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David knott 242's page

Pathfinder Adventure Path, Roleplaying Game Subscriber. 2,512 posts. No reviews. No lists. No wishlists.


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Simeon wrote:
Jeff Erwin wrote:

Warning: may be somewhat controversial:

Personally, I always though the name IHYS looks like a trope from Western art.

IHS is a Latin abbreviation for Jesus. INRI is the inscription above him on the cross.

Ihys was slain by a spear.

This seems to parallel the spear of Longinus.

Seeing this post, I had a theory about the death of Aroden. I think that Aroden may have been a reincarnation of sorts of Ihys. Aroden is just mentioned as being immortal, without a reason why, so being blessed by Ihys could be that reason. And with Ihys being the creator of knowledge, and with Aroden being the patron of knowledge and innovation, there are definite similarities. I believe Aroden may have been recalled or reabsorbed by Ihys, and as such caused the devastation that his disappearance did. Also, Ihys and Aroden could be a metaphor for the Father and the Son. Aroden definitely has some Jesus-like undertones, and Ihys is supposed to be the primal creator.

The main flaw I see to this idea is that Ihys and Aroden have radically different alignments -- the sources I am familiar with state that Aroden was Lawful Neutral and imply that Ihys was Chaotic Good.

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Does this book indeed have a feat called Battle Cry that has absolutely nothing to do with the feat by the same name in the Advanced Class Guide?

Pathfinder Adventure Path, Roleplaying Game Subscriber
Marco Massoudi wrote:

I fully expect this NOT to come out on september 30th.

Only product that has not been updated.

You expect them to push the sole September Player Companion from September into October, when 2 such books are already planned for that month? Based on past patterns, I think it is far more likely that the 2nd October release will get pushed into November. If they are going to delay Heroes of the Streets, they would have to move 2 Player Companions from their currently scheduled months to the following months before this Thursday (when the monthly order spawning starts).

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Valantrix1 wrote:
I'd love to see more arcane discoveries.

Or how about a way to gain access to the existing arcane discoveries without actually being a wizard -- or any other specific class?

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Abby Thrune, Despot wrote:
And a puppy to kick :-)

Okay -- One hellhound pup is on its way to you. I now have to go into hiding to escape the wrath of Asmudeus for stealing from the litter of his favorite pet, so I can't stick around to see whether you have the guts to give that puppy a few kicks.

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Longacre is actually just west of the Whisperwood and across a plain from Egorian -- so that is closer to central Cheliax than anywhere near Andoran.

Pathfinder Adventure Path, Roleplaying Game Subscriber

I was going by the stat blocks, not how the deities present themselves. In Chroncicles of the Righteous, angel empyreal lords stood out from all of the other outsider types in having no gender listed at the top of their stat blocks. Agathions, archons, and azatas are invariably listed as male or female, but angels have no such information given (even if the fluff refers to the angel in question as "he" or "she" or otherwise hints at a gender).

Since I do not have immediate access to any of the books in the "Book of the Damned" series, does anyone know how demons, devils, and other evil outsiders are treated in this regard? Of course, since each such book is confined to a single outsider sub-type, the lack of such information could just as well be a style thing as a real indication that the sub-type is supposed to be sexless. On the other hand, if demons and devils are definitively listed as male or female, then sexlessness would be a unique feature of angels.

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For Summoner archetypes -- anything that uses the standard biped/quadruped/serpentine base forms can be made to work with the Unchained Summoner. The First Worlder, for example, should work just fine if you apply that archetype's changes to the Unchained Summoner. PFS may not allow it, but the only real reason for disallowing it would be that you are treating the Unchained Summoner as an archetype in its own right with eidolon as an altered class feature.

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James Jacobs wrote:
Paladin of Baha-who? wrote:
That's really cool! I thought all the devils were male-presenting except those specifically denoted otherwise, like erinrys. Are some imps just normally female-presenting, or did this one do something unusual to be so formed?
It depends on the devil. A fair amount are more androgynous. Most are male. Some can be female.

I guess that means that Pathfinder devils definitely are not fallen angels, since no angel in Chronicles of the Righteous was ever assigned an actual gender. Or is becoming either male or female a consequence of an angel becoming a devil?

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Furthermore, one of the bonuses is a sacred bonus and the other is untyped -- so this is an exact match for the "deflection bonus equal to your Charisma modifier" case cited above.

If they don't stack, that would raise the question of what happens when the caster does not have the Divine Grace class feature. After all, you cannot share something that you do not have. Even if only a paladin can cast this spell, there are paladin archetypes that swap out Divine Grace.

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I found the order listed in "My Account" (I guess I don't buy enough physical product from you to think to look there -- for PDFs, the e-mails say it all.). Anyway, the prices all seem to have the proper discounts applied. I will definitely get back to you if anything changes later on.

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There are two obvious bookends to how to treat PC death:

1) Death and resurrection are too cheap if a character who dies and is raised is better off than one who never died at all.

2) Death and resurrection are too expensive if the revived character is worse off than a brand new character joining the game would be.

Since the usual standard is not to put new characters too far behind existing characters, you really have a fairly narrow range of costs for reviving dead characters.

If you wish to prohibit or discourage raising the dead, you implicitly want to limit how often player characters get killed (as the continuity of your game's storyline will suffer if nobody is around who remembers the group's original mission).

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Do Canadians get the same sort of link to track their shipments that Americans do? If so, be sure to save it and recheck it periodically -- it shows what seems to be every step of the shipment process from Paizo to your door.

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I just want to confirm that I did things correctly. I entered the summer 15 code and saw all of the prices reduced. When I placed my order, I got the PDFs in the order immediately and the physical products were placed in my sidecart to ship with my next subscription delivery (presumably the September one).

Since I do not get charged for the physical products until they ship, can you confirm that I will still get this discount? If so, everything is good. If not, I would like to whatever is necessary to ensure that it ships in time to get this discount.

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The first question is easy. It takes a free action to maintain a bardic performance, and a dazed creature can take no actions -- so the bardic performance ends on the dazed bard's turn.

I think delaying would cause a bardic performance to end, but I am less sure of that one.

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Well, the cantrips are generally usable at will -- but even so they are generally weak options for 11th level characters.

I suspect that, with very limited playtesting time available, they elected to err on the side of making the VMC options too weak instead of too strong. Future changes that beef up weak options are generally far more welcome than changes that nerf strong options, as the debates over recent errata seem to indicate.

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TheIronwolf wrote:
So the spirit walks around with me? Does it fight? Like an animal companion?

It is more like a familiar, so you definitely want to keep your spirit animal out of combat if at all possible.

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DracoLord wrote:
I am a little curious. If you retrain a class level into one with a different roll on the HP Dice. Say... for an extreme example, a Barbarian into a Wizard. What happens to your health?

If you don't roll hit points, it is an easy matter to calculate how many hit points you get from each hit die -- so you subtract the hit points from the barbarian hit die and add the points from the wizard hit die, for what is most likely a net loss of 3 hit points.

If you do roll hit points, you would need to estimate how many hit points comes from the barbarian level you are training away, subtract that number of hit points, roll the wizard hit die, and add that amount back in. This calculation is easiest if you started out as a single classed barbarian -- in that case, the estimated hit points per level would equal your total hit points divided by your level, rounded to the nearest whole number.

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A breastplate (medium armor) or iron lamellar (heavy armor) would each cost exactly 200 GP.

Making a shield of living steel adds 100 GP to its cost for the benefit of occasionally breaking weapons that are used to attack the wielder.

Another option to consider is having alchemical silver applied to any metal weapon that costs 20 GP or less (since the alchemical silver adds 180 GP to the cost).

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kyrt-ryder wrote:

I am aware of that. You get discoveries from Thuvian Alchemist.

VMC provides an 'Alchemist Level.'

Does it? I don't see that mentioned either. He has an effective alchemist level for bombs and mutagens, but there is no mention of such a level for the purpose of alchemist discoveries. For an example of a VMC class that does have an effective level for discoveries, see the VMC wizard.

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The archetype replaces things that the unchained barbarian gets at the same level as a regular barbarian, so there does not seem to be any issue there.

For your second question, I am not sure that there is such a thing as archetype specific rage powers -- the ones listed with the archetype are simply suggestions. Since Pathfinder Unchained does not reference any Player Companion such as Animal Archive, you and your DM would have to work out whether to use the rage powers in that book as is or adapt them in some way to fit the unchained barbarian better. From a cursory look, it appears that you should be able to use such powers as Ferocious Beast unchanged.

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There is a Paizo prestige class besides Evangelist that generically advances class features? I would love to know what it is.

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Geramies wrote:
Reckless wrote:
Selena Halfblood wrote:
How's the Dirty Grapple Combat feat?


Full Round action, combine grapple and dirty trick using your worst CMB and your opponent's best CMD between the two maneuvers.

Wait, what...? Shouldn't that be using your BEST CMB against the opponent's WORST CMD between the two maneuvers? This feat is

Wait -- can you normally do a grapple and a dirty trick in one turn without this feat? If not, then how is this feat terrible?

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Here are some tips for rebels against Cheliax:

If you live in Pezzack, hang in there -- you will be liberated when Kintargo is.

If you live in Isger -- grow a spine and follow the example of Kintargo. Every map of the Inner Sea region shows Isger as a separate country from Cheliax. You have the help of the Glorious Reclamation, so you should be able to win your freedom.

If you live in Nidal -- get out of there. I have nothing to say to Kuthonites.

If you live in Sargava -- Cheliax has bigger worries closer to home. They aren't going after you any time soon.

If you live in Cheliax anywhere south of the Menador Mountains -- you are probably in for a rough time, as House Thrune has seriously inhibited our intelligence gathering activities. The only hopeful bit of information we have picked up is that House Thrune is now employing openly chaotic evil agents, a move that should definitely alienate the many lawful neutral nobles who had pledged their allegiance to them.

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Sara Marie wrote:

The issue we had with the Pathfinder Advantage and the 10% summer code stacking have been resolved and should now work correctly. I'm going backwards to find the ones that were submitted and didn't have the discount stack, but I would recommend that if you have an order where this is the case, let us know via a new thread for your specific order or via email so that we do not miss getting the order total corrected.


So those discounts are supposed to stack? Excellent!

I guess I should get that massive order I was planning for this fall in next week then.

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The most likely reason that Paizo made Asmodeus a misogynist is that all of the devils from D&D that are open game content are male -- Paizo can't use Glasya or any of the other named female devils from earlier D&D sources. Paizo did make up several female devils of their own (mainly the "Whore Queens") but they didn't really have a lot of room to place them as rulers of the Hells.

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Over in the August shipping thread, they posted that they had started the shipping process about 15 minutes ago.

Pathfinder Adventure Path, Roleplaying Game Subscriber

I think nearly all of us have gotten the confirmation e-mails, but none of us have gotten the shipping e-mails that get us the PDFs. With any luck, some of us will get them as early as tomorrow (Monday).

Pathfinder Adventure Path, Roleplaying Game Subscriber

Come to think of it -- I think those two Hellknight prestige classes get special abilities from their orders. Will there be appropriate notes for the Order of the Torrent to cover them for the existing prestige classes?

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Grond wrote:
As my avatar picture sorta hints, I hope we get new Hellknight orders and possibly new prestige classes.

If you are looking for Hellknight prestige classes, what do we need beyond the two that we already have?

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For this product, I have a few minor criticisms to be followed by major praise. The criticisms include the following:

1) The initial table for "humanoids" in fact includes most of the major native outsider races. I have no problem with combining the races in this way, but I would have preferred that they came out and said that they were doing this.

2) If a character is reincarnated as a monster race, the new stats are determined by averaging the old stats with the stats of the monster in question -- and this apparently includes the mental stats. I think I would have preferred a little elaboration on that point, as well as a better explanation of what you should do when converting a standard player character with class levels into a monster race with racial hit dice. (They do talk about converting racial hit dice when reincarnating from one monster type to another, but they do not address the very real possibility of a humanoid becoming a monster type.)

3) There are some Paizo sources that they did not reference such as the Inner Sea Bestiary. Maybe they can take care of that in a post-Bestiary 5 revision?

Now for the praise. I have less to say here, but I would still have to give this product a major thumbs up for going well beyond the basic reincarnation table in the Core Rulebook. If you are in a campaign where there is a serious possibility that somebody might want to case Reincarnate on a non-humanoid, this PDF is just what you need.

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In that case -- a Druid can get darkvision at 6th level, when he can take the form of an elemental.

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Drogon wrote:
Blindsense gets granted by Beast Shape III. So, 8th level before a wildshaping druid gets it from any animal form.

Beast Shape III is also the lowest level spell that lets you assume the form of a magical beast -- and magical beasts, unlike animals, almost invariably have darkvision.

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One thing for the GM to do is figure out an alternative way for the party to get the information if nobody can make the required skill check. If somebody can make the check, they already know what they need to proceed and can continue onward. If nobody can make the check, they can go looking for somebody who knows that information and have some dangerous encounters getting to that person to acquire the information.

Alternatively, if you don't want to put the adventure on a detour, they can figure out the main part of the information automatically, but a successful knowledge check gives key details and caveats that they would not otherwise get. In other words -- they can automatically find the way to proceed, but the successful check gives them advance warning of a trap or other hazard that they might otherwise have no way to know about.

In either of the above cases, the adventure can proceed regardless of the skill checks, but those parties that have somebody who can make the checks are at a distinct advantage.

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That is the same enthusiasm I had for Pathfinder Unchained. While my GM is not planning to run this adventure, this adventure path and the one after it could be used as background/parallel events that are going on while the party is elsewhere. Since my PC has family in Cheliax, it will be interesting to work out how they might be affected by these events. So far, things are not looking good for her dad in Citadel Dinyar.

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One reason for upgrading Amiri and downgrading the Mantis Assassin is that faces are a really tough thing to get right in any form of artwork, including costuming. The Mantis Assassin has no visible face, but for Amiri the facial make-up is a key part of the costume.

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Compare the language given for the Belt of Giant Strength with that given for the Manual of Gainful Exercise. The differences between the two are quite stark.

If the bonus for the belt was meant to be permanent for a single wearer, there would be language to the effect that the belt becomes non-magical after 24 hours, since there would be no reason to keep wearing it after that point. If the bonus for the belt was meant to be permanent for any number of people who have worn it, we would long ago have had published scenarios where people would be questing for the privilege of wearing somebody else's Belt of Giant Strength for 24 hours.

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They also repeated some other problematic language that was used for eidolons in the original version of the Advanced Player's Guide. "When the phantom manifests, its hit points are unchanged from the last time it manifested". So what happens if the spiritualist causes the phantom to manifest while it is at full health, then it takes damage that reduces it to 1 hp, then the spiritualist dismisses it? Does it come back with full hit points or with 1 hit point?

Obviously, this language needs to be changed to match the APG errata for the parallel eidolon case.

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Well, you would be completely on your own to work out the details....

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Milo v3 wrote:
Gars DarkLover wrote:
Question about this and future products: has the starting age thing been dropped or what?
I hope so, saves pagecount.

Seriously? Starting ages could be handled with one line per class that puts each class in the category of intuitive, self-taught, or trained. I doubt that they are that tight for space.

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If you look at the cover, you will see that the Halfling is definitely in front of the other two and therefore closer to the viewer.

Pathfinder Adventure Path, Roleplaying Game Subscriber

For anyone who wanted a campaign of overthrowing House Thrune: I would be very surprised if an ambitious GM won't have more than enough material to design such a campaign after all 12 volumes of these next two adventure paths are out.

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Ah, I see now. I checked on a non-Paizo book that had no PDF version for sale and saw the purchase date on it -- ditto for various miniatures. Most subscriptions are not an issue as anything received that way should have both PDF and print forms covered. So the case where we lose valuable information is for any non-subscription purchase of a product that is available in both print and PDF forms, right?

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Interesting -- it looks to me like a paladin of Iomedae who is also a Hellknight of the Order of the Godclaw could be a very early casualty of this war. Too bad I have to wait until February (when book 1 of Hell's Vengeance comes out) to sort out the details of that initial battle.

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The Spirit Summoner archetype of the Summoner class (with Life as the selected spirit type) pretty well covers this theme.

Pathfinder Adventure Path, Roleplaying Game Subscriber

So are you saying that that feature has been lost for purchases of physical books? If it is only the PDFs that lack it, then the only information being lost is the exact date that you bought it.

Pathfinder Adventure Path, Roleplaying Game Subscriber

At least it is still there for non-PDF products such as miniatures.

Pathfinder Adventure Path, Roleplaying Game Subscriber

While you are at it, why not make them Commoners? And definitely use a 10 point buy at most. If you have access to the old D&D gazetteer Orcs of Thar, use the tables in that supplement to roll for weapon and armor defects. If you want to run a game with really weak player characters, there is no point in holding back on the nerfs.

Pathfinder Adventure Path, Roleplaying Game Subscriber

Since the Robe of Arcane Heritage item and the Dragon Disciple prestige class have non-conflicting statements about how they stack with sorcerer levels for access to bloodline powers and their effects, it looks like the combination you describe should work with no problem.

Pathfinder Adventure Path, Roleplaying Game Subscriber

By the way Owen -- I listened to the Know Direction podcast and heard the longer explanation of what this product is about. I now have a better idea of its value -- which will go up if 3rd party publishers start referencing it in their products. It is now in my shopping cart.

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