History)
+9 Knowledge(Local), +8 Linguistics, +1 Perception, +0 Sense Motive,
+12 Stealth, +0 Survival, -1 Swim
Traits Ambitious, Eldritch Delver, Scholar of the Ancients
Drawbacks Pride
Languages Draconic, Common, Orc, Dwarven, Gnoll, Xen'drick
Homeland Breland (Sharn)

Scroll case (empty)
Ink, black
Ink pen
Paper (3)
Parchment (10)
Trail rations

Flint and Steel
Spell components

spell book
book lariat

Explorer's Outfit (worn)
Bandolier (empty)

Light Crossbow
20 Crossbow Bolts.

Dragons 0 Galifars 85 Sovereigns 1 Crowns 0

Spells Known
0 level (3/3)
Mage Hand

1 level (2/2)
Enlarge Person
Summon Monster I


Detect Magic
Disrupt Undead
Mage Hand
Ray of Frost
Read Magic

Burning Hands
Cause Fear
Charm Person
Enlarge Person
Magic Missle
Summon Monster I


Daxur like many goblins who lived outside of Dargunn, was
born into servitude. His family lived as servants to
a scholarly wizard in the Dava Gate district of Sharn.

Daxur's natural cleverness quickly became apparent and the
enlightents wizard, one Xarek, took it upon himself to
begin to tutor the young goblinoid. Easily mastering the
introductory subjects the wizard challenged him with, Daxur
began to devour everything his new mentor put before him.
Xarek was not surprised when Daxur showed a talent for magic,
far outstripping many of the previous apprentices Xarek had
taught. Xarek was a wizard, but also a serious scholar of the
old Xen'drik and Dhakaan empires; Daxur was enthralled with
the tales of magical achievement.

It came to pass that Xarek's old age finally caught up with
the kindly scholar. His will generously rewarded Daxur's family's
years of service with freedom from thier indentured status and
a small annual stipend, enough for them to have a small
home of thier own. For Daxur, the scholar left a folio of his notes
on Xen'drik and Dhakaan (stuffed haphazardly into his many annotated
glyphbook) ,his shardstone, unused for many years, and Daxur's
first spellbook - his apprenticeship was over.

Studying Xarek's notes, Daxur found that the wizard had suspicions that
the city of Cauldron in the Black Cap Mountains may sit upon an old
Xen'drik or Dhakaan site - he had meant to investigate himself but found
much joy and distraction in his trainng of Daxur.

Daxur gathered his belongings and immediately outfitted himself for the journey to Cauldron.
Once there he found his Master's musings to be mostly fiction. However, he counted himself
fortunate to make the friendship of Engineer #3 , a warforged out of old Cyre. Many
adventures later, Daxur found himself summonded to Sandpoint to serve as a arcane liason,
for the defense of the area.


Daxur is a very confident goblin. He enjoys the fact that most seriously underestimate him,due to his size and fact that he is a goblin. It amuses him to no end to see the surprise on people's faces when he begins to speak. Having seen his family, though treated well by his mentor, and other goblins living in servitude, he is quite adamant that he will brook no limits on his own freedoms. Seeking and finding knowledge is his means to that end.


Daxur appears as a very clean, well dressed goblin. Despite his size, he exudes the confidence of a much larger being.


Arras Pressk
A human noble, Pressk hails from Magnimmar his family , once respects, having fallen on hard times. Unable to continue to finance Arras' prelidiction for a lavish lifestyle, his father has shipped his son out to the 'provincial' town of Sandpoint, to live by his own means and wits. It's been hard for Arras, at first he refused to even consider 'working' ,but that brought his personal finances perilously close to ruin. Breaking down, he seriously examined his habits and abilities for the first time. Reaizing he could put his arms training to use, he applied for membership of the town guard. Surprising even himself, he was accepted, though his still haughty manner hasn't endeared him to his Watch-mates.

shifter, smuggler
Plying the coasts of Brland, Vrna is a merchant who can be counted on to transport 'sensitive' items for a fee. Always skirting the law, Vrna enjoyed the push and pull of living on the edge of the legal system. He keeps his nature as a shifter a secret from all but his most loyal of friends. He keeps a small house in Sandpoint, stategically close to the shore. Dug beneath the house is a secret cave that links to one a quarter mile down the coast.

Maia Smeel

The Smeel's have lived in Sandpoint for generations, originally homesteaders, farmers. At somepoint, the family made the move into town, taking up shop as bakers. Maia can always be found behind the counter, buxom and pretty, a favourite of the young men of town, and not a few of the older gentlemen as well. Free with a smile, and an extra sweet, Maia is often the target of many suitors for Sandpoint's festival and other occasions. Through some selection criteria of her own, she always chooses a different escort, but all who have the privelege swear she's the most wonderful companion on could wish for. Having a close connection to most if not all of the eligible bachelors in Sandpoint let's Maia collect information readily , necessary for her role as informant for the Dark Lanterns.

Replacement PC:



Being the servant of a powerful wizard presented certain advantages to young Daxur. Reading material of
all sorts lay about. Using these , the young Goblin used his native intelligence and taught
himself how to read, not only the common tongue but also the distinctive language of the arcane.

One day , he was cleaning his Master's workshop, and saw that a junior spellbook had been left
open. Grabbing a stool, Daxur peered at the sigils writ there and before he could convince himself
otherwise, recited the incantation without fail. With wonder he watched as a small flame emerged from
his palm, flickering with his thoughts.

A movement out of the corner of his eye, and Daxur saw his Master watching him thoughtfully.
With a nod, the old man left the room.

The next day, Daxur found the same book, but left open to a different spell...

Plans for the week

Daxur shrugs, "Well, I have to make my introductions in Sandpoint. Ha! Have to get to Sandpoint
first, don't we? Once there ,I'll see what my new position entails. Could turn out to be a bit of a
bore. At least #3 will be there."

Plans for the month

"Once I'm established in my position, I think I must establish a workshop and study, if I'm to
continue my mastery of the arcane arts. Might be an issue getting supplies into this hinterland..
perhaps I will try to also establish some sort of supply line back to Sharn for my necessities."


"Love you say? " Daxur ask, his eye growing wide, "My kind don't have that luxury.
What am I to do? My Master's niece, tall, blond, willowy....the ideal specimen of human beauty.
I must admit to having quite the school-boy crush on the maiden. For naught, of course. For I was
merely an amusing pet of her Uncle's...."
Daxur trails off, his eyes distant , until he
sighs and turns away.

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