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I don't think the art should really matter that much to people. In case anyone has forgotten, this is a fantasy game and you can imagine creatures in it looking like what ever you want. And anyway, it's not bad artwork at all. Sure, it looks a little more cat than folk, but don't crap all over someone else's art just because because it didn't turn out the way you liked. Personally, I prefer Wayne Reynolds to most other artists who illustrates for Paizo, but I still appreciate other people's contributions. I'm sorry if I seem grumpy. I just get tired of seeing everyone complaining so much every time a new preview comes out. Asphere wrote:
Straw is on sale again, I see. Sincubus wrote: I'm really curious for the REAL reason all RPG-games, Dungeons and Dragons and Pathfinder (and what not?) doesn't use mantis monsters in their games, as there are enough possibilities with them and they aren't gentle at all. I just told you the real reason. Mantis are not a dangerous kind of insect in North america so we dont tend to think about them in terms of dangerous monsters Its not some huge conspiracy like you make it out to be Along the lines of Wasp let me add Cassie Lang and Yellowjacket (Rita DeMara). (It looks like we have Scott back, so we've traded one Lang for another) I'm thinking about getting the EMH comic, just because I've grown to love the cartoon Wasp. "I found bigger stingers." Indeed. I wasn't in comics duing the "new-new X-men" But I always thought Wither got the "Reed Richards is useless" trope in spades. At least in her time with Xavier, Rogue's lack of control made sense.* Just slap a power limiter on that boy. *Rogue spoilers
Spoiler:
Rogue, especially in the Outback demonstrated that her limitations were psychological, not part of her power. The Carol Danvers persona never had that issue. It would make sense, with Claremont Xavier not being big on 'solving issues' for his students, for Rogue to learn that herself. Not that her 'mutation hadn't matured' or whatever the reason was in current continuity Aren't Dodos extinct because they just sat still while cats hunted them? Doesn't really seem like the sort of behaviour that suggests a bonus to initiative to me. ....aaaaaaand here we are talking about who would beat who in a fight. It's like I'm 12 years old again. LOL. Of course, the problem with analyzing it too deeply is that how entrenched the anti-mutant sentiment is depends on the desire of whoever's writing it at the time. If things get worse, it's not because Xavier's approach doesn't work, it's because the writers want to emphasize that angle again. What I'd like (bearing in mind this is entirely my opinion and I do not expect folks to agree with me): Cameos of as many companions as possible from the beginning of the series to the present, and especially Carole Ann Ford and William Russell. At least a mention of what happened to Susan, Leela, and Romana, with regard to the destruction of Gallifrey/the Time Lords. Absolutely zero River "Mary Sue" Song (but if she has to be in it, as very little of her as possible). A resolution of the "Woman in White" -- who is she and what she wants -- from Tennant's last story. No Daleks. They're boring as hell and tremendously overused. I'd actually like a new villain, strangely enough---I realize we expect all the Doctor's foes for an anniversary, but we've been using "all the Doctor's foes" so very much, as recently as a Good Man Goes to War, it doesn't seem special any more to have the old villains back. So I'd like to see a brand new villain, one who could become recurring in future seasons. If we MUST have recurring villains, though... eh, I don't even know who I'd want. The EyePatch Woman (can't remember her name) was awesome, but I can't remember what happened to her. Cybermen, if they were scary, can be good, but they were used for the 25th anniversary and that didn't go so well. Return of the Rani could be interesting, she actually was an interesting villain. The Clockwork Androids were cool, from the Girl in the Fireplace. Maybe the Rutans. Since they're the historic adversaries of the Sontarans, newer fans would have a reference for their significance, and shapeshifters make for good enemies always. I don't really care for the idea of a multiple Doctor story--I know it's what everyone wants but they've always been a bit silly. I'd love to see the previous living actors who've played the Doctor certainly get their due and get involved somehow, but I don't know if a multi-Doctor story is the best way (someone mentioned an animated short as one of several tributes, which might be an interesting way of doing it). I wouldn't be upset if they made one, of course, but I don't know if it's the best idea is all. I'd also like a documentary that covers the history of the series. And otherwise anything--even the opposite of what I say--as long as it comes out as a hell of a lot of fun and pays proper respect to the series and ALL who contributed to it, from 1963 to the present. What they'll actually do:
OK I can no longer tell what you're saying, Steelfire, so I am going to give up. You don't like us telling companies what they should do but you say we should tell them they should do something about... what? When I say "Paizo should X" I am saying the same thing as if I said "I would like Paizo to X". Unless I'm a paizo board member or stockholder or something, then my opinion has some force behind it. Otherwise, all I'm doing is expressing a preference. No one has suggested making a law for WoTC requiring them to put people of color as character portraits in the next D&D edition. Absent such, any statement that "WoTC should draw more people of color" is pretty much a statement of opinion. I think there are some misunderstandings in this thread regarding how illustrations for RPG material get made. We don't contact an artist and say, "draw me some fantasy art—pick whatever races and genders you want—and we'll write some words to match." If we write a character that's black, we ask the artists, regardless of that artist's ethnicity, to draw us a black person. Claiming that a reader who feels underrepresented in our products should "do it his damn self" isn't really the issue. Sure, we'd love to see more writers and artists available to help us put out material, but even then, what race or gender they are doesn't really enter into the equation. Sean K Reynolds wrote:
People tend to tell me that I'm a little sensitive to race issues in general and especially on RPG boards so I tend not to respond to any race related topics on message boards these days. But I'm glad to know that I wasn't the only one who read that response and was like "...wait.. WHAT?!?" Pyrrhic Victory wrote:
I don't care if you were kidding/trolling your statement was culturally insensitive or ignorant at best or downright racist at worst. The differences between all of the people's of the British isles are significant, important to you it may be a bunch of white people with funny accents in a very small group of islands. It is because of these differences we have Shakespeare, Wilde, Newton, Burns, Shelly, and so on. Just as indigenous Americans distinguish between north America native people's and south American native people's, plains, artic, and so on. On a more modern basis the US has multiple self identifying ethnic groups from the large Scandinavian populations in mid north and the French/American people's of the south, Boston Irish, Amish, Italian Americans - all of these white Americans make every effort to differentiate themselves from other Americans. Ethnic and cultural diversity is a wonderful thing I far prefer it to homogenous monocultures. cibet44 wrote:
That's my big complaint with Anime. My wife and I are heavy into it, but my running joke at nearly every new series we check out is, "Holy crap! The world needs saving! Quick, call a fourteen-year-old!" The genre is so youth-obsessed - despite the fact that a huge swath of their viewership is 29 - 45 - it's ridiculous. Imagine my joy, when I found Moribito, an incredibly well animated series featuring as its heroine a gorgeous 30-year-old female warrior! Then imagine my ire each time a supporting character called her "old girl," or "old lady." I did my anthropology thesis lo these many moons ago on depictions of race and sex in D&D. I believe there's still a copy in the UCSC library. There were only two women in the PHB. Dragon had articles with the half-orcs talking in African-American dialect. It was...well, let's just say not a very welcoming time for players who weren't male or white. I never did get into age discrimination, but I'm pleased to say that Paizo has bought two stories from me thus far that feature women over fifty, and both of them got illustrations too. And mine aren't the only ones either. If you check out the two latest web fiction stories, you'll note some pretty kick-ass women who are well over 25, and 30 for that matter, and neither undead nor invisible either. And only one is evil. The article never mentions the 1E PHB. Did you know that all the humans in it were brown skinned? It's hard to tell with the black and white art work, but it's true. The real issue regarding fantasy art work is age discrimination, not race. The only people over 30 years old I see in modern fantasy RPG art work are either elves or evil. The only women I see over 25 are either undead or invisible. There are laws against this kind of discrimination you know! Steelfiredragon wrote: 2: ALot of people can not tell the difference between ethnicticities anyway. this does include me( cant tell you the difference between a hispanic and a ntice american indian, I can, having grown up in the southwestern USA. Steelfiredragon wrote: anmd I could not tell you the difference between a chinese person and a japanese person either) I can, having grown up in the southwestern USA. I don’t have a really good idea of exactly what you are saying for half of that Steelfiredragon, or what point you’re trying to make, but part of it seems to be that the ethnicities of Dungeons and Dragons and Pathfinder are not real world ethnicities so why does it matter what skin colour they are - especially when it comes to rule books as opposed to campaign setting books. Ok ... but why should the default assumption be that everyone is of Caucasian skin tone, which is what appears to be depicted in the majority of rule book art from D&D editions past. Ok, maybe other ethnicities and skin tones existed in the game worlds, why shouldn’t they get more representation in the rule books? While the ethnicities and cultures depicted in Pathfinder, and the assumed setting of Golarion are of course not real world, many of them are quite clearly and heavily based on real world examples. Anyone who says that the Linnorm Kingdoms are not heavily based on Scandanavia, that Minkai is not heavily based on Japan, that Qadira is not heavily based on Persia, that Vudra is not heavily based on India is truly kidding themselves. I’m very glad that we see people from all these disparate cultures depicted in the rule book art and that they have obviously different ethnicities and skin tones to match. Now it really wouldn’t matter to me that much if people from the Linnorm Kingdoms had red skin, people from Minkai had brown skin and people from Vudra had white skin, but it would be disappointing if everyone had only Caucasian skin tone, or if that was only what we ever saw in the art, as it wouldn’t feel like it was depicting a diverse and ‘real’ setting, or presenting an inclusive game. What I learned from this thread:
****The Scarred Lands setting!!**** It is out of print and since begining my 'd20 life epic' when I picked up the first edition of D&D (after putting down my Chainmail rules), I have never enjoyed a gameworld so much. Buy the rights, convert the crunch and spellcheck the fluff.... .... sorry to say it Paizo - but Golarion is unoriginal and flavourless gruel compared to Scarred Lands....
Snorter
(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber; GameMastery Superscriber)
Adamantine Dragon wrote:
Mohammed al-Fayed has maintained for 15 years that the British Royal Family murdered his son. They have been silent on the matter. IT MUST BE TRUE! Or, maybe, just maybe, they consider that responding to such an egregiously self-confessed self-publicist, liar, and criminal (this is a man who took Members of Parliament to court, because he didn't believe he got his money's worth from the bribes he gave them...0_o?) is beneath them, and would not make one blind bit of difference to the conspiracy theorists out there. In a similar way, you're not going to get game designers with any class getting into a public brawl on the internet. It's a lose-lose situation for them. You don't have any authority to play the 'no smoke without fire' card.
Same with groups like Outrage, labelling everyone in the public eye as a closet homosexual.
You've chosen to take hearsay, and declare it to be gospel.
Wait, wait, me and my six, thirteen year old, 8th grade friends, sitting at my moms dining room table sharing a single copy of the rules, qualified us as PIRATES! Damn were we cool. Hey there, folks. Greg Tito was one of the playtesters for 4th Edition. His group sent in playtest feedback. The feedback wasn't used. Mike Mearls said something, somewhere, either in person or in writing, that got back to Tito and that suggested to Tito that the development team for 4th Edition didn't use any playtest advice. (Did Mike say it to Greg when Greg was touring Wizards? He doesn't say.) Greg wrote an article for the Escapist on the new playtesting for the edition under development, and passed along this belief about 4th Edition's playtest. This wasn't an interview with Mike Mearls. Greg isn't a reporter, bound with journalistic ethics to make sure that his facts are correctly double-sourced. If the Escapist is in any way analogous to a newspaper, Greg's article functions like an editorial. When Greg reports that his group delivered a 30-page playtest report, that's not hearsay. That's reliable testimony. But Greg never gives a source where Mike's words might be read, or when Mike explained this in a panel or a private conversation. That's what makes it hearsay. It may be even less than that, just rumor; Greg never asserts that Mike Mearls told him anything first hand. Peace rest on you all. Adamantine Dragon wrote:
I don't believe anyone is going to begrudge you your decision to interpret matters however you prefer. On the other hand, if you expect others to accept that interpretation as empirical evidence (which you seem to), I'd prepare for disappointment. TLDR: Hearsay is hearsay.
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