Alurad Sorizan

David Bowles's page

** Pathfinder Society GM. 3,006 posts. 3 reviews. 1 list. No wishlists. 16 Organized Play characters.



Silver Crusade 2/5

At 7th level, war drummers get craft magic arms and armor instead of lore master. What do they get in PFS?

Silver Crusade 2/5

So this came up in another thread. How many GMs out there care if the PCs thoroughly crush the NPCs? If you care, are you in the anti-tactics camp? Anti-power gamer camp? Anti-PC optimization camp?

I personally don't care at all. I'm still getting my table credit and 100% chronicle sheet.

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Does anyone else find the combination of 9-level spell caster, spontaneous summons, wild shape, and 2nd PC in the form of animal companion to be very overpowered? Particularly for PFS games?

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I'm guessing most of the regulars missed this post because I went straight to advice:

http://paizo.com/threads/rzs2qpuk?PFS-roguelorewarden

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I currently have an elven lorewarden/rogue that is using an elven curve blade. She is sitting at lorewarden 2/rogue 1 and has blind-fight, toughness, power attack, combat expertise, and improved feint as feats. I was going to get finesse rogue at character level 4 with the rogue trick and click my DEX up to 18.

After researching the elven curve blade, I'm torn as to which direction to take this character. Any input?

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This is a derivative of the LoC thread. I derailed a bit with this topic.

I don't quite understand the criteria for banning say the master summoner but not the druid, or at least nerfing its ability to fill the table with summons.

Similarly, I don't see banning LoC when there are magical linage: shocking grasp magi running around.

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I find the warpriest has many of the same problems as a melee cleric: action economy when the battle starts.

My proposal would be to make the warpriest a derivative of the magus, and give the warpriest the ability to cast spells on himself when he strikes a foe; somewhat like a reverse spellstrike.

Also, give them interesting abilities in the forms of "divine arcanas" just like the magus has.

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At the conclusion of a PFS scenarios, is the party allowed to hang around one more evening to allow the party cleric to cast restorative spells on people the next day? Or do clerics have to leave spell slots open for this?

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So I want to make a summoner as my next GM baby for PFS. I am liking the idea of an aasimar summoner, but I really didn't want to do the whole "little girl with big monster" schtick. Any ideas?

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I am just astounded at the amount of angsting and effort being put in over money. In my estimation, broken builds and lack of difficulty in playing up are way more of a culprit in this situation than the amount of cash being flung around. Thoughts?

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This came up in the animal companion thread, because I consider animal companions significantly overpowered for PFS play. Compare the stat line of an animal companion to a 20 point build PC and combine that with 2 HD to start, and I really think they are too much for a "class feature". (The control debate does not change the mathematical reality of them)

But the animal companion is just one way to have an optimized character. There are insane dpr fighter archers, monks with +35 grapple checks, etc. How much optimization do people feel like is necessary and/or desirable for PFS play? The scenarios aren't even that hard.

Personally, I find that just one or two optimized characters can ruin the scenario for the rest of the table by making all the encounters trivial. I find that this is still true for season 4.

So optimizers have proven their point. They can still wreck season 4 trivially. Or is that the intent? I simply don't really understand. Please provide feedback.

Silver Crusade 2/5

So let's get off the AC thing and think about something more universal. In general, I like the rewards system for PFS. I have even completely gotten over the lack of access to item creation.

Of the three methods of loot dispersion, though, I feel like the whole "on the chronicle sheet" method needs a little examining.

In general, I find cash money on hand to be a much larger obstacle than the maximum price of item I can buy. This is true even for my Osirion PC, with only about a 60% success rate for faction quests. Does anyone seriously run lower than 60%? Just curious.

Anyway, I was thinking it might be a cool thing to make the item on the chronicle sheets maybe 15% less than the going rate just as a perk from actually buying it off the sheet instead of the universal fame store.

An alternative idea would be to include more unique items, but that seems like a lot more paperwork.

Thoughts?

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20 people marked this as FAQ candidate. Answered in the errata.

There is a pretty serious thread in the PFS section of the boards about animal companions. During this discussion, there is now a question of who ultimately is in control of an animal companion? Is it an NPC? Does it matter that it is a class feature? Is it technically under the control of the DM, who then usually "farms it out" to the PC to whom it is a class feature of? Or is it inappropriate for DM's to control them?

A ruling on this would be very useful, since everything in PFS is supposed to be RAW, and nothing homebrewed. Obviously, this is not such a quandry in a homebrew, since the DM has considerably more power to make this call in that situation.

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One member of our PFS groups insists that the improved damage evolution for the eidolon follows the same die progression as improved natural attack. The rest of us think that it follows the die progression of the weapon chart.

I have pointed out threads on these forums that specifically refer to these two abilities being different, and even stacking, but he insists that the people on these forums are "interpreting it incorrectly".

Can I get a ruling on this to stop the quarreling in our group?

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I have made an axe and shield dwarf for PFS that does not have dump stats. Consequently, he's got a dex of 12 and does not qualify for two weapon fighting. What are the best things people think can be done with axe and shield that does not involve two weapon fighting?

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Where are the rules covering maximum stats allowed in PFS? I can't seem to find them.

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What is the procedure if I played in a sessions, and have the sheet for it, but it was never entered online?

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I know there is a world of difference in PFS between mini-maxed characters and more "regular" characters. However, I find that my regular characters are often overshadowed in many combats by animal companions!

Given point build limitations, and the low NPC quality of many PFS encounters, the animal companions are nearly as effective as a PC.

I'm wondering what possible solutions people have considered other than outright banning animal companions from PFS. I mean, they banned one of my favorite mechanisms: item creation. That's fine, but druids and cavaliers still get their super pets? Any ideas?