|Darksol the Painbringer|
Darksol the Painbringer wrote:
That makes no sense Diego.
The Throwing Shield listed in the Ultimate Equipment table on the PRD lists a +50 cost to it, not a flat 50 gold cost.
Unless you have proof that's a typo, that means it's in addition to whatever the baseline shield is, meaning a Quickdraw Light/Heavy Shield is just as valid a choice as the regular counterparts.
Reviewing the text, it only limits Tower Shields as not valid for throwing shield, which means all other shields would be valid for use, including the Quickdraw Shields. You could, in fact, have a Buckler as well, per RAW, as a Throwing Shield lists its damage dice as 1D6 (which means that a Buckler can, in fact be used to throw, but not bash with), not to mention a Klar, but I'm fairly certain that is not RAI.
Ironically enough, this means that a Heavy or Light shield crafted as such deals 1D6 damage when thrown, full stop, since Spikes won't apply (nor would spells such as Enlarge Person or Gravity Bow/Lead Blades).
You are right, I hadn't noticed that it is +50 and not a flat cost.It is stupid but it allow as many attacks as the free actions that the GM allow. AFAIK it don't even suffer any penalty for making multiple attacks in a round.
Someone at Paizo has read too many Captain America comics.
The blinkback belt don't work with bucklers, they aren't melee weapons:
PRD wrote:Up to two one-handed melee weapons or up to four light melee weapons can be hung from the belt in straps or sheaths.
but shield are, so it will work with them.
Per RAW, yes, but Scott is just abusing a simple typo (or perhaps a miswording). This is basically the intent of it:
This shield is designed for throwing and has specially designed straps allowing you to unclasp
and throwit as a free action.
It's obviously unintended to provide Free Action Attacks, and any sane GM (PFS or otherwise) would tell you that.