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Sorcerer

Dax Thura's page

FullStar Pathfinder Society GM. 1,949 posts (11,417 including aliases). No reviews. No lists. 1 wishlist. 13 Pathfinder Society characters. 41 aliases.


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Grand Lodge

A non-swordsman spot, though I am not too proud to make changes if it means I get a spot. I can easily switch to a greatsword of some sort instead.

Grand Lodge

Here is my submission, Tsumoro. I originally put him together for a game very similar to this one. I have read the class sheet and understand your limits on barbarians. I hope to get an exception to represent his 'early training' and brutal combat style.
======================================================================

Tsumoro's mother told him that his father was a samurai. This caused Tsumoro to believe himself above the other peasants and lead him he used his size and strength to bully them. He was the terror of the village. In time, a group of ronin passed through the village and he left with them to learn the way of the samurai. As it turned out, they were bandits. Tsumoro did learn, though, and quickly became a ranking member of the group.
They eventually returned to his village where they found a group of samurai waiting for them. During the ensuing battle Tsumoro witnessed his mother's murder and he realized his own evil. Tsumoro immediately turned on his group and helped kill them all. In the end, he knelt down over his dead mother and waited for the killing blow. It never came. Instead one of the samurai, seeing the true repentance in his eyes, offered to train him in the true way of the samurai.
Tsumoro has grown much since then. He has survived many fights and has had many adventures. He now travels the land hoping that helping others will help him forgive himself.

Tsumoro is a massively muscled, hairy, human. He is burly and seems terminally unkempt. He knows his size and demeanor can be intimidating, but in combat he becomes truly fearsome. Among friends, though, he smiles easily. As a ronin, he has had to learn skills to take care of his gear and though his weapons and armor are well used, they are also well kept. Tsumoro has also developed into a passable carpenter.

Grand Lodge

I hope I'm not overstepping my bounds here, but what happened? Why did you disappear?

Grand Lodge

No worries. Faengrim was eyeballing the map and indicating vague lines to make himself look good. You actually know something.

Grand Lodge

I'd like to submit Crux, human arcanist. He was in a game of CoCT game that died. I can easily level him if chosen.

Background: Crux was born to a life of wealth. He had a talent for magic but his father wanted him to become a soldier. So Crux ran away from home. He had dreams of impressing a great wizard and becoming his apprentice. Eventually becoming a powerful wizard in his own right. Unfortunately, he was found by Gaedren Lamm before that could happen. Gaedren recognized the potential in Crux and tried to force a life of crime upon him. However, Crux was not to be swayed and eventually, Lamm decided the boy with so much potential had to be removed. Crux was beaten and left for dead in the gutters where, as fortune would have it, he was found by a up and coming wizard. The wizard nursed him back to health and took him on as his apprentice. His apprenticeship is now done and Crux has returned to finish his business with Lamm and make amends with his father.

Appearance: Crux is rather tall and thin with a piercing stare. He keeps himself covered as much as possible in an effort to hide the wounds that remain on his face and body from Lamm's depredations. He has a noticeable limp from that last beating as well (though it does not hamper his movement).

Note: At this point I can say nothing about the characters meshing, but I can say that I can commit to posting several times a week. Often more than once a day. If chosen, I will be committed to the game.

Grand Lodge

Boatswain works just fine.

Grand Lodge

Prompt:
Xerxzayas begins walking backwards, looking into the sickly fog. He wants to disbelieve that it is a danger to him, but he can not. He keeps looking and walking faster and faster until he is at a run. As he runs he does his best to find a weapon or a way out. His legs get heavy and his lungs begin to burn Damn my weak form, yet he keeps running. Xerx tries to look back to see how close it is, but only manages to stumble. He rights himself and keeps running. Choosing the high road in the hopes it behaves like a normal fog will, but no, it doesn't. The entity within directs it to follow him. He ran higher and higher, still the fog chased him. Then, at the point his legs were leaden and his lungs were ready to burst, Xerxzayas stopped. No more running. I may be weak, but still I am strong. He turns to face his unbeatable foe. That is when he sees the oil. He sloshes it across the street and quickly lights it. He tosses down some cloth which also catches fire. It won't stop the fog, he knows that, but it does give it some pause. Which proves that it is being contolled. That there is a will behind it. Xerxzayas can't help but smile. This body is weak, but my will is strong. With that he turns and runs again. Not to get away from the fog, but to find a way to defeat his foe.

Grand Lodge

Xerxzayas is a Human Alchemist (metamorph)

Xerxzayas has known much violence in his life. He's been through raids by goblins and orcs, attacks by monsters like manticores and werewolves, rampages by giants and wayward demons, and incursions from devils and darklings. Each time he saw brave men and women through themselves into harm's way and die at the hands of creatures and beings far more powerful than themselves. They would die by the tens, the hundreds, and even the thousands.

Xerxzayas was determined to be one of those defenders, but he did not want to die. He had to become more than what he was if he was to survive. He had to find a way to surpass his human frailty. While he continued to train his body, he also trained his mind. In addition, he sough the counsel and advice of the wise and the learned. In alchemy, Xerxzayas believes he's found what he's looking for.

He wakes in a room. His memory about recent events... any events, really, are a bit hazy.

Grand Lodge

Does Eris or Yan Mei want to try and identify the items?

Grand Lodge

I still need to identify Orisini's armor, rapier, and belt right?
Spellcraft: 1d20 + 8 ⇒ (4) + 8 = 12 armor
Spellcraft: 1d20 + 8 ⇒ (20) + 8 = 28 rapier
Spellcraft: 1d20 + 8 ⇒ (9) + 8 = 17 belt

Grand Lodge

My life just became hectic. I won't be able to get a character together for this after all.

Grand Lodge

Palm slap to the forehead.

Didn't notice that. Thanks.

Grand Lodge

Definitely dot.

Grand Lodge

That should have been....

All giant sized:
+2 hide armor
+1 dwarf bane heavy pick
+1 light pick
ring of protection +1

Do we sell them? Do we get normal prices for them?

Grand Lodge

Booyah! What about the non-standard race? Should I rework Faengrim as a different race?

Grand Lodge

All giant sized:
+2 hide armor
+1 dwarf bane heavy pick
+1 light pick
ring of protection +1

Grand Lodge

I don't even know if we're in the second book yet.

Grand Lodge

I heard your complaint and happily make the correction. After triple checking, that should have been the only one with an issue.

Heal-Bot
Nerak the Numb-Minah-Waits-for-the-Sun- Human (shoanti) Druid (lion shaman)
Ouachitonian- Liam the Wanderer– Ifrit Paladin (tempered champion, hospitaler)
KoolKobold- Nirra– Halfing Oracle (life)
Deaths Adorable Apprentice- Aurora Warin– Human Oracle (life)
Jesse Heinig- Isabella Monstrance–Aasimar Cleric (merciful healer)
Fraust- Quill- Human Cleric (evangelist)

Trap Finder
Luke_Parry- Skerrin Maltisse- Elf Magus (bladebound/hexcrafter)
Sir Longears- Olaff Olaffson– Human (ulfen) Ranger
Joshua 9093- Fizgrubber– Goblin Rogue (unchained, scout)
Dax Thura- Durbin– Half-Orc Slayer
William Nightmoon- Vlad Mirwood– Dhampir Inquisitor (kin-slayer)
Tharasiph- Raok the Leaper– Grippli Inquisitor (sanctified slayer)
Vanulf Wulfson- Caerwyn Callandriil- Half Elf Rogue (unchained, scout)
DBH- Nissa Krager- Human Alchemist (crypt breaker)

Grand Lodge

This is what we have so far for submissions. Each is mostly, if not totally finished.
I've divided them into the two categories the DM says he's looking for. If a character can fill both roles, I looked to see where the player said their character would be most useful.

Heal-Bot
Nerak the Numb-Minah-Waits-for-the-Sun- Human (shoanti) Druid (lion shaman)
Ouachitonian- Liam the Wanderer– Ifrit Paladin (tempered champion, hospitaler)
KoolKobold- Nirra– Halfing Oracle (life)
Deaths Adorable Apprentice- Aurora Warin– Human Oracle (life)
Jesse Heinig- Isabella Monstrance–Aasimar Cleric (merciful healer)
Fraust- Quill- Human Cleric (evangelist)

Trap Finder
Luke_Parry- Skerrin Maltisse- Elf Magus (bladebound/hexcrafter)
Sir Longears- Olaff Olaffson– Human (ulfen) Ranger
Joshua 9093- Fizgrubber– Goblin Rogue (unchained, scout)
Dax Thura- Durbin– Half-Orc Slayer
William Nightmoon- Vlad Mirwood– Dhampir Inquisitor (kin-slayer)
Tharasiph- Raok the Leaper– Grippli Inquisitor (sanctified slayer)
Vanulf Wulfson- Caerwyn Callandriil- Half Elf Rogue (unchained, scout)
DBH- Nissa Krager- Human Alchemist (crypt breaker)

Grand Lodge

I'm ok with it, but Chuffy wants to stab one more time.

Grand Lodge

1 person marked this as a favorite.

Actually, Sunny, DM Camris is in and is running other games on this board even today. Don't misunderstand, I'm disappointed not angry. And I still recall that he stepped in to GM this game after our original GM flaked on us. I am ever appreciative for that. I only wish he would take a definitive stance. Get the game going or say good-bye. For the record, my preference would be to get and keep the game going again.

Grand Lodge

So it's been over a month since the DM has posted. This sucks. Savage Tide is my favorite AP and this game has been fun for me from the start. I hope DM Camris finds the time to get this game back on track, but after all the delays, I doubt it. Eventually you just got to admit the truth that sits before you.

Game On!

Grand Lodge

This is what we have so far for submissions. Each is mostly, if not totally finished.
I've divided them into the two categories the DM says he's looking for. If a character can fill both roles, I looked to see where the player said their character would be most useful.

Heal-Bot
Minah-Waits-for-the-Sun –Nerak the Numb- Human (shoanti) Druid (lion shaman)
Liam the Wanderer –Ouachitonian- Ifrit Paladin (tempered champion, hospitaler)
Nirra –KoolKobold- Halfing Oracle (life)
Aurora Warin – Deaths Adorable Apprentice- Human Oracle (life)
Isabella Monstrance –Jesse Heinig- Aasimar Cleric (merciful healer)

Skill Monkey
Skerrin Maltisse - Luke_Parry- Elf Magus (bladebound/hexcrafter)
Olaff Olaffson –Sir Longears- Human (ulfen) Ranger
Fizgrubber –Joshua 9093- Goblin Rogue (unchained, scout)
Durbin –Dax Thura- Half-Orc Slayer
Vlad Mirwood –William Nightmoon- Dhampir Inquisitor (kin-slayer)
Raok the Leaper – Tharasiph- Grippli Inquisitor (sanctified slayer)

Grand Lodge

Thanks. I look forward to bringing it.

Grand Lodge

Jon-Wyn

Arcanist level 3

HP 4 + Con

Arcanist Exploit: Quick Study

Additional Level 1 spell slot

New Spells: Pattern Recognition, Shadow Weapon

Skill Ranks
1 bluff
2 climb
1 disguise
1 perception
1 stealth

Grand Lodge

No time right now, but I will be submitting a half-orc slayer by tomorrow.

Many like to pretend it's not there. Most will never experience it. Sandpoint has a dark side. In the shadows and alleys cut throats and criminals engage in all sorts of shady dealings. This is the Sandpoint that Durbin grew up knowing. This is Durbin's chance to get away from all that. Maybe his only chance.

Grand Lodge

1 person marked this as a favorite.

I just had a Gamers flashback.

I steal his pants

Grand Lodge

Whoa! I did not expect that question, but it is a very reasonable question.

Frankly, I like the posting style of the game. You guys also have good chemistry. With four or five players, I felt that this game might have room for another player.

I think I could fit in well and add something to this game. I just want to be an active character in a good game.

Grand Lodge

Hello. I'm the one WhtKnt mentioned. My concept is a Skinwalker (shark-kin) Ranger (history below). I know that the original recruitment discouraged non-core races so I can change his race if that is what it takes to get a seat at the cool kids table.

Backstory
Faengrim had a rather idyllic upbringing in a small commune inhabited by his people. Then one day the sahuagin attacked. His father told him to run away and not go into the water. So he did. Eventually, Faengrim stopped. He had to stop. When he went back he saw only ruins and the dead. He cried over the remains of his parents until he could cry no more.

A traveling merchant that came by regularly took him to the nearest town. He was left at the doorstep of the first temple they saw. Faengrim never made it inside. He spent some time living on the streets begging, but he was no good at it. He tried stealing, but he was no good at it. He tried beating up the smaller kids and taking from them, but he was no good at it. Then he was shanghaied and taken aboard the Raging Wench. At first Faengrim was not a very good sailor or pirate. But as he grew, he came into his own as a sailor. Unfortunately, he was still not a very good fighter. The rest of the crew teased and bullied him for that.

The Raging Wench came upon a damaged ship. It turned out to be a trap set by the sahuagin. The sahuagin were winning. One was about to skewer Faengrim, but right then he snapped. All of his pent up fear and anger was unleashed. He single handedly turned the tide of the fight. He underwent his first change and savaged them with their own weapons. When that broke he clawed and bit them. He even dove into the water to chase down the fleeing sahaugin. Faengrim had no more trouble from the crew after that.

His time aboard the Raging Wench done, he now seeks to make his way in the world. And kill some sahaugin along the way.

Grand Lodge

Dang! I guess they don't like cake. And I was pretty proud of Faengrim too.

Grand Lodge

Let them know if they choose my submission, I'll bring cake. I don't know if that will sway anyone. But there it is.

Grand Lodge

It was indeed EPIC!. The mages unleashed fury and hellfire. I bet Praxim took that dragon to single digits. Thordak got his axe off like a mad dwarf. Tomaru didn't do a single point of damage himself, but his abilities really showed up in a meaningful way. And Kellen was comedic relief. I need good night's rest, but I want to do that again.

The only thing now is the fallout. Aurora's death toll was probably bigger than the giants. It was all Aurora. That's my story and I'm sticking to it.

Grand Lodge

Neither Thor nor Hulk were in the movie.

Don't worry Aurora, you're more like Scarlet Witch. You killed more innocents than anyone else. Even the bad guys.

Neither Thor nor Hulk were in the movie. They don't apply.

Grand Lodge

This is exactly what happened to the Avengers. We are just so unappreciated. I see Praxim and Lym being the leaders of each side.

Seriously, this is really going to put a huge cloud over an epic fight. I'm loving it.

Grand Lodge

I so totally forgot about them.

Grand Lodge

So far my game plan is working pretty good. Being Thordaks transport delivery service has been fun. But my spell supply is pretty close being tapped out. Soon I might even be forced to attack something.

Grand Lodge

They were too far away.

Tomaru's posts are just so long.

Grand Lodge

Dang! Just dang.

Grand Lodge

I misunderstood what it took to win. Young Chuffy wants that badge.

Grand Lodge

Yeah, some control. I'd rather not be bogged down in the minutiae of the kingdom building system.
Torod's concerns are the worship of Erastil, preferably over all other deities, feeding the people, and defending the people.

Grand Lodge

Prima, Lillend
HP 87| AC 20 T 12 FF 17|Fo +9 Re +10 Wi +10; immune electric, petrify, poison; resist cold 10, fire 10| augment summon, combat casting, diehard| constrict 2d6+5; bardic performance; spells|
+1 Longsword +14/+9 (2d6+11/19-20), Tail Slap +8 (2d6+3 plus grab)

Grand Lodge

No. I plan on doing a lot of summons and figured to keep track of them by name, Primus, Secundus, Tertius, Quartius, Quintus, etc.

Grand Lodge

Plus bonuses from bardic performance +2 and prayer spell +1.

Grand Lodge

Just hold on. I'll see about Summoning some help for you.

Grand Lodge

True but the distances we're talking is really going to cut into my uses per day. My concern is that that potion is going to come in handy sooner than I'd like.

Grand Lodge

Two weeks. Ok. That gives me time to read up and get back into character.... or totally procrastinate and jump right in anyway.

Grand Lodge

I have been looking forward to this battle. I hope I don't disappoint. Tomaru doesn't hit hard so uses his summons to do damage. He is mobile, though, and can bounce around the battlefield, and perhaps even the town, for healing or rescue.

Grand Lodge

With Gafar's departure, we have
Eris the Kitsune Sorceress
Sa'Kage, the Human Slayer
Yanmei, the Vishkanya (Bard) Geisha
Jon-Wyn, the Half Elf Rogue/Arcanist
Does anyone think we need another? A more dedicated healery type maybe?

Grand Lodge

So a Dragon Duelist, a Pheonix Shugenja, or a Crab Thumper? Decisions decisions.

Grand Lodge

I'm still here and I'm still very interested. Though I did start a second job so my time is not as abundant as it was.

Whichever way you want to go is good with me, but I do like the reverse Crimson Throne idea.

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