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Sorcerer

Dax Thura's page

FullStar Pathfinder Society GM. 1,714 posts (9,940 including aliases). No reviews. No lists. 1 wishlist. 9 Pathfinder Society characters. 35 aliases.


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Grand Lodge

Seldon wrote:
We're one day's ride away, and can likely send a message with any of the travelers passing by (a sealed message or word of mouth, whatever you deem prudent, Tunder). I think the stakes are a bit higher than a few suspicious townsfolk, and Hemlock is the only one who know's Mirela's connection to the murders, and when we we return we'll have plenty of substantial evidence. I'd rather move on to the next setpiece, I'm wary of slowing the pace down too much as we've a whole lot more adventure to get through. Just my two cents on the matter.

It's the whole town, actually, word of the murder can't be kept quiet long. Once the word is out, Hemlock can't keep Miri's "involvement" quiet. We also, might be able to get some help for our next stop. I mean we're just some country bumpkins going to the big city to cause trouble for a noble.

Grand Lodge

Thank you. It took a bit of doing to say it in Torod's voice. He's not the type to admit fault easily, especially of such magnitude. He does give credit where its due, though. And now, much like with the kobolds, he is earnest in being a good neighbor. Kressel will have to figure out if that's an improvement.

Grand Lodge

DM DoctorEvil wrote:
Dax Thura wrote:
Quick question, can I retrain Crux as an arcanist?

I'd prefer not to, but if you really want it, you'll have to follow the retraining rules, which means 5 days and significant gold investment.

Actually, it would take 20 days (5 days per level) and 800gp.

Grand Lodge

as Torod: love the nation of Stagland and the capital of Stagfort. Then there's Kameland and Green Marches for the name of the nation. Concordia is my second choice for the capital, though I'll always call the fort the Stag Fort.

as Dax: the same as above minus the nation of Stagland.

Grand Lodge

The area we're in is called the Kamelands. We might get more support from the folk who live in and around the area by naming our kingdom after it.

Grand Lodge

Sounds pretentious.

Grand Lodge

I'd like to continue both, but if forced to choose, then Serpent's Skull would be my preference.

Grand Lodge

One small detail, I don't think Asta (or anyone for that matter) can have two jobs. Don't forget about Kressel and Jhod and there may be others that present themselves as candidates for nobility as we continue on. There's still quite a bit of area to explore still.

Grand Lodge

Isn't a holiday everywhere if its a holiday in the US?

Grand Lodge

I would rather the kingdom building stuff be in the background. Or I'd agree if someone else wanted to be responsible for all that stuff. If, however, the group wants to build a kingdom by committee, I'll be in the middle of it making your lives a living hell.

Grand Lodge

I prefer to call it a sabbatical.

Grand Lodge

Edited.

Grand Lodge

After giving to our allies:
- King Sootscale 500 gp in trade goods, 500gp in jewelry, and 200 sp.
- The guards at Oleg's, Kesten Garess, John Eastwood, Wayne Eastwood, and Clint Eastwood, are given masterwork chainmail, masterwork longsword, +1 ranseur, and two masterwork weapons of their choosing.
- Oleg gets 400 gp in trade goods, 200 sp and 50 gp.
- Mikmek a rapier +1
- Kressel gains a heartfelt apology from Torod which comes with a gift of a silver holy symbol of Erastil.
-Jhod gets Elaina's old composite longbow, +2 str.

And we take for ourselves:
Asta:
potion of cure light wounds x2
potion of cure moderate wounds x2
daggers x3 (spares)

Elaina:
+1 magical beast bane arrows x3
+1 composite longbow (+2 Str)
Arrows x20
+1 longsword

Marten:
amulet of natural armor +1

Torod:
composite longbow (+2 Str)
Stag’s helm
arrows x20

Seraph:

We are left with:
4500 cp
1652 sp
952 gp
23 pp
silver Stag Lord amulet worth 20 gp x2
turquoise earrings worth 130 gp each
heavy steel shield
masterwork studded leather
Trade Goods worth 5750 gp
Jewelry worth 2400
+1 Leather armor
longsword

Before we divide this up, we should know how much it will cost to get the fort together (we need to rename the fort and get a name for our group).

Grand Lodge

Don't have to watch alone.

Grand Lodge

I'm good either way.

Grand Lodge

Thanks for being such a good game member. Happy Anniversary.

Grand Lodge

I don't think anyone has any real designs on the masterwork weapons we have coming to us, so why not give them to the guards?

Grand Lodge

Loot List update 1.2:

Break down
Coin
4500 cp
2052 sp
1002 gp
23 pp

Other/Sell:
silver Stag Lord amulet worth 20 gp x2
turquoise earrings worth 130 gp each
masterwork chainmail
+1 ranseur
masterwork longsword
heavy steel shield
masterwork studded leather
Trade Goods worth 6850 gp
Jewelry worth 2900
+1 Leather

Asta:
potion of cure light wounds x2
potion of cure moderate wounds x2
daggers x3 (spares)

Elaina:
+1 magical beast bane arrows x3
+1 composite longbow (+2 Str)
Arrows x20
+1 longsword

Marten:
amulet of natural armor +1

Torod:
composite longbow (+2 Str)
Stag’s helm
arrows x20

Seraph:

Mikmek:
+1 rapier

Kressel
Silver holy symbol of Erastil (gifted by Torod)

I suggest giving to our allies
- King Sootscale trade goods and jewelry worth at least 1000 gp
- The guards can be given masterwork chainmail, masterwork longsword, +1 ranseur. There are three of them, right?
- Oleg can get trade goods and gold worth 1000 gp.

@ Seraph: I understand. I think you should get a larger share of the loot to help make up for it some.

@ Elaina: Actually that's a magical +1 composite longbow, +2str

No thoughts on stuff for our allies?

Grand Lodge

Loot List update 1.1:

Break down
Coin
4500 cp
2052 sp
1002 gp
23 pp

Other/Sell:
silver Stag Lord amulet worth 20 gp x2
turquoise earrings worth 130 gp each
masterwork chainmail
+1 ranseur
masterwork longsword
heavy steel shield
masterwork studded leather
Trade Goods worth 6850 gp
Jewelry worth 2900

Asta:
potion of cure light wounds x2
potion of cure moderate wounds x2
daggers x3 (spares)

Elaina:
+1 magical beast bane arrows x3
+1 composite longbow (+2 Str)
Arrows x20
+1 longsword

Marten:
amulet of natural armor +1
+1 leather armor

Torod:
composite longbow (+2 Str)
Silver holy symbol of Erastil (Sell if he doesn't need it)
Stag’s helm
arrows x20

Seraph:

Mikmek:
+1 rapier

Subtracted Seraph's items which were 'wish list' items and not stuff we have currently.
Added Mikmek and his princely rapier
I suggest giving to our allies
- King Sootscale trade goods and jewelry worth at least 1000 gp
- The guards can be given masterwork chainmail, masterwork longsword, +1 ranseur. There are three of them, right?
- Oleg can get trade goods gold worth 1000 gp.

Grand Lodge

I remember the story of another ranger who became king.

Grand Lodge

DM DoctorEvil wrote:
Dax Thura wrote:
Quick question, can I retrain Crux as an arcanist?

I'd prefer not to, but if you really want it, you'll have to follow the retraining rules, which means 5 days and significant gold investment.

LMK when you have your spellbook spells, new memorized spells, and language choice ready.

The Arcanist seems to be everything I thought the wizard should have always been, but now (in game) is not the time for it.

Language: Auran
Spells: See Invisibility and Create Pit.

Grand Lodge

Quick question, can I retrain Crux as an arcanist?

Grand Lodge

Add another level of Wizard
Hit points 1d6 ⇒ 1 Reroll 1d6 - 1 ⇒ (6) - 1 = 5
Increase Int +1
Skills 2+ Int 5+ Bonus 1+ Fav Enemy 1+ Int Increase 3= 12
- All Knowledges +1 (10 total)
- Spellcraft +1
- Craft: Alchemy +1

Still need a language
Still need spells

Grand Lodge

Frustratingly, that is pretty much my experience with die rolls on this board.

Grand Lodge

Don't forget that we did have 'help'. We should give them something.
Torod does want the silver holy symbol. I think it would be a fitting reward for Kressel.

Grand Lodge

Loot List update 1:

108 gp
2 pp
silver Stag Lord amulet worth 20 gp x2
turquoise earrings worth 130 gp each
silver holy symbol of Erastil

potion of cure light wounds x2
potion of cure moderate wounds x2

masterwork chainmail
heavy steel shield
+1 leather armor
masterwork studded leather
stag’s helm Torod

+1 longsword
masterwork longsword
+1 rapier
daggers x3
+1 composite longbow (+2Str) Elaina
composite longbow (+2 Str) Torod
arrows x40
+1 magical beast bane arrows x3

amulet of natural armor +1 Seraph/Marten

Grand Lodge

Loot List:

108 gp
2 pp
silver Stag Lord amulet worth 20 gp x2
turquoise earrings worth 130 gp each
silver holy symbol of Erastil

potion of cure light wounds x2
potion of cure moderate wounds x2

masterwork chainmail
heavy steel shield
+1 leather armor
masterwork studded leather
stag’s helm Torod

+1 longsword
masterwork longsword
+1 rapier
daggers x3
+1 composite longbow (+2Str) Elaina
composite longbow (+2 Str)
arrows x40
+1 magical beast bane arrows x3

amulet of natural armor +1 Seraph/Torod

Grand Lodge

The Stag Helm has religious significance for Torod. So I'm interested in that.
As an Erastillian and with the helm, a bow would be great, but I'm not set up for it very well. The Amulet of Natural Armor +1 would be great for Torod. Eventually, the druid stuff will kick in and regular armor will be of less use.

Grand Lodge

Saturday is no good for me.

Grand Lodge

Dotting for interest.

Grand Lodge

Take the time you need.

Grand Lodge

I have.

Grand Lodge

As I recall, that place still has some mysteries that need to be uncovered.

Grand Lodge

Play up the creep factor. There are some pretty creepy thematic Witch spells. I love them.

Grand Lodge

I am liking Strawberry's trip-aoo deal. It's even better with a flank partner.

Grand Lodge

Done.

Grand Lodge

Do unattended objects get Will saves?

Grand Lodge

If two of the rust risen still menace Nyssa, Kharamell will go with his last Burning Hands. If there's only one, he will instead draw and fire his pistol.
Burning Hands: 4d4 ⇒ (4, 1, 2, 1) = 8 DC 16
Pistol:
To Hit: 1d20 + 5 ⇒ (6) + 5 = 11 To Hurt: 1d8 ⇒ 8

Grand Lodge

I wanted to be on the other side of that cloud Asta created, but that's more Asta's doing. So no complaints from me for you. Asta on the other hand....

Grand Lodge

I'm here as well. I'm waiting to see what the ogre who is before me in initiative does.

Grand Lodge

Where would the invisible Torod go to find the Stag Lord? That's where he'd be.

Grand Lodge

We'd have quick channel too. It would stalemate at worst.

Grand Lodge

But most of the things you'd fight would be living, so that multiple damage living channels would devastate the enemy and leave the group fresh as new turned soil.

Grand Lodge

I, too, know what it's like to be down and out. I wish you the best of luck in getting back together and keep your chin up.

Grand Lodge

Good idea.

Grand Lodge

I didn't figure on the levity, but otherwise that is what I was going for.

Grand Lodge

Awesome! Done.

Grand Lodge

Ohh! Ding!
Hit Points: 1d8 ⇒ 3

Grand Lodge

Torod isn't supposed to be going with you. He shows up after you have left the main group.

Grand Lodge

If someone doesn't say anything she will.

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