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Recent reviews by
David Harriss:
   
Oooh. Aaah.
Sat, Jun 28, 2008, 08:56 AM
Silly internet ate my review. So here's another.
This is really good. I just got it and was very impressed.
The bad: the tiles depict ruins of white stone with healthy grass and moss growing over them. This is a bit limiting but nothing too bad. Any any other design would have been just as limiting.
The good: everything else.
The boulevard is four to six tiles long, almost all tiles (even a couple of the boulevard ones) have cover to hide behind or climb atop, and the areas themselves are interesting and well laid out.
I'm inspired and interested by this set, which is a wonderful thing.
   
Very Specialized and Very Good
Sat, Jun 28, 2008, 08:44 AM
Very specialized, which isn't surprising, but also very good. The temples are all well depicted and the sacrifice temple is good enough that I'd almost be happy with just that. The cultist warehouse is nigh perfect and I really, really like the healing temple. Those three alone gave me more than my money's worth.
The druidic mountaintop is dull but there's only so much that you can do with a circle of standing stones. The spider cavern is compact but great for any small, underground shrine, temple, or sacrificial site.
I'm really looking forward to using this one.
   
Misleading title...
Sat, Jun 28, 2008, 08:36 AM
This pack can't form an entire village. By overlapping, you can form a section of a village, but it won't be perfect.
What this product is good for is creating certain important areas in the village. The store that's being robbed, the gallows where an important character is about to swing, the tavern (not an inn) where the brawl breaks out, and so forth. Very useful and attractive but not the ultimate answer to your mapping needs.
   
So ... Much ... To Do!
Sat, Jun 28, 2008, 08:30 AM
Probably the best in this excellent product line, each tile has something to interact with. From broken furniture or skeletal remains to use as a weapon or barricade, to pits of spikes and lava to shove enemies into, there's something to do on every tile.
Whether you've captured the PCs or they're rampaging through to the final boss encounter, this map pack will set some excellent atmosphere and inspire great gaming.
It does have one major weakness in that there are no connecting passages. This product only contains main chambers! But, there's only so much you can do with 18 tiles.
   
Not fun enough...
Sat, Jun 28, 2008, 08:19 AM
One of my favorite gaming moments was a fight in a slum. One of the PCs toppled a ramshackle shelter atop three of the thugs attacking him, while another PC was blinded by a face full of mud scooped from the street and hurled by a different thug.
Nothing about these tiles inspires that sort of creative fun. They're very boring and static locations that happen to have more holes than the rest of the town. Much weaker than the rest of this (excellent) product line.
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